Commit Graph
35 Commits
Author SHA1 Message Date
Richard Smith 5db1141f52 Allow adding / removing const with ImplicitAs. (#6323)
If `T` implicitly converts to `U`, then:

 * `const T` implicitly converts to `U`,
 * `T` implicitly converts to `const U`, and
 * `T` implicitly converts to `Optional(U)`.
2025-11-05 07:38:09 +00:00
Boaz Brickner 805600de43 C++ Interop: Preserve non-nullability when mapping const non-nullable pointers (#6293)
For non-nullable const pointers, we need to keep the non-nullability.

This is done by preserving non-nullability when mapping qualifiers.
2025-11-04 18:25:22 +00:00
Jon Ross-PerkinsandDana Jansens 42e2280150 Clean up singleton TypeId use (#6300)
#6289 absentmindedly added fields in more places, and this is undoing
that plus further fixes.

This does some cleanup of types with relation to singletons. For
`TypeType` and `ErrorInst`, they're always complete due to a
`SetComplete` call in `file.cpp`. For `CppVoidType`, it's intended to be
incomplete by construction, and so a `TypeId` should be okay. The intent
though on not generally providing these had been that `GetSingletonType`
needs to be called to get a type to be marked as complete.

In the case of `AutoType`, removing `TypeId`does change a small printing
detail. I think that's old legacy that's just been carried forward.

Otherwise, for both `InstType` and `AutoType`, I've added
`GetSingletonType` calls where they were used in order to ensure
completeness is applied correctly. These calls cause small SemIR
permutations.

This causes `AutoType` to be seen by lowering, so I'm adding a
placeholder for it. Also merging two functions that look like they're
identical in intent -- not sure why they're separate.

---------

Co-authored-by: Dana Jansens <danakj@orodu.net>
2025-10-30 22:50:59 +00:00
Boaz Brickner fc8db6ac5c C++ Interop: Add a test that demonstrates that const non nullable pointers are wrongly mapped to nullable (optional) pointers (#6284)
Part of #5772.
2025-10-29 09:12:25 +00:00
Geoff Romer 0811d996e1 Finish renaming BindName and related insts. (#6281)
Resolves the TODO from #6235
2025-10-28 17:17:38 +00:00
Richard Smith a1a35c207e Unify "needs thunk" logic. (#6277)
Remove duplication between determining whether a parameter needs custom
thunk mapping and whether a function needs a thunk. Now a function needs
a thunk if any parameter or the return type does.

This fixes some inconsistencies; previously:
- We would not require a thunk when passing an `unsigned int`, but if we
  had a thunk we'd pass `unsigned int` indirectly.
- We would always require a thunk for an enum parameter, even though
  we'd actually pass it directly if its underlying type is a 32- or
  64-bit integer.
- We would require a thunk for a nullable pointer, even though
  we arrange for all pointer types to have the same ABI in Carbon and
  C++, including nullable pointers / Optional(T*).

This also causes us to use a thunk for rvalue reference return types,
which we used to miscompile.

Depends on #6276.
2025-10-27 22:49:29 +00:00
Richard SmithandDavid Blaikie f022e91e45 Create a Call instruction directly when building a thunk call. (#6276)
Don't go through the `PerformCall` machinery a second recursive time --
this is redundant, creates additional unnecessary temporaries, and is in
theory wrong because `PerformCall` takes a syntactic argument list (one
argument per callee parameter pattern), but we have a call argument list
(one argument per callee parameter).

---------

Co-authored-by: David Blaikie <dblaikie@gmail.com>
2025-10-27 21:22:24 +00:00
Geoff Romer 09710d102f Separate binding insts for refs and values (#6235)
This resolves a TODO in `expr_info.cpp` by using the inst kind rather
than the bound value to track the binding's category.

Since we're churning all the `bind_name` insts in testdata anyway, I'm
also taking this opportunity to align the inst naming with the design's
terminology, by calling these insts "bindings" (this aspect of the PR is
dependent on #6231 resolving an ambiguity in that terminology). For
consistency we'll need to rename several other insts as well (see the
TODO on `RefBinding`); I'm deferring that to a separate PR to minimize
the review load, but I think those name changes are in-scope for this
review.
2025-10-23 01:46:24 +00:00
Richard Smith 304d2056cc Map nullable C++ pointer types to Core.Optional(T*). (#6230) 2025-10-16 20:52:32 +00:00
Dana Jansens e682a6660d Avoid adding extraneous local instructions while importing witness table entries (#6180)
When deducing arguments for generic parameters of an `impl`, the
deduction calls `Convert` on the input arguments. Often, the input
argument is a facet, and needs to be converted to a type via
FacetAccessType in order to produce a different facet. These
instructions end up being added to the semir, but only their constant
values are needed for the resulting specific returned from Deduce.

In the best case, these extra instructions are just noise in the semir,
or they just cause instruction names to get differentiated with larger
suffixes.

In the worst case, these extra instructions contain references to
instructions from a generic context, and leak them out of that generic
context and into another. In particular, when importing a
LookupImplWitness instruction, the re-evaluation of it can do deduce
(when the lookup is against a generic `impl`). The instructions created
in Deduce are not part of the import, and end up referring to imported
instructions from the local context, which leads to confusion in the
toolchain, and can crash.

The `import_self_specific.carbon` test demonstrates this. It causes the
`I.F` function to be imported from the `I` interface when building the
witness table for the `impl`. Doing so imports the specific of `C` which
includes a LookupImplWitness for `Self.Accoc` in `I`. The `Self` is a
BindSymbolicName with generic binding index 0, in `I`. When Convert
creates instructions in the generic `impl forall D`, however, they end
up referencing and including this BindSymbolicName into its eval block.
But the generic binding 0 in the `impl` is a very different thing (a
value of type `E`). This confusion leads to crashes.
2025-10-09 16:07:30 +00:00
Dana Jansens fe020ee08b Make FacetAccessType evaluate to SymbolicBindingType for type-of a BindSymbolicName (#6115)
The SymbolicBindingType refers to the type value that will be
substituted in for the BindSymbolicName, but holds onto the EntityNameId
from the BindSymbolicName instead of (or in addition to, for now) the
instruction.

The EntityNameId will be used to look in the ScopeStack to find the
witnesses either from the BindSymbolicName instruction, or other
instructions that specify `impls` constraints against the EntityName.

This will allow us to have the `T` in `I(T)` resolve to a `.Self`
reference in the type so that we get type equality with the binding's
type: `T:! I(.Self)`.
2025-10-06 18:56:43 +00:00
Boaz Brickner 5f561282eb Properly set the name for C++ overload set instructions in SemIR (#6156)
This is a followup of #5891.
Part of #5915.
2025-10-06 07:36:28 +00:00
Boaz Brickner 16999a79cc Fix a crash caused by a bug introduced in C++ overloads support in GetScopeIdOffset() (#6151)
After this change, we correctly increment the offset by the next switch
case type.
Before this change, we accidentally incremented the offset by
`functions()` size instead of `cpp_overload_sets()` size and vice versa.
Also sorted the switch cases according to the order of the enum, for
consistency. This might help prevent a future similar incident.

This fix prevents crashing in the newly introduced test
`multiple_too_few_args_calls`.

This also has the side effect of showing `null name` for
`cpp_overload_set_type` and `cpp_overload_set_value`, instead of having
an arbitrary name.
Examples that demonstrate the old name is arbitrary can easily be seen
in tests like `cpp_namespace.carbon` and `decayed_param.carbon`, but
careful review would show that all old names are arbitrary, though often
luckily almost make sense.

We might want to have a proper name for these, but it's beyond the scope
of this crash fixing change.
See #6156.

Part of #5915.
2025-10-02 14:34:34 +00:00
Ivana Ivanovska a24598f069 Lower CppOverloadSetValue (#6101)
Following up on comments from
[#5891](https://github.com/carbon-language/carbon-lang/pull/5891) ([
1](https://github.com/carbon-language/carbon-lang/pull/5891#discussion_r2317244981),
[2](https://github.com/carbon-language/carbon-lang/pull/5891#discussion_r2317266756)).

Lowering `CppOverloadSetValue` as an empty struct value, using
`context.GetLiteralAsValue()`. Also changed its constant kind to
`InstConstantKind::Always`.

Part of https://github.com/carbon-language/carbon-lang/issues/5915
2025-10-01 16:25:05 +00:00
Jon Ross-Perkins 4a6376cf59 Rename/restructure Destroy logic to better reflect #6124 (#6144)
This also does a little restructuring in the same direction, following
#6124.

Leads want `Destroy` to work similarly now for all types. As a
consequence, there doesn't seem to be as much benefit to splitting off
aggregate destruction. In this PR, the `type.destroy` function can now
be expected to destroy anything that's destructible; that means it'll be
usable for the `final fn` once that support is available.

Similarly, this gets rid of the impls other than the single blanket
impl, now using `type.can_destroy`. Since they all need to use the same
function, there's no benefit to splitting approaches. Also, now it can
just be a `final impl` since there should be no need for people to
create specializations -- if this blanket impl applies, it means the
`final fn` is the same.

This also slips in `partial` support since there's no reason to have it
diverge anymore. Also `abstract`, which I'm not sure is broadly testable
since most cases it'd come up, the `abstract` keyword is explicitly
detected/rejected.

Note though that this doesn't make any really big changes. It's just
realigning on the leads decision. I'm going this way to try to reduce
name-related churn for other changes.
2025-09-30 20:43:36 +00:00
Jon Ross-Perkins 47081be67a Reduce test sensitivity to small import loc changes (#6145)
Locations are similarly fragile, because adding a comment changes them.
This has made me pause when making prelude changes in #6144, so dropping
them for those cases.

Instruction ids aren't actually that interesting outside debugging, and
can be churny when doing other structural changes. I've seen this in
particular when doing singleton changes, which bump every instruction
id.

Note there are still other ways fragility from locations can crop up.
This shouldn't be considered a complete fix, but hopefully a small
improvement.
2025-09-30 17:20:14 +00:00
Dana JansensandRichard Smith 82679e6689 Make BindSymbolicName the canonical form of a FacetValue wrapping the BindSymbolicName (#6107)
If a `BindSymbolicName` is converted to `type` and then to its exact
`FacetType`, we get a `FacetValue` wrapping the `BindSymbolicName` but
providing no different information: it has the same witnesses and
`FacetType` as the original `BindSymbolicName`. Yet it is a different
constant value, creating multiple canonical forms with the same meaning.
Now we make that `FacetValue` with the same `FacetType` as the
`BindSymbolicName` it wraps evaluate back to the `BindSymbolicName`,
making it the unique canonical form.

This makes the "shortcut" in convert for avoiding impl lookup when
converting from `FacetAccessType` to `FacetType` in this exact scenario
work the same as doing the full impl lookup.

---------

Co-authored-by: Richard Smith <richard@metafoo.co.uk>
2025-09-23 22:11:11 +00:00
Richard SmithandJon Ross-Perkins 925250f8f9 Improve diagnostics for overload resolution failure. (#6091)
Include notes listing the candidates and explaining why they didn't
work. Rather than duplicating the (substantial) logic for this, use the
Clang machinery to generate these diagnostics.

In order to support this, add a mechanism to map `SemIR::LocId`s to
`clang::SourceLocation`s. This works by creating source buffers in Clang
that refer into the Carbon source file so that `SourceLocation`s can
point into them.

---------

Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
2025-09-19 20:22:47 +00:00
Jon Ross-Perkins 9704dc670e Change the Destroy blanket impls to be more specific (#6098)
The main direction of this change is the edits to `destroy.carbon`
(matching in both prelude and min_prelude).

Previously there was a no-op blanket impl for `Destroy`, which hid all
missing implementations of `Destroy`. This does a few things:

- Sets up builtin aggregate destruction for struct and tuple types as
before, but also adds C++ class types and array types to the same
handling. (all as a TODO for actual implementation)
- Also maybe-unformed destruction, for now at least. (there's a chance I
may try a different approach on this, but the impl lookup wasn't working
as I'd hope in order to write it in code)
- Adds handlers for simple things that are easy to do in code: `type`,
`bool`, pointers. (because these are no-op destruction)
- Redirect `const T` destruction to `T` destruction.

This leaves as future issues:

- `partial T` destruction. (this can't be done similar to `const`
because it only works for non-`final` class types; I think `class`
definitions should just generate what's needed)
- Destruction of other prelude-provided types. (will probably come up as
we implement class destruction, that the adapted builtin type doesn't
implement `Destroy` -- but may end up special-casing that in a way that
moots it)

This moves the `&` operator from `facet_types.carbon` to
`convert.carbon` because more things need to handle type and now that
we're getting separate copy and destroy interfaces. It should be
low-cost (an interface and builtin) so hopefully this is the right
balance for complexity and re-use.

A few tests are also edited in order to focus them more on what they
intend to test, and avoid a `Destroy` dependency.
2025-09-18 22:10:50 +00:00
Richard Smith 9d84391f11 Support for passing pointers to function templates. (#6080)
When a function template takes a parameter of deduced type, and we
deduce that type to a pointer type because we passed a Carbon pointer as
the argument, don't complain that the deduced type is not nullable. We
still know that it can't be null, because we deduced it from a
non-nullable type.
2025-09-16 23:39:07 +00:00
Jon Ross-PerkinsandDana Jansens 5e3bb523f8 Add builtin functions for destroy, with special requirements in facet types (#6035)
This is in support of a goal of changing the blanket `destroy` impl to
use (roughly):

```
private fn CanAggregateDestroy() -> type = "type.can_aggregate_destroy";

// Handles aggregate type destruction.
impl forall [AggregateDestroyT:! CanAggregateDestroy()] AggregateDestroyT as Destroy {
  fn Op[addr self: Self*]() = "type.aggregate_destroy";
}
```

That isn't done here because there's still other issues that migrating
raises. What this *does* do is add the builtin functions, and in
particular, support to `FacetTypeInfo` to make `CanAggregateDestroy`
work.

The "special requirement" approach in `FacetTypeInfo` allows us to
support restricting a blanket impl under the current approach of impls.
Maybe we'll find a cleaner approach that can work in the future, but
this fits into the current model by propagating similar to other
requirements. I'm using an enum mask because we have a number of similar
things to add (e.g. copy, move) but I'm not sure we need a full vector.

A few alternatives considered were:

- Supporting syntax more like `where .Self impls
TypeCanAggregateDestroy(.Self, SupportedInterface,
UnsupportedInterface)`. I think it'd be a little cleaner, but requires
better compile-time evaluation in order to assess the type of the call.
Right now it's expected to be a `FacetType` too early to make this work,
and I was concerned about pouring too much more time down this route.
- Providing an actual interface, in particular doing name lookup back
into `Core.` for an interface. This would've added name lookup overhead,
and the question of whether an `impl` exists.
- Generating an interface. This avoids the name lookup, but would still
raise the question of whether an `impl` should also be generated. Work
I've previously done generating interfaces for class destruction also
feels complex to both write and understand (an unfortunate issue).
- Still modeling as an `ImplsConstraint`, for example by defining a
special `InterfaceId::CanAggregateDestroy = -2` similar to what we do on
other ids. I was hesitant because of how this expands the number of
modes of `InterfaceId`, and things for consuming code to watch out for,
for what feels like a relatively niche set of use-cases that are only
interface-like.

---------

Co-authored-by: Dana Jansens <danakj@orodu.net>
2025-09-15 17:03:43 +00:00
Ivana Ivanovska 12ddfb9c7c [Carbon/C++ interop] Add support for C++ overloaded functions (#5891)
As proposed in [Carbon: C++ interop for overloaded functions and
function
templates](https://docs.google.com/document/d/1KUxumZtNe3mY3TsjW2s_ZADOlAaFlrtsLKHVILtqIaM/edit?tab=t.0),
Clang is used to perform the overload resolution using C++ rules, when
an overloaded C++ set is called from Carbon. Once a function is
selected, it's converted into a Carbon function and called using the
Carbon rules including argument conversions.

A single non-templated function is treated the same way as an overload
set and the same rules apply for its call.
Template functions are not supported yet.

Demo:

a) Non-templated function calls:

```c++
// --- overloads.h

auto foo(int a, short b) -> void;
auto foo(double a) -> void;
auto foo(int a) -> void;
```

```c++
// overloads.cpp

#include "overloads.h"
#include <cstdio>

auto foo(int a, short b) -> void {
  printf("hello from foo_int_short(%d, %d) \n", a, b);
}
auto foo(double a) -> void { printf("hello from foo_double(%f) \n", a); }
auto foo(int a) -> void { printf("hello from foo_int(%d) \n", a); }
```
```c++
library "Main";

import Cpp library "overloads.h";

fn Run() -> i32 {
  Cpp.foo(1.1 as f64);
  return 0;
}
```
```
$ clang -c overloads.cpp 
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link overloads.o main.o --output=demo
$ ./demo
hello from foo_double(1.100000) 
```

b) Constructors:
```c++
// --- constructor_overloads.h
class C {
 public:
  C();
  C(int a, int b);
};
```

```c++
// constructor_overloads.cpp
#include "constructor_overloads.h"
#include <cstdio>

C::C() { printf("hello from C() \n"); }
C::C(int a, int b) { printf("hello from C(%d, %d) \n", a, b); }
```
```c++
library "Main";

import Cpp library "constructor_overloads.h";

fn Run() -> i32 {
  let c1: Cpp.C = Cpp.C.C();
  let c2: Cpp.C = Cpp.C.C(1, 2);
  return 0;
}
```

```
$ clang -c constructor_overloads.cpp 
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link constructor_overloads.o main.o \--output=demo
$ ./demo
hello from C() 
hello from C(1, 2) 
```


Follow-ups:

- `Cpp.foo({})` - proper handling of struct literals as call args.
- Fix access for overloaded sets.
- Fix tests:
- Method calls: `error: missing object argument in method call
[MissingObjectInMethodCall]` in tests.
    - Fix `toolchain/check/testdata/interop/cpp/import.carbon` test.
    - Fix `enums` support.
    - Fix `str` -> `std::string_view` mapping.


Part of #5915
2025-09-15 12:29:49 +00:00
Richard Smith d60900cbeb Remove special case for returning value expressions by copy (#6052)
When returning a value from a function whose return type has a by-copy
initializing representation, perform initialization like we do when the
return type has an in-place initializing representation. This makes our
SemIR representation more uniform, as the return expression will now
always be an initializing expression rather than a value expression, but
more importantly it means that attempts to return a non-copyable type by
value now fail, even if the type has a by-copy initializing
representation.

This catches a bunch of places where we were returning a value of an
unconstrained template parameter `T:! type`, which we were incorrectly
allowing because we didn't notice it was not copyable. Unfortunately
this then requires quite a few test updates.

Like #6034, this exposes a lowering issue where lowering crashes when
attempting to lower a specific copy operation for certain types; a
couple more tests are temporarily disabled here. An upcoming PR
dependent on this one will fix the issue and re-enable those tests.
2025-09-12 00:13:33 +00:00
Richard SmithandGeoff Romer 1ec8ac7ef9 Add Copy interface and use it for making copies. (#6034)
Instead of hardcoding which types are copyable, add a `Core.Copy`
interface to perform copying. Move almost all the current copy support
to that interface. Some remaining pieces are still using builtin logic
after this PR:

* For tuples and structs, builtin logic is used to perform elementwise
copies. This also supports copying *adapters of* tuples and structs,
which seems like it may not be desirable, especially for non-extending
adapters. A `Copy` impl is provided for tuples of at most 2 elements, so
that `Core.Copy` constraints are satisfied, but we can't implement this
generally until we have variadics support, and don't yet have a
mechanism to generalize this to structs.
* For `enum` types imported from C++, builtin logic is used to perform a
copy. This is temporary until we have a mechanism to identify these
types from an impl in the prelude.

One lowering test in `toolchain/lower/testdata/class/generic.carbon` is
disabled for now, as it causes a crash in the lowering code due to an
ABI mismatch between the call signature in the lowered declaration of a
specific function and the call that is generated in the specific callee.
Fixing this is a little involved, and will be done in a separate PR.

---------

Co-authored-by: Geoff Romer <gromer@google.com>
2025-09-10 23:55:55 +00:00
Jon Ross-Perkins 0518fdebbc Fix potential fingerprint conflict in constraints (#6033)
This uses each vector's size as a barrier between lists, to eliminate
the possibility of incidental collisions between entries of different
lists. This is the same as is done inside `AddBlock`.
2025-09-09 21:44:03 +00:00
Richard Smith db0a00d713 Fix double-destruction of temporaries. (#6010)
Attach the cleanup to the `Temporary` instruction instead of to the
`TemporaryStorage` instruction. We create `TemporaryStorage`
instructions speculatively when creating an initializing expression, and
may overwrite those instructions with other instructions if it turns out
that a temporary is not required. Instead, wait until we finalize the
temporary and create a `Temporary` instruction to register the cleanup.
2025-09-04 19:19:59 +00:00
Richard SmithandJon Ross-Perkins b2b0b4a73f Improve recovery from bad type imports. (#5953)
The main change here is that a bad type appearing somewhere within a
field or base class of a class shouldn't cause an import of that class
to fail. Instead, only that field or base class becomes inaccessible
from Carbon.

Also improve the way that type importing errors are diagnosed. While we
lose the precision of a diagnostic saying why a type is not supported,
we gain a useful source location for where the type was mentioned in C++
code.

---------

Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
2025-08-13 22:07:54 +00:00
Richard Smith 36f0a73092 Initial support for interop with class/struct/union fields. (#5849)
Add a new type, `custom_layout_type`, representing a struct type whose
size, alignment, and field offsets can be manually controlled. Use this
as the object representation type for imported C++ class types (which
also includes struct and union types), allowing us to model C++ class
type layouts. In passing, also add support for incomplete C++ class
types, mapping them into incomplete Carbon class types.

Map C++ fields into Carbon field declarations, allowing direct access to
C++ fields from Carbon. So far, no support is added for base classes nor
anonymous struct or union declarations; those will be added in
subsequent PRs. Also, we don't map C++ access control into Carbon yet,
so all C++ fields are accessible regardless of their access control.

For now we still use a `struct_type` as the object representation for
empty C++ classes, in order to continue to support our existing tests
that convert `{}` to empty C++ class types. This is temporary and should
be removed once we support interop with C++ class initialization.
2025-07-25 21:09:24 +00:00
Jon Ross-Perkins 7ccc1e0144 Expand naming for impls and functions (#5808)
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.

The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.

This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
2025-07-21 18:45:07 +00:00
Jon Ross-PerkinsandGeoff Romer eae3491129 Switch inst namer to queue entities when reached (#5806)
This switches from the `CollectNamesInBlock` approach for entities, to
instead traversing entities as they're encountered. For example, when
traversing constants, when a type is found, the entity will have its
block queued for processing.

This leads to a change in the traversal order, which affects
disambiguation done by numeric sequencing (since that's just showing the
traversal order).

This will allow for simpler "name based on name" logic. This is
something I plan to use for:

- impls: `<type>.as.<interface>.impl`
- functions: `<entity>.<member function>`
  - Note an impl may be used as the entity for a bound function.

By naming the entities as they're encountered, I'll be able to rely on
the generated names rather than recalculating them.

To assist this, I'm also differentiating between the ambiguous and
disambiguated name. Otherwise, we could end up with things like
`<function>.<disambiguator>.<call>.<other disambiguator>`, where the
repeated disambiguator may not be necessary in order to get full
disambiguation. It's also a smaller delta from the current output.

Note, changing `Name` to a class felt appropriate given its shape. I was
also noticing that parts of its API were unused, and the class helps
detect unused private members.

---------

Co-authored-by: Geoff Romer <gromer@google.com>
2025-07-21 17:58:55 +00:00
Richard Smith a6acba9eab Support for importing const-qualified types from C++. (#5794)
Incidentally also supports import of pointers-to-pointers.

Imported const-qualified types aren't especially useful just yet,
because on the Carbon side we don't yet permit conversions from
non-const to const types, so most of the tests still fail, but for
different reasons now.
2025-07-12 02:22:24 +00:00
Jon Ross-Perkins 8cd1307711 Include the interface name in impl names (#5798)
i.e., `impl` -> `<interface>.impl`
2025-07-11 19:52:53 +00:00
Jon Ross-Perkins e855f38b8c Tag destruction as desugaring (#5790)
In `BuildUnaryOperator`, `GetOperatorOpFunction` is treated as
desugaring, but `PerformCompoundMemberAccess` and `PerformCall` are not.
This treats all of destruction as desugaring.

This leads to some instructions being elided, because of `GetOrAddInst`
behaviors:

> // If the instruction has a desugared location and a constant value,
returns
> // the constant value's instruction ID. Otherwise, same as AddInst.

This changes instructions that previously had a non-desugared location
to instead have a desugared location, so if they also have a constant
value then the constant value can be used directly.
2025-07-10 21:21:19 +00:00
Richard Smith 26e23eac10 Support import of typedefs. (#5787)
Unify code paths for importing classes by name and importing them
indirectly when their type is referenced. Switch to using the general
type import machinery to import all type declarations, which allows
typedef declarations naming importable types to be used too.

Fix up handling of error cases to consistently only produce an Error
InstId after actually producing an error message, so that we can produce
exactly one diagnostic in failure cases.

Remove TODO error for unions that previously was only produced when
importing them indirectly, not when importing them by name. Import of
unions is exactly as complete / incomplete as import of other class
types, so treating them differently doesn't seem necessary.
2025-07-10 20:46:46 +00:00
Boaz Brickner a5ddc3e3cd Support importing C++ _Nonnull pointers as function parameters or return values (#5773)
We avoid using canonical type before knowing it's not a pointer because
we need the nullability attribute.
No support for pointers to pointers, yet.

C++ Interop Demo:

```c++
// hello_world.h

auto hello_world_param(int* _Nonnull i) -> void;
auto hello_world_return() -> int* _Nonnull;
```

```c++
// hello_world.cpp

#include "hello_world.h"
#include <cstdio>

auto hello_world_param(int* _Nonnull i) -> void {
  printf("hello_world: %d\n", *i);
}

static int x = 5;
auto hello_world_return() -> int* _Nonnull { return &x; }
```

```carbon
// main.carbon

library "Main";

import Core library "io";
import Cpp library "hello_world.h";

fn Run() -> i32 {
  var i: i32 = 10;
  Cpp.hello_world_param(&i);

  let p: i32* = Cpp.hello_world_return();
  Core.Print(*p);

  return 0;
}
```

```shell
$ clang -c hello_world.cpp
$ ./bazel-bin/toolchain/install/prefix_root/bin/carbon compile main.carbon
$ ./bazel-bin/toolchain/install/prefix_root/bin/carbon link hello_world.o main.o --output=demo
$ ./demo
hello_world: 10
5
```

Part of #5772.
2025-07-10 08:00:37 +00:00