Identifying a facet type takes both a self and facet type as a pair, and
then encode the self into the IdentifiedFacetType. This makes a
constraint that requires some _other_ type implements an interface
visible in the IdentifiedFacetType. And it will help to enable facet
types with `where T impls Z` for `T` that is not `.Self` in the future.
IdentifiedFacetTypes are now stored in a CanonicalValueStore instead of
a RelationalValueStore as they key is the combination of self and
(declared) facet type together now.
When the self-type is a facet value (has type FacetType) this is most
straightforward. But when it's a type we need to construct a FacetValue
to construct a specific for a require decl, to replace the generic
binding of the symbolic `Self`, which has type FacetType. To do so, we
make a FacetValue with an empty FacetType (equivalent to TypeType). This
prevents any looking for witnesses through the FacetType, which matches
what you can get from a type directly, requiring witnesses to come from
finding an `impl` decl.
Add additional InstNamer logic for such empty facet types so they print
as `<typename>.type.facet` if possible instead of as just `facet_value`.
This approach is more robust because there's no intermediate state where
the `ParamPattern` insts have been created, but don't yet have their
final values.
### Description
Fixes an issue where the toolchain accepted abstract types in function
parameters declared with `var`.
### Changes
- Implemented a check for abstract types for function parameters with
`var` binding pattern in `HandleAnyBindingPattern`.
- Added a test case to
`toolchain/check/testdata/class/fail_abstract.carbon`.
**Note:** I did not use `AsConcreteType` like used in `case
FullPatternStack::Kind::NameBindingDecl`. Using it enforces type
completion, thus causing valid signatures such as `fn F[var self: Self]`
to fail.
Also the pre-commit checks fail due to a diagnostic name collision with
`toolchain/check/type_completion.cpp`. Should I add a function that just
checks if the type is abstract to share the diagnostic?
Fixes#6402
Per discussion, makes all symbolic local bindings a TODO. We should
implement them more correctly before making them operable. Right now
things partially work, but because constants behave mostly right in the
symbolic situations under tests. More broadly, it has incorrect behavior
and crashes, thus the TODO.
This converts most tests using `let` to instead using parameters, but
leaves some behind where a conversion either didn't make sense (e.g. in
`let` tests) or a conversion was unclear to me (multi-layer `let`, which
relies more on planned behavior that seems more bespoke to a local
`let`).
In let's `fail_generic.carbon`, there's a "// TODO: Should this be
valid?" that I'm removing because my understanding is the code in
question should be valid (the file is merged into let's
`generic.carbon`).
Refactoring `HandleAnyBindingPattern` a little because there's a TODO to
make it shorter, and it seemed like a reasonable drive-by change (let me
know if you think there's more I should do, or if I should remove said
TODO even though it's still a bit long).
Fixes#5982
Every test that used `addr` before #6283 should be using `ref` after
this PR. In most cases that was done in #6283, but this PR transitions a
few that I missed in that first pass. In addition, #6283 cloned the old
`addr` tests from `foo.carbon` to `foo_addr.carbon` in order to maintain
test coverage during the transition; this PR removes those cloned tests.
#6289 absentmindedly added fields in more places, and this is undoing
that plus further fixes.
This does some cleanup of types with relation to singletons. For
`TypeType` and `ErrorInst`, they're always complete due to a
`SetComplete` call in `file.cpp`. For `CppVoidType`, it's intended to be
incomplete by construction, and so a `TypeId` should be okay. The intent
though on not generally providing these had been that `GetSingletonType`
needs to be called to get a type to be marked as complete.
In the case of `AutoType`, removing `TypeId`does change a small printing
detail. I think that's old legacy that's just been carried forward.
Otherwise, for both `InstType` and `AutoType`, I've added
`GetSingletonType` calls where they were used in order to ensure
completeness is applied correctly. These calls cause small SemIR
permutations.
This causes `AutoType` to be seen by lowering, so I'm adding a
placeholder for it. Also merging two functions that look like they're
identical in intent -- not sure why they're separate.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
This resolves a TODO in `expr_info.cpp` by using the inst kind rather
than the bound value to track the binding's category.
Since we're churning all the `bind_name` insts in testdata anyway, I'm
also taking this opportunity to align the inst naming with the design's
terminology, by calling these insts "bindings" (this aspect of the PR is
dependent on #6231 resolving an ambiguity in that terminology). For
consistency we'll need to rename several other insts as well (see the
TODO on `RefBinding`); I'm deferring that to a separate PR to minimize
the review load, but I think those name changes are in-scope for this
review.
If it's just `TypeType` then the `BindSymbolicName` appears directly in
type positions, but if it is replaced with another facet value, then we
would need to insert a `FacetAccessType` around it. By giving it a
`FacetType` type, like other `BindSymbolicName`s we make it consistent
and avoid having to introduce extra instructions.
Decouples associated constants from being special cased in let handlers.
Enforces associated constant grammar restrictions in parsing instead of
checking.
Closes#5411
We add a virtual node (`CompileTimeBindingPatternStart`) as the first
child of `CompileTimeBindingPattern` which holds the identifier
underneath it, so that it is checked just before the type expression of
the `CompileTimeBindingPattern`. When we reach this virtual node during
check, we add `.Self` as a name in the current scope, and when we reach
`CompileTimeBindingPattern` we remove it from scope, which ensures it's
present during only the checking of the type expression for the compile
time pattern.
At the moment the `.Self` has a different type (it's a `TypeType`) than
other `.Self` in the facet type (which are a single `FacetType`), but
the intention is to immediately substitute it out of the facet type
entirely, replacing it with a reference to the compile time binding (a
`BindSymbolicName`) itself. A TODO has been added for this.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This reclaims a bit inside `LocId`. I'm hopeful we don't actually need
to store the token-only state.
Note I'm looking at this in the context of desugaring; I was thinking
about changing `ToImplicit` logic a little to push more towards
`GetCanonicalLocId`, and the "desugaring" TODO there. Removing
`ToTokenOnly` makes me feel a little more free to rename `ToImplicit`,
since it eliminates consistency as a question.
Remove calls to `InstStore::GetLocId()` to build a LocId from an InstId
now that they can be constructed directly from the InstId. Most uses of
LocId are just plumbing, so this does not affect them. However places
that want to look inside the LocId do not want to work with the InstId
form. In these places, introduce `InstStore::GetResolvedLocId()` which
converts a LocId (or an InstId as an optimization) into a LocId which is
not backed by an InstId. These locations can be printed (they have a
line and column when they are a NodeId), they can have flags added to
them (`ToImplicit`, `ToTokenOnly`), they can be converted to an
underlying ImportIRInstId, or they may be `None`.
`Dump()` is made to print a resolved location instead of printing the
InstId in the location, since (at least in my experience) the resolved
location is what is interesting in debugging, and this saves manual
`MakeInstId` steps in the debugger every time a location is of interest.
The LocId constructor from InstId is made `explicit` to add clarity to
function calls passing an `inst_id` now directly instead of calling
`context.insts().GetLocId(inst_id)`. To avoid needing to construct
`SemIR::LocId(...)` explicitly in all cases though, the diagnostics code
in Check uses `DiagnosticLocId` as its template parameter which accepts
InstId as well and does the construction of LocId from it.
Because LocId now requires an explicit construction from InstId, any
callers to `AddInst()` functions will have to explicitly convert to
LocId if they had an InstId, but not if they pass a NodeId. To make this
difference clear to callers, we `requires` that the input type can be
converted to LocId. This ensures that passing an InstId results in an
error at the callsite where the InstId is passed, instead of generating
a compiler error when trying to construct `LocIdAndInst` inside
`AddInst()`, which is less clear about what went wrong and doesn't seem
entirely intentional.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
We frequently want to operate on singletons. Per discussion, drop
`Singleton` to make the code shorter.
This started off as wanting to write `inst_id.is_error()`, but the
dependency relationship between ids.h and singleton_insts.h would
require some kind of delayed evaluation to allow the implementation to
remain in headers (which I suspect is helpful to have for inlining). I
could have added something like `IsErrorInst`, forward declared in ids.h
and defined in singleton_insts.h (which would always be included by
typed_insts.h), but the template approach felt like a decent balance
between (a) removing the boilerplate `::SingletonInstId`, (b)
understandability, (c) still visually mirroring if we immediately return
a singleton, and (d) flexibility for more than just `ErrorInst`. But TBH
I'd probably still have written `is_error()` if it didn't require
addressing the cross-header cycle.
Then I tried `SemIR::InstId::Is<SemIR::ErrorInst>`, which generally
worked with types but generated the complaint that it didn't shorten
*all* singleton uses. So pulling back on `::Is`, and instead just
dropping `Singleton`.
TypeInstId is an InstId whose constant value has a type of TypeType.
This includes:
- Type value instructions, the `ClassType` or `IntLiteralType`
instructions.
- Constraint value instructions, which are the `FacetType` and
`TypeType` instructions, each of which also have type TypeType.
TypeInstId encodes in the type system that it is safe to convert the
instruction's value to a TypeId, and CHECKs at construction that this
invariant is maintained.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This gives a slightly simpler representation for `UnboundElementType`s
in eval blocks, and in principle allows us to preserve the spelling of a
field's type into the `UnboundElementType` and thereby into a field
reference, although as of right now this doesn't affect our diagnostic
output in any way.
During error recovery for a field with a non-concrete type, preserve the
type in the `UnboundElementType` regardless. It's not really problematic
to have a non-concrete type there, and this makes it easier to track the
instruction used to specify the type.
This is a step towards switching symbolic types to always be abstract
during type checking.
Building on #5151 reducing `UncheckedLoc` use, further remove uses of
the `SemIR::LocIdAndInst` constructor where we typically have overloads
that don't need it. Add parallel convenience wrappers for placeholder
insts.
Also refactors `MergeReplacing`. I don't think it makes sense to add an
overload for `ReplaceLocIdAndInstBeforeConstantUse`, but we can still
reduce the `LocIdAndInst` construction there.
- Explicitly document that `*Param` and `*ParamPattern` insts represent
`Call` parameters.
- Stop wrapping compile-time parameter patterns in `ValueParamPattern`
insts (because they aren't `Call` parameters).
- Document how `MatchContext::results_` relates to the `Call`
parameters, and be more consistent about when it's written to.
- Remove `RuntimeParamIndex::Unknown`: we no longer need to distinguish
"this `Param`'s runtime index is unknown" from "this `Param` isn't a
runtime param", because we no longer use `Param`s at all in the latter
case.
- Rename `RuntimeParamIndex` to `CallParamIndex`.
As a side effect of removing the `ValueParamPattern` insts, this fixes a
minor diagnostic bug where `NoteInitializingParam` didn't identify the
specific parameter that led to a deduction failure, because it expects
generic parameters to only be represented by `SymbolicBindingPattern`s,
but before this change they could be wrapped in `ValueParamPattern`s.
This adds support for choice types at a similar level to that of a C
enum, where each alternative has a name but no additional
data/parameters attached to it. We generate a TODO diagnostic if
parameters are specified.
Because there's no extra data, the storage is a simple unsigned integer
discriminant of the smallest possible size.
A choice without any alternatives is not constructible. A choice with a
single alternative is, and has an empty tuple in place of a discriminant
since it has only one state. The empty tuple is used to make the class
non-constructible. This can be improved.
Each alternative is turned into a let binding on the choice that is a
value of the choice with that alternative set as the active one in the
discriminant. This isn't possible to write in user code with a class
right now, since the let binding has the same type as the choice
(which is a class) it is within. It's possible to generate it in semir
however by adding the binding after the class is marked complete.
This in particular uses free functions because it's likely to end up
more consistent with types (versus a wrapper object for InstStore).
Note, this is unlikely to have a performance impact, but if it does, we
can look into related approaches (and we've already discussed using
LTO).
Renames `PendingBlock::AddInst` to `PendingBlock::Add` because
`MakeElementAccessInst` expects the matching name to exist.
This creates a new check/type.h for most logic, and also moves some
functions to TypeStore in sem_ir/type.h. My approach for TypeStore is to
focus on moving the read-only functions there.
Change parse tree from `template (T:! type)` to `(template T):! type`,
so that we have information about whether a binding is a template
binding available when forming the representation of the binding
pattern. This incidentally fixes a bug that we would accept `template
addr A:! B` instead of the intended `addr template A:! B`.
Track whether a symbolic binding is a template binding on the
`EntityName` object. I'm borrowing a bit from the `CompileTimeBindIndex`
for this in order to avoid making `EntityName`s larger. Longer-term, we
should think about using a different representation for symbolic
bindings, to avoid including these fields in all `EntityName`s, but
that's out of scope for this change.
So far, template bindings are treated as having the same phase as
checked bindings, but that will change in a future PR.
Note this mirrors parse_tree().packaging_decl().is_impl, but I'm
preferring to keep the version that doesn't access the parse tree so
that we could change tree storage without hurting as much.
Note this is building on #4927 which factors out RegionStack, because
this heavily uses the region stack. However, it's a more complex level
of logic that appears specific to pattern handling.
I've moved InsertHere to pattern_match.cpp because it appears to be in
specific use there.
context.cpp is getting large, so I'm looking at a few ways to cut out
clusters of functions. This felt like a logical cluster of functions to
move to their own file.
Note I have two commits in this PR: one moving the functionality to a
new file, and one specifically changing TypeCompleter to use out-of-line
function implementations. This is to assist reviewability.
Add a full entity representation for associated constants, and build a
`Generic` object for them. This `Generic` is parameterized by the
enclosing `Self` type, allowing the use of `Self` within the type of the
associated constant to be supported.
When performing impl lookup for an associated constant, produce the type
with the provided self type substituted for its `Self` along with any
generic parameters of the interface.
Split the handling of associated constant declarations into two parts,
corresponding to the code before the `=`, and the code between the `=`
and `;` (if any). The former goes into the generic declaration region;
the latter into the generic definition region. This prepares us to
handle the default value for an associated constant, but for now we're
just storing the information and not actually using it.
Remove the entity type field from `assoc_entity_type`, because it's
almost unused and is an attractive nuisance -- it must necessarily be a
type in the generic scope of the associated constant rather than in the
scope of the instruction (because there is no `Self` anywhere else),
which means that it's hard to substitute into or derive meaning from.
See `toolchain/check/testdata/impl/assoc_const_self.carbon` for tests of
the new functionality; these used to cause the toolchain to crash.
This is a followup from #4834, I searched for "invalid" uses in our
codebase. This is mostly changing comments, and a couple debug
functions, but shouldn't affect testable behavior.
Note a couple things I'll highlight as not changing (but could) are:
- `ReturnTypeInfo::is_valid`
- `"invalid"` uses in the formatter
- `AddInvalid` for `!has_value` in `inst_fingerprinter` (because the
cases it's called sound invalid-ish)
High level, replacing `Id::Invalid` with `Id::None` and `Id::is_valid`
with `Id::has_value` for clarity, as discussed
[here](https://discord.com/channels/655572317891461132/655578254970716160/1331664574545395794).
The `IntId` refactoring is needed together with `AnyIdBase` because it's
also used with `ValueStore`.
Note, trying to be careful not to rewrite `EnumBase::InvalidIndex`, or
`is_valid` in general (e.g., `IdKind::is_valid`).
I've tried to sequence commits here:
1. Automatic replacements:
- `((?:Id|Index)(?: |::|\(|Base(?:\(|::)))Invalid((?:Index)?\W)` ->
`$1None$2`
- `<invalid>` -> `<none>`
- `InvalidNodeId` -> `NoneNodeId`
- `/\*invalid\*/` -> `/*none*/`
- `id((?:_|\(\))(?:\.|->))is_valid` -> `id$1has_value`
2. Manual edits:
- In `int.h` and `int_test.cpp`
- `IntT` has `is_value`, which I'm renaming to `is_embedded_value`.
- Manual edits to comments in this file.
- `AnyIdBase` and `IdBase`
- Declaration of `is_valid` -> `has_value`, `InvalidIndex` ->
`NoneIndex`.
- In `ids.h` and `ids.cpp`
- `is_valid` -> `has_value`
- `// An explicitly invalid ID.` -> `// An ID with no value.`; similar
for index
- Various math on `InvalidIndex` -> `NoneIndex`
- Various mentions of "valid" in comments
- In `value_store.h`, for `IdT::Invalid`, plus one comment
- In `impl.h` and `tokenized_buffer.h`, we had different initialization
of `::None` values (versus `ids.h` syntax) that I fixed manually.
- Spot checks to compile
- Particularly where `is_valid` replacements didn't catch spots due to
different naming.
3. Autoupdate tests
4. verbose.carbon (NOAUTOUPDATE)
5. Comment spot checks
Note there are probably other mentions of "Invalid" that should be swept
up, but I'd like to argue for merging and separating out remaining
cleanup since this is so sweeping (and likely to hit merge conflicts
from churn). We'll probably have lingering mentions of "invalid" for a
bit regardless, just because there are uses of "invalid" in non-Id APIs.
The "templated for consistency" variants felt a little confusing when I
was working on #4795, so suggesting to remove templating where it's not
helpful to instantiate (particularly when there were both templated and
non-templated variants). Note this leaves a `PeekIs<IdT>` because
there's indirection there, but that's more the exception than the rule.
This is a precondition for enabling the new pattern-matching subsystem
to support binding patterns that have `if` expressions in the type
position.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
When a generic requires a symbolic type to be complete, add a new
`require_complete_type` instruction to the generic eval block. During
monomorphization of such an instruction, require that type to be
complete.
`ids.h` and `ids.cpp` are the manual edits, everything else is
search-and-replace.
The full list of things moved is:
- `TypeId::TypeType`
- `TypeId::AutoType`
- `TypeId::Error`
- `ConstantId::Error`
This is to unblock removing `InstId::Builtin*`.
We considered a couple of other options for this:
* https://github.com/carbon-language/carbon-lang/pull/4515 Keep the
`ElementIndex` numbering vptr-ignorant, and do +1 offsets as needed -
seems subtle/easy to miss
* https://github.com/carbon-language/carbon-lang/pull/4517 Always have a
zeroth element in the object representation, make it zero-size in the
case of no-vptr - @zygoloid was concerned this would add overhead
especially to stateless objects used in type-trait-like things.
But currently moving forward with this direction - of initializing field
indexes with an invalid value until the end of the class definition,
then assigning field indexes during construction of the class's object
representation struct type. This direction might reinforce/help avoid
premature access to the object representation before the class is
complete, and give a single place where class layout is done (at class
completion) if we want to add more options there, such as class layout
optimizations, etc.
This patch still has problems with object initialization (that #4515
does not have/does address) but does address normal `obj.member` access
correctly.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This is for more clearly distinct names, and to make it a clearer
transition from `BuiltinInst` for name conflicts. `FloatType` is also an
instruction, and we have `Carbon::Error` (common/error.h). This avoids
affecting tests, although the name is embedded in the builtin test.
In `LegacyFloatType`, `Legacy` because I was having trouble coming up
with a more appropriate name. I'm not clear this is a `FloatLiteralType`
at present, it needs some work to mirror `IntLiteralType`.
In `ErrorInst`, the suffix `Inst` was discussed as good and similar to
`BuiltinInst` (although I'm trying to get rid of that).