These constant instructions are all TypeInstId already in their type,
and this makes their names match.
Change the name of MakeSingletonInstId as well and update its comment.
We frequently want to operate on singletons. Per discussion, drop
`Singleton` to make the code shorter.
This started off as wanting to write `inst_id.is_error()`, but the
dependency relationship between ids.h and singleton_insts.h would
require some kind of delayed evaluation to allow the implementation to
remain in headers (which I suspect is helpful to have for inlining). I
could have added something like `IsErrorInst`, forward declared in ids.h
and defined in singleton_insts.h (which would always be included by
typed_insts.h), but the template approach felt like a decent balance
between (a) removing the boilerplate `::SingletonInstId`, (b)
understandability, (c) still visually mirroring if we immediately return
a singleton, and (d) flexibility for more than just `ErrorInst`. But TBH
I'd probably still have written `is_error()` if it didn't require
addressing the cross-header cycle.
Then I tried `SemIR::InstId::Is<SemIR::ErrorInst>`, which generally
worked with types but generated the complaint that it didn't shorten
*all* singleton uses. So pulling back on `::Is`, and instead just
dropping `Singleton`.
TypeInstId is an InstId whose constant value has a type of TypeType.
This includes:
- Type value instructions, the `ClassType` or `IntLiteralType`
instructions.
- Constraint value instructions, which are the `FacetType` and
`TypeType` instructions, each of which also have type TypeType.
TypeInstId encodes in the type system that it is safe to convert the
instruction's value to a TypeId, and CHECKs at construction that this
invariant is maintained.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
In preparation for shifting from `TypeId`s potentially representing
attached types to always representing unattached types, using
[terminology suggested on
Discord](https://discord.com/channels/655572317891461132/963846118964350976/1359286326779973712).
This change causes us to track slightly more type spelling information
through SemIR.
One change that has significant impact on the SemIR output is that we
now build a `struct_type` instruction in each class representing the
types of the fields, including the spelling used for those types. This
is now no longer always identical to the corresponding canonical
`struct_type` for the object representation, so it's built separately
and owned by the class.
Also remove `TypeBlock` support entirely, as its only use was
representing `TupleType`s, which now use an `InstBlock`.
What this really does is avoids shadowing names, so that we can
comfortable have things like `Check::DiagnosticEmitter` or
`Check::DiagnosticLoc` without shadowing being a concern.
Note, down this path I'm also thinking about:
- Renaming misc DiagnosticConsumer/DiagnosticEmitter classes, possibly
just to DiagnosticConsumer/DiagnosticEmitter (so
`Check::DiagnosticEmitter` instead of `SemIRLocDiagnosticEmitter`).
- Dropping `Diagnostic` from `Emitter::DiagnosticBuilder`.
- But not for `Check::DiagnosticBuilder`, because `Check::Builder` would
be ambiguous.
- Renaming diagnostics/diagnostic_* to drop "diagnostic".
[Discussion about SemIRLoc ->
DiagnosticLoc](https://discord.com/channels/655572317891461132/655578254970716160/1353771570463768698)
reminded me of this (in particular the older [Check::DiagnosticBuilder
discussion](https://discord.com/channels/655572317891461132/655578254970716160/1344363562608627763)),
but I'd only do that rename if there's matching consensus about a path
forward where we keep SemIRLoc, and in a way that it's only ever used
for diagnostics (the divergence from which is at the root of current
LocId discussion).
I'm trying to keep that separate from a namespace addition for clarity.
Building on #5151 reducing `UncheckedLoc` use, further remove uses of
the `SemIR::LocIdAndInst` constructor where we typically have overloads
that don't need it. Add parallel convenience wrappers for placeholder
insts.
Also refactors `MergeReplacing`. I don't think it makes sense to add an
overload for `ReplaceLocIdAndInstBeforeConstantUse`, but we can still
reduce the `LocIdAndInst` construction there.
Move call_params_id from EntityBaseWithParams to FunctionFields.
No visible difference for Function. Since field call_params_id is
function specific fits better in FunctionFields.
This flows out of #5084 and trying to reduce UnsafeMake use. It turns
out imports and namespaces were using unexpected node kinds (previously
ImportIntroducer instead of ImportDecl, for example). This fixes and
adds validation.
I was uncertain about whether to just remove the is_convertible check,
since I don't see it as motivating creation of a conversion between
NodeIdOneOf types. So I've just left a TODO for now.
This adds support for having different C++ `NameScope`s (and not just
the main `Cpp` scope), and we keep a pointer to `clang::DeclContext`
these scopes so we can look up C++ names in the right part of the AST.
C++ Interop Demo with a namespace:
```c++
// hello_world.h
namespace some_namespace {
void hello_world();
} // namespace some_namespace
```
```c++
// hello_world.cpp
#include <cstdio>
namespace some_namespace {
void hello_world() { printf("Hello World!\n"); }
} // namespace some_namespace
```
```carbon
// main.carbon
library "Main";
import Cpp library "hello_world.h";
fn Run() -> i32 {
Cpp.some_namespace.hello_world();
return 0;
}
```
```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
Hello World!
```
Closes#5102
ASTUnit is owned by `CompileSubcommand`, passed through `Unit` to be
populated in `ImportCppFiles()` and used via `SemIR::File`.
When generating the AST, pass `-x c++` args to compile C++ (temporary
until we pass args properly).
`Cpp` namespace is marked as a special namespace and has dedicated logic
in `LookupNameInExactScope()`.
The logic for importing declarations from C++ to Carbon is in
`import_cpp.cpp`, but we're likely to want to refactor this
signfiicantly over time as it grows (perhaps a dedicated directory?).
Part of #4666.
This in particular uses free functions because it's likely to end up
more consistent with types (versus a wrapper object for InstStore).
Note, this is unlikely to have a performance impact, but if it does, we
can look into related approaches (and we've already discussed using
LTO).
Renames `PendingBlock::AddInst` to `PendingBlock::Add` because
`MakeElementAccessInst` expects the matching name to exist.
This creates a new check/type.h for most logic, and also moves some
functions to TypeStore in sem_ir/type.h. My approach for TypeStore is to
focus on moving the read-only functions there.
- Escape dumped token strings (what got me here)
- Change the quoting from backticks to quotes
- Also add a `FormatEscaped` helper function for this, updating other
`.write_escaped` uses
This adds a RawStringOstream. Versus TestRawOstream, which is
consolidated over to RawStringOstream, it uses a string for storage
instead of a vector, mainly to support move-to-string semantics. Versus
llvm::raw_string_ostream, it owns the string and supports pwrite (which
is needed for driver and its fd_ostream compatibility requirement).
This converts most uses of llvm::raw_string_ostream, leaving behind a
few in InstNamer that explicitly cannot own the string, such as:
```
llvm::raw_string_ostream(name)
<< "_" << tree.tokens().GetColumnNumber(token);
```
I have this as its own library so that it can use CHECK.
Yes this doesn't save much code, but it's code we repeatedly write.
---------
Co-authored-by: Geoff Romer <gromer@google.com>