Pursuant to recent decisions on #6124, switch `Destroy` to use a
`CustomWitness` for its implementation. Right now this is manufacturing
no-op implementation functions on each lookup, which obviously isn't
ideal but is intended as a first pass. I'm mostly trying to find the
right balance between updating the approach to reflect new decisions,
while still breaking apart work in a way.
The `CoreInterface` logic is intended to build on `CoreIdentifier`
support. We have a number of additional interfaces that require
specialized logic, and that'll extend pretty far with C++ interop, so it
seemed easiest to have a generic function for it. That's what's
replacing the logic inside C++ interop that was doing string comparisons
(which could have already been moved to `CoreIdentifier`, I just missed
it in my first pass).
This adds `CustomWitness` support because the `Destroy` witnesses can be
imported cross-file. `CustomWitness` was previously only used for C++
types, which don't yet support import, which is why that wasn't
previously an issue. The addition of `query_specific_interface_id` is
similarly needed in order to get correct sorting of witness blocks when
imported.
This PR also removes builtin constraint logic (note this is in a
separate commit to help review; it's not a separate PR because it's
difficult to split apart without tests breaking). This had been made
generic with the expectation that destroy, copy, move, and conversions
would all need related support. Under the new decision, we are not going
to do blanket impls and will instead just manufacture a `CustomWitness`
for everything.
A lot of SemIR fingerprints change, but that's probably because the
addition of `Destroy` on core classes is yielding structural changes.
The impl's body block has to end before we make its ImplDecl
instruction, and the witness instructions come later, so they don't end
up in the body block. Currently they just end up in the enclosing (file,
typically, or class) scope block.
Add a new InstBlockId to Impl for holding witness instructions, and
explicitly insert them into that block. Then include those instructions
into the scope of the Impl for naming, and format them into the Impl
right after the body block.
This is based on #6484
Instead of naming the root namespace `package` (because it's accessed by
the `package` keyword), change it to use the current package name. Note,
buried in the checksum changes,
`toolchain/check/testdata/package_expr/fail_not_found.carbon`:
```
- // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `package` [MemberNameNotFoundInInstScope]
+ // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `Main` [MemberNameNotFoundInInstScope]
```
for:
```
// CHECK:STDERR: var y: i32 = package.x;
// CHECK:STDERR: ^~~~~~~~~
```
I'll leave it to you if you prefer this; the alternative I see is to
just rename `IsCorePackage` to `IsImportedCorePackage`, and/or change it
to a helper that takes a `Context` and does the right thing with
`parse_tree` (which, I need for `Destroy`-related reasons and was my
default approach).
Explicitly run `RequireCompleteType` for an impl's facet type constraint
in two places:
- For a new `Impl` declaration that is `extend`
- At the start of the `Impl` definition
Stop trying to RequireCompleteType in the definition when constructing
the witness. If we have a rewrite of a name in `.Self`, then we can
construct a full witness, otherwise we defer to the definition.
Now GetOrAddImpl does not need to track `is_definition` anymore, so we
remove a lot of plumbing.
We inline the `AllocateFacetTypeImplWitness` since it has a single
caller and it is just 2 lines, to help improve understanding of the
steps and comments in setting up the impl definition.
Note that this puts the `RequreCompleteType` instruction into the
definition's generic eval block always, avoiding the issue of ensuring
that each generic redecl has the exact same instructions, and forcing
coordination to have `RequireCompleteType` inserted into every
declaration's eval block or none. The result also more closely matches
the design, with the complete type not being required until inside the
definition.
This is part of #6420 which is being split up into a chain of smaller
PRs. It is based on #6469.
This is a prerequisite for support for interop with C++ template names.
No behavior change here, except that it sadly changes the fingerprinting
for a lot of tests.
Give TupleLiteral and StructLiteral a constant value, if their contents
have constant values. Their constant values are TupleValue and
StructValue respectively. This supports their ability to convert to a
constant type (or facet type).
This way when deduce finds a TupleLiteral as the argument to a
_symbolic_ facet type, it can also find a constant value to use for that
argument. This allows deduction to move onto step two, where it can
substitute into the symbolic parameter from previous deduced arguments,
and then perform the conversion from the TupleValue to the desired facet
type.
Allow `PerformBuiltinConversion()` to convert from a canonical
TupleValue or StructValue to `type` instead of only from literals. Then,
also support conversion from a symbolic binding of type TupleType or
StructType to `type`.
They are not used for impl lookup or verifying anything yet, but now
they appear in the textual semir.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
We give `Self` in an interface/constraint a location so it's not elided
when trying to dump the interface/constraint. We use the location of the
start of the definition, which is the scope for which the `Self` is
constructed and is available in.
This resolves a TODO in `expr_info.cpp` by using the inst kind rather
than the bound value to track the binding's category.
Since we're churning all the `bind_name` insts in testdata anyway, I'm
also taking this opportunity to align the inst naming with the design's
terminology, by calling these insts "bindings" (this aspect of the PR is
dependent on #6231 resolving an ambiguity in that terminology). For
consistency we'll need to rename several other insts as well (see the
TODO on `RefBinding`); I'm deferring that to a separate PR to minimize
the review load, but I think those name changes are in-scope for this
review.
When deducing arguments for generic parameters of an `impl`, the
deduction calls `Convert` on the input arguments. Often, the input
argument is a facet, and needs to be converted to a type via
FacetAccessType in order to produce a different facet. These
instructions end up being added to the semir, but only their constant
values are needed for the resulting specific returned from Deduce.
In the best case, these extra instructions are just noise in the semir,
or they just cause instruction names to get differentiated with larger
suffixes.
In the worst case, these extra instructions contain references to
instructions from a generic context, and leak them out of that generic
context and into another. In particular, when importing a
LookupImplWitness instruction, the re-evaluation of it can do deduce
(when the lookup is against a generic `impl`). The instructions created
in Deduce are not part of the import, and end up referring to imported
instructions from the local context, which leads to confusion in the
toolchain, and can crash.
The `import_self_specific.carbon` test demonstrates this. It causes the
`I.F` function to be imported from the `I` interface when building the
witness table for the `impl`. Doing so imports the specific of `C` which
includes a LookupImplWitness for `Self.Accoc` in `I`. The `Self` is a
BindSymbolicName with generic binding index 0, in `I`. When Convert
creates instructions in the generic `impl forall D`, however, they end
up referencing and including this BindSymbolicName into its eval block.
But the generic binding 0 in the `impl` is a very different thing (a
value of type `E`). This confusion leads to crashes.
The SymbolicBindingType refers to the type value that will be
substituted in for the BindSymbolicName, but holds onto the EntityNameId
from the BindSymbolicName instead of (or in addition to, for now) the
instruction.
The EntityNameId will be used to look in the ScopeStack to find the
witnesses either from the BindSymbolicName instruction, or other
instructions that specify `impls` constraints against the EntityName.
This will allow us to have the `T` in `I(T)` resolve to a `.Self`
reference in the type so that we get type equality with the binding's
type: `T:! I(.Self)`.
This also does a little restructuring in the same direction, following
#6124.
Leads want `Destroy` to work similarly now for all types. As a
consequence, there doesn't seem to be as much benefit to splitting off
aggregate destruction. In this PR, the `type.destroy` function can now
be expected to destroy anything that's destructible; that means it'll be
usable for the `final fn` once that support is available.
Similarly, this gets rid of the impls other than the single blanket
impl, now using `type.can_destroy`. Since they all need to use the same
function, there's no benefit to splitting approaches. Also, now it can
just be a `final impl` since there should be no need for people to
create specializations -- if this blanket impl applies, it means the
`final fn` is the same.
This also slips in `partial` support since there's no reason to have it
diverge anymore. Also `abstract`, which I'm not sure is broadly testable
since most cases it'd come up, the `abstract` keyword is explicitly
detected/rejected.
Note though that this doesn't make any really big changes. It's just
realigning on the leads decision. I'm going this way to try to reduce
name-related churn for other changes.
Locations are similarly fragile, because adding a comment changes them.
This has made me pause when making prelude changes in #6144, so dropping
them for those cases.
Instruction ids aren't actually that interesting outside debugging, and
can be churny when doing other structural changes. I've seen this in
particular when doing singleton changes, which bump every instruction
id.
Note there are still other ways fragility from locations can crop up.
This shouldn't be considered a complete fix, but hopefully a small
improvement.
Right now, the class destroy impl is incorrectly generated (first
discussed [in
Discord](https://discord.com/channels/655572317891461132/941071822756143115/1418614787449032826)).
If we want it to be correct, deferred definition logic would need to be
added, and the declaration would need to be moved inside the `class`
scope (along with whatever generic logic that needs).
This instead switches to a blanket impl, to avoid creating latent bugs
with generating the `impl` and function body in the wrong scope. This
approach uses the same blanket impl as aggregate destruction that was
added by #6098.
The intent here is to allow progress on other parts of `Destroy`. For
example, under this model the implementation of the function body could
be done as part of lowering the specific.
If a `BindSymbolicName` is converted to `type` and then to its exact
`FacetType`, we get a `FacetValue` wrapping the `BindSymbolicName` but
providing no different information: it has the same witnesses and
`FacetType` as the original `BindSymbolicName`. Yet it is a different
constant value, creating multiple canonical forms with the same meaning.
Now we make that `FacetValue` with the same `FacetType` as the
`BindSymbolicName` it wraps evaluate back to the `BindSymbolicName`,
making it the unique canonical form.
This makes the "shortcut" in convert for avoiding impl lookup when
converting from `FacetAccessType` to `FacetType` in this exact scenario
work the same as doing the full impl lookup.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This is in support of a goal of changing the blanket `destroy` impl to
use (roughly):
```
private fn CanAggregateDestroy() -> type = "type.can_aggregate_destroy";
// Handles aggregate type destruction.
impl forall [AggregateDestroyT:! CanAggregateDestroy()] AggregateDestroyT as Destroy {
fn Op[addr self: Self*]() = "type.aggregate_destroy";
}
```
That isn't done here because there's still other issues that migrating
raises. What this *does* do is add the builtin functions, and in
particular, support to `FacetTypeInfo` to make `CanAggregateDestroy`
work.
The "special requirement" approach in `FacetTypeInfo` allows us to
support restricting a blanket impl under the current approach of impls.
Maybe we'll find a cleaner approach that can work in the future, but
this fits into the current model by propagating similar to other
requirements. I'm using an enum mask because we have a number of similar
things to add (e.g. copy, move) but I'm not sure we need a full vector.
A few alternatives considered were:
- Supporting syntax more like `where .Self impls
TypeCanAggregateDestroy(.Self, SupportedInterface,
UnsupportedInterface)`. I think it'd be a little cleaner, but requires
better compile-time evaluation in order to assess the type of the call.
Right now it's expected to be a `FacetType` too early to make this work,
and I was concerned about pouring too much more time down this route.
- Providing an actual interface, in particular doing name lookup back
into `Core.` for an interface. This would've added name lookup overhead,
and the question of whether an `impl` exists.
- Generating an interface. This avoids the name lookup, but would still
raise the question of whether an `impl` should also be generated. Work
I've previously done generating interfaces for class destruction also
feels complex to both write and understand (an unfortunate issue).
- Still modeling as an `ImplsConstraint`, for example by defining a
special `InterfaceId::CanAggregateDestroy = -2` similar to what we do on
other ids. I was hesitant because of how this expands the number of
modes of `InterfaceId`, and things for consuming code to watch out for,
for what feels like a relatively niche set of use-cases that are only
interface-like.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Instead of hardcoding which types are copyable, add a `Core.Copy`
interface to perform copying. Move almost all the current copy support
to that interface. Some remaining pieces are still using builtin logic
after this PR:
* For tuples and structs, builtin logic is used to perform elementwise
copies. This also supports copying *adapters of* tuples and structs,
which seems like it may not be desirable, especially for non-extending
adapters. A `Copy` impl is provided for tuples of at most 2 elements, so
that `Core.Copy` constraints are satisfied, but we can't implement this
generally until we have variadics support, and don't yet have a
mechanism to generalize this to structs.
* For `enum` types imported from C++, builtin logic is used to perform a
copy. This is temporary until we have a mechanism to identify these
types from an impl in the prelude.
One lowering test in `toolchain/lower/testdata/class/generic.carbon` is
disabled for now, as it causes a crash in the lowering code due to an
ABI mismatch between the call signature in the lowered declaration of a
specific function and the call that is generated in the specific callee.
Fixing this is a little involved, and will be done in a separate PR.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
This avoids impl lookups involving, say, `Core.Int` pulling in all ~65
impls in "prelude/types/int", which resulted in a lot of unnecessary
importing work, followed by a lot of unnecessary inst namer and inst
formatter work.
Before:
```
Ran 1335 tests in 6186 ms wall time, 146818 ms across threads
Slowest tests:
- toolchain/check/testdata/interop/cpp/function/arithmetic_types_bridged.carbon: 5611 ms, 5532 ms in Run
- toolchain/check/testdata/interop/cpp/function/operators.carbon: 2034 ms, 1981 ms in Run
- toolchain/check/testdata/primitives/import_symbolic.carbon: 1796 ms, 1786 ms in Run
- toolchain/lower/testdata/operators/arithmetic.carbon: 1729 ms, 1728 ms in Run
- toolchain/lower/testdata/function/generic/call_recursive_sccs_deep.carbon: 1700 ms, 1697 ms in Run
[==========] 1335 tests from 1 test suite ran. (682 ms total)
```
After:
```
Ran 1335 tests in 2419 ms wall time, 109587 ms across threads
Slowest tests:
- toolchain/check/testdata/interop/cpp/function/arithmetic_types_bridged.carbon: 1748 ms, 1665 ms in Run
- toolchain/check/testdata/interop/cpp/function/operators.carbon: 1106 ms, 1057 ms in Run
- toolchain/lower/testdata/function/generic/call_recursive_diamond.carbon: 1044 ms, 1041 ms in Run
- toolchain/lower/testdata/function/generic/call_recursive_sccs_deep.carbon: 1015 ms, 1012 ms in Run
- toolchain/lower/testdata/operators/arithmetic.carbon: 998 ms, 997 ms in Run
[==========] 1335 tests from 1 test suite ran. (652 ms total)
```
That's still slower than it should be, but a large improvement
nonetheless.
Fixes#6029
If it's just `TypeType` then the `BindSymbolicName` appears directly in
type positions, but if it is replaced with another facet value, then we
would need to insert a `FacetAccessType` around it. By giving it a
`FacetType` type, like other `BindSymbolicName`s we make it consistent
and avoid having to introduce extra instructions.
This uses each vector's size as a barrier between lists, to eliminate
the possibility of incidental collisions between entries of different
lists. This is the same as is done inside `AddBlock`.
Attach the cleanup to the `Temporary` instruction instead of to the
`TemporaryStorage` instruction. We create `TemporaryStorage`
instructions speculatively when creating an initializing expression, and
may overwrite those instructions with other instructions if it turns out
that a temporary is not required. Instead, wait until we finalize the
temporary and create a `Temporary` instruction to register the cleanup.
We add a virtual node (`CompileTimeBindingPatternStart`) as the first
child of `CompileTimeBindingPattern` which holds the identifier
underneath it, so that it is checked just before the type expression of
the `CompileTimeBindingPattern`. When we reach this virtual node during
check, we add `.Self` as a name in the current scope, and when we reach
`CompileTimeBindingPattern` we remove it from scope, which ensures it's
present during only the checking of the type expression for the compile
time pattern.
At the moment the `.Self` has a different type (it's a `TypeType`) than
other `.Self` in the facet type (which are a single `FacetType`), but
the intention is to immediately substitute it out of the facet type
entirely, replacing it with a reference to the compile time binding (a
`BindSymbolicName`) itself. A TODO has been added for this.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
The self access is important; for the test `generic_class.carbon` being
added to `toolchain/check/testdata/class/destroy_calls.carbon`, it was
using `%T.as.Destroy` instead of `%D.as.Destroy`, indicating the default
blank impl was being used instead of the type-specific version. That
test is trying to focus on the issue, but the delta is visible in a
couple other files in this PR, for example
`toolchain/check/testdata/class/generic/init.carbon`.
I'm separately working on getting rid of the default impl, which is how
I noticed this.
I was thinking about this for destruction, which I may not be able to
use it for, but still think this may be a good change to keep features
consistent.
Although this focused on `Destroy` support, some choices here around
`implicit_type_impls` are because copy/move will likely follow a similar
approach. I'm trying not to predict too much about how we'll structure
those, but I'm putting `Destroy` impl logic in a file that could perhaps
be shared with those. They'd likely be interested in similar things,
e.g. traversing members of types (particularly class, struct literal,
tuple literal).
At present this sets the destroy function as `no_op` which is consistent
with current logic, but has a TODO to correctly define.
Constant importing for functions changes slightly due to some issues I
was having with `GetFunctionType`. zygoloid suggested this approach to
avoid `EvalInst` logic.
Adds a flag for controlling whether to generating these impls. While
this does generation for `class`, as noted above this'll also need to be
done for tuples and struct literals, which would leave the `none.carbon`
min_prelude unable to use any types. Note if destruction *would* occur,
it'll still look up `Core.Destroy` for that and fail, but that's already
true of any test using `none.carbon`. I'm trying to use the flag to see
if we can keep `none.carbon` working mostly-consistently.
I'd tried separating out the flag to #5852, but that got a lot of
pushback over whether the behavior was appropriate. I'm hoping that the
interactions here make it clearer why the particular approach -- the
goal is not to enable advanced testing, or create some new end-user
behavior that we really support, it's just to keep no-prelude tests
functional. The main question raised there was why not just keep
generating `impl T as Core.Destroy` if `fn destroy` is present -- but I
think here it should be apparent that would require additional
complexity, as the generation of `impl T as Core.Destroy` is not
currently conditioned based on the implementation of `fn destroy`. I'd
rather add complexity to this flag only if it's enabling interesting
test functionality.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.
The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.
This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
This switches from the `CollectNamesInBlock` approach for entities, to
instead traversing entities as they're encountered. For example, when
traversing constants, when a type is found, the entity will have its
block queued for processing.
This leads to a change in the traversal order, which affects
disambiguation done by numeric sequencing (since that's just showing the
traversal order).
This will allow for simpler "name based on name" logic. This is
something I plan to use for:
- impls: `<type>.as.<interface>.impl`
- functions: `<entity>.<member function>`
- Note an impl may be used as the entity for a bound function.
By naming the entities as they're encountered, I'll be able to rely on
the generated names rather than recalculating them.
To assist this, I'm also differentiating between the ambiguous and
disambiguated name. Otherwise, we could end up with things like
`<function>.<disambiguator>.<call>.<other disambiguator>`, where the
repeated disambiguator may not be necessary in order to get full
disambiguation. It's also a smaller delta from the current output.
Note, changing `Name` to a class felt appropriate given its shape. I was
also noticing that parts of its API were unused, and the class helps
detect unused private members.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
In `BuildUnaryOperator`, `GetOperatorOpFunction` is treated as
desugaring, but `PerformCompoundMemberAccess` and `PerformCall` are not.
This treats all of destruction as desugaring.
This leads to some instructions being elided, because of `GetOrAddInst`
behaviors:
> // If the instruction has a desugared location and a constant value,
returns
> // the constant value's instruction ID. Otherwise, same as AddInst.
This changes instructions that previously had a non-desugared location
to instead have a desugared location, so if they also have a constant
value then the constant value can be used directly.
This changes `Destroy` to use an interface for its implementation.
Note that this change includes a lot of test updates. Even when
`Destroy` is a no-op, it still causes code generation as part of
determining that.
Originally I was trying to use ranges to cut down the scope of this, and
to a degree I think they have. But a flipside here is that cases where
no destructors should be generated -- particularly globals -- would be
needed to completely remove destructor calls. Even for ranges, the range
can often include the destructor placement. So I've shifted
frame-of-thought a little: accept a bunch of destructor churn, because
destructors are needed and will be prevalent. The verbosity is a feature
of the design to make desugaring apparent in IR, not a bug.
This drops file_test runtime from about 3s to 2.5s on my machine, which
is now ~30% faster than before #5653 slowed things down by adding a lot
of stuff to the production prelude.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
When the binding pattern appears within a `var` pattern, convert to a
reference. Otherwise, convert to a value.
This gets the advent of code examples to produce the right answers again
:)
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Replace the binary `Operation` interfaces with the `OperationWith(T:!
type)` interfaces described in the design, and add a `Result` associated
type for both unary and binary operations. Update the `impl`s in the
prelude for integer types to use the new form, including supporting
implicit conversion of either operand.
I've tried to split this PR up into commits focused on distinct changes
for review convenience. It may be simplest to review it one commit at a
time.
Where `--no-dump-sem-ir` is used, change to `--dump-sem-ir-ranges=only`.
Otherwise, add `--dump-sem-ir-ranges=if-present` with a TODO to change
to `only`.
Note, SemIR is affected just because the extra comments change line
numbers in files where splits aren't in use.
- Track the `VarPattern` instruction on the `VarStorage` instruction so
that it's available for name mangling.
- Mangle global variables based on the first binding name within their
pattern.
- Give global variables external rather than internal linkage, except if
they have no bindings whatsoever in their pattern.
- To support lowering references to bindings nested within a global var,
such as for `var (x: i32, b: i32)`, add some basic initial support for
reference constant expressions. Treat a global `var` as a reference
constant, and treat an aggregate access into a reference constant as a
reference constant.
Instead of building an eval block as a separate pass at the end of a
generic, build the eval block incrementally.
The larger change here is that asking for the type or constant value of
an instruction now always returns an unattached type or constant value,
in order to preserve the behavior that we previously achieved by doing
the rewrite to attached types and constant values at the end of handling
the generic.
This also incidentally fixes some subtle issues where attached types and
constant values would leak out into check and cause it to get confused
about differences between attached and unattached values. Check should
no longer see attached values except where it explicitly asks for them.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Don't import `ImplWitnessTable` into the `constants` block, because we
generally don't put `Unique` constants there. This matches the handling
of the other kinds of `Unique` constants. In order to keep the
instruction visible in formatted SemIR, add it to the `imports` block
instead.
Also fix a bug in the instruction formatter that resulted in
instructions in the `imports` block being omitted from the output if
they were only referenced by earlier instructions in the `imports` block
and by instructions in the `constants` block. This was already resulting
in some referenced instructions being omitted from the output, but also
occurred frequently for `impl_witness_table` instructions after this
change because it is common for the only reference to those instructions
to be from `impl_witness` instructions in the `constants` block.
This was originally needed to support constant evaluation of name
expressions, but that's now done in a different way.
This is actually a step toward treating all patterns as constants. The
upcoming change will do so in a slightly different way, and so it will
simplify the review to start from a baseline where patterns are never
constant.
This allows us to import the table for a given impl only once, while we
can import many ImplWitness instructions with different specifics for a
generic impl.
For example in convert_facet_value_to_narrowed_facet_type.carbon we see
that a single witness table is imported for the BitAnd interface, with
multiple witnesses (for different specifics) imported and sharing the
same table.
The ImplWitnessTable now contains a back-link to the Impl the witness is
for, allowing inst namer to name that interface in the textual semir,
and allowing the interface to be found when debugging from a witness.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
In preparation for shifting from `TypeId`s potentially representing
attached types to always representing unattached types, using
[terminology suggested on
Discord](https://discord.com/channels/655572317891461132/963846118964350976/1359286326779973712).
This change causes us to track slightly more type spelling information
through SemIR.
One change that has significant impact on the SemIR output is that we
now build a `struct_type` instruction in each class representing the
types of the fields, including the spelling used for those types. This
is now no longer always identical to the corresponding canonical
`struct_type` for the object representation, so it's built separately
and owned by the class.
Also remove `TypeBlock` support entirely, as its only use was
representing `TupleType`s, which now use an `InstBlock`.
Instead of storing a `TypeId` that always refer to a facet type that
always contains exactly a single interface, store the interface
directly.
Also improve stringification of `LookupImplWitness` and witness access
into it, switching to using newly-added functionality for stringifying
specific interfaces.
Implements some of the changes from proposal #5168.
* The data structure for complete facet types has been repurposed for
identified facet types. Identified facet types are now a concept in the
toolchain, but without named constraint support they are not
substantially different from incomplete facet types.
* Identified facet types keep the list of required specific interfaces
in sorted order, for efficiency improvements in impl lookup. Found
another way to identify the interface to impl (or number of impls if not
1).
* Forward `impl` declarations of identified but incomplete facet types
are allowed unless the facet type has rewrites. An incomplete facet type
with rewrites is already either an error or has more than one interface
and so can't be implemented, so this case can't be exercised very well
yet.
* Forward `impl` declarations of interface without rewrites use a
placeholder inst block for the witness.
* Changed some machinery to use RequireIdentifiedFacetType to access the
interfaces of the facet type so we only need to add support for
expanding named constraints into interfaces in one place.
---------
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
Co-authored-by: Dana Jansens <danakj@orodu.net>