Commit Graph
25 Commits
Author SHA1 Message Date
Jon Ross-Perkins c5eba90317 Change Destroy to use a CustomWitness instead of a blanket impl (#6512)
Pursuant to recent decisions on #6124, switch `Destroy` to use a
`CustomWitness` for its implementation. Right now this is manufacturing
no-op implementation functions on each lookup, which obviously isn't
ideal but is intended as a first pass. I'm mostly trying to find the
right balance between updating the approach to reflect new decisions,
while still breaking apart work in a way.

The `CoreInterface` logic is intended to build on `CoreIdentifier`
support. We have a number of additional interfaces that require
specialized logic, and that'll extend pretty far with C++ interop, so it
seemed easiest to have a generic function for it. That's what's
replacing the logic inside C++ interop that was doing string comparisons
(which could have already been moved to `CoreIdentifier`, I just missed
it in my first pass).

This adds `CustomWitness` support because the `Destroy` witnesses can be
imported cross-file. `CustomWitness` was previously only used for C++
types, which don't yet support import, which is why that wasn't
previously an issue. The addition of `query_specific_interface_id` is
similarly needed in order to get correct sorting of witness blocks when
imported.

This PR also removes builtin constraint logic (note this is in a
separate commit to help review; it's not a separate PR because it's
difficult to split apart without tests breaking). This had been made
generic with the expectation that destroy, copy, move, and conversions
would all need related support. Under the new decision, we are not going
to do blanket impls and will instead just manufacture a `CustomWitness`
for everything.

A lot of SemIR fingerprints change, but that's probably because the
addition of `Destroy` on core classes is yielding structural changes.
2025-12-19 18:36:06 +00:00
Jon Ross-Perkins 47e551141f Change the package namespace to use the package name (#6495)
Instead of naming the root namespace `package` (because it's accessed by
the `package` keyword), change it to use the current package name. Note,
buried in the checksum changes,
`toolchain/check/testdata/package_expr/fail_not_found.carbon`:

```
-  // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `package` [MemberNameNotFoundInInstScope]
+  // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `Main` [MemberNameNotFoundInInstScope]
```

for:

```
  // CHECK:STDERR:   var y: i32 = package.x;
  // CHECK:STDERR:                ^~~~~~~~~
```

I'll leave it to you if you prefer this; the alternative I see is to
just rename `IsCorePackage` to `IsImportedCorePackage`, and/or change it
to a helper that takes a `Context` and does the right thing with
`parse_tree` (which, I need for `Destroy`-related reasons and was my
default approach).
2025-12-16 01:33:53 +00:00
Richard Smith 154e4012c4 Include the parent scope when fingerprinting an entity name. (#6473)
This is a prerequisite for support for interop with C++ template names.
No behavior change here, except that it sadly changes the fingerprinting
for a lot of tests.
2025-12-08 15:31:13 +00:00
Jon Ross-Perkins 8779b8f64b Replace pending generic logic with work stack-based logic (#6404)
This continues work to eliminate pending generics/specifics and get them
to be interleaved with instruction imports. I'm trying to use
`FinishGenericOrDone` here as a way to help ensure that code correctly
handles generics, where the simple alternative would be for each
`TryResolveTypedInst` call `SetGenericData` directly (but which might
make it easier to call the wrong `ResolveResult` function, and we do
need the `GenericId`s to be passed).
2025-11-20 01:02:18 +00:00
Dana Jansens 5ae5170421 Allow deduction of tuple and struct literals as symbolic generic facet types (#6365)
Give TupleLiteral and StructLiteral a constant value, if their contents
have constant values. Their constant values are TupleValue and
StructValue respectively. This supports their ability to convert to a
constant type (or facet type).

This way when deduce finds a TupleLiteral as the argument to a
_symbolic_ facet type, it can also find a constant value to use for that
argument. This allows deduction to move onto step two, where it can
substitute into the symbolic parameter from previous deduced arguments,
and then perform the conversion from the TupleValue to the desired facet
type.

Allow `PerformBuiltinConversion()` to convert from a canonical
TupleValue or StructValue to `type` instead of only from literals. Then,
also support conversion from a symbolic binding of type TupleType or
StructType to `type`.
2025-11-13 20:17:44 +00:00
Geoff Romer 0811d996e1 Finish renaming BindName and related insts. (#6281)
Resolves the TODO from #6235
2025-10-28 17:17:38 +00:00
Geoff Romer 09710d102f Separate binding insts for refs and values (#6235)
This resolves a TODO in `expr_info.cpp` by using the inst kind rather
than the bound value to track the binding's category.

Since we're churning all the `bind_name` insts in testdata anyway, I'm
also taking this opportunity to align the inst naming with the design's
terminology, by calling these insts "bindings" (this aspect of the PR is
dependent on #6231 resolving an ambiguity in that terminology). For
consistency we'll need to rename several other insts as well (see the
TODO on `RefBinding`); I'm deferring that to a separate PR to minimize
the review load, but I think those name changes are in-scope for this
review.
2025-10-23 01:46:24 +00:00
Dana Jansens fe020ee08b Make FacetAccessType evaluate to SymbolicBindingType for type-of a BindSymbolicName (#6115)
The SymbolicBindingType refers to the type value that will be
substituted in for the BindSymbolicName, but holds onto the EntityNameId
from the BindSymbolicName instead of (or in addition to, for now) the
instruction.

The EntityNameId will be used to look in the ScopeStack to find the
witnesses either from the BindSymbolicName instruction, or other
instructions that specify `impls` constraints against the EntityName.

This will allow us to have the `T` in `I(T)` resolve to a `.Self`
reference in the type so that we get type equality with the binding's
type: `T:! I(.Self)`.
2025-10-06 18:56:43 +00:00
Jon Ross-Perkins 47081be67a Reduce test sensitivity to small import loc changes (#6145)
Locations are similarly fragile, because adding a comment changes them.
This has made me pause when making prelude changes in #6144, so dropping
them for those cases.

Instruction ids aren't actually that interesting outside debugging, and
can be churny when doing other structural changes. I've seen this in
particular when doing singleton changes, which bump every instruction
id.

Note there are still other ways fragility from locations can crop up.
This shouldn't be considered a complete fix, but hopefully a small
improvement.
2025-09-30 17:20:14 +00:00
Jon Ross-Perkins 49ba8cf3e1 Switch class to use a blanket impl for Destroy (#6125)
Right now, the class destroy impl is incorrectly generated (first
discussed [in
Discord](https://discord.com/channels/655572317891461132/941071822756143115/1418614787449032826)).
If we want it to be correct, deferred definition logic would need to be
added, and the declaration would need to be moved inside the `class`
scope (along with whatever generic logic that needs).

This instead switches to a blanket impl, to avoid creating latent bugs
with generating the `impl` and function body in the wrong scope. This
approach uses the same blanket impl as aggregate destruction that was
added by #6098.

The intent here is to allow progress on other parts of `Destroy`. For
example, under this model the implementation of the function body could
be done as part of lowering the specific.
2025-09-29 16:05:06 +00:00
Jon Ross-PerkinsandDana Jansens 5e3bb523f8 Add builtin functions for destroy, with special requirements in facet types (#6035)
This is in support of a goal of changing the blanket `destroy` impl to
use (roughly):

```
private fn CanAggregateDestroy() -> type = "type.can_aggregate_destroy";

// Handles aggregate type destruction.
impl forall [AggregateDestroyT:! CanAggregateDestroy()] AggregateDestroyT as Destroy {
  fn Op[addr self: Self*]() = "type.aggregate_destroy";
}
```

That isn't done here because there's still other issues that migrating
raises. What this *does* do is add the builtin functions, and in
particular, support to `FacetTypeInfo` to make `CanAggregateDestroy`
work.

The "special requirement" approach in `FacetTypeInfo` allows us to
support restricting a blanket impl under the current approach of impls.
Maybe we'll find a cleaner approach that can work in the future, but
this fits into the current model by propagating similar to other
requirements. I'm using an enum mask because we have a number of similar
things to add (e.g. copy, move) but I'm not sure we need a full vector.

A few alternatives considered were:

- Supporting syntax more like `where .Self impls
TypeCanAggregateDestroy(.Self, SupportedInterface,
UnsupportedInterface)`. I think it'd be a little cleaner, but requires
better compile-time evaluation in order to assess the type of the call.
Right now it's expected to be a `FacetType` too early to make this work,
and I was concerned about pouring too much more time down this route.
- Providing an actual interface, in particular doing name lookup back
into `Core.` for an interface. This would've added name lookup overhead,
and the question of whether an `impl` exists.
- Generating an interface. This avoids the name lookup, but would still
raise the question of whether an `impl` should also be generated. Work
I've previously done generating interfaces for class destruction also
feels complex to both write and understand (an unfortunate issue).
- Still modeling as an `ImplsConstraint`, for example by defining a
special `InterfaceId::CanAggregateDestroy = -2` similar to what we do on
other ids. I was hesitant because of how this expands the number of
modes of `InterfaceId`, and things for consuming code to watch out for,
for what feels like a relatively niche set of use-cases that are only
interface-like.

---------

Co-authored-by: Dana Jansens <danakj@orodu.net>
2025-09-15 17:03:43 +00:00
Dana Jansens ed43fd2c1c Give the BindSymbolicName for .Self in a binding pattern a FacetType type (#6036)
If it's just `TypeType` then the `BindSymbolicName` appears directly in
type positions, but if it is replaced with another facet value, then we
would need to insert a `FacetAccessType` around it. By giving it a
`FacetType` type, like other `BindSymbolicName`s we make it consistent
and avoid having to introduce extra instructions.
2025-09-10 17:57:08 +00:00
Jon Ross-Perkins 0518fdebbc Fix potential fingerprint conflict in constraints (#6033)
This uses each vector's size as a barrier between lists, to eliminate
the possibility of incidental collisions between entries of different
lists. This is the same as is done inside `AddBlock`.
2025-09-09 21:44:03 +00:00
Richard Smith 50e5476ee3 Add support for unsafe as operator to the toolchain. (#5993)
Following the direction of #5913, add support for parsing an `unsafe as`
operator. For now, we allow one additional conversion using `unsafe as`
beyond the conversions supported by `as`: we permit pointer conversions
that remove qualifiers, such as `const T*` -> `T*`.
2025-08-28 23:00:53 +00:00
Dana JansensandJon Ross-Perkins 4b0e2b03b6 Add the .Self name for the type expression of a compile time binding (#5937)
We add a virtual node (`CompileTimeBindingPatternStart`) as the first
child of `CompileTimeBindingPattern` which holds the identifier
underneath it, so that it is checked just before the type expression of
the `CompileTimeBindingPattern`. When we reach this virtual node during
check, we add `.Self` as a name in the current scope, and when we reach
`CompileTimeBindingPattern` we remove it from scope, which ensures it's
present during only the checking of the type expression for the compile
time pattern.

At the moment the `.Self` has a different type (it's a `TypeType`) than
other `.Self` in the facet type (which are a single `FacetType`), but
the intention is to immediately substitute it out of the facet type
entirely, replacing it with a reference to the compile time binding (a
`BindSymbolicName`) itself. A TODO has been added for this.

---------

Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
2025-08-12 16:27:07 +00:00
Jon Ross-Perkins b410ebd088 Fix destruction of generic types (#5943)
The self access is important; for the test `generic_class.carbon` being
added to `toolchain/check/testdata/class/destroy_calls.carbon`, it was
using `%T.as.Destroy` instead of `%D.as.Destroy`, indicating the default
blank impl was being used instead of the type-specific version. That
test is trying to focus on the issue, but the delta is visible in a
couple other files in this PR, for example
`toolchain/check/testdata/class/generic/init.carbon`.

I'm separately working on getting rid of the default impl, which is how
I noticed this.
2025-08-12 00:10:43 +00:00
Dana Jansens 3d77c4441b Compare ImplWitnessAccess into Self as canonical constants (#5883)
This makes all `.Self` references in a facet type canonically the same
(which will remain true iff they refer to the same `Self` type in the
future), removing the need to do more complex comparisons between them
using the EntityName, interface, and index. This allows the comparison
of types containing `.Self` references to be done correctly regardless
of where the `.Self` appears, as such type expressions will all be
canonically equal if they otherwise equal now, regardless of whether
they are written in the context where `.Self` could have seen different
`Self` facet types.

In order to retain access to constraints on a base `.Self` facet type,
in the case of applying `where` to an existing facet type, we:
- Give the base facet type as a `RequirementBaseFacetType` constraint so
that eval of `WhereExpr` can find and copy all the constraints off of
it.
- Introduce eager/early rewrite constraint resolution, which allows a
constraint to eagerly resolve access to earlier rewrite constraints
(`where .A = () and .B = .A` is eagerly transformed into `where .A = ()
and .B = ()`) before the full constraint resolution step. This allows
use of rewrite constraints in larger type expressions, such as `where .A
= () and .B = C(.A)` and `C` will know that the argument is `()`.
2025-08-08 18:36:39 +00:00
Jon Ross-Perkins 55085de6aa Use GetStructType when building object repr structs (#5923)
I was thinking about this for destruction, which I may not be able to
use it for, but still think this may be a good change to keep features
consistent.
2025-08-06 23:55:05 +00:00
Jon Ross-PerkinsandGeoff Romer 7209ad7c9f Generate Destroy impls for classes (#5873)
Although this focused on `Destroy` support, some choices here around
`implicit_type_impls` are because copy/move will likely follow a similar
approach. I'm trying not to predict too much about how we'll structure
those, but I'm putting `Destroy` impl logic in a file that could perhaps
be shared with those. They'd likely be interested in similar things,
e.g. traversing members of types (particularly class, struct literal,
tuple literal).

At present this sets the destroy function as `no_op` which is consistent
with current logic, but has a TODO to correctly define.

Constant importing for functions changes slightly due to some issues I
was having with `GetFunctionType`. zygoloid suggested this approach to
avoid `EvalInst` logic.

Adds a flag for controlling whether to generating these impls. While
this does generation for `class`, as noted above this'll also need to be
done for tuples and struct literals, which would leave the `none.carbon`
min_prelude unable to use any types. Note if destruction *would* occur,
it'll still look up `Core.Destroy` for that and fail, but that's already
true of any test using `none.carbon`. I'm trying to use the flag to see
if we can keep `none.carbon` working mostly-consistently.

I'd tried separating out the flag to #5852, but that got a lot of
pushback over whether the behavior was appropriate. I'm hoping that the
interactions here make it clearer why the particular approach -- the
goal is not to enable advanced testing, or create some new end-user
behavior that we really support, it's just to keep no-prelude tests
functional. The main question raised there was why not just keep
generating `impl T as Core.Destroy` if `fn destroy` is present -- but I
think here it should be apparent that would require additional
complexity, as the generation of `impl T as Core.Destroy` is not
currently conditioned based on the implementation of `fn destroy`. I'd
rather add complexity to this flag only if it's enabling interesting
test functionality.

---------

Co-authored-by: Geoff Romer <gromer@google.com>
2025-08-04 19:39:22 +00:00
Jon Ross-Perkins 7ccc1e0144 Expand naming for impls and functions (#5808)
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.

The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.

This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
2025-07-21 18:45:07 +00:00
Jon Ross-PerkinsandGeoff Romer eae3491129 Switch inst namer to queue entities when reached (#5806)
This switches from the `CollectNamesInBlock` approach for entities, to
instead traversing entities as they're encountered. For example, when
traversing constants, when a type is found, the entity will have its
block queued for processing.

This leads to a change in the traversal order, which affects
disambiguation done by numeric sequencing (since that's just showing the
traversal order).

This will allow for simpler "name based on name" logic. This is
something I plan to use for:

- impls: `<type>.as.<interface>.impl`
- functions: `<entity>.<member function>`
  - Note an impl may be used as the entity for a bound function.

By naming the entities as they're encountered, I'll be able to rely on
the generated names rather than recalculating them.

To assist this, I'm also differentiating between the ambiguous and
disambiguated name. Otherwise, we could end up with things like
`<function>.<disambiguator>.<call>.<other disambiguator>`, where the
repeated disambiguator may not be necessary in order to get full
disambiguation. It's also a smaller delta from the current output.

Note, changing `Name` to a class felt appropriate given its shape. I was
also noticing that parts of its API were unused, and the class helps
detect unused private members.

---------

Co-authored-by: Geoff Romer <gromer@google.com>
2025-07-21 17:58:55 +00:00
Jon Ross-Perkins 0722dab0ef Reimplement destroy as an interface (#5678)
This changes `Destroy` to use an interface for its implementation.

Note that this change includes a lot of test updates. Even when
`Destroy` is a no-op, it still causes code generation as part of
determining that.

Originally I was trying to use ranges to cut down the scope of this, and
to a degree I think they have. But a flipside here is that cases where
no destructors should be generated -- particularly globals -- would be
needed to completely remove destructor calls. Even for ranges, the range
can often include the destructor placement. So I've shifted
frame-of-thought a little: accept a bunch of destructor churn, because
destructors are needed and will be prevalent. The verbosity is a feature
of the design to make desugaring apparent in IR, not a bug.
2025-06-27 21:57:14 +00:00
Dana Jansens 59e2846623 Apply min-preludes to more tests (part 5) (#5690)
This drops file_test runtime from about 4s to 3.5s on my machine.
2025-06-18 20:43:36 +00:00
Jon Ross-Perkins 78d4cce9f8 Put min_prelude in a testdata dir (#5635)
This makes the min_prelude files a little more consistent with how we
use testdata elsewhere, avoiding some special casing of them.
2025-06-09 22:18:12 +00:00
Jon Ross-Perkins 0a727c32e9 Change min_prelude to use EXTRA-ARGS and INCLUDE-FILE (#5625)
Now that included files can specify `EXTRA-ARGS`, this uses that to
handle min_prelude files. Also moves `As`/`ImplicitAs` out to a shared
file, partly because we duplicate it a few times over, partly just to
show that it works.

Also removes the `min_prelude/` subdirectories because many of these
files were touched by autoupdate regardless. I noticed one conflict for
`impl_thunk.carbon`, so renaming that one to
`impl_thunk_min_prelude.carbon`.

`GetArgReplacements` I simply noticed was unused, so removing it.
2025-06-06 15:56:58 +00:00