Pursuant to recent decisions on #6124, switch `Destroy` to use a
`CustomWitness` for its implementation. Right now this is manufacturing
no-op implementation functions on each lookup, which obviously isn't
ideal but is intended as a first pass. I'm mostly trying to find the
right balance between updating the approach to reflect new decisions,
while still breaking apart work in a way.
The `CoreInterface` logic is intended to build on `CoreIdentifier`
support. We have a number of additional interfaces that require
specialized logic, and that'll extend pretty far with C++ interop, so it
seemed easiest to have a generic function for it. That's what's
replacing the logic inside C++ interop that was doing string comparisons
(which could have already been moved to `CoreIdentifier`, I just missed
it in my first pass).
This adds `CustomWitness` support because the `Destroy` witnesses can be
imported cross-file. `CustomWitness` was previously only used for C++
types, which don't yet support import, which is why that wasn't
previously an issue. The addition of `query_specific_interface_id` is
similarly needed in order to get correct sorting of witness blocks when
imported.
This PR also removes builtin constraint logic (note this is in a
separate commit to help review; it's not a separate PR because it's
difficult to split apart without tests breaking). This had been made
generic with the expectation that destroy, copy, move, and conversions
would all need related support. Under the new decision, we are not going
to do blanket impls and will instead just manufacture a `CustomWitness`
for everything.
A lot of SemIR fingerprints change, but that's probably because the
addition of `Destroy` on core classes is yielding structural changes.
Instead of naming the root namespace `package` (because it's accessed by
the `package` keyword), change it to use the current package name. Note,
buried in the checksum changes,
`toolchain/check/testdata/package_expr/fail_not_found.carbon`:
```
- // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `package` [MemberNameNotFoundInInstScope]
+ // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `Main` [MemberNameNotFoundInInstScope]
```
for:
```
// CHECK:STDERR: var y: i32 = package.x;
// CHECK:STDERR: ^~~~~~~~~
```
I'll leave it to you if you prefer this; the alternative I see is to
just rename `IsCorePackage` to `IsImportedCorePackage`, and/or change it
to a helper that takes a `Context` and does the right thing with
`parse_tree` (which, I need for `Destroy`-related reasons and was my
default approach).
This is a prerequisite for support for interop with C++ template names.
No behavior change here, except that it sadly changes the fingerprinting
for a lot of tests.
Right now, the impl lookup can both fail to resolve the specific
definition because it's symbolic, and return a "final" constant because
it's a `final impl`. This is adding an instruction to help ensure the
specific is resolved.
The constant evaluation is fully recursive, but I'm not adding a TODO
since that's a known issue with impl lookup in general.
I was trying to figure out the right way to get specifics to be added to
the work.
Technically, we could keep the pending_specific list; this is taking a
different approach of inserting inside the work stack, which will do
extra work moving entries, although typically that should be expected to
be small. One challenge of `pending_specifics` is that if we would need
to shift them to work after both `Done` (for immediate processing) and
`Retry` (for processing after the current instruction is later revisited
and done). That feels kind of awkward as additional tracking to do.
Also, the common case is probably that there's either 0 or 1 specifics
being added, so an additional vector may be significant overhead. That's
why I leaned more in this direction of just inserting them in the vector
of work.
Give TupleLiteral and StructLiteral a constant value, if their contents
have constant values. Their constant values are TupleValue and
StructValue respectively. This supports their ability to convert to a
constant type (or facet type).
This way when deduce finds a TupleLiteral as the argument to a
_symbolic_ facet type, it can also find a constant value to use for that
argument. This allows deduction to move onto step two, where it can
substitute into the symbolic parameter from previous deduced arguments,
and then perform the conversion from the TupleValue to the desired facet
type.
Allow `PerformBuiltinConversion()` to convert from a canonical
TupleValue or StructValue to `type` instead of only from literals. Then,
also support conversion from a symbolic binding of type TupleType or
StructType to `type`.
This resolves a TODO in `expr_info.cpp` by using the inst kind rather
than the bound value to track the binding's category.
Since we're churning all the `bind_name` insts in testdata anyway, I'm
also taking this opportunity to align the inst naming with the design's
terminology, by calling these insts "bindings" (this aspect of the PR is
dependent on #6231 resolving an ambiguity in that terminology). For
consistency we'll need to rename several other insts as well (see the
TODO on `RefBinding`); I'm deferring that to a separate PR to minimize
the review load, but I think those name changes are in-scope for this
review.
When deducing arguments for generic parameters of an `impl`, the
deduction calls `Convert` on the input arguments. Often, the input
argument is a facet, and needs to be converted to a type via
FacetAccessType in order to produce a different facet. These
instructions end up being added to the semir, but only their constant
values are needed for the resulting specific returned from Deduce.
In the best case, these extra instructions are just noise in the semir,
or they just cause instruction names to get differentiated with larger
suffixes.
In the worst case, these extra instructions contain references to
instructions from a generic context, and leak them out of that generic
context and into another. In particular, when importing a
LookupImplWitness instruction, the re-evaluation of it can do deduce
(when the lookup is against a generic `impl`). The instructions created
in Deduce are not part of the import, and end up referring to imported
instructions from the local context, which leads to confusion in the
toolchain, and can crash.
The `import_self_specific.carbon` test demonstrates this. It causes the
`I.F` function to be imported from the `I` interface when building the
witness table for the `impl`. Doing so imports the specific of `C` which
includes a LookupImplWitness for `Self.Accoc` in `I`. The `Self` is a
BindSymbolicName with generic binding index 0, in `I`. When Convert
creates instructions in the generic `impl forall D`, however, they end
up referencing and including this BindSymbolicName into its eval block.
But the generic binding 0 in the `impl` is a very different thing (a
value of type `E`). This confusion leads to crashes.
The SymbolicBindingType refers to the type value that will be
substituted in for the BindSymbolicName, but holds onto the EntityNameId
from the BindSymbolicName instead of (or in addition to, for now) the
instruction.
The EntityNameId will be used to look in the ScopeStack to find the
witnesses either from the BindSymbolicName instruction, or other
instructions that specify `impls` constraints against the EntityName.
This will allow us to have the `T` in `I(T)` resolve to a `.Self`
reference in the type so that we get type equality with the binding's
type: `T:! I(.Self)`.
This also does a little restructuring in the same direction, following
#6124.
Leads want `Destroy` to work similarly now for all types. As a
consequence, there doesn't seem to be as much benefit to splitting off
aggregate destruction. In this PR, the `type.destroy` function can now
be expected to destroy anything that's destructible; that means it'll be
usable for the `final fn` once that support is available.
Similarly, this gets rid of the impls other than the single blanket
impl, now using `type.can_destroy`. Since they all need to use the same
function, there's no benefit to splitting approaches. Also, now it can
just be a `final impl` since there should be no need for people to
create specializations -- if this blanket impl applies, it means the
`final fn` is the same.
This also slips in `partial` support since there's no reason to have it
diverge anymore. Also `abstract`, which I'm not sure is broadly testable
since most cases it'd come up, the `abstract` keyword is explicitly
detected/rejected.
Note though that this doesn't make any really big changes. It's just
realigning on the leads decision. I'm going this way to try to reduce
name-related churn for other changes.
Locations are similarly fragile, because adding a comment changes them.
This has made me pause when making prelude changes in #6144, so dropping
them for those cases.
Instruction ids aren't actually that interesting outside debugging, and
can be churny when doing other structural changes. I've seen this in
particular when doing singleton changes, which bump every instruction
id.
Note there are still other ways fragility from locations can crop up.
This shouldn't be considered a complete fix, but hopefully a small
improvement.
The main direction of this change is the edits to `destroy.carbon`
(matching in both prelude and min_prelude).
Previously there was a no-op blanket impl for `Destroy`, which hid all
missing implementations of `Destroy`. This does a few things:
- Sets up builtin aggregate destruction for struct and tuple types as
before, but also adds C++ class types and array types to the same
handling. (all as a TODO for actual implementation)
- Also maybe-unformed destruction, for now at least. (there's a chance I
may try a different approach on this, but the impl lookup wasn't working
as I'd hope in order to write it in code)
- Adds handlers for simple things that are easy to do in code: `type`,
`bool`, pointers. (because these are no-op destruction)
- Redirect `const T` destruction to `T` destruction.
This leaves as future issues:
- `partial T` destruction. (this can't be done similar to `const`
because it only works for non-`final` class types; I think `class`
definitions should just generate what's needed)
- Destruction of other prelude-provided types. (will probably come up as
we implement class destruction, that the adapted builtin type doesn't
implement `Destroy` -- but may end up special-casing that in a way that
moots it)
This moves the `&` operator from `facet_types.carbon` to
`convert.carbon` because more things need to handle type and now that
we're getting separate copy and destroy interfaces. It should be
low-cost (an interface and builtin) so hopefully this is the right
balance for complexity and re-use.
A few tests are also edited in order to focus them more on what they
intend to test, and avoid a `Destroy` dependency.
This is in support of a goal of changing the blanket `destroy` impl to
use (roughly):
```
private fn CanAggregateDestroy() -> type = "type.can_aggregate_destroy";
// Handles aggregate type destruction.
impl forall [AggregateDestroyT:! CanAggregateDestroy()] AggregateDestroyT as Destroy {
fn Op[addr self: Self*]() = "type.aggregate_destroy";
}
```
That isn't done here because there's still other issues that migrating
raises. What this *does* do is add the builtin functions, and in
particular, support to `FacetTypeInfo` to make `CanAggregateDestroy`
work.
The "special requirement" approach in `FacetTypeInfo` allows us to
support restricting a blanket impl under the current approach of impls.
Maybe we'll find a cleaner approach that can work in the future, but
this fits into the current model by propagating similar to other
requirements. I'm using an enum mask because we have a number of similar
things to add (e.g. copy, move) but I'm not sure we need a full vector.
A few alternatives considered were:
- Supporting syntax more like `where .Self impls
TypeCanAggregateDestroy(.Self, SupportedInterface,
UnsupportedInterface)`. I think it'd be a little cleaner, but requires
better compile-time evaluation in order to assess the type of the call.
Right now it's expected to be a `FacetType` too early to make this work,
and I was concerned about pouring too much more time down this route.
- Providing an actual interface, in particular doing name lookup back
into `Core.` for an interface. This would've added name lookup overhead,
and the question of whether an `impl` exists.
- Generating an interface. This avoids the name lookup, but would still
raise the question of whether an `impl` should also be generated. Work
I've previously done generating interfaces for class destruction also
feels complex to both write and understand (an unfortunate issue).
- Still modeling as an `ImplsConstraint`, for example by defining a
special `InterfaceId::CanAggregateDestroy = -2` similar to what we do on
other ids. I was hesitant because of how this expands the number of
modes of `InterfaceId`, and things for consuming code to watch out for,
for what feels like a relatively niche set of use-cases that are only
interface-like.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Instead of hardcoding which types are copyable, add a `Core.Copy`
interface to perform copying. Move almost all the current copy support
to that interface. Some remaining pieces are still using builtin logic
after this PR:
* For tuples and structs, builtin logic is used to perform elementwise
copies. This also supports copying *adapters of* tuples and structs,
which seems like it may not be desirable, especially for non-extending
adapters. A `Copy` impl is provided for tuples of at most 2 elements, so
that `Core.Copy` constraints are satisfied, but we can't implement this
generally until we have variadics support, and don't yet have a
mechanism to generalize this to structs.
* For `enum` types imported from C++, builtin logic is used to perform a
copy. This is temporary until we have a mechanism to identify these
types from an impl in the prelude.
One lowering test in `toolchain/lower/testdata/class/generic.carbon` is
disabled for now, as it causes a crash in the lowering code due to an
ABI mismatch between the call signature in the lowered declaration of a
specific function and the call that is generated in the specific callee.
Fixing this is a little involved, and will be done in a separate PR.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
This avoids impl lookups involving, say, `Core.Int` pulling in all ~65
impls in "prelude/types/int", which resulted in a lot of unnecessary
importing work, followed by a lot of unnecessary inst namer and inst
formatter work.
Before:
```
Ran 1335 tests in 6186 ms wall time, 146818 ms across threads
Slowest tests:
- toolchain/check/testdata/interop/cpp/function/arithmetic_types_bridged.carbon: 5611 ms, 5532 ms in Run
- toolchain/check/testdata/interop/cpp/function/operators.carbon: 2034 ms, 1981 ms in Run
- toolchain/check/testdata/primitives/import_symbolic.carbon: 1796 ms, 1786 ms in Run
- toolchain/lower/testdata/operators/arithmetic.carbon: 1729 ms, 1728 ms in Run
- toolchain/lower/testdata/function/generic/call_recursive_sccs_deep.carbon: 1700 ms, 1697 ms in Run
[==========] 1335 tests from 1 test suite ran. (682 ms total)
```
After:
```
Ran 1335 tests in 2419 ms wall time, 109587 ms across threads
Slowest tests:
- toolchain/check/testdata/interop/cpp/function/arithmetic_types_bridged.carbon: 1748 ms, 1665 ms in Run
- toolchain/check/testdata/interop/cpp/function/operators.carbon: 1106 ms, 1057 ms in Run
- toolchain/lower/testdata/function/generic/call_recursive_diamond.carbon: 1044 ms, 1041 ms in Run
- toolchain/lower/testdata/function/generic/call_recursive_sccs_deep.carbon: 1015 ms, 1012 ms in Run
- toolchain/lower/testdata/operators/arithmetic.carbon: 998 ms, 997 ms in Run
[==========] 1335 tests from 1 test suite ran. (652 ms total)
```
That's still slower than it should be, but a large improvement
nonetheless.
Fixes#6029
This uses each vector's size as a barrier between lists, to eliminate
the possibility of incidental collisions between entries of different
lists. This is the same as is done inside `AddBlock`.
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.
The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.
This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
This switches from the `CollectNamesInBlock` approach for entities, to
instead traversing entities as they're encountered. For example, when
traversing constants, when a type is found, the entity will have its
block queued for processing.
This leads to a change in the traversal order, which affects
disambiguation done by numeric sequencing (since that's just showing the
traversal order).
This will allow for simpler "name based on name" logic. This is
something I plan to use for:
- impls: `<type>.as.<interface>.impl`
- functions: `<entity>.<member function>`
- Note an impl may be used as the entity for a bound function.
By naming the entities as they're encountered, I'll be able to rely on
the generated names rather than recalculating them.
To assist this, I'm also differentiating between the ambiguous and
disambiguated name. Otherwise, we could end up with things like
`<function>.<disambiguator>.<call>.<other disambiguator>`, where the
repeated disambiguator may not be necessary in order to get full
disambiguation. It's also a smaller delta from the current output.
Note, changing `Name` to a class felt appropriate given its shape. I was
also noticing that parts of its API were unused, and the class helps
detect unused private members.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
In `BuildUnaryOperator`, `GetOperatorOpFunction` is treated as
desugaring, but `PerformCompoundMemberAccess` and `PerformCall` are not.
This treats all of destruction as desugaring.
This leads to some instructions being elided, because of `GetOrAddInst`
behaviors:
> // If the instruction has a desugared location and a constant value,
returns
> // the constant value's instruction ID. Otherwise, same as AddInst.
This changes instructions that previously had a non-desugared location
to instead have a desugared location, so if they also have a constant
value then the constant value can be used directly.
This changes `Destroy` to use an interface for its implementation.
Note that this change includes a lot of test updates. Even when
`Destroy` is a no-op, it still causes code generation as part of
determining that.
Originally I was trying to use ranges to cut down the scope of this, and
to a degree I think they have. But a flipside here is that cases where
no destructors should be generated -- particularly globals -- would be
needed to completely remove destructor calls. Even for ranges, the range
can often include the destructor placement. So I've shifted
frame-of-thought a little: accept a bunch of destructor churn, because
destructors are needed and will be prevalent. The verbosity is a feature
of the design to make desugaring apparent in IR, not a bug.
This drops file_test runtime from about 2.5s to 2s on my machine, which
is now ~50% faster than before
https://github.com/carbon-language/carbon-lang/pull/5653 slowed things
down by adding a lot of stuff to the production prelude.
Replace the binary `Operation` interfaces with the `OperationWith(T:!
type)` interfaces described in the design, and add a `Result` associated
type for both unary and binary operations. Update the `impl`s in the
prelude for integer types to use the new form, including supporting
implicit conversion of either operand.
I've tried to split this PR up into commits focused on distinct changes
for review convenience. It may be simplest to review it one commit at a
time.
Previously we walked the global variables defined by the current file
and emitted an LLVM global variable definition for each of them. Now
instead, when emitting a constant reference to a global variable, we
emit an LLVM global variable declaration, and we then subsequently walk
the global variables defined by the current file and convert each of
them from a declaration to a definition.
In order to make import of names of global variables work, add support
for import of `var`, as well as support for importing `tuple_access` and
`tuple_pattern` in the case where the `var` has a tuple pattern in its
declaration. Also treat `bind_name`s that are reference bindings to
`var`s as having the same constant reference value as their `var` so
that we can properly import and lower them.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
Updating tests in the style of #5455.
array indexing requires integers, so this is a more prelude-dependent
area than some. But as it turns out, writing something like `3` never
references `Core.IntLiteral` so seeing if I can roll with more minimal
preludes.
- Track the `VarPattern` instruction on the `VarStorage` instruction so
that it's available for name mangling.
- Mangle global variables based on the first binding name within their
pattern.
- Give global variables external rather than internal linkage, except if
they have no bindings whatsoever in their pattern.
- To support lowering references to bindings nested within a global var,
such as for `var (x: i32, b: i32)`, add some basic initial support for
reference constant expressions. Treat a global `var` as a reference
constant, and treat an aggregate access into a reference constant as a
reference constant.
Don't import `ImplWitnessTable` into the `constants` block, because we
generally don't put `Unique` constants there. This matches the handling
of the other kinds of `Unique` constants. In order to keep the
instruction visible in formatted SemIR, add it to the `imports` block
instead.
Also fix a bug in the instruction formatter that resulted in
instructions in the `imports` block being omitted from the output if
they were only referenced by earlier instructions in the `imports` block
and by instructions in the `constants` block. This was already resulting
in some referenced instructions being omitted from the output, but also
occurred frequently for `impl_witness_table` instructions after this
change because it is common for the only reference to those instructions
to be from `impl_witness` instructions in the `constants` block.
This was originally needed to support constant evaluation of name
expressions, but that's now done in a different way.
This is actually a step toward treating all patterns as constants. The
upcoming change will do so in a slightly different way, and so it will
simplify the review to start from a baseline where patterns are never
constant.
This allows us to import the table for a given impl only once, while we
can import many ImplWitness instructions with different specifics for a
generic impl.
For example in convert_facet_value_to_narrowed_facet_type.carbon we see
that a single witness table is imported for the BitAnd interface, with
multiple witnesses (for different specifics) imported and sharing the
same table.
The ImplWitnessTable now contains a back-link to the Impl the witness is
for, allowing inst namer to name that interface in the textual semir,
and allowing the interface to be found when debugging from a witness.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
In preparation for shifting from `TypeId`s potentially representing
attached types to always representing unattached types, using
[terminology suggested on
Discord](https://discord.com/channels/655572317891461132/963846118964350976/1359286326779973712).
This change causes us to track slightly more type spelling information
through SemIR.
One change that has significant impact on the SemIR output is that we
now build a `struct_type` instruction in each class representing the
types of the fields, including the spelling used for those types. This
is now no longer always identical to the corresponding canonical
`struct_type` for the object representation, so it's built separately
and owned by the class.
Also remove `TypeBlock` support entirely, as its only use was
representing `TupleType`s, which now use an `InstBlock`.
Each of these types takes another type as an operand. Instead of storing
that other type as a `TypeId`, store it as an `InstId` so that we can
track how it was written, not only its canonical form.
The canonical constant values of these types continue to store the
canonical constant values of their operands, as normal.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Factor out logic to evaluate `EntityNameId` instead of duplicating it
between `BindSymbolicName` and `SymbolicBindingPattern`. Remove support
in `SymbolicBindingPattern` for evaluating a pattern to the constant
value of the corresponding binding, which doesn't really make any sense
given that patterns don't generally evaluate to the value that they
matched.
This results in the handling for `SymbolicBindingPattern` being simply
the default handling for an always-constant instruction, so remove the
special case for it entirely and change its constant kind to `Always`.
It's not entirely clear that it makes sense for `SymbolicBindingPattern`
to be treated as a constant when other patterns aren't, but we seem to
be relying on this in various places, so leave it as a constant for now.
Changing it to never be constant will be a smaller change now -- it just
requires changing the `constant_kind`.
The IR changes in the tests are fairly widespread, but mechanical, and
there are two kinds of things changing:
- `symbolic_binding_pattern`s in specifics now evaluate to
`symbolic_binding_pattern`s, not to the argument values. This means in a
few cases we end up with additional `symbolic_binding_pattern`
constants.
- We evaluate the type operand of `symbolic_binding_pattern` now, so an
error in the type will now properly be propagated into an error in the
pattern's constant value.
A query facet type may contain multiple required interfaces, in which
case impl lookup should return an ImplWitness for an impl that is used
for each interface in the query. We bundle these together into an
instruction block and return that from impl lookup. The witnesses are in
the same order as the interfaces in the
`CompleteFacetType::required_interfaces`. This allows walking the
`required_interfaces` to find an interface to give an index that can
also be used to grab a witness from this set, or from FacetValue.
FacetValue now has an InstBlockId for the set of witnesses of the
FacetType, instead of a single ImplWitness instruction id.
FacetAccessWitness includes the index of the witness (determined from
the position in `required_interfaces`) of the witness it's accessing
from the FacetType.
The
toolchain/check/testdata/facet/no_prelude/fail_todo_call_combined_impl_witness.carbon
test demonstrates the fix in the resulting SemIR. We can see the calls
to methods on a multi-interface FacetType result in a FacetAccessWitness
with an index of the correct interface, and this results in a witness
that leads to the correct impl's function.
There is a TODO in member access, where it does not have a
`CompleteFacetType` yet, so it uses the index in
`FacetTypeInfo::impls_constraints` instead, but this can be incorrect in
the presence of named constraints, which when completed can add more
interfaces to the `CompleteFacetType` and which are sorted into an
arbitrary order with the rest there.
---------
Co-authored-by: josh11b <15258583+josh11b@users.noreply.github.com>
During SemIR, when identifying a specific in a specific context, we'd
have to either look through a specific or through a bound method.
Canonicalize which one to look through first, by having the BoundMethod
created around a SpecificFunction instead.
This changes a lot of check tests.
TODO: As the SemIr does not currently allow removal (access to insts()
is intentionally const), the bound instruction created prior to finding
the specific is not removed from the instructions.
Options: (1) leave as is, (2) add a way to remove the previous bound,
(3) rethink how/when the BoundMethod inst is created.
- Explicitly document that `*Param` and `*ParamPattern` insts represent
`Call` parameters.
- Stop wrapping compile-time parameter patterns in `ValueParamPattern`
insts (because they aren't `Call` parameters).
- Document how `MatchContext::results_` relates to the `Call`
parameters, and be more consistent about when it's written to.
- Remove `RuntimeParamIndex::Unknown`: we no longer need to distinguish
"this `Param`'s runtime index is unknown" from "this `Param` isn't a
runtime param", because we no longer use `Param`s at all in the latter
case.
- Rename `RuntimeParamIndex` to `CallParamIndex`.
As a side effect of removing the `ValueParamPattern` insts, this fixes a
minor diagnostic bug where `NoteInitializingParam` didn't identify the
specific parameter that led to a deduction failure, because it expects
generic parameters to only be represented by `SymbolicBindingPattern`s,
but before this change they could be wrapped in `ValueParamPattern`s.
In line with the proposal in #4682, this changes the array syntax to be
array(T, N). `array` is a builtin keyword which must be followed by
parens containing two expressions and a separating comma.
The array type expression is still fully builtin, it does not forward to
a Core.Array library type yet. It merely adds the `ArrayType`
instruction, as was done with the previous syntax.
Followup work will change the instruction to reference to Core.Array,
once the library type exists and can be used directly.
---------
Co-authored-by: zygoloid <richard@metafoo.co.uk>
Treat template bindings as introducing template phase, and propagate it
in the same way we propagate the checked generic phase.
Rename "symbolic" to "checked symbolic" to make room for "template
symbolic". Also rename "phase" to "dependence".
Change parse tree from `template (T:! type)` to `(template T):! type`,
so that we have information about whether a binding is a template
binding available when forming the representation of the binding
pattern. This incidentally fixes a bug that we would accept `template
addr A:! B` instead of the intended `addr template A:! B`.
Track whether a symbolic binding is a template binding on the
`EntityName` object. I'm borrowing a bit from the `CompileTimeBindIndex`
for this in order to avoid making `EntityName`s larger. Longer-term, we
should think about using a different representation for symbolic
bindings, to avoid including these fields in all `EntityName`s, but
that's out of scope for this change.
So far, template bindings are treated as having the same phase as
checked bindings, but that will change in a future PR.
For an expression such as `(Type as Interface).AssocFn()`, track the
`Self` type `Type` in the result of the member access so that it's
available when checking the function call.
This introduces a new kind of type, `ImplFunctionType`, that represents
the type of a function that is expected within an impl, modeled as the
type of the function within the interface plus a value to use as `Self`.
Calls to values of this type behave like calls to the underlying
function except that the `Self` parameter is pre-bound to the self type
from the facet.
In order to support this, fix an issue where the imported list of
generic bindings lost their association with their enclosing generic.
This adds a little complexity to `import_ref`, including a new recursive
cycle that I intend to address in a follow-up PR.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
High level, replacing `Id::Invalid` with `Id::None` and `Id::is_valid`
with `Id::has_value` for clarity, as discussed
[here](https://discord.com/channels/655572317891461132/655578254970716160/1331664574545395794).
The `IntId` refactoring is needed together with `AnyIdBase` because it's
also used with `ValueStore`.
Note, trying to be careful not to rewrite `EnumBase::InvalidIndex`, or
`is_valid` in general (e.g., `IdKind::is_valid`).
I've tried to sequence commits here:
1. Automatic replacements:
- `((?:Id|Index)(?: |::|\(|Base(?:\(|::)))Invalid((?:Index)?\W)` ->
`$1None$2`
- `<invalid>` -> `<none>`
- `InvalidNodeId` -> `NoneNodeId`
- `/\*invalid\*/` -> `/*none*/`
- `id((?:_|\(\))(?:\.|->))is_valid` -> `id$1has_value`
2. Manual edits:
- In `int.h` and `int_test.cpp`
- `IntT` has `is_value`, which I'm renaming to `is_embedded_value`.
- Manual edits to comments in this file.
- `AnyIdBase` and `IdBase`
- Declaration of `is_valid` -> `has_value`, `InvalidIndex` ->
`NoneIndex`.
- In `ids.h` and `ids.cpp`
- `is_valid` -> `has_value`
- `// An explicitly invalid ID.` -> `// An ID with no value.`; similar
for index
- Various math on `InvalidIndex` -> `NoneIndex`
- Various mentions of "valid" in comments
- In `value_store.h`, for `IdT::Invalid`, plus one comment
- In `impl.h` and `tokenized_buffer.h`, we had different initialization
of `::None` values (versus `ids.h` syntax) that I fixed manually.
- Spot checks to compile
- Particularly where `is_valid` replacements didn't catch spots due to
different naming.
3. Autoupdate tests
4. verbose.carbon (NOAUTOUPDATE)
5. Comment spot checks
Note there are probably other mentions of "Invalid" that should be swept
up, but I'd like to argue for merging and separating out remaining
cleanup since this is so sweeping (and likely to hit merge conflicts
from churn). We'll probably have lingering mentions of "invalid" for a
bit regardless, just because there are uses of "invalid" in non-Id APIs.