For now, hide `override fn`s from name lookup, so that the base class
version is always used, as the derived-class version does not have its
own vptr entry and so would not do the right thing if a further-derived
class adds a new override. This is implemented via a new access kind of
`Hidden`.
When checking the overriding function, pass in the expected `Self` type
and check the `self` parameter against that; the signature that we
generate for the thunk in the derived class is the base class signature
with the `self` parameter's type changed to the derived class.
When we generate a thunk for a virtual function, the thunk is assigned a
`virtual_index`, and the virtual function itself is not. When the thunk
makes a direct call to the virtual function, recognize this situation by
checking for a `virtual_index`, and perform a non-virtual call if there
isn't one.
Assisted-by: Gemini via Antigravity
When an outer type defines an `extend` relationship to an inner type, we
require that inner type to be complete so that we can know that name
lookup can search both scopes as soon as the outer type is complete.
When doing name lookup, we require the type in which we are looking to
be complete. Then, we recursively add extended scopes, but then also
require each of them to be complete again, which inserts
RequireCompleteType instructions into the block doing lookup.
While these new instructions may differ in terms of their specifics,
they are redundant since we already required the type to be complete,
and specifics can not change the completeness of a type. They are also
problematic because a named constraint or interface can extend a scope
with a symbolic specific, by using `Self` as an argument. This inserts a
symbolic instruction into the block doing name lookup, even though that
block may not be generic.
Add `InstIs`, `GetInstAs`, and `TryGetInstAs` which act on the
underlying constant instruction in a constant value, to save an explicit
call to `GetInstId`.
```carbon
context.insts().GetAs<InstT>(context.constant_values().GetInstId(const_id))
```
can now be written as simply
```carbon
context.constant_values().GetInstAs<InstT>(const_id)
```
For future work, we might provide `GetInst()` so that
`context.insts().Get(context.constant_values().GetInstId(const_id)` can
be shortened also.
Introduces `Context` and `SoftContext` messages, which can be introduced
through a `ContextBuilder`:
- The `Context` messages come before the diagnostic in the output.
- The first `Context` message steals the diagnostic level from the main
diagnostic, and turns the main diagnostic into a Note attached to the
context.
- A `SoftContext` message works similarly, but if it's preceeded by a
`Context` or `SoftContext` message, then it is dropped. This can be used
as a default/backup scope when nothing more interesting is provided up
the stack, such as in `TryEvalBlockForSpecific`.
The `ContextBuilder` is provided to a callback through
`Diagnostics::ContextScope`, an RAII type `AnnotationScope` but for
context messages.
This allows a high level operation to provide a context message like
"failed to identify facet type {0}" which will then be used as the error
if a diagnostic is produced during identification, with the latter
diagnostic attached as a note to explain why the contextual operation
failed.
In particular, this allows monomorphization errors (such as an array
bound being negative) to be attached to a higher lever operation instead
of being top-level diagnostics themselves, with the monomorphization
site being a note. This inverts the source code locations that appear in
the diagnostic, so that the top-level diagnostic points to the "user
code" which causes the monomorphization.
This is presented as an alternative strategy to #6753, which plumbed
diagnoser callbacks around to achieve the same goals.
We replace the diagnoser callbacks in type completion and operators with
ContextScope callbacks instead, which now provide better diagnostics for
monomorphization errors. Other callers to MakeSpecific do not yet have
ContextScopes introduced in order to turn monomorphization errors into
more interesting diagnostics.
Implementation of unused pattern bindings #2022, continued.
Whereas previous PR #6460 took care of parsing, and PR #6479 prepared
the stage by using _ in some test cases, this PR has the the actual
implementation, using a simple dataflow analysis.
---------
Co-authored-by: Burak Emir <bqe@google.com>
Co-authored-by: jonmeow <jperkins@google.com>
Currently each interface has a `Self` facet internally that becomes a
binding to every entity inside the interface: associated constants,
functions, and require decls. Each of these has to be independently
generic as a result. This makes is challenging in extended name lookup
to move into an extended scope of an interface, as we have a specific
for the interface, but the names within require a different specific
that includes a `Self` facet value.
We generalize this relationship by adding a second generic to Interface,
called `generic_with_self`. When we want to work with entities inside
the interface, we move from the interface-without-specific to the
interface-with-self specific by adding a Self to the specific. This is
done independently of any particular entity inside the Interface, as
those entities are now all members of the interface-with-self generic.
Associated constants no longer need a generic of their own, as they do
not have separate generic bindings. Functions retain a generic, but if
the function has no generic arguments, it will have no bindings of its
own now.
Require decls retain a generic so that their specific can be
instantiated separately from the interface. Requiring the interface to
be complete does not require the types in a require decl to be complete
unless it is modified by `extend`. So we allow them to be completed
later by keeping them in a separate generic.
Named constraints look like interfaces and gain the additional inner
generic-with-self, with the same relationship to require decls.
This removes the need for name lookup to perform Substitution of a Self
facet into the extended scope instruction. Instead, the
`SpecificConstant` instruction inserted by a `require` decl is part of
the interface-with-self generic. When looking through a FacetType for
extended scopes, for each interface, we push the scope with the specific
for the interface-with-self. Then the constant value of the
`SpecificConstant` is correctly modified by the provided self
automatically through applying that specific.
When doing name lookup into an extended scope of an interface or named
constraint, the containing scope has an inner `Self` facet which can
appear in the specific of the extended scope. For instance a constraint
`N` which requires an interface `Z(Self)`:
```js
constraint N {
extend require impls Z(Self);
}
```
When doing member lookup into a facet constrained by `N`, we need to
find the specific interface `Z(...)` where the `Self` is replaced by the
self-type the member lookup is happening on in order for impl lookup to
find a witness later.
Inside that specific interface we repeat the name lookup to find an
associated entity. Then to produce a witness we perform impl lookup
against the specific interface that name lookup returned with the
self-type of the member access. So if we do member access into `A:! N`
for a member `F`, like `A.F`, we would be doing impl lookup with a query
self of `A` and looking for the interface `Z(...)` returned from name
lookup.
When impl lookup has a facet as the query self, which we do here as `A`,
it takes its type (a facet type) and identifies it to find all the
required interfaces, and it substitutes the query self into those
specific interfaces for `Self`. If the `Z(...)` we acquired from name
lookup is `Z(Self)` it will fail the lookup for `A as Z(Self)`, since in
the facet type of `A` it finds a witness for `Z(A)` instead.
Thus, we replace the inner `Self` in extended scopes, such as `N`, with
the self-type of the member access, which produces the extended scope
`Z(A)` for this example. This allows the impl lookup for `A as Z(A)` to
find a witness from the facet type of `A`.
In order to do this, we include an instruction for the inner self when
registering the extended scope. Then, when we find the extended scope in
name lookup, we can use its CompileTimeBindIndex to replace any instance
of that `Self` facet with a new facet. If the self-type of member access
is a type, we construct a FacetValue with an empty facet type that
refers to the type.
Add the required facet type as an extended scope of the containing
interface/named constraint, and teach name lookup to look for extended
scopes in named constraints.
This makes name lookup work properly when the facet type does not have a
specific that involves `Self`. Support for `Self` needs further work in
another PR.
Note that when an _interface_ requires another interface, this PR lets
us find the name, but we still fail to find a witness for the interface
named through `extend require`, and this is future work. For a named
constraint, things work correctly as the identified facet type chases
through the named constraint and includes the required interface, so
impl lookup is able to provide a witness.
This gets us a step closer toward resolving TODOs in member access
around facets, by making the lookup into a facet value a "lookup in
base" operation instead of a "lookup in type of base". However the base
given to find scopes in still remains the facet type of the facet, which
is still a TODO.
Then we can simplify the "lookup in type of base" case a bit, with a
single code path doing the name lookup step. But we keep a TODO where if
the type of base is a facet, we change the lookup target to be the facet
type of the facet instead.
This is toward having name lookup into an interface that is extending a
named constraint work correctly with a `Self` in its specific. To
perform that name lookup, we will need to tell name lookup what is the
base, so that it can replace `Self` with the base. This change gets us
in a position where we can correctly provide the base in the `T.F()`
(lookup in facet) and `t.F()` (lookup in type of facet) correctly and
straightforwardly.
We provide a marginally improved diagnostic when looking into a facet
with an incomplete facet type, which will move into
AppendLookupScopesForConstant once we are looking into the facet
directly instead of its type.
### Description
Currently, unqualified access to private members of the base class
compiles without error. This is due to `LookupUnqualifiedName` calling
`LookupQualifiedName` internally with `access_info` parameter set to
`std::nullopt`. This causes `IsAccessProhibited` to return `false`
immediately.
This PR fixes this issue.
### Changes
- Added a check where if the `access_info` is null and the current scope
we are looking is an extended scope (parent), initializes the
`access_info` with `highest_allowed_access` set to `Protected`.
Fixes#6239
Instead of naming the root namespace `package` (because it's accessed by
the `package` keyword), change it to use the current package name. Note,
buried in the checksum changes,
`toolchain/check/testdata/package_expr/fail_not_found.carbon`:
```
- // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `package` [MemberNameNotFoundInInstScope]
+ // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `Main` [MemberNameNotFoundInInstScope]
```
for:
```
// CHECK:STDERR: var y: i32 = package.x;
// CHECK:STDERR: ^~~~~~~~~
```
I'll leave it to you if you prefer this; the alternative I see is to
just rename `IsCorePackage` to `IsImportedCorePackage`, and/or change it
to a helper that takes a `Context` and does the right thing with
`parse_tree` (which, I need for `Destroy`-related reasons and was my
default approach).
I'm doing this because I figured it'd be an incremental improvement for
all the operator lookups that we do. Even to the extent that we've
discussed witness caching, I think it'll still apply. It does add one
more step to adding new interfaces (before, you'd just write the string,
now you add it to the def file and reference it).
I'll claim it makes GetClangOperatorKind a lot friendlier to read/edit,
nevermind removing the string comparisons. :)
Add a `Core.CppCompat.NullptrT` type that C++'s `nullptr_t` maps into.
Map `nullptr` to an uninitialized constant of that type -- `nullptr`
doesn't actually have any defined bits within it, despite having the
same representation as `void*`.
They don't get stored anywhere yet, but this type checks the
declarations and diagnoses errors in their form, such as not placing a
facet type after `impls` or a type before it.
The SymbolicBindingType refers to the type value that will be
substituted in for the BindSymbolicName, but holds onto the EntityNameId
from the BindSymbolicName instead of (or in addition to, for now) the
instruction.
The EntityNameId will be used to look in the ScopeStack to find the
witnesses either from the BindSymbolicName instruction, or other
instructions that specify `impls` constraints against the EntityName.
This will allow us to have the `T` in `I(T)` resolve to a `.Self`
reference in the type so that we get type equality with the binding's
type: `T:! I(.Self)`.
This turns out to be quite important, as several important standard
library types (such as `std::string`) have mixed-access overload sets
for their constructors as an implementation detail. The overall approach
here is:
- Use the most permissive access to determine the access of the overload
set itself. This affects whether name lookup finds the member name at
all.
- After overload resolution, re-check the access of the selected member,
if it's protected or private.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
This doesn't support actually passing the value of the struct, which is
planned to be implemented using thunks.
`ClangDeclId` value is now `ClangDecl` which includes the mapped Carbon
instruction in addition to the Clang declaration. This allows finding
the Carbon instruction for a given Clang declaration, which is necessary
for mapping a Clang struct parameter type to the Carbon class without
doing name lookup. We don't take the instruction as part of the hash
key, as discussed in
[Discord](https://discord.com/channels/655572317891461132/768530752592805919/1380575881050718469).
To map the type, we also need to map namespaces. To avoid recursion for
inner namespaces, we use a vector.
Note that the first commit just changes the order of functions in the
file to make review easier.
C++ Interop Demo (that shows missing behavior):
```c++
// hello_world.h
struct S {
S(const S&) { x = 1; }
int x;
};
void hello_world(S s);
```
```c++
// hello_world.cpp
#include "hello_world.h"
#include <cstdio>
void hello_world2(S s) { printf("hello_world2: %d\n", s.x); }
void hello_world(S s) {
printf("hello_world: %d\n", s.x);
hello_world2(s);
}
```
```carbon
// main.carbon
library "Main";
import Cpp library "hello_world.h";
fn Run() -> i32 {
var s : Cpp.S;
Cpp.hello_world(s);
return 0;
}
```
```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
hello_world: -1108224096
hello_world2: 1
```
Part of #5533.
Undo changes that were meant to prevent use of a reference into
`ValueStore` after being invalidated. After #5576, the `ValueStore`
makes such references stable, so there's no need to worry about
invalidation.
Instead of building an eval block as a separate pass at the end of a
generic, build the eval block incrementally.
The larger change here is that asking for the type or constant value of
an instruction now always returns an unattached type or constant value,
in order to preserve the behavior that we previously achieved by doing
the rewrite to attached types and constant values at the end of handling
the generic.
This also incidentally fixes some subtle issues where attached types and
constant values would leak out into check and cause it to get confused
about differences between attached and unattached values. Check should
no longer see attached values except where it explicitly asks for them.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Remove calls to `InstStore::GetLocId()` to build a LocId from an InstId
now that they can be constructed directly from the InstId. Most uses of
LocId are just plumbing, so this does not affect them. However places
that want to look inside the LocId do not want to work with the InstId
form. In these places, introduce `InstStore::GetResolvedLocId()` which
converts a LocId (or an InstId as an optimization) into a LocId which is
not backed by an InstId. These locations can be printed (they have a
line and column when they are a NodeId), they can have flags added to
them (`ToImplicit`, `ToTokenOnly`), they can be converted to an
underlying ImportIRInstId, or they may be `None`.
`Dump()` is made to print a resolved location instead of printing the
InstId in the location, since (at least in my experience) the resolved
location is what is interesting in debugging, and this saves manual
`MakeInstId` steps in the debugger every time a location is of interest.
The LocId constructor from InstId is made `explicit` to add clarity to
function calls passing an `inst_id` now directly instead of calling
`context.insts().GetLocId(inst_id)`. To avoid needing to construct
`SemIR::LocId(...)` explicitly in all cases though, the diagnostics code
in Check uses `DiagnosticLocId` as its template parameter which accepts
InstId as well and does the construction of LocId from it.
Because LocId now requires an explicit construction from InstId, any
callers to `AddInst()` functions will have to explicitly convert to
LocId if they had an InstId, but not if they pass a NodeId. To make this
difference clear to callers, we `requires` that the input type can be
converted to LocId. This ensures that passing an InstId results in an
error at the callsite where the InstId is passed, instead of generating
a compiler error when trying to construct `LocIdAndInst` inside
`AddInst()`, which is less clear about what went wrong and doesn't seem
entirely intentional.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
We frequently want to operate on singletons. Per discussion, drop
`Singleton` to make the code shorter.
This started off as wanting to write `inst_id.is_error()`, but the
dependency relationship between ids.h and singleton_insts.h would
require some kind of delayed evaluation to allow the implementation to
remain in headers (which I suspect is helpful to have for inlining). I
could have added something like `IsErrorInst`, forward declared in ids.h
and defined in singleton_insts.h (which would always be included by
typed_insts.h), but the template approach felt like a decent balance
between (a) removing the boilerplate `::SingletonInstId`, (b)
understandability, (c) still visually mirroring if we immediately return
a singleton, and (d) flexibility for more than just `ErrorInst`. But TBH
I'd probably still have written `is_error()` if it didn't require
addressing the cross-header cycle.
Then I tried `SemIR::InstId::Is<SemIR::ErrorInst>`, which generally
worked with types but generated the complaint that it didn't shorten
*all* singleton uses. So pulling back on `::Is`, and instead just
dropping `Singleton`.
Instead of storing a `TypeId` that always refer to a facet type that
always contains exactly a single interface, store the interface
directly.
Also improve stringification of `LookupImplWitness` and witness access
into it, switching to using newly-added functionality for stringifying
specific interfaces.
Implements some of the changes from proposal #5168.
* The data structure for complete facet types has been repurposed for
identified facet types. Identified facet types are now a concept in the
toolchain, but without named constraint support they are not
substantially different from incomplete facet types.
* Identified facet types keep the list of required specific interfaces
in sorted order, for efficiency improvements in impl lookup. Found
another way to identify the interface to impl (or number of impls if not
1).
* Forward `impl` declarations of identified but incomplete facet types
are allowed unless the facet type has rewrites. An incomplete facet type
with rewrites is already either an error or has more than one interface
and so can't be implemented, so this case can't be exercised very well
yet.
* Forward `impl` declarations of interface without rewrites use a
placeholder inst block for the witness.
* Changed some machinery to use RequireIdentifiedFacetType to access the
interfaces of the facet type so we only need to add support for
expanding named constraints into interfaces in one place.
---------
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
Co-authored-by: Dana Jansens <danakj@orodu.net>
What this really does is avoids shadowing names, so that we can
comfortable have things like `Check::DiagnosticEmitter` or
`Check::DiagnosticLoc` without shadowing being a concern.
Note, down this path I'm also thinking about:
- Renaming misc DiagnosticConsumer/DiagnosticEmitter classes, possibly
just to DiagnosticConsumer/DiagnosticEmitter (so
`Check::DiagnosticEmitter` instead of `SemIRLocDiagnosticEmitter`).
- Dropping `Diagnostic` from `Emitter::DiagnosticBuilder`.
- But not for `Check::DiagnosticBuilder`, because `Check::Builder` would
be ambiguous.
- Renaming diagnostics/diagnostic_* to drop "diagnostic".
[Discussion about SemIRLoc ->
DiagnosticLoc](https://discord.com/channels/655572317891461132/655578254970716160/1353771570463768698)
reminded me of this (in particular the older [Check::DiagnosticBuilder
discussion](https://discord.com/channels/655572317891461132/655578254970716160/1344363562608627763)),
but I'd only do that rename if there's matching consensus about a path
forward where we keep SemIRLoc, and in a way that it's only ever used
for diagnostics (the divergence from which is at the root of current
LocId discussion).
I'm trying to keep that separate from a namespace addition for clarity.
Resolves TODO by creating new function `GetAssociatedValue` with the
logic from `PerformCompoundMemberAccess` restricted to the
non-instance-binding case.
---------
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
This adds support for having different C++ `NameScope`s (and not just
the main `Cpp` scope), and we keep a pointer to `clang::DeclContext`
these scopes so we can look up C++ names in the right part of the AST.
C++ Interop Demo with a namespace:
```c++
// hello_world.h
namespace some_namespace {
void hello_world();
} // namespace some_namespace
```
```c++
// hello_world.cpp
#include <cstdio>
namespace some_namespace {
void hello_world() { printf("Hello World!\n"); }
} // namespace some_namespace
```
```carbon
// main.carbon
library "Main";
import Cpp library "hello_world.h";
fn Run() -> i32 {
Cpp.some_namespace.hello_world();
return 0;
}
```
```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
Hello World!
```
Closes#5102
This required allowing incomplete facet types where previously
completeness was required. Once we support named constraints, we will
need a way to consistently go from an interface to a facet type witness
index without requiring the interface to be complete in these cases.
---------
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
The name scope lookup and member name lookup both need to handle the
case where the base inst is a FacetAccessType. Then we move from the
FacetAccessType to the FacetType which is the type of the instruction
inside the FacetAccessType.
We do name lookup on FacetType already, so "unwrapping" the
FacetAccessType to the FacetType just makes use of that path. Similarly
we do member access on FacetType already, so we can reuse that codepath
with the FacetType found in the FacetAccessType.
ASTUnit is owned by `CompileSubcommand`, passed through `Unit` to be
populated in `ImportCppFiles()` and used via `SemIR::File`.
When generating the AST, pass `-x c++` args to compile C++ (temporary
until we pass args properly).
`Cpp` namespace is marked as a special namespace and has dedicated logic
in `LookupNameInExactScope()`.
The logic for importing declarations from C++ to Carbon is in
`import_cpp.cpp`, but we're likely to want to refactor this
signfiicantly over time as it grows (perhaps a dedicated directory?).
Part of #4666.
Make facet types complete like other types. This means that in the body
of an interface, the type of `Self` is incomplete. This involved fixing
an issue where eval of a specific_id that was already canonical was not
resolving the specific declaration, which could occur as part of
substituting into a facet type.
---------
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: Dana Jansens <danakj@orodu.net>
* Add `RequireCompleteFacetType` and `ResolveFacetTypeImplWitness` to
`check::Context`. Goal was to move code from `impl.cpp` (mostly) without
functional changes.
* Complete type information is cached with the facet type, and is stored
in a `complete_facet_types()` table.
* Main functional change is to diagnose attempts to use a rewrite
constraint on an associated function. Some existing diagnostics have
been updated.
* Remove `check::Context::RequireDefinedType`:
* For class types, use `RequireCompleteType`
* For facet types, use `RequireCompleteFacetType`
* Introduce a `SemIR::SpecificInterface` to hold an interface and
specific id pair.
* Keep the specific interface ids in the impl object.
* Avoid some extra copies in `Dump` functions.
* Future work missing from this PR:
* Resolving for member access or actions that require impl lookup.
* Resolving rewrites constraints that refer to non-concrete values.
* Any support for adding implied constraints that result from a `where`
clause (though TODOs have been added).
---------
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: Dana Jansens <danakj@orodu.net>
In order to have the name available for diagnostics, we now always set
`NameId` in `NameContext` and put `poisoning_loc_id` as part of the
union with `resolved_inst_id` instead (since we never need both).
This creates a new check/type.h for most logic, and also moves some
functions to TypeStore in sem_ir/type.h. My approach for TypeStore is to
focus on moving the read-only functions there.