We don't yet populate the bases or fields, so the class types show up as
empty classes in C++ for now. But we do allow calls to static member
functions.
This works by generating two thunks, one in C++ and one in Carbon. For
example, given this input:
```c++
// Carbon:
fn Callme(f: f32) {}
// C++:
void F() {
// This will call `Callme__cpp_thunk`
Carbon::Callme(1.0);
}
```
These functions are generated:
```c++
// Carbon:
fn Callme__carbon_thunk(ref f: f32) {
// Call the target function.
Callme(f);
}
// C++:
// C++ declaration for the Carbon thunk.
void Callme__carbon_thunk(float& f);
void Callme__cpp_thunk(float f) {
// Call the Carbon thunk with args passed by reference.
Callme__carbon_thunk(f);
}
```
For now, all arguments are passed by reference, even if they are simple
types like pointers or i32.
Functions with non-void return types are not supported yet.
For #6830, add support for inline C++ fragments as a declaration rather
than as a packaging directive. For now, this uses `inline Cpp
<string-literal>;` as syntax. The prior `import Cpp inline
<string-literal>;` is left alone for the time being. We can decide
separately whether to remove that.
`inline Cpp` requires that there was at least one `import Cpp`. It's not
clear to me if that's the right design long-term, but it seems
reasonable for now.
Assisted-by: Gemini via Google Antigravity
Since this requires using the `Mangler` class from `toolchain/check`,
moved it from `toolchain/lower` to `toolchain/sem_ir`.
The mangled name is then attached to the `FunctionDecl` with an
`AsmLabelAttr`.