A destructor is added to the C++ class definition in
`CarbonExternalASTSource::CompleteType`. The destructor calls a Carbon
function that calls the `Destroy` operator.
When any field of a Carbon class is access from C++ for the first time,
all fields are exported as `clang::FieldDecl`s (this is necessary
because clang fields have an internal index that is initialized on first
use).
`ClangDeclStore` now provides bidirectional mapping. This allows looking
up a `ClangDeclId` by `InstId`, so when Carbon class fields are exported
they can be looked up that way.
The FunctionDecl created for calling the Carbon thunk now takes a `self`
parameter for non-static methods, and the C++ thunk now passes an extra
argument for that `self` parameter when needed.
The CXXMethodDecl thunk created for calling methods now sets the storage
class appropriate depending on whether the method is static or not.
To reduce the number of parameters being passed around to thunk-building
functions, added a `FunctionInfo` struct and pass that around instead.
For calling non-`()` functions, the Carbon->Carbon thunk now takes an
extra reference parameter and writes the target function's return value
out to that parameter. (At the SemIR level this is how returns already
work, but adding this extra reference parameter is needed so that the
function is lowered correctly.) The C++ thunk now creates a local
variable to be initialized by the Carbon thunk, and then returns that
value to the original C++ caller.
We don't yet populate the bases or fields, so the class types show up as
empty classes in C++ for now. But we do allow calls to static member
functions.
This works by generating two thunks, one in C++ and one in Carbon. For
example, given this input:
```c++
// Carbon:
fn Callme(f: f32) {}
// C++:
void F() {
// This will call `Callme__cpp_thunk`
Carbon::Callme(1.0);
}
```
These functions are generated:
```c++
// Carbon:
fn Callme__carbon_thunk(ref f: f32) {
// Call the target function.
Callme(f);
}
// C++:
// C++ declaration for the Carbon thunk.
void Callme__carbon_thunk(float& f);
void Callme__cpp_thunk(float f) {
// Call the Carbon thunk with args passed by reference.
Callme__carbon_thunk(f);
}
```
For now, all arguments are passed by reference, even if they are simple
types like pointers or i32.
Functions with non-void return types are not supported yet.
For #6830, add support for inline C++ fragments as a declaration rather
than as a packaging directive. For now, this uses `inline Cpp
<string-literal>;` as syntax. The prior `import Cpp inline
<string-literal>;` is left alone for the time being. We can decide
separately whether to remove that.
`inline Cpp` requires that there was at least one `import Cpp`. It's not
clear to me if that's the right design long-term, but it seems
reasonable for now.
Assisted-by: Gemini via Google Antigravity
Since this requires using the `Mangler` class from `toolchain/check`,
moved it from `toolchain/lower` to `toolchain/sem_ir`.
The mangled name is then attached to the `FunctionDecl` with an
`AsmLabelAttr`.