Commit Graph
9 Commits
Author SHA1 Message Date
Jon Ross-Perkins e855f38b8c Tag destruction as desugaring (#5790)
In `BuildUnaryOperator`, `GetOperatorOpFunction` is treated as
desugaring, but `PerformCompoundMemberAccess` and `PerformCall` are not.
This treats all of destruction as desugaring.

This leads to some instructions being elided, because of `GetOrAddInst`
behaviors:

> // If the instruction has a desugared location and a constant value,
returns
> // the constant value's instruction ID. Otherwise, same as AddInst.

This changes instructions that previously had a non-desugared location
to instead have a desugared location, so if they also have a constant
value then the constant value can be used directly.
2025-07-10 21:21:19 +00:00
Jon Ross-Perkins 3831ca6471 Replace the desugared bit with an extra LocId range (#5592)
This is to reduce the space consumption of the bit which only applies to
NodeId, and it also simplifies logic related to ImportIRInstId by
removing the need for index_without_flags.
2025-06-03 19:37:00 +00:00
Jon Ross-Perkins a85d292f8d Change from ToImplicit to AsDesugared (#5591)
This changes `ToImplicit` to `AsDesugared`, and adds a
`GetLocIdForDesugaring` to `InstStore`.

In particular, I'm motivated by the latter, to make it clearer what the
intended call convention is.
2025-06-03 17:55:16 +00:00
Jon Ross-Perkins 89a6818424 Move TokenOnly to LocIdForDiagnostics (#5590)
This reclaims a bit inside `LocId`. I'm hopeful we don't actually need
to store the token-only state.

Note I'm looking at this in the context of desugaring; I was thinking
about changing `ToImplicit` logic a little to push more towards
`GetCanonicalLocId`, and the "desugaring" TODO there. Removing
`ToTokenOnly` makes me feel a little more free to rename `ToImplicit`,
since it eliminates consistency as a question.
2025-06-03 01:14:54 +00:00
Dana JansensandJon Ross-Perkins 315e206ff1 Construct LocId from InstId directly (explicitly) instead of doing lookups when possible (#5355)
Remove calls to `InstStore::GetLocId()` to build a LocId from an InstId
now that they can be constructed directly from the InstId. Most uses of
LocId are just plumbing, so this does not affect them. However places
that want to look inside the LocId do not want to work with the InstId
form. In these places, introduce `InstStore::GetResolvedLocId()` which
converts a LocId (or an InstId as an optimization) into a LocId which is
not backed by an InstId. These locations can be printed (they have a
line and column when they are a NodeId), they can have flags added to
them (`ToImplicit`, `ToTokenOnly`), they can be converted to an
underlying ImportIRInstId, or they may be `None`.

`Dump()` is made to print a resolved location instead of printing the
InstId in the location, since (at least in my experience) the resolved
location is what is interesting in debugging, and this saves manual
`MakeInstId` steps in the debugger every time a location is of interest.

The LocId constructor from InstId is made `explicit` to add clarity to
function calls passing an `inst_id` now directly instead of calling
`context.insts().GetLocId(inst_id)`. To avoid needing to construct
`SemIR::LocId(...)` explicitly in all cases though, the diagnostics code
in Check uses `DiagnosticLocId` as its template parameter which accepts
InstId as well and does the construction of LocId from it.

Because LocId now requires an explicit construction from InstId, any
callers to `AddInst()` functions will have to explicitly convert to
LocId if they had an InstId, but not if they pass a NodeId. To make this
difference clear to callers, we `requires` that the input type can be
converted to LocId. This ensures that passing an InstId results in an
error at the callsite where the InstId is passed, instead of generating
a compiler error when trying to construct `LocIdAndInst` inside
`AddInst()`, which is less clear about what went wrong and doesn't seem
entirely intentional.

---------

Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
2025-04-28 19:06:24 +00:00
Jon Ross-PerkinsandRichard Smith 949cc21ccc Remove SemIR:: from most sem_ir files (#5358)
This is just cleanup, at least some from LocId replacements.

---------

Co-authored-by: Richard Smith <richard@metafoo.co.uk>
2025-04-25 16:06:10 +00:00
Thomas Köppe bf32da8dad Add missing standard library header inclusions (#5316)
Discovered by clang-tidy.
2025-04-17 15:37:57 +00:00
Jon Ross-Perkins fe29224016 Refactor LocId to merge in SemIRLoc (#5284)
The main goal of this is to collapse the LocId and SemIRLoc types into a
single type, eliminating the need for APIs to decide which to use. This
originated from discussion about UnwrapSemIRLoc in #5169. Although that
was removed in #5202, it's probably still a good direction for LocId.

This changes the packing of LocId to allow adding InstId, making it
tri-modal: ImportIRInstId, InstId, or NodeId. This has a side-effect of
reducing the available space for ImportIRInstId, although not by much
due to the pre-existing `ImplicitBit` behavior. If needed, we could also
probably play with packing a bit more since `ImplicitBit` really only
applies to `NodeId`, but I was trying to keep the logic a little
simpler. Note `TokenOnlyBit` can still apply to `ImportIRInstId`.

This leaves in place a typedef for SemIRLoc -- I intend to clean that up
separately.

Some Discord discussion is
[here](https://discord.com/channels/655572317891461132/655578254970716160/1353755830058745959).
2025-04-11 13:35:58 +00:00
Jon Ross-Perkins a527626d87 Add tests and range enforcement for current LocId use-cases (#5274)
This is trying to document the status quo. Note
https://github.com/carbon-language/carbon-lang/pull/4497 placed
restrictions on a bit, and this is in part flowing back to restrictions
on both NodeId and ImportIRInstId limits.
2025-04-09 17:41:37 +00:00