As part of this, move functions that seem reasonable to make out-of-line
to a separate `_impl.h` header file that is only included where the
explicit instantiation _definition_ is provided.
By using explicit instantiation we can make these templates behave more
like non-template classes in terms of supporting out-of-line definitions
that don't need to be compiled by every translation unit. The set of
eventual instantiations here is fundamentally known, and there tend to
be headers that define a canonical "leaf" type where it makes sense to
trigger the explicit instantiation.
Where we already had a `.cpp` file to put the explicit instantiation
definition, use it. But in some places we didn't have such a `.cpp` file
so this PR adds those.
This also requires that we have precise constraints on APIs that _can't_
be instantiated for specific argument types, as now we don't do this
lazily.
Combined, this appears to reduce the sum of object file sizes in the
`check` directory by almost 40% (122mb -> 74mb) in my measurement.
My actual goal was to improve compile times, but so far I don't have a
great methodology for measuring these... But the object file size
reduction seems to confirm this is a net win and likely represents a
non-trivial improvement in compile time.
Assisted-by: Antigravity with Gemini
Move logic to merge class and function definitions onto Class and
Function, matching how we handle merging for EntityWithParamsBase.
Assisted-by: Gemini via Antigravity
When any field of a Carbon class is access from C++ for the first time,
all fields are exported as `clang::FieldDecl`s (this is necessary
because clang fields have an internal index that is initialized on first
use).
`ClangDeclStore` now provides bidirectional mapping. This allows looking
up a `ClangDeclId` by `InstId`, so when Carbon class fields are exported
they can be looked up that way.
The IdTag knows the type of the Id its tagging and the type of the Id
being used as the tag. This prevents mixing up tagged and untagged ids,
and avoids having to work with untyped integers.
Adds an Untagged marker struct that's used as the tag type in IdTag when
no tag is desired.
The complexity of ConstantIds and TypeIds became a bit visible: TypeIds
are concrete ConstantIds. And ConstantIds have two different tagging
schemes, one for concrete and one for symbolic ids. And ConstantIds are
actually re-cast InstIds with the same index. The LoweredTypeStore needs
to work with tagged TypeIds, but the tags actually come from an InstId
store in ConstantValueStore. Now this is expressed in the type system by
getting the tags for TypeIds from the ConstantValueStore.
ValueStores without an TagId type parameter are now visibly untagged.
IdTag is now only default constructible when it does not have a tag,
which means ValueStore is only default constructible when the TagId is
untagged. This forces tagged value stores to be constructed correctly
with a tag at compile time, and untagged ones to be constructed without.
FixedSizeValueStore has overloads for dealing with tagged and untagged
Ids, since it can't default-construct ValueStore for tagged ids, and no
longer requires passing in default-constructed tags when there is no tag
in the ids.
This addresses/avoids the duplicate import of vtables.
I went through a few iterations/etc along the way and left them in the
commit
history for the PR in case any of them are useful to illustrate how I
got here,
or worth revisiting.
Essentially I ended up with a circularity in importing - importing the
class
imported the vtable_decl which imported the virtual functions - and then
pending
specifics of the virtual functions needed the self specific of the
enclosing
class which wasn't ready yet.
Adding ImportRef to the vtable_decl to break the cycle caused me trouble
when
naming the vtable_decl instructions - so I tried making the functions in
the
vtable unloaded ImportRefs instead. That worked, but meant that
importing a
class still was doing O(number of vtable entries) even if the vtable
wasn't
used.
So I revisited the lazy vtable_decl - figured out how to make the naming
work
(when building the vtable_ptr, even though the vtable_decl doesn't have
to be
loaded for the vtable_ptr, I force it to be loaded anyway, to load the
vtable so
it's usable by lowering, etc). And then I could go back to the old
non-lazy
loaded vtable entries (using some loaded ImportRefs in the cases where
we needed
them/had already adopted them).
Then thinking about the VtablePtr instruction, went back/forth on
exactly what
it needed - went from VtablePtr's member being a VtableDecl InstId, to a
ClassId, then back to a VtableId as it was before this patch.
Naming the instructions has one oddity, that the VtableDecl and
VtablePtr
instructions seem to need to add the pending name for the VtableId -
despite not
using the VtableId in their own name - should the inst namer be doing
this work
for parameters of instructions rather than requiring the inst to do it
deliberately? (or am I holding it wrong in some way?)
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This is reducing ValueStore inference of types from `using`, and removes
`using ValueType = ...` from affected id types.
I'm adding a number of `using FooStore = ValueStore<FooId, Foo>` because
I think it's a little repetitive otherwise; often 4 cases where I'm
doing this: getter, const getter, member, and getter on `Context`. Note
we also have a number of `-> decltype(auto)` that were added I think
mainly to avoid repeating the type, but I'm not sure whether there'll be
agreement on replacing those and so am not changing them here.
I'm placing these aliases with the value type in general, because I
think it's probably easier to view that way. An alternative would be to
put all the types on `File`, but:
- That would be inconsistent with things like `InstStore`, which are
very `ValueStore`-adjacent and put with their value type.
- `File` would have a _lot_ of using's, and the accessors are already
noisy -- I think it would just make the file harder to skim.
Note this is the heart of what I'd brought up [on
Discord](https://discord.com/channels/655572317891461132/655578254970716160/1388199282250613019).
This PR still leaves CanonicalValueStore and BlockValueStore as things
to also add parameters to, but I thought it best to try breaking the set
of changes apart by type. Both of those rely on ValueStore, so
ValueStore needs to change first.
The goal was/is to reduce the overhead for vtables in generics - the
previous representation/prior to this patch caused a new vtable to be
created in every specific which isn't generally what we want for Carbon
generics (the whole specific/generic thing is meant to avoid creating
specific versions for things that can be a generic form parameterized by
a specific instead of manifest as a unique entity per specific)
So this moves vtables to a top level object (like functions, classes,
etc). Each dynamic class will have a vtable in this list.
Classes have a `vtable_ptr` instruction in them that points to the
vtable.
The actual generic support hasn't been implemented in this patch, as
I've been struggling with just getting this part of the migration going
& wanted to get it flushed out before adding the additional
complications.
It's possible more laziness when doing cross-file importing would be
suitable - for instance if we only need to reference the vtable from
another file, but don't need to know its individual contents, it may be
beneficial for the functions in the vtable to be import_refs (or to add
another layer of indirection - so it can be a single import_ref
all-or-nothing for the functions in the vtable).
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
As of #5087, these terms are no longer synonyms. This change preserves
the original meaning.
---------
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
High level, replacing `Id::Invalid` with `Id::None` and `Id::is_valid`
with `Id::has_value` for clarity, as discussed
[here](https://discord.com/channels/655572317891461132/655578254970716160/1331664574545395794).
The `IntId` refactoring is needed together with `AnyIdBase` because it's
also used with `ValueStore`.
Note, trying to be careful not to rewrite `EnumBase::InvalidIndex`, or
`is_valid` in general (e.g., `IdKind::is_valid`).
I've tried to sequence commits here:
1. Automatic replacements:
- `((?:Id|Index)(?: |::|\(|Base(?:\(|::)))Invalid((?:Index)?\W)` ->
`$1None$2`
- `<invalid>` -> `<none>`
- `InvalidNodeId` -> `NoneNodeId`
- `/\*invalid\*/` -> `/*none*/`
- `id((?:_|\(\))(?:\.|->))is_valid` -> `id$1has_value`
2. Manual edits:
- In `int.h` and `int_test.cpp`
- `IntT` has `is_value`, which I'm renaming to `is_embedded_value`.
- Manual edits to comments in this file.
- `AnyIdBase` and `IdBase`
- Declaration of `is_valid` -> `has_value`, `InvalidIndex` ->
`NoneIndex`.
- In `ids.h` and `ids.cpp`
- `is_valid` -> `has_value`
- `// An explicitly invalid ID.` -> `// An ID with no value.`; similar
for index
- Various math on `InvalidIndex` -> `NoneIndex`
- Various mentions of "valid" in comments
- In `value_store.h`, for `IdT::Invalid`, plus one comment
- In `impl.h` and `tokenized_buffer.h`, we had different initialization
of `::None` values (versus `ids.h` syntax) that I fixed manually.
- Spot checks to compile
- Particularly where `is_valid` replacements didn't catch spots due to
different naming.
3. Autoupdate tests
4. verbose.carbon (NOAUTOUPDATE)
5. Comment spot checks
Note there are probably other mentions of "Invalid" that should be swept
up, but I'd like to argue for merging and separating out remaining
cleanup since this is so sweeping (and likely to hit merge conflicts
from churn). We'll probably have lingering mentions of "invalid" for a
bit regardless, just because there are uses of "invalid" in non-Id APIs.
Add a Vtable typed inst with a type_id (of the type this vtable applies
to) and list of virtual function decls (or import refs to function
object constants).
This doesn't add lowering/emission of the vtable, or usage when
initializing objects of the type.
Some questions in case they're interesting to discuss:
* is it right/worth having the type_id in the vtable? (probably makes it
easier to emit - using the type to get the class name to figure out the
mangled name for the vtable) perhaps it should be a ClassId?
* I'm thinking the logic in CheckCompleteClassType could be the place we
handle diagnostics for mismatched keywords (virtual/abstract for a
function that's already virtual/abstract, maybe checking for non-virtual
functions with the same name in a base class, or derived class functions
without `impl`, etc) - but we could move some of that to the moment we
walk the function decl, and record our findings in the function decl
(record the base function it overrides, or the index of the vtable to
slot to use when building the vtable at the end of the class)
* the Vtable typed inst has `constant_kind = InstConstantKind::Always`
and `is_lowered = false`, I think I added that in to workaround/address
some failures in lowering. And seems correct for this intermediate step
- I'll add lowering in a follow-up patch. But the constant_kind - what
should this be? We can just say all vtables are of VtableType (in which
case the `Always` constant kind sounds right to me) or we could have
them introduce a type with each virtual function as a named member,
even?
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Represent the type as an `InstId` rather than as a `TypeId` to preserve
how it was written and better support tracking its value in a generic.
Add accessors to `Class` to get the base and adapted type to reduce code
duplication, and add `TypeStore::GetObjectRepr` to make it easier to map
from a type to its possibly-adapted object representation type. In
passing, also move `GetIntTypeInfo` and `GetUnqualifiedType` into
`TypeStore`.
This fixes specifics of generic adapters to properly look at the
specific adapted type, and also fixes importing of adapters.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
A small step to virtual functions - adding vtable pointers to the
layout, but not initializing or otherwise using them at this stage.
A few open design questions I'd love feedback on:
* Is this the right/good enough SemIR representation for now? This patch
adds a `is_dynamic` attribute to `SemIR::Class` and populates/flags it
based on the flag of the base class, or if any virtual function is
declared in the class (or, at least that's my intent). Some other
options include:
* Each `Class` could store a `ClassId` (or `TypeId`?) of the (possibly
indirect, possibly self) base class that is the first one that is
dynamic/has a vtable pointer
* Could make the property narrower, like `has vtable pointer` and have
it `true` only on the type that introduces the vtable - then derived
classes would have to walk their base classes to check if they're the
one that needs to define the vtable pointer or not
* Should the vtable be the first element in the type? If there's a
non-dynamic base type, we could have a layout that's `{<non-dynamic base
type>, vtable ptr, <derived members>}`? Derived types would still be
able to uniquely identify where their vtable pointer is just fine... -
and the vtable pointer is, in a sense, a member of that intermediate
type, so it does seem a bit strange to force it to the front - but I
guess it's probably more efficient in some ways?
Open to any other suggestions/advice/thoughts on the direction, etc.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Add support for initializing types like `GenericClass(i32)` from a
struct literal. A new kind of instruction, `complete_type_witness`, is
added to the class definition to track the object representation type so
that it's visible to the generics machinery. Accesses to the object
representation of a class have all been updated to pass in the class's
`SpecificId` so that the types of the fields of the specific class are
used instead of the types of the fields of the generic class in places
that look at the object representation -- primarily class
initialization.
I'd considered moving DeclParams uses over, but when handling qualified
names, there's a parse node instead of an instruction. I did try to
unify a couple other uses though, including adding MergeDefinition. I
expect `interface` will use a little more once it's more completely
implemented, but maybe I'm wrong about that.
Note this isn't implementing checking through imports. The parse node
there is harder to access through the context, so would require
examining the entity in order to get the import declaration, to get at
the ImportIR. We also don't have a parse tree attached in that case, and
would need to add one to SemIR::File. But I believe we do want to add
that, so it's explicitly a TODO.
Note GetTokenText re-lexes literal values, so there's a bit of potential
overhead there. Not sure if we want a more efficient manner for
comparing in cases like this.
In `ClassType`s and `InterfaceType`s, track a `GenericInstanceId` for
the instance rather than just the argument list.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Following up on discussion from #3948, doing a general rename of
"enclosing scope" to "parent scope" (and "enclosing scopes" to "ancestor
scopes"). The intent is to improve understandability and collide less
with C++ terminology for "enclosing scope". Note this changes most uses
of "enclosing", but leaves behind a few like "enclosing function" and
"enclosing block".
Note this does create some "parent class" mentions for "adapt" and "var"
(the class they're within), which is maybe unfortunate, but we'd
probably say "base class" if we meant inheritance so perhaps that's
okay. Along the same lines, these are the only `parent_class` uses I see
now, and we do have a few `base_class`.
This is modeled analogously to FunctionType. So far, GenericClassType
has no operations, but eventually values of that type will be callable
like values of FunctionType.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Allow an explicit `as` conversion to convert between adapters and their
adapted types. Also make the value representation of an adapter be the
same as the value representation of the adapted type so that the
conversion is always possible.
---------
Co-authored-by: josh11b <15258583+josh11b@users.noreply.github.com>
I'm proposing a different split, along the line of "what does this
relate to". I view impl.h as having started down this route. Moving the
inst store stuff to inst.h feels odd to me given how much else is there
right now, but maybe it's still the best approach. Some files only
contain a store, no structured class, but I felt the consistency in file
naming (without _store suffixes) might help.