Fixes link failures when referencing a symbol involving a fingerprint
from a different package.
Previously we included the `Namespace`'s `import_id` as part of its
fingerprint, which caused local and imported namespaces to get different
fingerprints. We now store the `import_id` on the `NameScope` instead of
on the `Namespace` inst to avoid this problem.
Also, when we reach a package-level `NameScopeId`, consistently
fingerprint it as a (package name, library name) pair. Previously the
fingerprinting depended on whether it was imported or not, as an
imported `NameScopeId` had a parent scope (the current package). We need
to include the library name here so that private entities with the same
name in different libraries have different fingerprints.
This allows us to capture the location at which a type literal was used,
even in the cases where we don't otherwise need to create a new
instruction to represent the type such as for `char` or `str`.
The logic used to build the underlying type is now marked as desugaring.
For cases such as `iN`, this causes the call to `Core.Int` to no longer
be added as a dedicated IR instruction, and instead its constant value
is used directly as the value of the `type_literal`. This results in
this being on balance a reduction in the size of the IR.
This also fixes a crash in C++ interop when using a `char` literal as a
template argument. The crash was caused by the template argument not
having an associated location when mapping to a C++ location. See
changes to check/testdata/interop/cpp/template/type_param.carbon for an
example that used to crash before this change.
Update alias handling to allow an alias to point at any type literal,
reinstating support for aliases for type literals such as `bool` and
`i32` that had previously worked but stopped working when we
transitioned those types to being defined in the prelude. See changes to
toolchain/check/testdata/alias/builtins.carbon.
All the test changes other than the two mentioned above are mechanical
autoupdate changes switching to the new instruction.
This shifts logic a little so that empty top-level scopes are printed
less often. This affects imports mainly for now, but should be expected
to affect the soon-to-be-added generated scope more significantly.
Assisted-by: Google Antigravity with Gemini 3 Flash
This resolves a TODO in `expr_info.cpp` by using the inst kind rather
than the bound value to track the binding's category.
Since we're churning all the `bind_name` insts in testdata anyway, I'm
also taking this opportunity to align the inst naming with the design's
terminology, by calling these insts "bindings" (this aspect of the PR is
dependent on #6231 resolving an ambiguity in that terminology). For
consistency we'll need to rename several other insts as well (see the
TODO on `RefBinding`); I'm deferring that to a separate PR to minimize
the review load, but I think those name changes are in-scope for this
review.
Add a `Core.String` class to the prelude representing a string view, and
rename the `String` keyword to `str` and make it evaluate to
`Core.String`.
`Core.String` is represented as a pair of a pointer to a character
(actually, to the first character of a string, but we don't have a way
of modeling that yet) and a size (which should be pointer-width, but is
currently always a `u64` as we don't have a `usize` equivalent yet).
`Core.String` values are generated directly by the toolchain for string
literal expressions.
This follows the direction established at the recent summit, but the
design implemented here has not been through the proposal process yet.