Fixes link failures when referencing a symbol involving a fingerprint
from a different package.
Previously we included the `Namespace`'s `import_id` as part of its
fingerprint, which caused local and imported namespaces to get different
fingerprints. We now store the `import_id` on the `NameScope` instead of
on the `Namespace` inst to avoid this problem.
Also, when we reach a package-level `NameScopeId`, consistently
fingerprint it as a (package name, library name) pair. Previously the
fingerprinting depended on whether it was imported or not, as an
imported `NameScopeId` had a parent scope (the current package). We need
to include the library name here so that private entities with the same
name in different libraries have different fingerprints.
Class vars are still restricted to simple `name: type` bindings, not
full patterns. This is now handled in the check phase instead of during
parsing.
This is in preparation for supporting `static var`.
This is a step toward removing the index from `InitForm`, so that equal
form values always have equal representations.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Instead of naming the root namespace `package` (because it's accessed by
the `package` keyword), change it to use the current package name. Note,
buried in the checksum changes,
`toolchain/check/testdata/package_expr/fail_not_found.carbon`:
```
- // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `package` [MemberNameNotFoundInInstScope]
+ // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `Main` [MemberNameNotFoundInInstScope]
```
for:
```
// CHECK:STDERR: var y: i32 = package.x;
// CHECK:STDERR: ^~~~~~~~~
```
I'll leave it to you if you prefer this; the alternative I see is to
just rename `IsCorePackage` to `IsImportedCorePackage`, and/or change it
to a helper that takes a `Context` and does the right thing with
`parse_tree` (which, I need for `Destroy`-related reasons and was my
default approach).
This resolves a TODO in `expr_info.cpp` by using the inst kind rather
than the bound value to track the binding's category.
Since we're churning all the `bind_name` insts in testdata anyway, I'm
also taking this opportunity to align the inst naming with the design's
terminology, by calling these insts "bindings" (this aspect of the PR is
dependent on #6231 resolving an ambiguity in that terminology). For
consistency we'll need to rename several other insts as well (see the
TODO on `RefBinding`); I'm deferring that to a separate PR to minimize
the review load, but I think those name changes are in-scope for this
review.
Right now, the class destroy impl is incorrectly generated (first
discussed [in
Discord](https://discord.com/channels/655572317891461132/941071822756143115/1418614787449032826)).
If we want it to be correct, deferred definition logic would need to be
added, and the declaration would need to be moved inside the `class`
scope (along with whatever generic logic that needs).
This instead switches to a blanket impl, to avoid creating latent bugs
with generating the `impl` and function body in the wrong scope. This
approach uses the same blanket impl as aggregate destruction that was
added by #6098.
The intent here is to allow progress on other parts of `Destroy`. For
example, under this model the implementation of the function body could
be done as part of lowering the specific.
The self access is important; for the test `generic_class.carbon` being
added to `toolchain/check/testdata/class/destroy_calls.carbon`, it was
using `%T.as.Destroy` instead of `%D.as.Destroy`, indicating the default
blank impl was being used instead of the type-specific version. That
test is trying to focus on the issue, but the delta is visible in a
couple other files in this PR, for example
`toolchain/check/testdata/class/generic/init.carbon`.
I'm separately working on getting rid of the default impl, which is how
I noticed this.
I was thinking about this for destruction, which I may not be able to
use it for, but still think this may be a good change to keep features
consistent.
Although this focused on `Destroy` support, some choices here around
`implicit_type_impls` are because copy/move will likely follow a similar
approach. I'm trying not to predict too much about how we'll structure
those, but I'm putting `Destroy` impl logic in a file that could perhaps
be shared with those. They'd likely be interested in similar things,
e.g. traversing members of types (particularly class, struct literal,
tuple literal).
At present this sets the destroy function as `no_op` which is consistent
with current logic, but has a TODO to correctly define.
Constant importing for functions changes slightly due to some issues I
was having with `GetFunctionType`. zygoloid suggested this approach to
avoid `EvalInst` logic.
Adds a flag for controlling whether to generating these impls. While
this does generation for `class`, as noted above this'll also need to be
done for tuples and struct literals, which would leave the `none.carbon`
min_prelude unable to use any types. Note if destruction *would* occur,
it'll still look up `Core.Destroy` for that and fail, but that's already
true of any test using `none.carbon`. I'm trying to use the flag to see
if we can keep `none.carbon` working mostly-consistently.
I'd tried separating out the flag to #5852, but that got a lot of
pushback over whether the behavior was appropriate. I'm hoping that the
interactions here make it clearer why the particular approach -- the
goal is not to enable advanced testing, or create some new end-user
behavior that we really support, it's just to keep no-prelude tests
functional. The main question raised there was why not just keep
generating `impl T as Core.Destroy` if `fn destroy` is present -- but I
think here it should be apparent that would require additional
complexity, as the generation of `impl T as Core.Destroy` is not
currently conditioned based on the implementation of `fn destroy`. I'd
rather add complexity to this flag only if it's enabling interesting
test functionality.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.
The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.
This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
Adds min-preludes more tests which were seen as slow and their
surrounding neighbours. This drops the file_test runtime on my machine
from about 7s to about 6s.
For a few files that are clearly only testing diagnostics, we drop the
if-present semir ranges and the associated TODO.
Where `--no-dump-sem-ir` is used, change to `--dump-sem-ir-ranges=only`.
Otherwise, add `--dump-sem-ir-ranges=if-present` with a TODO to change
to `only`.
Note, SemIR is affected just because the extra comments change line
numbers in files where splits aren't in use.
In preparation for shifting from `TypeId`s potentially representing
attached types to always representing unattached types, using
[terminology suggested on
Discord](https://discord.com/channels/655572317891461132/963846118964350976/1359286326779973712).
This change causes us to track slightly more type spelling information
through SemIR.
One change that has significant impact on the SemIR output is that we
now build a `struct_type` instruction in each class representing the
types of the fields, including the spelling used for those types. This
is now no longer always identical to the corresponding canonical
`struct_type` for the object representation, so it's built separately
and owned by the class.
Also remove `TypeBlock` support entirely, as its only use was
representing `TupleType`s, which now use an `InstBlock`.
Each of these types takes another type as an operand. Instead of storing
that other type as a `TypeId`, store it as an `InstId` so that we can
track how it was written, not only its canonical form.
The canonical constant values of these types continue to store the
canonical constant values of their operands, as normal.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
High level, replacing `Id::Invalid` with `Id::None` and `Id::is_valid`
with `Id::has_value` for clarity, as discussed
[here](https://discord.com/channels/655572317891461132/655578254970716160/1331664574545395794).
The `IntId` refactoring is needed together with `AnyIdBase` because it's
also used with `ValueStore`.
Note, trying to be careful not to rewrite `EnumBase::InvalidIndex`, or
`is_valid` in general (e.g., `IdKind::is_valid`).
I've tried to sequence commits here:
1. Automatic replacements:
- `((?:Id|Index)(?: |::|\(|Base(?:\(|::)))Invalid((?:Index)?\W)` ->
`$1None$2`
- `<invalid>` -> `<none>`
- `InvalidNodeId` -> `NoneNodeId`
- `/\*invalid\*/` -> `/*none*/`
- `id((?:_|\(\))(?:\.|->))is_valid` -> `id$1has_value`
2. Manual edits:
- In `int.h` and `int_test.cpp`
- `IntT` has `is_value`, which I'm renaming to `is_embedded_value`.
- Manual edits to comments in this file.
- `AnyIdBase` and `IdBase`
- Declaration of `is_valid` -> `has_value`, `InvalidIndex` ->
`NoneIndex`.
- In `ids.h` and `ids.cpp`
- `is_valid` -> `has_value`
- `// An explicitly invalid ID.` -> `// An ID with no value.`; similar
for index
- Various math on `InvalidIndex` -> `NoneIndex`
- Various mentions of "valid" in comments
- In `value_store.h`, for `IdT::Invalid`, plus one comment
- In `impl.h` and `tokenized_buffer.h`, we had different initialization
of `::None` values (versus `ids.h` syntax) that I fixed manually.
- Spot checks to compile
- Particularly where `is_valid` replacements didn't catch spots due to
different naming.
3. Autoupdate tests
4. verbose.carbon (NOAUTOUPDATE)
5. Comment spot checks
Note there are probably other mentions of "Invalid" that should be swept
up, but I'd like to argue for merging and separating out remaining
cleanup since this is so sweeping (and likely to hit merge conflicts
from churn). We'll probably have lingering mentions of "invalid" for a
bit regardless, just because there are uses of "invalid" in non-Id APIs.
Add a Vtable typed inst with a type_id (of the type this vtable applies
to) and list of virtual function decls (or import refs to function
object constants).
This doesn't add lowering/emission of the vtable, or usage when
initializing objects of the type.
Some questions in case they're interesting to discuss:
* is it right/worth having the type_id in the vtable? (probably makes it
easier to emit - using the type to get the class name to figure out the
mangled name for the vtable) perhaps it should be a ClassId?
* I'm thinking the logic in CheckCompleteClassType could be the place we
handle diagnostics for mismatched keywords (virtual/abstract for a
function that's already virtual/abstract, maybe checking for non-virtual
functions with the same name in a base class, or derived class functions
without `impl`, etc) - but we could move some of that to the moment we
walk the function decl, and record our findings in the function decl
(record the base function it overrides, or the index of the vtable to
slot to use when building the vtable at the end of the class)
* the Vtable typed inst has `constant_kind = InstConstantKind::Always`
and `is_lowered = false`, I think I added that in to workaround/address
some failures in lowering. And seems correct for this intermediate step
- I'll add lowering in a follow-up patch. But the constant_kind - what
should this be? We can just say all vtables are of VtableType (in which
case the `Always` constant kind sounds right to me) or we could have
them introduce a type with each virtual function as a named member,
even?
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
When printing a Class, the complete_type_witness was printed last but
this gave a somewhat misleading representation as it appeared to be part
of the !members label. Move it above the label so that the label more
clearly refers to everything below it.
Use it in the instruction namer to make instruction names more stable
across unrelated changes to the toolchain or the prelude.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
This is a precondition for enabling the new pattern-matching subsystem
to support binding patterns that have `if` expressions in the type
position.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Goal is to reduce churn in names in test updates (by churning a lot of
them in this PR).
---------
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
This seems slightly redundant for a locally-defined class, where there
will be a complete_type_witness instruction earlier in the class, but is
important for imported classes, where we're currently doing the wrong
thing in a way that's invisible in formatted SemIR.
- Do not include entities imported from files that we are not dumping.
- Do not include constants and import_refs that are not referenced by
something that we are including in the formatted output.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
This is in particular to avoid churn from changes such as #4370. I think
the import list can be helpful (particularly to understand what the
library is aware of), but it's a different trade-off for the prelude
package due to the implicit imports.
This PR makes it so that types can implement the `IndexWith` interface
so that they can provide their custom indexing behavior.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Also propagate the pattern IR along with the pattern-match IR, and use
it where appropriate.
Strictly speaking, some parts of the pattern-match IR are allocated
eagerly, while traversing the pattern's parse tree, but they still
aren't actually emitted until we traverse the associated pattern insts.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Introduces the `BindingPattern` and `SymbolicBindingPattern` insts, and
a separate stack of pattern blocks that they are emitted into. The
intent is to generate the corresponding pattern-matching insts (like
`BindName`) from them in a separate pass, but that is deferred to future
PRs.
See
[here](https://docs.google.com/document/d/1U_vQH17V893J9aF1LJXUnFYBNSs2MjKl4bJPaWCB2zo/edit?usp=sharing&resourcekey=0-w0xGYZ0An31Kpz-wvzSXwQ)
for the design this is based on, but note that during review we have
chosen to deviate from that design by putting the patterns in separate
blocks, and omitting the "forward references" from a `BindingPattern` to
its corresponding `BindName`. This in turn necessitates having separate
inst kinds for symbolic and non-symbolic binding patterns.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Add support for initializing types like `GenericClass(i32)` from a
struct literal. A new kind of instruction, `complete_type_witness`, is
added to the class definition to track the object representation type so
that it's visible to the generics machinery. Accesses to the object
representation of a class have all been updated to pass in the class's
`SpecificId` so that the types of the fields of the specific class are
used instead of the types of the fields of the generic class in places
that look at the object representation -- primarily class
initialization.
Instead of the `call` instruction having a block with one argument per
explicit argument, preceded optionally by `self` and followed optionally
by a return slot, change the `call` to store only the *runtime*
arguments. Store an index on the runtime parameters to make it easier to
determine the correspondence between arguments and parameters in a call.
Compile-time parameters, whether implicit or explicit, are no longer
included in the call argument list. Instead, they're tracked only in the
`specific_id` on the callee.
For calls to generic classes and generic interfaces, it no longer makes
sense to form a `call` instruction, given that the entirety of the
result is determined by the `specific_id`, which is now formed when
checking the call. Instead, the `call` instruction now only models
function calls, and not calls to other kinds of parameterized entity
names, and we create a `class_type` or `interface_type` instead of a
`call` instruction to model these kinds of calls. Notionally the model
here is that we're following the #3720 approach for calls, but for now
we inline the `Call.Op` function when forming SemIR.
We now also track the enclosing specific for a generic class or generic
interface that appears within an enclosing generic. This is necessary in
order for deduction of the inner generic parameters to not get confused
by the outer generic parameters being absent.
In order to not regress diagnostics, the template argument deduction
mechanism has been extended to specify the name of the parameter we're
deducing against when possible, and call arity mismatch errors are now
diagnosed before performing deduction rather than afterwards.
Add these interfaces to the core library. For now, they're two separate
interfaces because we don't yet support one interface extending another.
This collapses a lot of the layering in check: for example, the call
building logic depends on implicit conversions, conversions now depend
on the overloaded operator machinery, and that machinery depends on
building calls.
In passing, improve the diagnostics for failing to find a name required
from the prelude. Also convert all the transitively-called code from
`NodeId` to `LocId` given the latter is what the conversion machinery
has available.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This implements a few closely related features:
- Starts merging namespaces discovered inside imports.
- Stores results of cross-package name lookup as an entry inside the
scope.
- Note this is particularly visible with `i32`.
- Moves more of the imported instructions to the import scope.
Note this is primarily for executing the namespace TODO in check.cpp,
which is removed here.
`testdata/namespace/merging_with_indirections.carbon` tests key
behavior.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Also adds import_ir_scope to namespace formatting. I'd done this as an
aid for #4153, and am splitting it out.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
By adding an `ImportDecl` instruction, this creates something that can
be referenced through `ImportIRInst`.
packages/no_prelude/implicit_imports_entities.carbon is getting a test
of this (import_conflict and import_conflict_reverse).
Also re-packs ImportIR from 24 bytes to 16 on 64-bit, since I'm touching
everywhere that makes one anyways.
Don't use the pretty-printed type name, because that's intended for
diagnostics, not for a theoretically machine-readable format like SemIR.
Types are always constants, so omit the leading `constant.` on the type
instruction name.
Don't format the *type of* the function `F` as `"F"`. Instead use
`"<type of F>"`.
Also improve instruction naming for function and generic class name
values: name the value after the function or generic class, and add a
`.type` suffix to the type.
This has is a nice-to-have for me. Frequently I want to run a specific
test, and end up digging through output to be able to copy-paste the run
line. This uses TIP lines to inject the command into the file when using
AUTOUPDATE.
Note, one of the reasons I want this is because "bazel test
//toolchain/testing:file_test --test_output=all" has been regularly
exceeding bazel's output limit for me (workaround is either opening the
output file or specifying an obscure output limit flag), making it a
little harder for me to get the commands. However, frequently I'm adding
a file and want to iterate on it, so that's really the use case I have
in mind here.