Fixes link failures when referencing a symbol involving a fingerprint
from a different package.
Previously we included the `Namespace`'s `import_id` as part of its
fingerprint, which caused local and imported namespaces to get different
fingerprints. We now store the `import_id` on the `NameScope` instead of
on the `Namespace` inst to avoid this problem.
Also, when we reach a package-level `NameScopeId`, consistently
fingerprint it as a (package name, library name) pair. Previously the
fingerprinting depended on whether it was imported or not, as an
imported `NameScopeId` had a parent scope (the current package). We need
to include the library name here so that private entities with the same
name in different libraries have different fingerprints.
When a namespace that was imported from C++ is indirectly imported, find
the corresponding namespace in the current C++ AST and return that
instead. This namespace may have completely different contents than the
one we found before; that's fine. The current file's view of a namespace
depends on what it imported.
Assisted-by: Gemini via Antigravity
Add import/ and export/ under function/. Move most top-level tests to a
new basics/ with subdirectories for `import` directives and `inline
Cpp`. Add subdirectory for primitive type handling. Move all `reverse/`
tests to somewhere else, typically under an `export/` directory.
I split two test files up: constexpr.carbon got split into var/ and
function/ pieces, and reverse/simple.carbon was inlined into
namespace/export.carbon. The rest are just simple renames.
Instead of exporting a class or namespace each time a new C++ name
lookup discovers it, track that we have exported the entity on its name
scope, and if a new name lookup finds the same entity, produce the same
clang declaration.
Use the same C++ -> Carbon map for both interop directions, and when
importing an entity from Carbon -> C++, check whether it was originally
a C++ entity and if so return the original.
Assisted-by: Gemini via Google Antigravity