Commit Graph
15 Commits
Author SHA1 Message Date
Richard Smith 05cc09daca Fix cross-package signature mismatches. (#7232)
Fixes link failures when referencing a symbol involving a fingerprint
from a different package.

Previously we included the `Namespace`'s `import_id` as part of its
fingerprint, which caused local and imported namespaces to get different
fingerprints. We now store the `import_id` on the `NameScope` instead of
on the `Namespace` inst to avoid this problem.

Also, when we reach a package-level `NameScopeId`, consistently
fingerprint it as a (package name, library name) pair. Previously the
fingerprinting depended on whether it was imported or not, as an
imported `NameScopeId` had a parent scope (the current package). We need
to include the library name here so that private entities with the same
name in different libraries have different fingerprints.
2026-05-21 00:02:29 +00:00
Geoff Romer 18f87e4f79 Include the type in the location of binding insts (#6963) 2026-03-26 18:43:29 +00:00
Geoff Romer 08148f3a3a Refactor AddBindingPattern into composable pieces (#6927)
This is part of some bigger changes in pattern matching, factored out
because it causes some test churn.

Assisted-by: Gemini 3.1 Pro via Antigravity
2026-03-19 19:20:03 +00:00
Richard Smith f9ab963bd6 Add a type_literal instruction to represent syntactic type literals. (#6781)
This allows us to capture the location at which a type literal was used,
even in the cases where we don't otherwise need to create a new
instruction to represent the type such as for `char` or `str`.

The logic used to build the underlying type is now marked as desugaring.
For cases such as `iN`, this causes the call to `Core.Int` to no longer
be added as a dedicated IR instruction, and instead its constant value
is used directly as the value of the `type_literal`. This results in
this being on balance a reduction in the size of the IR.

This also fixes a crash in C++ interop when using a `char` literal as a
template argument. The crash was caused by the template argument not
having an associated location when mapping to a C++ location. See
changes to check/testdata/interop/cpp/template/type_param.carbon for an
example that used to crash before this change.

Update alias handling to allow an alias to point at any type literal,
reinstating support for aliases for type literals such as `bool` and
`i32` that had previously worked but stopped working when we
transitioned those types to being defined in the prelude. See changes to
toolchain/check/testdata/alias/builtins.carbon.

All the test changes other than the two mentioned above are mechanical
autoupdate changes switching to the new instruction.
2026-02-26 20:10:50 +00:00
fdb188ccfd Implement unused pattern bindings, continued (#6518)
Implementation of unused pattern bindings #2022, continued.

Whereas previous PR #6460 took care of parsing, and PR #6479 prepared
the stage by using _ in some test cases, this PR has the the actual
implementation, using a simple dataflow analysis.

---------

Co-authored-by: Burak Emir <bqe@google.com>
Co-authored-by: jonmeow <jperkins@google.com>
2026-02-19 23:33:36 +00:00
Jon Ross-Perkins 47e551141f Change the package namespace to use the package name (#6495)
Instead of naming the root namespace `package` (because it's accessed by
the `package` keyword), change it to use the current package name. Note,
buried in the checksum changes,
`toolchain/check/testdata/package_expr/fail_not_found.carbon`:

```
-  // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `package` [MemberNameNotFoundInInstScope]
+  // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `Main` [MemberNameNotFoundInInstScope]
```

for:

```
  // CHECK:STDERR:   var y: i32 = package.x;
  // CHECK:STDERR:                ^~~~~~~~~
```

I'll leave it to you if you prefer this; the alternative I see is to
just rename `IsCorePackage` to `IsImportedCorePackage`, and/or change it
to a helper that takes a `Context` and does the right thing with
`parse_tree` (which, I need for `Destroy`-related reasons and was my
default approach).
2025-12-16 01:33:53 +00:00
Richard Smith 154e4012c4 Include the parent scope when fingerprinting an entity name. (#6473)
This is a prerequisite for support for interop with C++ template names.
No behavior change here, except that it sadly changes the fingerprinting
for a lot of tests.
2025-12-08 15:31:13 +00:00
Geoff Romer 0811d996e1 Finish renaming BindName and related insts. (#6281)
Resolves the TODO from #6235
2025-10-28 17:17:38 +00:00
Dana Jansens ed43fd2c1c Give the BindSymbolicName for .Self in a binding pattern a FacetType type (#6036)
If it's just `TypeType` then the `BindSymbolicName` appears directly in
type positions, but if it is replaced with another facet value, then we
would need to insert a `FacetAccessType` around it. By giving it a
`FacetType` type, like other `BindSymbolicName`s we make it consistent
and avoid having to introduce extra instructions.
2025-09-10 17:57:08 +00:00
Dana JansensandJon Ross-Perkins 4b0e2b03b6 Add the .Self name for the type expression of a compile time binding (#5937)
We add a virtual node (`CompileTimeBindingPatternStart`) as the first
child of `CompileTimeBindingPattern` which holds the identifier
underneath it, so that it is checked just before the type expression of
the `CompileTimeBindingPattern`. When we reach this virtual node during
check, we add `.Self` as a name in the current scope, and when we reach
`CompileTimeBindingPattern` we remove it from scope, which ensures it's
present during only the checking of the type expression for the compile
time pattern.

At the moment the `.Self` has a different type (it's a `TypeType`) than
other `.Self` in the facet type (which are a single `FacetType`), but
the intention is to immediately substitute it out of the facet type
entirely, replacing it with a reference to the compile time binding (a
`BindSymbolicName`) itself. A TODO has been added for this.

---------

Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
2025-08-12 16:27:07 +00:00
Jon Ross-Perkins 55085de6aa Use GetStructType when building object repr structs (#5923)
I was thinking about this for destruction, which I may not be able to
use it for, but still think this may be a good change to keep features
consistent.
2025-08-06 23:55:05 +00:00
Jon Ross-PerkinsandGeoff Romer eae3491129 Switch inst namer to queue entities when reached (#5806)
This switches from the `CollectNamesInBlock` approach for entities, to
instead traversing entities as they're encountered. For example, when
traversing constants, when a type is found, the entity will have its
block queued for processing.

This leads to a change in the traversal order, which affects
disambiguation done by numeric sequencing (since that's just showing the
traversal order).

This will allow for simpler "name based on name" logic. This is
something I plan to use for:

- impls: `<type>.as.<interface>.impl`
- functions: `<entity>.<member function>`
  - Note an impl may be used as the entity for a bound function.

By naming the entities as they're encountered, I'll be able to rely on
the generated names rather than recalculating them.

To assist this, I'm also differentiating between the ambiguous and
disambiguated name. Otherwise, we could end up with things like
`<function>.<disambiguator>.<call>.<other disambiguator>`, where the
repeated disambiguator may not be necessary in order to get full
disambiguation. It's also a smaller delta from the current output.

Note, changing `Name` to a class felt appropriate given its shape. I was
also noticing that parts of its API were unused, and the class helps
detect unused private members.

---------

Co-authored-by: Geoff Romer <gromer@google.com>
2025-07-21 17:58:55 +00:00
Jon Ross-Perkins 70c94cb5b4 Clean up --no-prelude-import uses (#5722)
For some of these, it's just replacing with min_prelude/none.carbon.
Some had min_preludes specified, and I'm generally switching those to
none.carbon as well. The one exception is the destroy.carbon test, which
I noticed because of #5678
2025-06-25 21:03:15 +00:00
Dana Jansens 28fea821b7 Add min-preludes to more slow tests (part 4) (#5682)
Adds min-preludes more tests which were seen as slow and their
surrounding neighbours. This drops the file_test runtime on my machine
from about 6s to about 4.5s.

For a few files that are clearly only testing diagnostics, we drop the
if-present semir ranges and the associated TODO.
2025-06-17 21:10:04 +00:00
Jon Ross-Perkins 04d534abee Remove the no_prelude directory, using --no-prelude-import directly (#5607)
People seemed receptive [on
#toolchain](https://discord.com/channels/655572317891461132/655578254970716160/1379196447827689553),
so proceeding.

For the two name conflicts, I've set it up so that there's a
"foo.carbon" and "foo_with_prelude.carbon", to indicate that the
no-prelude approach is preferred (with a shorter name).

Note min_prelude will require a little more work/thought, I want to
avoid adding `--custom-core` etc.
2025-06-04 16:56:03 +00:00