If a keyword or a sized type literal (eg, `f2`) is used in a context
where we are confident that we are expecting an identifier -- either
before a `:` in a binding pattern or after a `.` in a member access or
designator -- then recover as if a raw identifier was used.
This appears to be a particular stumbling block for coding agents, so
seems worth paying special attention to.
Add a mechanism to the tokenized buffer to track additional tokens
synthesized for error recovery so that we can keep the lexed token
sequence immutable and still satisfy the invariants throughout the rest
of the toolchain for recovery tokens. Thanks to chandlerc for suggesting
this approach!
Fixes link failures when referencing a symbol involving a fingerprint
from a different package.
Previously we included the `Namespace`'s `import_id` as part of its
fingerprint, which caused local and imported namespaces to get different
fingerprints. We now store the `import_id` on the `NameScope` instead of
on the `Namespace` inst to avoid this problem.
Also, when we reach a package-level `NameScopeId`, consistently
fingerprint it as a (package name, library name) pair. Previously the
fingerprinting depended on whether it was imported or not, as an
imported `NameScopeId` had a parent scope (the current package). We need
to include the library name here so that private entities with the same
name in different libraries have different fingerprints.
Class vars are still restricted to simple `name: type` bindings, not
full patterns. This is now handled in the check phase instead of during
parsing.
This is in preparation for supporting `static var`.
- A function with a return declaration always has exactly one
`ReturnSlotPattern`, representing the whole return declaration (whereas
previously that was omitted for value and reference returns).
- The `ReturnSlotPattern` always has a subpattern with the same form.
`OutParamPattern` already plays that role for initializing forms, and
`TuplePattern` will play that role for tuple forms. This change
introduces `ValueReturnPattern` and `RefReturnPattern` to represent
value and reference return forms.
- As before, the `ReturnSlotPattern` has a corresponding `ReturnSlot`
that represents the output that is initialized by a `return` statement.
Its structure parallels the structure of the `ReturnSlotPattern`, so we
need `ValueReturn` and `RefReturn` insts that correspond to
`ValueReturnPattern` and `RefReturnPattern`.
This is a step toward supporting generic return forms, where the
`ReturnSlotPattern`'s subpattern may be an action: this change ensures
that evaluating the action for a specific form produces the same SemIR
as if the form were concrete to begin with. More speculatively, this
should simplify the implementation of `return` statements with compound
return forms.
---------
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
This is only fixing the decision about *whether* to produce a witness.
Implementation of the witness is still a TODO, though where a body is
generated, it should also precisely reflect where one _needs_ to be
generated.
Note the tests:
- toolchain/lower/testdata/function/generic/import_core_witness.carbon
- toolchain/lower/testdata/function/generic/import_unused_def.carbon
These tests can probably be produced _without_ Core.Destroy, but I found
the essence of them while trying to build //examples with Core.Destroy
and a simpler minimization wasn't striking me.
Assisted-by: Google Antigravity with Gemini
---------
Co-authored-by: jonmeow <jperkins@google.com>
When a `var` is not explicitly given an initializer, initialize it in
one of two ways:
* If its type implements the new interface `Core.Default`, call
`Core.Default.Op` to initialize it.
* Otherwise, if its type implements `UnformedInit`, leave it in an
unformed state. For now, this is always an uninitialized state, but that
will change in the future.
* If neither of those apply, the `var` declaration is ill-formed.
This is a step towards implementing leads decision #6739 and proposals
#257 and #5913.
Assisted-by: Gemini 3.1 Pro via Antigravity
---------
Co-authored-by: Geoff Romer <gromer@google.com>
This is a step toward removing the index from `InitForm`, so that equal
form values always have equal representations.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This is iterating on how `Destroy.Op` generates, to start adding body
capabilities. This changes the way the signature is created, and adds a
`CoreWitness` function kind so that mangling can prevent name
collisions. The result is that what _was_ `DestroyOp` is now
`Core.Destroy.Op` or, as can be seen in
toolchain/lower/testdata/interop/cpp/nullptr.carbon,
`_COp.<hash>:core.Destroy.Core` where `:core` is indicating that it's a
core witness (taking a note from `:thunk`).
Assisted-by: Google Antigravity with Gemini 3 Flash
This allows us to capture the location at which a type literal was used,
even in the cases where we don't otherwise need to create a new
instruction to represent the type such as for `char` or `str`.
The logic used to build the underlying type is now marked as desugaring.
For cases such as `iN`, this causes the call to `Core.Int` to no longer
be added as a dedicated IR instruction, and instead its constant value
is used directly as the value of the `type_literal`. This results in
this being on balance a reduction in the size of the IR.
This also fixes a crash in C++ interop when using a `char` literal as a
template argument. The crash was caused by the template argument not
having an associated location when mapping to a C++ location. See
changes to check/testdata/interop/cpp/template/type_param.carbon for an
example that used to crash before this change.
Update alias handling to allow an alias to point at any type literal,
reinstating support for aliases for type literals such as `bool` and
`i32` that had previously worked but stopped working when we
transitioned those types to being defined in the prelude. See changes to
toolchain/check/testdata/alias/builtins.carbon.
All the test changes other than the two mentioned above are mechanical
autoupdate changes switching to the new instruction.
We had around a hundred files in check/testdata/class. Move some of them
to subdirectories to make them a bit more manageable. This still leaves
nearly 50 unorganized test files, but it's at least an improvement.