The impl's body block has to end before we make its ImplDecl
instruction, and the witness instructions come later, so they don't end
up in the body block. Currently they just end up in the enclosing (file,
typically, or class) scope block.
Add a new InstBlockId to Impl for holding witness instructions, and
explicitly insert them into that block. Then include those instructions
into the scope of the Impl for naming, and format them into the Impl
right after the body block.
This is based on #6484
Instead of naming the root namespace `package` (because it's accessed by
the `package` keyword), change it to use the current package name. Note,
buried in the checksum changes,
`toolchain/check/testdata/package_expr/fail_not_found.carbon`:
```
- // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `package` [MemberNameNotFoundInInstScope]
+ // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `Main` [MemberNameNotFoundInInstScope]
```
for:
```
// CHECK:STDERR: var y: i32 = package.x;
// CHECK:STDERR: ^~~~~~~~~
```
I'll leave it to you if you prefer this; the alternative I see is to
just rename `IsCorePackage` to `IsImportedCorePackage`, and/or change it
to a helper that takes a `Context` and does the right thing with
`parse_tree` (which, I need for `Destroy`-related reasons and was my
default approach).
This separates the return type from the return pattern, and replaces the
return pattern with a block of return patterns. This is a step toward
support for `ref` returns (where there's no corresponding return
pattern) and compund-form returns (where there may be multiple return
patterns).
This is a prerequisite for support for interop with C++ template names.
No behavior change here, except that it sadly changes the fingerprinting
for a lot of tests.
Right now, the impl lookup can both fail to resolve the specific
definition because it's symbolic, and return a "final" constant because
it's a `final impl`. This is adding an instruction to help ensure the
specific is resolved.
The constant evaluation is fully recursive, but I'm not adding a TODO
since that's a known issue with impl lookup in general.
I was trying to figure out the right way to get specifics to be added to
the work.
Technically, we could keep the pending_specific list; this is taking a
different approach of inserting inside the work stack, which will do
extra work moving entries, although typically that should be expected to
be small. One challenge of `pending_specifics` is that if we would need
to shift them to work after both `Done` (for immediate processing) and
`Retry` (for processing after the current instruction is later revisited
and done). That feels kind of awkward as additional tracking to do.
Also, the common case is probably that there's either 0 or 1 specifics
being added, so an additional vector may be significant overhead. That's
why I leaned more in this direction of just inserting them in the vector
of work.
This continues work to eliminate pending generics/specifics and get them
to be interleaved with instruction imports. I'm trying to use
`FinishGenericOrDone` here as a way to help ensure that code correctly
handles generics, where the simple alternative would be for each
`TryResolveTypedInst` call `SetGenericData` directly (but which might
make it easier to call the wrong `ResolveResult` function, and we do
need the `GenericId`s to be passed).
This is just an incremental step towards removing pending logic. The
rest seems like it'll be more complex due to interdependencies (I've
been poking at behavior).
Following #6357, map C++ `void` to a prelude class type
`Core.CppCompat.VoidBase`, not to a builtin type. This is mostly just
moving logic around, but does notably change `Cpp.void` from being an
incomplete type to being a complete-but-abstract type.
Also change `NullptrT` to be an adapter for `void*` instead of `()*`, to
follow the approved design.
Implicit conversions to `void` and to `void*` are still absent.
Part of #6280.
This is part of trying to rewrite pending specific/generic code to make
use of the standard constant resolution flow. The LoadImportRef code was
a particular sticking point due to the recursion it does, which makes it
difficult to adapt over.
Give TupleLiteral and StructLiteral a constant value, if their contents
have constant values. Their constant values are TupleValue and
StructValue respectively. This supports their ability to convert to a
constant type (or facet type).
This way when deduce finds a TupleLiteral as the argument to a
_symbolic_ facet type, it can also find a constant value to use for that
argument. This allows deduction to move onto step two, where it can
substitute into the symbolic parameter from previous deduced arguments,
and then perform the conversion from the TupleValue to the desired facet
type.
Allow `PerformBuiltinConversion()` to convert from a canonical
TupleValue or StructValue to `type` instead of only from literals. Then,
also support conversion from a symbolic binding of type TupleType or
StructType to `type`.
- Makes a little more use of `MakeImportedLocIdAndInst` instead of
`UncheckedLoc`
- Requires use of `MakeImportedLocIdAndInst` with `ImportIRInstId`;
previously optional
- Relevant `if constexpr` moves to `AddPlaceholderImportedInst`, but is
more narrowly scoped there.
- Refactors out `AddPlaceholderImportedInstInNoBlock` to reduce how many
spots do an explicit `imports().push_back(...)`
I'd also considered removing `MakeImportedLocIdAndInst` where possible,
but went this route so that changes to the expected parse node wouldn't
affect callers. When it's required, `MakeImportedLocIdAndInst` is always
there; when it's conditionally present, changing `Parse::NodeId` between
enforceable and not-enforceable would require refactoring any callsites
that assumed one or the other.
This has subtle effects on the number of imported instructions, but
seems more standard for how this code is being written...
`GetLocalConstantId` calls `GetLocalConstantValueOrPush` which does
`local_constant_values_for_import_insts().GetAttached`. So what this is
really doing is causing some intermediate import steps to be skipped.
But per test changes, that doesn't really affect SemIR and will probably
have negligible effect. This *seems* right to me, otherwise I'd expect
we should probably refactor all `GetLocalConstantId(InstId)` calls.
They are not used for impl lookup or verifying anything yet, but now
they appear in the textual semir.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Completing a pointer type is trivial, but we still need to do it, and
fail to do so in a few places, which can lead to crashes during
lowering. Switch to completing pointer types when the type is created to
avoid the issue.
Adds support to the `dump` debugger command for named constraint ids,
which are printed as `constraint<number>`. While doing so, we print
whether the `constraint` is complete or not, and add the same to
`interface` to match.
And we noticed that the printing of name and name scope ids, which are
not tagged, are very verbose by adding 7 `0`s to them for no reason. So
make the dump output easier to read by dropping 0 prefixes.
Before:
```
name_scope00000000: {inst: inst0000000E, parent_scope: name_scope<none>, has_error: false, extended_scopes: [], names: {name00000000: inst6000000F, name00000001: inst60000011}} {kind: Namespace, arg0: name_scope00000000, arg1: inst<none>, type: type(inst(NamespaceType))} `package`
```
After:
```
name_scope0: {inst: instE, parent_scope: name_scope<none>, has_error: false, extended_scopes: [], names: {name0: inst6000000F, name1: inst60000011}} {kind: Namespace, arg0: name_scope0, arg1: inst<none>, type: type(inst(NamespaceType))} `package`
```
This turns `Cpp` into a keyword, and makes it map to `NameId::Cpp` and
`PackageNameId::Cpp`.
Per discussion with zygoloid, the keyword versus identifier question is
deliberately kept open by #4846. This PR switches to a keyword because
mapping to a specific `PackageNameId` works best with a special `NameId`
not backed by an `IdentifierId`. We could in theory make it work using
`IdentifierId` or a runtime-tracked `PackageNameId` for `Cpp` (e.g.
stored on `SemIR::File`), but this approach is consistent with `Core`
and so seemed like a good starting point.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
#6289 absentmindedly added fields in more places, and this is undoing
that plus further fixes.
This does some cleanup of types with relation to singletons. For
`TypeType` and `ErrorInst`, they're always complete due to a
`SetComplete` call in `file.cpp`. For `CppVoidType`, it's intended to be
incomplete by construction, and so a `TypeId` should be okay. The intent
though on not generally providing these had been that `GetSingletonType`
needs to be called to get a type to be marked as complete.
In the case of `AutoType`, removing `TypeId`does change a small printing
detail. I think that's old legacy that's just been carried forward.
Otherwise, for both `InstType` and `AutoType`, I've added
`GetSingletonType` calls where they were used in order to ensure
completeness is applied correctly. These calls cause small SemIR
permutations.
This causes `AutoType` to be seen by lowering, so I'm adding a
placeholder for it. Also merging two functions that look like they're
identical in intent -- not sure why they're separate.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
We give `Self` in an interface/constraint a location so it's not elided
when trying to dump the interface/constraint. We use the location of the
start of the definition, which is the scope for which the `Self` is
constructed and is available in.
`ImplWitnessTablePlaceholder` is the only non-type singleton instruction
(`ErrorInst` is a type; while `ImplWitnessTablePlaceholder` exposes
`TypeInstId`, it's only used as an `InstId`).
In order to allow simpler handling of singleton instructions, replace
`ImplWitnessTablePlaceholder::TypeInstId` uses with
`InstId::ImplWitnessTablePlaceholder`. Since the placeholder instruction
was never evaluated, this has no significant effect on behavior.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
This defines `Cpp.void` as a custom type.
`Cpp.void*` is mapped to C++ `void*`.
Not supported yet: Conversions from and to other pointer types.
C++ Interop Demo:
```carbon
// main.carbon
library "Main";
import Core library "io";
import Cpp inline '''
#include <cstdio>
auto GetPointer() -> void* _Nonnull {
static int x = 8;
return &x;
}
auto GetValue(void* _Nonnull ptr) -> int {
return *static_cast<int*>(ptr);
}
''';
fn Run() -> i32 {
let ptr: Cpp.void* = Cpp.GetPointer();
Core.Print(Cpp.GetValue(ptr));
return 0;
}
```
```shell
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link main.o --output=demo
$ ./demo
8
```
Part of #6280.
This resolves a TODO in `expr_info.cpp` by using the inst kind rather
than the bound value to track the binding's category.
Since we're churning all the `bind_name` insts in testdata anyway, I'm
also taking this opportunity to align the inst naming with the design's
terminology, by calling these insts "bindings" (this aspect of the PR is
dependent on #6231 resolving an ambiguity in that terminology). For
consistency we'll need to rename several other insts as well (see the
TODO on `RefBinding`); I'm deferring that to a separate PR to minimize
the review load, but I think those name changes are in-scope for this
review.
This would save space for every `EntityName` that is not an imported C++
global variable.
C++ global variables include static data members.
Created `CppGlobalVarId`, `CppGlobalVarKey` and `CppGlobalVar` to allow
having `CanonicalValueStore` that maps `EntityNameId` (which is in
`CppGlobalVarKey` and `CppGlobalVar`) to `ClangDeclId` (which is also in
`CppGlobalVar`).
This is similar to `ClangDeclId`, `ClangDeclKey` and `ClangDecl` .
When deducing arguments for generic parameters of an `impl`, the
deduction calls `Convert` on the input arguments. Often, the input
argument is a facet, and needs to be converted to a type via
FacetAccessType in order to produce a different facet. These
instructions end up being added to the semir, but only their constant
values are needed for the resulting specific returned from Deduce.
In the best case, these extra instructions are just noise in the semir,
or they just cause instruction names to get differentiated with larger
suffixes.
In the worst case, these extra instructions contain references to
instructions from a generic context, and leak them out of that generic
context and into another. In particular, when importing a
LookupImplWitness instruction, the re-evaluation of it can do deduce
(when the lookup is against a generic `impl`). The instructions created
in Deduce are not part of the import, and end up referring to imported
instructions from the local context, which leads to confusion in the
toolchain, and can crash.
The `import_self_specific.carbon` test demonstrates this. It causes the
`I.F` function to be imported from the `I` interface when building the
witness table for the `impl`. Doing so imports the specific of `C` which
includes a LookupImplWitness for `Self.Accoc` in `I`. The `Self` is a
BindSymbolicName with generic binding index 0, in `I`. When Convert
creates instructions in the generic `impl forall D`, however, they end
up referencing and including this BindSymbolicName into its eval block.
But the generic binding 0 in the `impl` is a very different thing (a
value of type `E`). This confusion leads to crashes.
This change makes dumping and debugging work again with InstIds that are
now tagged with the CheckIRId. The textual representation of an InstId
is changed from `irN.instM` back to `instM` but the `M` is now a hex
value with the tag as part of it, which is the same number that is
physically in the `InstId::index` field. This prevents any cases where
we would potentially print incorrect values for large InstIds.
We teach the `dump` command in lldb to parse hex values for InstId so
that we can paste these numbers back into the debugger.