Avoid crashing on the fact that block scopes have no related InstId. So
we can't push the InstId of the current scope in the ImplIntroducer
node, as it can be None. Instead we have to find the parent InstId when
we're building the ImplDecl, because the ImplDecl has a node at the top
of the scope stack for the DeclNameStack.
Impls are allowed in sequential (non-declarative) scopes (functions,
blocks), but [redeclarations are not
allowed](https://github.com/carbon-language/carbon-lang/blob/db24042fe56d22275aa801696e2f8f5c4171e35b/proposals/p3763.md?plain=1#L279).
We now diagnose these redecls as invalid.
Implementation of unused pattern bindings #2022, continued.
Whereas previous PR #6460 took care of parsing, and PR #6479 prepared
the stage by using _ in some test cases, this PR has the the actual
implementation, using a simple dataflow analysis.
---------
Co-authored-by: Burak Emir <bqe@google.com>
Co-authored-by: jonmeow <jperkins@google.com>
Currently each interface has a `Self` facet internally that becomes a
binding to every entity inside the interface: associated constants,
functions, and require decls. Each of these has to be independently
generic as a result. This makes is challenging in extended name lookup
to move into an extended scope of an interface, as we have a specific
for the interface, but the names within require a different specific
that includes a `Self` facet value.
We generalize this relationship by adding a second generic to Interface,
called `generic_with_self`. When we want to work with entities inside
the interface, we move from the interface-without-specific to the
interface-with-self specific by adding a Self to the specific. This is
done independently of any particular entity inside the Interface, as
those entities are now all members of the interface-with-self generic.
Associated constants no longer need a generic of their own, as they do
not have separate generic bindings. Functions retain a generic, but if
the function has no generic arguments, it will have no bindings of its
own now.
Require decls retain a generic so that their specific can be
instantiated separately from the interface. Requiring the interface to
be complete does not require the types in a require decl to be complete
unless it is modified by `extend`. So we allow them to be completed
later by keeping them in a separate generic.
Named constraints look like interfaces and gain the additional inner
generic-with-self, with the same relationship to require decls.
This removes the need for name lookup to perform Substitution of a Self
facet into the extended scope instruction. Instead, the
`SpecificConstant` instruction inserted by a `require` decl is part of
the interface-with-self generic. When looking through a FacetType for
extended scopes, for each interface, we push the scope with the specific
for the interface-with-self. Then the constant value of the
`SpecificConstant` is correctly modified by the provided self
automatically through applying that specific.
`fn destroy` is being removed per decision on #6124. It seems like the
relevant decision will result in no more keyword-based function names,
so this is removing all related support.
Instead of building the definition of a thunk immediately when we
generate the thunk declaration, wait until we reach the `}` of the
outermost class, interface, etc. -- at the same time when we would parse
the definition of the thunk if it were defined inline.
This fixes issues where we fail to define the thunk because it requires
an enclosing class to be complete, or its definition depends on
something declared later in the enclosing class.
Make the representation of a suspended function scope, and its
constituent suspended components, be move-only, and switch to passing it
around by rvalue reference instead of by value because it's expensive
both to move and especially to copy.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Right now, return_scope_stack is being used to determine whether logic
is in a function scope. However, we need to handle nested entities
inside function scopes. For example where this crashes right now:
```
base class C(B:! bool) {}
fn F() {
class B {
extend base: C(true or false);
}
}
```
This is doing a few things to make this kind of code not crash:
- Split `scope_stack().Push` into `PushForDeclName`, `PushForEntity`,
`PushForExpr`, and `PushForFunction` so that better decisions can be
made about behaviors.
- Hide `return_scope_stack` in the API, instead using interfaces to get
at the underlying data.
- Also using `PushForFunction` to update it similar to the other stacks
that `ScopeStack` manages.
- Add `IsInFunctionScope` as the best way to determine presence in
function scope.
- Remove `PeekIsLexicalScope` since destruction really wants function
scope information anyways.
- Clean up `destroy_id_stack` handling to be for function scopes rather
than lexical scopes.
- Return after related `context.TODO`s in a couple more spots, so that
code doesn't proceed to add control flow in spite of the lack of
support.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
What this does:
- Adds tracking where storage is allocated.
- Determines if that storage supports destruction and, if so, records
the `destroy` function for it.
- Calls any found `destroy` functions when going out-of-scope.
What this does not do:
- Precise scope tracking of temporaries. We currently don't define
temporary scopes, which would probably be the solution.
- Destruction for anything but a `class` with `fn destroy`, in an
implicit return. That excludes:
- Classes with members that need destruction, particularly in the
absence of `fn destroy`.
- Structs, tuples, and arrays.
- Explicit returns, break, continue, nested scopes.
Noting the exclusions in particular, I think those will need work to
support, but this should set the right framework.
The cleanup block concept stems from clang and trying to share code
across cleanups, from discussion with chandlerc. Note in this
implementation I try to find `destroy` functions early on: that's so
that, when destruction is present on multiple paths, particularly
non-shared paths, we only bind the `destroy` method once.
Implementation-wise, I'll note this adds a `has_cleanup` flag to
`TemporaryStorage` and `VarStorage`. There are several related options,
but this felt similar to other information we're trying to track on
instructions. My goal with this is to mitigate the chance of accidental
calls where the storage may not be tracked for destruction. Alternatives
I considered were to not add the flag (I was worried about heightened
risk of errors), or to just add a concept for the relevant `requires`
(which just felt inconsistent).
Cleanup logic ends up in control_flow in this change because I thought
it was a reasonably consistent place for the cleanup block concept and
its pretty direct control flow interactions.
Right now, some post-run logic is does in `Run()`
(`CheckRequiredDefinitions();` and
`context_.sem_ir().set_has_errors(unit_and_imports_->err_tracker.seen_error());`)
whereas other parts are done by `Finalize`. Noting the goal to move
things off `Context`, this consolidates into a new `FinishRun`. Note
#4962 is adding another bit of post-run that can be consolidated in;
this seems likely to keep growing slowly.
Note this also creates more parity with mutation source, like the
`context_.scope_stack().Pop();` matches the push done by
`CheckUnit::ImportCurrentPackage` and
`context_.inst_block_stack().Pop()` was pushed in `CheckUnit::Run()`.
Also makes `exports()` more consistent with other Context APIs. Makes
`VerifyOnFinish` `const` so that it can't accidentally mutate state, and
is instead only validating that the Context is in its expected
configuration at completion.
Note this mirrors parse_tree().packaging_decl().is_impl, but I'm
preferring to keep the version that doesn't access the parse tree so
that we could change tree storage without hurting as much.
This is a followup from #4834, I searched for "invalid" uses in our
codebase. This is mostly changing comments, and a couple debug
functions, but shouldn't affect testable behavior.
Note a couple things I'll highlight as not changing (but could) are:
- `ReturnTypeInfo::is_valid`
- `"invalid"` uses in the formatter
- `AddInvalid` for `!has_value` in `inst_fingerprinter` (because the
cases it's called sound invalid-ish)
High level, replacing `Id::Invalid` with `Id::None` and `Id::is_valid`
with `Id::has_value` for clarity, as discussed
[here](https://discord.com/channels/655572317891461132/655578254970716160/1331664574545395794).
The `IntId` refactoring is needed together with `AnyIdBase` because it's
also used with `ValueStore`.
Note, trying to be careful not to rewrite `EnumBase::InvalidIndex`, or
`is_valid` in general (e.g., `IdKind::is_valid`).
I've tried to sequence commits here:
1. Automatic replacements:
- `((?:Id|Index)(?: |::|\(|Base(?:\(|::)))Invalid((?:Index)?\W)` ->
`$1None$2`
- `<invalid>` -> `<none>`
- `InvalidNodeId` -> `NoneNodeId`
- `/\*invalid\*/` -> `/*none*/`
- `id((?:_|\(\))(?:\.|->))is_valid` -> `id$1has_value`
2. Manual edits:
- In `int.h` and `int_test.cpp`
- `IntT` has `is_value`, which I'm renaming to `is_embedded_value`.
- Manual edits to comments in this file.
- `AnyIdBase` and `IdBase`
- Declaration of `is_valid` -> `has_value`, `InvalidIndex` ->
`NoneIndex`.
- In `ids.h` and `ids.cpp`
- `is_valid` -> `has_value`
- `// An explicitly invalid ID.` -> `// An ID with no value.`; similar
for index
- Various math on `InvalidIndex` -> `NoneIndex`
- Various mentions of "valid" in comments
- In `value_store.h`, for `IdT::Invalid`, plus one comment
- In `impl.h` and `tokenized_buffer.h`, we had different initialization
of `::None` values (versus `ids.h` syntax) that I fixed manually.
- Spot checks to compile
- Particularly where `is_valid` replacements didn't catch spots due to
different naming.
3. Autoupdate tests
4. verbose.carbon (NOAUTOUPDATE)
5. Comment spot checks
Note there are probably other mentions of "Invalid" that should be swept
up, but I'd like to argue for merging and separating out remaining
cleanup since this is so sweeping (and likely to hit merge conflicts
from churn). We'll probably have lingering mentions of "invalid" for a
bit regardless, just because there are uses of "invalid" in non-Id APIs.
When declaring a class (or interface), we create a scope that covers the
entire class declaration. If the class was declared in a lexical scope,
we would declare the class name in the innermost scope, which was the
class's own scope instead of the enclosing lexical scope.
Fix this by instead adding the name to the lexical scope at the start of
the class declaration, not the lexical scope created to hold the class.
For now, we reject if the class name would have been shadowed by a name
that has already been declared within its scope, such as a generic
parameter, so we only ever need to modify the end of the list of lexical
lookup results for the class name.
This appears to be sufficient to make local declarations and definitions
of classes and interfaces work properly throughout check, though testing
is pretty minimal so far.
This is resolving a fuzz-discovered crash related to function suspends
and compile time bind indices. Although the crash originally came from
clearly invalid syntax (missing the `=` inside a `class` decl), the
syntax with a value should also be valid but has the same crash.
This approach disallows compile-time bindings in contexts that can
create ambiguous results, particularly class declarations. These are an
issue because a suspended function can have let declarations after it.
I'm allowing them in function bodies and interface scopes.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
As discussed in toolchain meeting, we want to avoid overloading the
meaning of "instance", and "specific" was the best name we found. It's a
little unorthodox and inventive, but hopefully over time will become as
unsurprising as the term "generic" is.
We can't use the instruction from the generic directly, because it
doesn't have the right constant value. Instead add an instruction that
models the transition from the constant value in the generic to the
constant value in the generic instance.
Also start associating the self generic instance with unqualified
lookups that find results in an enclosing generic, so that we track the
information necessary to create the new instruction.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Based on discussion around the region handling in generic_region_stack,
create a generic structure for the stack-of-vectors support. I also want
to add this to InstBlockStack, but that's a little more complex due to
GlobalInit, so cutting a PR here to check with review.
My work here is how I noticed #4099; I want to be sure that I'm correct
about the issue, but it's the difference between being able to use
PeekArray or not.
Note in scope_stack.h, I believe we could remove next_compile_time_index
and make it just based on elements_size(). However, I want to verify
with you before I make further changes there.
---------
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
This undoes a previous change to unify them, and I think at my advice.
=[ Sorry about that, I think I was just wrong.
Specifically, I think I had suggested that it would be more efficient to
have a single shared hashtable of strings. The more I look at profiles
of the toolchain, the less likely that seems. Specifically for
identifiers and string literals it seems especially problematic.
Using a single, joint hashtable is likely a good idea when all of the
different querying code paths are equally likely, the strings follow the
same distribution of sizes, and either there is no clustering of access
to different sets of strings or none of the sets are meaningfully small
enough to fit into a lower level of resident cache.
I think essentially none of these predicates actually hold for
identifiers vs. string literals:
- Identifiers are *much* more hot
- They have wildly different size distributions.
- The access patterns are very clustered
Sorry for the misleading advice on that one.
While splitting them, I've worked to simplify the code a bit by building
a way to have the `StringRef` holding canonical value stores not require
specializations, and so we get a pretty large code cleanup in the
process here.
This works to leverage the capabilities of the hashtable as much as
possible, for example using the key context in the value stores.
However, there may still be opportunities to refactor more deeply and
use the functionality even better. Hopefully this is at least
a reasonable start and gets us a clean baseline.
On an Arm M1, this is a 15% improvement on my large lexing stress test,
but ends up a wash on my x86-64 server. This is a smaller benefit than
I expected, and it's because we're using a set-of-IDs and looking up
values with a key context for things like identifiers. This pattern has
a surprising tradeoff. The new hashtable uses significantly less memory,
a 10% peak RSS reduction just from the hashtable change. But indirecting
through the vector of values makes growing the hashtable dramatically
less cache-friendly: it causes growth to randomly access every key when
rehashing. On x86, everything gained by the faster hashtable is lost in
even slower growth. And even on Arm, this eats into the benefits.
But I have a plan to tweak how identifiers specifically work to avoid
most of the growth, and so I suspect this is the right tradeoff on the
whole. It gives us significant working set size reduction and we can
likely avoid the regressed operation (growth with rehash) in most cases
by clever reserving and if necessary by adding a hash caching layer to
the table infrastructure.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Build a `Generic` object for generic functions. This object tracks the
generic parameters that are in scope for the generic entity. Eventually
it will track other information about the generic too.
Add basic SemIR formatting support for generic functions.
Following up on discussion from #3948, doing a general rename of
"enclosing scope" to "parent scope" (and "enclosing scopes" to "ancestor
scopes"). The intent is to improve understandability and collide less
with C++ terminology for "enclosing scope". Note this changes most uses
of "enclosing", but leaves behind a few like "enclosing function" and
"enclosing block".
Note this does create some "parent class" mentions for "adapt" and "var"
(the class they're within), which is maybe unfortunate, but we'd
probably say "base class" if we meant inheritance so perhaps that's
okay. Along the same lines, these are the only `parent_class` uses I see
now, and we do have a few `base_class`.
Use a level comparison during substitution to determine whether we're
substituting a particular binding. Evaluate symbolic bindings with the
same name and the same level to the same symbolic constant, for example
across redeclarations of a generic function.
In parse, form a list of methods that are defined inline, tracking where
they start, where they end, and which other inline methods are nested
within them.
In check, when we reach an inline method body, skip it and add it to a
worklist to be processed later. We also track when we reach the start
and end of a context in which inline method bodies are deferred, so that
we know when to replay the bodies.
When suspending a function definition to be processed later, the
`DeclNameStack` entry is moved to separate storage, including popping
the corresponding scopes from the scope stack and removing the
corresponding lexical names from lexical lookup. Later, when we return
to the function and parse its definition, the `DeclNameStack` entry is
restored. The same is done when we reach the end of a nested context
that can have inline methods, so that we can reenter the nested scope
before processing its members.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>