They are not used for impl lookup or verifying anything yet, but now
they appear in the textual semir.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Trying to make it easier to see the API at a glance. The class has
become really long, and this doesn't fundamentally change that, but
hopefully makes it easier to navigate. The entry structure also had some
cruft that I'm removing.
I'm trying to keep functions in the same order as they currently are.
The delta still looks unhappy because of the churn, but hopefully this
at least explains the ordering in formatter.h. You can try using the
"Add indent" commit on the PR to see a better before-after delta.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
This is a followup from #4834, I searched for "invalid" uses in our
codebase. This is mostly changing comments, and a couple debug
functions, but shouldn't affect testable behavior.
Note a couple things I'll highlight as not changing (but could) are:
- `ReturnTypeInfo::is_valid`
- `"invalid"` uses in the formatter
- `AddInvalid` for `!has_value` in `inst_fingerprinter` (because the
cases it's called sound invalid-ish)
High level, replacing `Id::Invalid` with `Id::None` and `Id::is_valid`
with `Id::has_value` for clarity, as discussed
[here](https://discord.com/channels/655572317891461132/655578254970716160/1331664574545395794).
The `IntId` refactoring is needed together with `AnyIdBase` because it's
also used with `ValueStore`.
Note, trying to be careful not to rewrite `EnumBase::InvalidIndex`, or
`is_valid` in general (e.g., `IdKind::is_valid`).
I've tried to sequence commits here:
1. Automatic replacements:
- `((?:Id|Index)(?: |::|\(|Base(?:\(|::)))Invalid((?:Index)?\W)` ->
`$1None$2`
- `<invalid>` -> `<none>`
- `InvalidNodeId` -> `NoneNodeId`
- `/\*invalid\*/` -> `/*none*/`
- `id((?:_|\(\))(?:\.|->))is_valid` -> `id$1has_value`
2. Manual edits:
- In `int.h` and `int_test.cpp`
- `IntT` has `is_value`, which I'm renaming to `is_embedded_value`.
- Manual edits to comments in this file.
- `AnyIdBase` and `IdBase`
- Declaration of `is_valid` -> `has_value`, `InvalidIndex` ->
`NoneIndex`.
- In `ids.h` and `ids.cpp`
- `is_valid` -> `has_value`
- `// An explicitly invalid ID.` -> `// An ID with no value.`; similar
for index
- Various math on `InvalidIndex` -> `NoneIndex`
- Various mentions of "valid" in comments
- In `value_store.h`, for `IdT::Invalid`, plus one comment
- In `impl.h` and `tokenized_buffer.h`, we had different initialization
of `::None` values (versus `ids.h` syntax) that I fixed manually.
- Spot checks to compile
- Particularly where `is_valid` replacements didn't catch spots due to
different naming.
3. Autoupdate tests
4. verbose.carbon (NOAUTOUPDATE)
5. Comment spot checks
Note there are probably other mentions of "Invalid" that should be swept
up, but I'd like to argue for merging and separating out remaining
cleanup since this is so sweeping (and likely to hit merge conflicts
from churn). We'll probably have lingering mentions of "invalid" for a
bit regardless, just because there are uses of "invalid" in non-Id APIs.
This change splits `NodeKind::IdentifierName` into separate node kinds
depending on whether the identifier is followed by parameters, and
similarly splits `NameQualifier` based on whether the qualifier has
parameters. This enables us to only push a pattern block when it's
actually needed, rather than "defensively" pushing one when it might be
needed.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Undoes a chunk of #4125 because nobody's really in favor of keeping the
formatting, and it's occasionally caused a crash in Formatter to
dominate output (and even when working, it can be verbose; the source
location in (5) is often more helpful).
Basically goes back to:
```
4. Check::Context
NodeStack:
0. LetIntroducer: no value
1. BindingPattern: inst+15
2. LetInitializer: no value
3. StructLiteralStart: no value
inst_block_stack_:
0. block<invalid> {inst+0, inst+1, inst+6, inst+7, inst+8, inst+9, inst+10, inst+11, inst+12}
1. global_init {}
pattern_block_stack_:
0. block<invalid> {}
param_and_arg_refs_stack:
0. block<invalid> {}
args_type_info_stack_:
0. block<invalid> {}
5. alias_of_alias.carbon:15:12: checking StructLiteral
let d: c = {};
^~
```
Fixes#4145
This converts `StructTypeField` from an instruction to a dedicated type,
with its own store. This had originated from discussing how
`.GetAs<SemIR::StructTypeField>` was more prevalent than for other
instructions, but is probably more interesting for the storage savings
(16 bytes StructTypeField + 4 byte LocId + 4 byte InstId -> 8 byte
StructTypeField).
Due to the different structure, these now have their own stack during
construction, reducing (but not eliminating) `args_type_info_stack_`
use-cases.
The test changes of different InstIds is expected because structs and
classes generate fewer instructions now. Other than that, results should
remain the same.
I'm generally trying to avoid unrelated cleanup here due to the PR size,
though I did scrutinize the `VerifyOnFinish` calls, adding one and
commenting others (putting them in member order because that's how I was
checking what was verified and what wasn't).
A small step to virtual functions - adding vtable pointers to the
layout, but not initializing or otherwise using them at this stage.
A few open design questions I'd love feedback on:
* Is this the right/good enough SemIR representation for now? This patch
adds a `is_dynamic` attribute to `SemIR::Class` and populates/flags it
based on the flag of the base class, or if any virtual function is
declared in the class (or, at least that's my intent). Some other
options include:
* Each `Class` could store a `ClassId` (or `TypeId`?) of the (possibly
indirect, possibly self) base class that is the first one that is
dynamic/has a vtable pointer
* Could make the property narrower, like `has vtable pointer` and have
it `true` only on the type that introduces the vtable - then derived
classes would have to walk their base classes to check if they're the
one that needs to define the vtable pointer or not
* Should the vtable be the first element in the type? If there's a
non-dynamic base type, we could have a layout that's `{<non-dynamic base
type>, vtable ptr, <derived members>}`? Derived types would still be
able to uniquely identify where their vtable pointer is just fine... -
and the vtable pointer is, in a sense, a member of that intermediate
type, so it does seem a bit strange to force it to the front - but I
guess it's probably more efficient in some ways?
Open to any other suggestions/advice/thoughts on the direction, etc.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This switches `DCHECK` and `FATAL` as well.
The goal is to reduce the code size impact of these assertions so that
we can keep more of them enabled. Currently, the largest cost I see from
`CHECK` is not the actual check or the cold code itself, but actually
the failure to inline trivial functions due to the presence of the cold
code. This means that our goal isn't to reduce apparent code size in the
final binary but the LLVM IR cost assessed for these routines in the
inliner, which closely correlates with code size but is a bit different.
As discussed in #4283, experimentation shows that a single function call
with a minimal number of arguments is the lowest cost model for these.
This is easily achieved with a format-string API that internally uses
`llvm::formatv`. This PR is essentially the `CHECK` version of #4283.
However, the check macros are substantially harder to make work with
both format strings and streaming because they also take a condition.
Also, unexpectedly, I was very successful at devising a regular
expression based automated rewrite from the streaming to the format
string form with only low 10s of manual fixes. This includes compacting
strings broken up across lines, etc. Given how well that went, I've
prepared this PR which just directly switches to the format string API
and migrate everything to use it.
One nice side-effect is that the format string approach ends up greatly
simplifying the implementation here as well.
This is ... *shockingly* effective. Parsing speeds up by more than 3%
with just this change. And checking speeds up by **8%** with this change
alone:
```
BM_CompileAPIFileDenseDecls<Phase::Parse>/256 86.3µs ± 1% 82.9µs ± 1% -3.94% (p=0.000 n=17+19)
BM_CompileAPIFileDenseDecls<Phase::Parse>/1024 431µs ± 1% 415µs ± 1% -3.76% (p=0.000 n=18+19)
BM_CompileAPIFileDenseDecls<Phase::Parse>/4096 1.77ms ± 1% 1.71ms ± 1% -3.18% (p=0.000 n=18+19)
BM_CompileAPIFileDenseDecls<Phase::Parse>/16384 7.44ms ± 1% 7.17ms ± 2% -3.56% (p=0.000 n=18+20)
BM_CompileAPIFileDenseDecls<Phase::Parse>/65536 30.7ms ± 1% 29.7ms ± 1% -3.15% (p=0.000 n=18+20)
BM_CompileAPIFileDenseDecls<Phase::Parse>/262144 131ms ± 1% 127ms ± 1% -2.81% (p=0.000 n=18+18)
BM_CompileAPIFileDenseDecls<Phase::Check>/256 878µs ± 2% 800µs ± 1% -8.91% (p=0.000 n=19+20)
BM_CompileAPIFileDenseDecls<Phase::Check>/1024 1.88ms ± 2% 1.72ms ± 1% -8.56% (p=0.000 n=19+20)
BM_CompileAPIFileDenseDecls<Phase::Check>/4096 5.78ms ± 2% 5.28ms ± 1% -8.70% (p=0.000 n=20+18)
BM_CompileAPIFileDenseDecls<Phase::Check>/16384 21.9ms ± 1% 20.1ms ± 1% -8.02% (p=0.000 n=18+20)
BM_CompileAPIFileDenseDecls<Phase::Check>/65536 90.4ms ± 2% 83.1ms ± 1% -8.04% (p=0.000 n=19+20)
BM_CompileAPIFileDenseDecls<Phase::Check>/262144 381ms ± 2% 352ms ± 1% -7.79% (p=0.000 n=19+19)
```
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: josh11b <15258583+josh11b@users.noreply.github.com>
Changes crash messages to start printing verbose forms of instructions,
rather than just the ID. Fixes some indentation issues with stacks. Also
switches unexpected inst formatting, because now there are lots, and
it'd be helpful to know where they are.
This uses a pimpl pattern for Formatter due to the number of member
functions on Formatter. Maybe we should refactor that, but this didn't
feel like a good place to do so.
Note, I have two concerns about this change... to note them here, to
make sure others are considering them when evaluating the
implementation:
1. Some instructions are very verbose to print, as evidenced by the
fn_decl printing (which includes function params) or scope printing
(which includes scope members).
- I'm not sure whether there's a way to simply reduce this, as it seems
essential to the requested printing of instructions.
- Long-term, we may at least want to limit the number of lines printed
here. However, I've already spent a fair amount of time here and I think
it's in a good state to evaluate.
2. Increased complexity in the crash handler may result in crash
messages failing to generate.
- For example, a crash in Formatter (and its deps, such as InstNamer or
location handling) prevents a stack from being printed. I'm pretty sure
I've written crashes in Formatter before.
Here's an example crash snippet (generated by adding a crash inside
`return` handling) before:
```
2. NodeStack:
0. FunctionDefinitionStart -> function2
1. ReturnStatementStart -> no value
2. IntLiteral -> inst+26
inst_block_stack_:
0. block<invalid> {inst+0, inst+1, inst+2, inst+23}
1. block9 {inst+26}
param_and_arg_refs_stack:
args_type_info_stack_:
```
And after:
```
2. Check::Context
NodeStack:
0. FunctionDefinitionStart: function2
1. ReturnStatementStart: no value
2. IntLiteral:
unexpected.inst+26.loc12_10: i32 = int_literal 0 [template = constants.%.2]
inst_block_stack_:
0. block<invalid> {
package: <namespace> = namespace [template] {
.Core = unexpected.inst+2
.F = unexpected.inst+23.loc11_22
}
unexpected.inst+1 = import Core
unexpected.inst+2: <namespace> = namespace unexpected.inst+1, [template] {}
unexpected.inst+23.loc11_22: %F.type = fn_decl @F [template = constants.%F] {
unexpected.inst+9.loc11_9: init type = call constants.%Bool() [template = bool]
unexpected.inst+10.loc11_9: type = value_of_initializer unexpected.inst+9.loc11_9 [template = bool]
unexpected.inst+11.loc11_9: type = converted unexpected.inst+9.loc11_9, unexpected.inst+10.loc11_9 [template = bool]
unexpected.inst+12.loc11_6: bool = param b
@F.%b: bool = bind_name b, unexpected.inst+12.loc11_6
unexpected.inst+19.loc11_18: init type = call constants.%Int32() [template = i32]
unexpected.inst+20.loc11_18: type = value_of_initializer unexpected.inst+19.loc11_18 [template = i32]
unexpected.inst+21.loc11_18: type = converted unexpected.inst+19.loc11_18, unexpected.inst+20.loc11_18 [template = i32]
@F.%return: ref i32 = var <return slot>
}
}
1. block9 {
unexpected.inst+26.loc12_10: i32 = int_literal 0 [template = constants.%.2]
}
param_and_arg_refs_stack:
args_type_info_stack_:
```
The use of ArrayStack here is intended to simplify the logic, and also
make better use of the inst heap allocations. Prior changes #4101 and
#4103 removed the less related logic from InstBlockStack, although #4103
is the actual part that blocked using ArrayStack.
BTW, note the PrintForStackDump implementation was incorrect because it
didn't apply size_. This simplification fixes the issue.
This executes on a TODO in AddImportRef to add instructions to their own
block instead of the File block. This has an important consequence of
removing a pattern from InstBlockStack that added to blocks not
currently at the top, cleaning up an issue for ArrayStack. The delta
here is then mostly in different formatting of the import refs, a
consequence of the separation.
Creates a `GlobalInit` class for storing relevant values, pulling
functions off `InstBlockStack` and `Context`. Adds a `Context` pointer
just so that it doesn't need to be passed in on each call (`Finalize` in
particular uses several members).
Note we have several different `InstBlockStack` instances, so several
copies of the relevant members were simply unused.
Fix a collection of issues that were preventing lowering for overloaded
operators from working.
Instead of creating `import_ref` instructions during name lookup in the
current block, whatever that might be, we now create them in the `file`
block always. This avoids inserting them into blocks that might not be
intended to contain them, such as functions, and avoids the IR generated
for a function depending on which names we happen to have looked up
first.
When importing a class, function, or interface, import its enclosing
scope ID. This is necessary to allow us to distinguish between functions
at interface scope, which shouldn't be lowered, and other functions, and
will also be used in future to provide qualified names for declarations
when printing types. In order to support this:
- Track the constant values of namespaces created during importing so
that we can find them when resolving an import ref. Use those constant
values to convert an enclosing scope ID from the imported IR into a
corresponding ID in the current IR.
- Change how we do two-pass import of classes and namespaces so that we
can do two-pass import even for non-defining declarations, so that we
can import the enclosing scope.
While working on the final point above, I reworked `TryResolveInst` to
return a flag indicating whether another pass is necessary instead of
implicitly encoding this in the `ConstantId`. This permits the handling
of classes to be simplified; now `import_ir_constant_values` is only
accessed in a single place.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
`GlobalInit` block is now static block within a `SemIR` which will be
used to emit initialization instructions for variables in the `Package`
scope.
inst_block_stack now has additional methods to handle `GlobalInit` block
separately, this block can be popped without being finalized allowing to
accumulate between all instances of variables.
At the end of the `check` phase, if this block is not empty , the
function `__global_init` will be added with this block being inserted
into it.
This block is pushed to `inst_block_scope` at the end `BindName`,
allowing instruction to be emitted into it, then popped at the semicolon
(VariableDecl).
This significantly changes the `SemIR` output, that's why this commit
updates a lot of the test cases.
Instructions created by splices during conversion are now evaluated, as
are instructions created in cases where we first create a placeholder
instruction and later replace it by a different instruction.
This also removes the ability to set a parse node and instruction
independently after creating an `InstId`, which could lead to them
accidentally not matching.
The parse nodes are still tracked as part of the same value store
interface in order to ensure parity, but they're split out from Inst
itself in order to reduce the size of Inst -- the expectation is that
they don't need to be passed around quite as much.
This change doesn't actually reduce the passing very much, although
there are hints of it: AddInstAndPush doesn't typically need a separate
parse node from the one on the Inst itself, for example. In a couple
spots I changed code to rely a little more on the InstId until the
ParseNode is needed, but it's very low hanging fruit where done. I think
convert could do more to not eagerly fetch the parse node before its
use, but more cleanup felt it would be easier to handle separately. I'm
currently viewing this as making such cleanup _possible_ rather than
executing on it up-front.
But also, I want to make sure there's a consensus to head in this
direction before pulling the trigger. We speculated that this would
result in the parse node being passed around less, and I do think that's
the case, although it's a bit fuzzy in the change.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>