Fixes link failures when referencing a symbol involving a fingerprint
from a different package.
Previously we included the `Namespace`'s `import_id` as part of its
fingerprint, which caused local and imported namespaces to get different
fingerprints. We now store the `import_id` on the `NameScope` instead of
on the `Namespace` inst to avoid this problem.
Also, when we reach a package-level `NameScopeId`, consistently
fingerprint it as a (package name, library name) pair. Previously the
fingerprinting depended on whether it was imported or not, as an
imported `NameScopeId` had a parent scope (the current package). We need
to include the library name here so that private entities with the same
name in different libraries have different fingerprints.
When a class extends an interface, referring to a member name of the
interface as an unqualified name should refer to the class's
corresponding associated entity value, not to the associated entity
itself. Similarly, in an `impl`, unqualified names of associated
entities should refer to the `impl`'s corresponding value for that
entity.
To support this, we treat `impl`s as `extend`ing their implemented facet
type, and we make lookups into an extended facet type use the `Self`
type of the extending `impl` or `class` if lookup finds an associated
entity. We already did the latter if the extending entity was an
interface; this extends the existing support for these other cases.
Remove calls to `InstStore::GetLocId()` to build a LocId from an InstId
now that they can be constructed directly from the InstId. Most uses of
LocId are just plumbing, so this does not affect them. However places
that want to look inside the LocId do not want to work with the InstId
form. In these places, introduce `InstStore::GetResolvedLocId()` which
converts a LocId (or an InstId as an optimization) into a LocId which is
not backed by an InstId. These locations can be printed (they have a
line and column when they are a NodeId), they can have flags added to
them (`ToImplicit`, `ToTokenOnly`), they can be converted to an
underlying ImportIRInstId, or they may be `None`.
`Dump()` is made to print a resolved location instead of printing the
InstId in the location, since (at least in my experience) the resolved
location is what is interesting in debugging, and this saves manual
`MakeInstId` steps in the debugger every time a location is of interest.
The LocId constructor from InstId is made `explicit` to add clarity to
function calls passing an `inst_id` now directly instead of calling
`context.insts().GetLocId(inst_id)`. To avoid needing to construct
`SemIR::LocId(...)` explicitly in all cases though, the diagnostics code
in Check uses `DiagnosticLocId` as its template parameter which accepts
InstId as well and does the construction of LocId from it.
Because LocId now requires an explicit construction from InstId, any
callers to `AddInst()` functions will have to explicitly convert to
LocId if they had an InstId, but not if they pass a NodeId. To make this
difference clear to callers, we `requires` that the input type can be
converted to LocId. This ensures that passing an InstId results in an
error at the callsite where the InstId is passed, instead of generating
a compiler error when trying to construct `LocIdAndInst` inside
`AddInst()`, which is less clear about what went wrong and doesn't seem
entirely intentional.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This fake generic was used for two reasons:
- The declaration name stack assumes that each declaration name is
processed within a generic scope. This is important if the name might
have generic parameters, which are always parsed even for declarations
that disallow them in check.
- Out-of-line redeclarations of generic entities produce instructions
with symbolic constant values in non-generic scopes.
The former case is addressed by pushing a generic each time we start a
declaration name, even if we will reject generic parameters later. The
latter case is worked around for now by not building a symbolic constant
type or value for instructions that appear outside of any generic, and
will be addressed more completely by #5310 and follow-ups.
These constant instructions are all TypeInstId already in their type,
and this makes their names match.
Change the name of MakeSingletonInstId as well and update its comment.
We frequently want to operate on singletons. Per discussion, drop
`Singleton` to make the code shorter.
This started off as wanting to write `inst_id.is_error()`, but the
dependency relationship between ids.h and singleton_insts.h would
require some kind of delayed evaluation to allow the implementation to
remain in headers (which I suspect is helpful to have for inlining). I
could have added something like `IsErrorInst`, forward declared in ids.h
and defined in singleton_insts.h (which would always be included by
typed_insts.h), but the template approach felt like a decent balance
between (a) removing the boilerplate `::SingletonInstId`, (b)
understandability, (c) still visually mirroring if we immediately return
a singleton, and (d) flexibility for more than just `ErrorInst`. But TBH
I'd probably still have written `is_error()` if it didn't require
addressing the cross-header cycle.
Then I tried `SemIR::InstId::Is<SemIR::ErrorInst>`, which generally
worked with types but generated the complaint that it didn't shorten
*all* singleton uses. So pulling back on `::Is`, and instead just
dropping `Singleton`.
Building on #5151 reducing `UncheckedLoc` use, further remove uses of
the `SemIR::LocIdAndInst` constructor where we typically have overloads
that don't need it. Add parallel convenience wrappers for placeholder
insts.
Also refactors `MergeReplacing`. I don't think it makes sense to add an
overload for `ReplaceLocIdAndInstBeforeConstantUse`, but we can still
reduce the `LocIdAndInst` construction there.
In order to have the name available for diagnostics, we now always set
`NameId` in `NameContext` and put `poisoning_loc_id` as part of the
union with `resolved_inst_id` instead (since we never need both).
This in particular uses free functions because it's likely to end up
more consistent with types (versus a wrapper object for InstStore).
Note, this is unlikely to have a performance impact, but if it does, we
can look into related approaches (and we've already discussed using
LTO).
Renames `PendingBlock::AddInst` to `PendingBlock::Add` because
`MakeElementAccessInst` expects the matching name to exist.
This creates a new check/type.h for most logic, and also moves some
functions to TypeStore in sem_ir/type.h. My approach for TypeStore is to
focus on moving the read-only functions there.
High level, replacing `Id::Invalid` with `Id::None` and `Id::is_valid`
with `Id::has_value` for clarity, as discussed
[here](https://discord.com/channels/655572317891461132/655578254970716160/1331664574545395794).
The `IntId` refactoring is needed together with `AnyIdBase` because it's
also used with `ValueStore`.
Note, trying to be careful not to rewrite `EnumBase::InvalidIndex`, or
`is_valid` in general (e.g., `IdKind::is_valid`).
I've tried to sequence commits here:
1. Automatic replacements:
- `((?:Id|Index)(?: |::|\(|Base(?:\(|::)))Invalid((?:Index)?\W)` ->
`$1None$2`
- `<invalid>` -> `<none>`
- `InvalidNodeId` -> `NoneNodeId`
- `/\*invalid\*/` -> `/*none*/`
- `id((?:_|\(\))(?:\.|->))is_valid` -> `id$1has_value`
2. Manual edits:
- In `int.h` and `int_test.cpp`
- `IntT` has `is_value`, which I'm renaming to `is_embedded_value`.
- Manual edits to comments in this file.
- `AnyIdBase` and `IdBase`
- Declaration of `is_valid` -> `has_value`, `InvalidIndex` ->
`NoneIndex`.
- In `ids.h` and `ids.cpp`
- `is_valid` -> `has_value`
- `// An explicitly invalid ID.` -> `// An ID with no value.`; similar
for index
- Various math on `InvalidIndex` -> `NoneIndex`
- Various mentions of "valid" in comments
- In `value_store.h`, for `IdT::Invalid`, plus one comment
- In `impl.h` and `tokenized_buffer.h`, we had different initialization
of `::None` values (versus `ids.h` syntax) that I fixed manually.
- Spot checks to compile
- Particularly where `is_valid` replacements didn't catch spots due to
different naming.
3. Autoupdate tests
4. verbose.carbon (NOAUTOUPDATE)
5. Comment spot checks
Note there are probably other mentions of "Invalid" that should be swept
up, but I'd like to argue for merging and separating out remaining
cleanup since this is so sweeping (and likely to hit merge conflicts
from churn). We'll probably have lingering mentions of "invalid" for a
bit regardless, just because there are uses of "invalid" in non-Id APIs.
This change splits `NodeKind::IdentifierName` into separate node kinds
depending on whether the identifier is followed by parameters, and
similarly splits `NameQualifier` based on whether the qualifier has
parameters. This enables us to only push a pattern block when it's
actually needed, rather than "defensively" pushing one when it might be
needed.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
These don't fully work in check and beyond yet, because they're not
added into lexical lookup, but already mostly do the right thing.
Per #3407, disallow namespace declarations anywhere other than at file
scope for now.
We don't treat statements starting with a packaging introducer keyword
(`package`, `library`, `import`) as declarations because they're
sufficiently unlikely to occur that the error recovery doesn't seem
important, and this avoids needing to disambiguate `package.` at the
start of an expression.
Change the implementation to use an explicit `is_poisoned` bit instead
of `InstId::PoisonedName` value.
Zero behavior change.
This would allow to more easily change the API to support accessing the
poisoning declaration so we can have better name poisoning diagnosis.
#4622
This is a preparation change for adding name poisoning support
(https://github.com/carbon-language/carbon-lang/issues/4622), which is
expected to require more elaborate logic around NameScope since a name
can be not defined yet, defined, or poisoned.
The API separates looking up a name from getting the full entry since we
have cases where the entries are invalidated between the time we're
looking for the name and when we access (and sometimes modify) the
entry.
This change has the following benefits:
* `names` and `name_map` are internal to `NameScope` and are guaranteed
to match.
* `extended_scopes` and `import_ir_scopes` can not be manipulated (only
new scopes can be added).
* `inst_id`, `name_id` and `parent_scope_id` are constants.
* `has_error` can only be mutated from false to true.
---------
Co-authored-by: jonmeow <jperkins@google.com>
Introduces the `BindingPattern` and `SymbolicBindingPattern` insts, and
a separate stack of pattern blocks that they are emitted into. The
intent is to generate the corresponding pattern-matching insts (like
`BindName`) from them in a separate pass, but that is deferred to future
PRs.
See
[here](https://docs.google.com/document/d/1U_vQH17V893J9aF1LJXUnFYBNSs2MjKl4bJPaWCB2zo/edit?usp=sharing&resourcekey=0-w0xGYZ0An31Kpz-wvzSXwQ)
for the design this is based on, but note that during review we have
chosen to deviate from that design by putting the patterns in separate
blocks, and omitting the "forward references" from a `BindingPattern` to
its corresponding `BindName`. This in turn necessitates having separate
inst kinds for symbolic and non-symbolic binding patterns.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
The particular test this focused on is indirect_two_file in
toolchain/check/testdata/function/definition/no_prelude/extern_library.carbon.
This removes `parent_scope_id_for_new_inst` because I think it's
returning unhelpful results. The use was at the root of incorrect
results for the indirect import chain. `name_id_for_new_inst` is
actually wrapping a union, so it's more important.
The merging of `is_extern` and `first_owning_decl_id` in
`handle_function.cpp` feels like it's less correct with the changes
that've been made to `extern`. This ripples in tests, because the error
recovery shifts.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This is for consistency with #4120. Similar to that, we can use
overloads on the typed NodeId rather than individually named handlers.
There isn't the same caller benefit here though, since the calls from
check.cpp are already boilerplate.
I'm trying to increase the distinction between BuiltinKind and
BuiltinFunctionKind. BuiltinKind is for instructions,
BuiltinFunctionKind is for function definitions. To get to this point,
I'm doing a few changes:
- BuiltinKind -> BuiltinInstKind
- builtin_kind.* -> builtin_inst_kind.*: filename consistency
- Builtin -> BuiltinInst: mainly for consistency with the above
- Builtin::builtin_kind -> BuiltinInst::builtin_inst_kind: somewhat
repetitive but seems like a consistent edit
- Function::builtin_kind -> Function::builtin_function_kind: seems a
useful distinction
I'm leaving alone things like (and mentioning in case there's a desire
for more renames):
- InstId::BuiltinError, InstId::ForBuiltin: these I think are more
apparent because they're directly associated with Inst.
- GetBuiltinICmpPredicate in lowering: maybe builtin function handling
should be in its own file, but these local names don't feel problematic
to me.
- GetBuiltinType, BuildBuiltinValueRepr, PerformBuiltinIntComparison:
similar to the above, names don't feel too problematic
Adds access to the name lookup table in name scopes. This is so that we
can quickly check access during name lookup without resolving the entity
itself. Does this for names in general, but does not implement handling
for entity-scoped names, only namespace-scoped names (where they're
essentially just not exported).
Excludes `private` names from exports. Although names should be
accessible to `impl` files, that's not implemented here because we'll
probably want to do it by directly copying name lookup tables.
Playing with the macro suggestion on #4028, replace DeclKind with some
templating that asserts the in-use token is an introducer token. This
allows type-safe usage of Lex::TokenKind, reducing the benefit of a
separate enum while improving stdout (since now this will ostream as the
keyword name).
Check the parameters specified in a name qualifier against the
parameters of the entity that the qualifier refers to.
For interfaces, this required adding minimal support for parameterized
interface names.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
With private modifiers, we'll want to start checking modifiers later,
e.g. after a name conflict is detected (and potentially merged). I think
we've agreed to be more explicit about whether the modifier functions
are manipulating state, versus trying to keep the state on the stack a
little longer (moving Pop to the end of these functions).
Removing FileScope from the stack and renaming it to DeclIntroducerStack
to better reflect the usage and behavior. The FileScope mostly reflects
an approach that wasn't ultimately adopted.
Most of these are places where we failed to include a header file and
simply never got an error about this. The fix is to include the header
file.
Most other cases are functions that should have been marked `static` but
were not. Finding all of these was a main motivation for me enabling the
warning despite how much work it is.
One complicating factor was that we weren't including the `handle.h` for
all the state-based handler functions. While this isn't a tiny amount of
code, it is just declarations and doesn't add any extra dependencies. It
also lets us have the checking for which functions need to be `static`
and which don't. For the `parse` library I had to add the `handle.h`
header as well, I tried to match the design of it in `check`.
I have also had to work around a bug in the warning, but given the value
it seems to be providing, that seems reasonable. I've filed the bug
upstream: https://github.com/llvm/llvm-project/issues/94138
I also had to use some hacks to work around limitations of Bazel rules
that wrap `cc_library` rules and don't expose `copts`. I filed a bug for
`cc_proto_library` specifically:
~https://github.com/bazelbuild/bazel/issues/22610~https://github.com/bazelbuild/bazel/issues/4446
Following up on discussion from #3948, doing a general rename of
"enclosing scope" to "parent scope" (and "enclosing scopes" to "ancestor
scopes"). The intent is to improve understandability and collide less
with C++ terminology for "enclosing scope". Note this changes most uses
of "enclosing", but leaves behind a few like "enclosing function" and
"enclosing block".
Note this does create some "parent class" mentions for "adapt" and "var"
(the class they're within), which is maybe unfortunate, but we'd
probably say "base class" if we meant inheritance so perhaps that's
okay. Along the same lines, these are the only `parent_class` uses I see
now, and we do have a few `base_class`.
Trying to conform with #4009. Changes SemIR::LocIdAndInst construction
to root out struct init cases with AddInst and related functions. I'm
using templating of AddInst functions in order to avoid `AddInst(loc_id,
InstName{...})` and instead have `AddInst<InstName>(loc_id, {...})` with
I think similar readability results. There are a couple cases where inst
construction is templated and so designated initializers couldn't be
used, so this may be better for those in particular due to the extra
type enforcement.
This probably doesn't clean up every last case, but I was trying to get
the bulk at once without bleeding over into less related changes.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Previously we did some of this in decl_name_stack and some of it in the
callers of decl_name_stack. Factor out a single place to pop a name and
its optional following parameters.
Part of making this behavior consistent is that we now track whether an
implicit parameter list was present or absent rather than mapping an
absent list to `InstBlockId::Empty`. This improves our redeclaration
checking and the precision of some diagnostics.
This replaces all invalid node IDs in import_ref.cpp with references to
the imported instruction.
This splits out ReplaceInstBeforeConstantUse into a separate function
when the LocationId is replaced, as for splicing. That's the less common
case, whereas others would need to provide the LocationId in order just
to not change the value.
The purpose of this change is to allow something such as a FunctionDecl
instruction to note an imported instruction as the "loc_id". Note that
doesn't occur here: this change is already very sweeping in edits. There
is no testdata affected, intended to show equivalent behavior.
We might want to consolidate NodeId references towards LocationId, but
if that's preferred, I'd still like to split it out. A lot of this just
piping through LocationId where it's a build error otherwise, enough
that imports should be able to start using it for diagnostics.
ValueStores are added but still unused -- just flushing out structure
for review.
Restructuring SemIRLocation is necessary to use LocationId this way. For
TokenOnly, it's not getting used in Parse, so I migrated it to Check and
it's now specific to SemIRLocation.
I also considered making LocationId reference an InstId (which would
need to be an ImportRef) instead of an ImportIRInstId. However, that
would've required import.cpp to add instructions for decls which are
reached during resolution -- we typically don't have an inst ready for
use. An extra inst is essentially 16 bytes in InstId's ValueStore + 4
bytes in LocationId's ValueStore, whereas this is 8 bytes per.
This was previously discussed at
https://discord.com/channels/655572317891461132/655578254970716160/1209975051588210729.
I'm initiating this mainly because we typically use "id" suffixes to
indicate an `IdBase` being passed around and the non-id suffix of
`parse_node` suggests at it carrying more data than it actually does.
There used to be more reason for avoiding `node_id` because
`SemIR::InstId` used to be named `NodeId`, but that's no longer
necessary. As a consequence, I'd like to rename `parse_node` to more
precisely reflect its type.
In full, this is doing:
```
parse_node_kind -> node_kind
parse_node -> node_id
ParseNodeCategory -> NodeCategory
ParseNodeKind -> NodeKind
ParseNode -> NodeId
```
This is primarily in check and sem_ir, but with some `parse_node_kind`
references in parse too.
Pluralization is consistent with name forms on both sides, so that
wasn't part of my replacements.
Per discussion with zygoloid, namespace declarations will merge both
when repeated in a given file, and across files. This echoes how forward
declarations of other entities are allowed to repeat. When merging with
an imported namespace, fill in the parse node so that future diagnostics
point at the declaration in the same file rather than a declaration in a
different file, just for locality.
Although it might be desirable to issue a diagnostic when a namespace
declaration is repeated within a given file, that's similarly true in
other cases, but may be more desirable as a tidy-style issue rather than
preventing code from compiling. Allowing the repetition also makes the
import versus non-import cases more consistent: the namespace
declarations merge regardless of the source.
Building on #3636 which handles the general import case, add special
casing for namespaces. Namespaces can be combined cross-IR, so it's a
little more complex.
The implementation adds import_id to the Namespace instruction as a
reference to find the original using the normal structure. This is
achieved by moving the name_id to NameScope to free up space.
---
I considered a few alternatives...
I considered adding import_id to NameScope, but:
1. It's more consistent with things such as Function or Class that
provide name_id on the info object rather than the instruction.
2. I thought it more likely that there would be more NameScope cases
that might want a name_id rather than the import_id, since ImportRef
will typically be used.
I considered putting the import source (cross-ref IR id + inst id) on
the NameScope versus a separate ImportRef, which seems like the
strongest argument towards the NameScope approach because it removes an
instruction. That just felt inconsistent though, and the overhead of
instruction-per-imported-namespace should be low (theoretically few
namespaces should be used). Plus I feel a bit odd adding two
generally-unused ids to NameScope.
A specialized Namespace structure could also have been created to store
the import_id, but that would add an indirection to the NameScope.
Instructions created by splices during conversion are now evaluated, as
are instructions created in cases where we first create a placeholder
instruction and later replace it by a different instruction.
This also removes the ability to set a parse node and instruction
independently after creating an `InstId`, which could lead to them
accidentally not matching.
The parse nodes are still tracked as part of the same value store
interface in order to ensure parity, but they're split out from Inst
itself in order to reduce the size of Inst -- the expectation is that
they don't need to be passed around quite as much.
This change doesn't actually reduce the passing very much, although
there are hints of it: AddInstAndPush doesn't typically need a separate
parse node from the one on the Inst itself, for example. In a couple
spots I changed code to rely a little more on the InstId until the
ParseNode is needed, but it's very low hanging fruit where done. I think
convert could do more to not eagerly fetch the parse node before its
use, but more cleanup felt it would be easier to handle separately. I'm
currently viewing this as making such cleanup _possible_ rather than
executing on it up-front.
But also, I want to make sure there's a consensus to head in this
direction before pulling the trigger. We speculated that this would
result in the parse node being passed around less, and I do think that's
the case, although it's a bit fuzzy in the change.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Namespaces are copied, which means also adding their name to the
underlying instruction. It happened not to be done previously; the name
was only in name lookup.
Since the only import supported right now is the default import,
functionality is limited; in the future I'll need to deal with namespace
vs package conflicts.
Tests of namespace imports are under "namespace" -- I figured this would
be best for scaling as more instructions get support.
This also improves some debugging-related output that I was trying to
use while trying to build the support.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Goal is to increase type safety, though more work needs to be done (see
added TODOs).
Note that, after this change, check handlers corresponding to deleted
parse node kinds will no longer compile.
---------
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
By adding an InstId to the NameScope, we can determine whether the
declaration is being added to a scoped entity (versus a namespace).
The choice of InstId on NameScope is chosen versus other solutions
because, for imports, we want to just have a list of InstIds to import
and, from those, get the containing namespaces for addition. Similar may
also be desirable for printing fully qualified names given a singular
InstId. That means an InstId must have a path to find enclosing name
scopes.
What we're looking at here is:
- NameScopeId knows its InstId. (done here)
- Inst knows the enclosing NameScopeId. (future work)
- To walk up enclosing scopes for an Inst:
1. Fetch the Inst.
2. Find its enclosing NameScopeId (which will be per-declaration due to
Function etc complexity).
3. Fetch the NameScope if not Package scope. (if Package scope, done)
4. Use the InstId on the NameScope to go back to step 1.
In theory because none are allowed. This is to improve consistency in
handle_decl_name_scope's modifier handling, removing the namespace
special-case.
I noticed there's a crash bug on `impl <declaration>` which I'll address
separately.
This builds on #3461.