In handle_let_and_var.cpp, field initializers are now handled like
regular `var` initializers, by calling `LocalPatternMatch`.
In pattern_match.cpp, `FieldDecl`s with initializers are handled by
storing a value in `SemIR::File::field_initializers()`. This is a new
map where the keys are `FieldDecl` `InstId`s and the map values are
`InstId`s representing the initializer value.
In convert.cpp, `ConvertStructToStructOrClass` now has a `get_default`
function parameter that callers can use to provide a field default.
`ConvertStructToClass` uses this to provide a default from field
initializers.
When a class extends an interface, referring to a member name of the
interface as an unqualified name should refer to the class's
corresponding associated entity value, not to the associated entity
itself. Similarly, in an `impl`, unqualified names of associated
entities should refer to the `impl`'s corresponding value for that
entity.
To support this, we treat `impl`s as `extend`ing their implemented facet
type, and we make lookups into an extended facet type use the `Self`
type of the extending `impl` or `class` if lookup finds an associated
entity. We already did the latter if the extending entity was an
interface; this extends the existing support for these other cases.
This adds the `static` token to the lexer and parses it as a modifier.
In check, `FullPatternStack::Kind::FieldDecl` is now used for both
static and non-static vars. Static vars get treated basically the same
as `NameBindingDecl`s.
Global initialization is used for static var initializers. To make the
necessary stack information available to `pattern_match.cpp`, the
`full_pattern_stack` and `decl_introducer_state_stack` are now popped
later in `handle_let_and_var.cpp`.
In lowering, each class's body is checked for `VarStorage` insts and
lowered the same as global vars.
Class vars are still restricted to simple `name: type` bindings, not
full patterns. This is now handled in the check phase instead of during
parsing.
This is in preparation for supporting `static var`.
Instead, use the inst category to select the right block stack. This
simplifies the API for adding insts, and in subsequent changes it will
enable certain inst kinds like `SpliceInst` to seamlessly function as
either procedural insts or pattern insts.
When parsing a pattern, if we encounter something that isn't pattern
syntax, try parsing as an expression instead. We only need one-token
lookahead to distinguish pattern syntax from expression syntax.
Track a precedence group through pattern parsing so that we can allow
different kinds of expressions in a top-level pattern (such as the
operand of `let`) and in a nested pattern (such as a subpattern of a
tuple pattern or within grouping parens). For example, we do not allow
`case if ...`, and for now I've chosen to also not allow logical or
relational operators at the top level of a pattern, so `case 1 + 1` is
OK, but `case 1 == 1` and `case true and false` require parentheses.
This decision should be ratified or revisited by a design proposal.
Very basic check support is also provided, only sufficient to form an
`ExprPattern` instruction and nothing beyond that. For now, all pattern
matching against an `ExprPattern` fails with a TODO error. To support
that, I've switched from calling `BeginSubpattern` in the parent handler
of a pattern and `EndSubpatternAs*` in the pattern handler itself to
calling both functions in parent handlers, with `EndSubpattern`
converting an expression into an expression pattern where needed.
Depends on #6976.
Assisted-by: Gemini via Google Antigravity
When a `var` is not explicitly given an initializer, initialize it in
one of two ways:
* If its type implements the new interface `Core.Default`, call
`Core.Default.Op` to initialize it.
* Otherwise, if its type implements `UnformedInit`, leave it in an
unformed state. For now, this is always an uninitialized state, but that
will change in the future.
* If neither of those apply, the `var` declaration is ill-formed.
This is a step towards implementing leads decision #6739 and proposals
#257 and #5913.
Assisted-by: Gemini 3.1 Pro via Antigravity
---------
Co-authored-by: Geoff Romer <gromer@google.com>
This includes checking and lowering for concrete form literals. Support
for symbolic forms is future work.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This is a step toward removing the index from `InitForm`, so that equal
form values always have equal representations.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Currently each interface has a `Self` facet internally that becomes a
binding to every entity inside the interface: associated constants,
functions, and require decls. Each of these has to be independently
generic as a result. This makes is challenging in extended name lookup
to move into an extended scope of an interface, as we have a specific
for the interface, but the names within require a different specific
that includes a `Self` facet value.
We generalize this relationship by adding a second generic to Interface,
called `generic_with_self`. When we want to work with entities inside
the interface, we move from the interface-without-specific to the
interface-with-self specific by adding a Self to the specific. This is
done independently of any particular entity inside the Interface, as
those entities are now all members of the interface-with-self generic.
Associated constants no longer need a generic of their own, as they do
not have separate generic bindings. Functions retain a generic, but if
the function has no generic arguments, it will have no bindings of its
own now.
Require decls retain a generic so that their specific can be
instantiated separately from the interface. Requiring the interface to
be complete does not require the types in a require decl to be complete
unless it is modified by `extend`. So we allow them to be completed
later by keeping them in a separate generic.
Named constraints look like interfaces and gain the additional inner
generic-with-self, with the same relationship to require decls.
This removes the need for name lookup to perform Substitution of a Self
facet into the extended scope instruction. Instead, the
`SpecificConstant` instruction inserted by a `require` decl is part of
the interface-with-self generic. When looking through a FacetType for
extended scopes, for each interface, we push the scope with the specific
for the interface-with-self. Then the constant value of the
`SpecificConstant` is correctly modified by the provided self
automatically through applying that specific.
Mainly because "sorting_diagnostic_consumer" is legacy, since
`SortingDiagnosticConsumer` became `SortingConsumer`. Also better
reflecting contents of these files.
Where I'm not renaming, I'm less positive about dropping "diagnostics"
from "file_diagnostics" and "null_diagnostics" (which contain both a
consumer and emitter, and "null.h" seems like poor naming), so not doing
that here. Also "diagnostic.h" contains `struct Diagnostic`, so is a
decent fit.
Assisted-by: Google Antigravity with Gemini 3 Flash
This approach is more robust because there's no intermediate state where
the `ParamPattern` insts have been created, but don't yet have their
final values.
I think these are obsolete, at least as far as I can tell. The former
appears tested (adding to be sure), the latter looks like it may no
longer occur.
Decouples associated constants from being special cased in let handlers.
Enforces associated constant grammar restrictions in parsing instead of
checking.
Closes#5411
Add check support for `for` loops following #1885. This also adds a
basic `Optional` type to the prelude, as that's necessary to support the
new `Iterate` interface.
Depends on #5688, #5697. Those PRs aren't stacked here, but this change
will crash until they land.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This reclaims a bit inside `LocId`. I'm hopeful we don't actually need
to store the token-only state.
Note I'm looking at this in the context of desugaring; I was thinking
about changing `ToImplicit` logic a little to push more towards
`GetCanonicalLocId`, and the "desugaring" TODO there. Removing
`ToTokenOnly` makes me feel a little more free to rename `ToImplicit`,
since it eliminates consistency as a question.
When a pattern is an error, avoid wrapping it as a subpattern in a
RefParamPattern or VarPattern. This allows further error handling to
observe the error occurred without having to unwrap it.
This avoids a crash when an invalid associated constant is written which
has a VarPattern in it. The associated constant machinery expects an
AssociatedConstantDecl but was getting a VarPattern with an ErrorInst
inside. Now it receives an ErrorInst directly, which it is already
looking for.
This choice means that `var` statements in an `interface` will always be
diagnosed as being non-constant, or as being a constant with a `var`, so
we don't need an extra diagnostic saying that `var` is not allowed in an
interface, as this just leads to two diagnostics on the same thing.
This crash was found by a fuzzer.
- Track the `VarPattern` instruction on the `VarStorage` instruction so
that it's available for name mangling.
- Mangle global variables based on the first binding name within their
pattern.
- Give global variables external rather than internal linkage, except if
they have no bindings whatsoever in their pattern.
- To support lowering references to bindings nested within a global var,
such as for `var (x: i32, b: i32)`, add some basic initial support for
reference constant expressions. Treat a global `var` as a reference
constant, and treat an aggregate access into a reference constant as a
reference constant.
Instead of building an eval block as a separate pass at the end of a
generic, build the eval block incrementally.
The larger change here is that asking for the type or constant value of
an instruction now always returns an unattached type or constant value,
in order to preserve the behavior that we previously achieved by doing
the rewrite to attached types and constant values at the end of handling
the generic.
This also incidentally fixes some subtle issues where attached types and
constant values would leak out into check and cause it to get confused
about differences between attached and unattached values. Check should
no longer see attached values except where it explicitly asks for them.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Remove calls to `InstStore::GetLocId()` to build a LocId from an InstId
now that they can be constructed directly from the InstId. Most uses of
LocId are just plumbing, so this does not affect them. However places
that want to look inside the LocId do not want to work with the InstId
form. In these places, introduce `InstStore::GetResolvedLocId()` which
converts a LocId (or an InstId as an optimization) into a LocId which is
not backed by an InstId. These locations can be printed (they have a
line and column when they are a NodeId), they can have flags added to
them (`ToImplicit`, `ToTokenOnly`), they can be converted to an
underlying ImportIRInstId, or they may be `None`.
`Dump()` is made to print a resolved location instead of printing the
InstId in the location, since (at least in my experience) the resolved
location is what is interesting in debugging, and this saves manual
`MakeInstId` steps in the debugger every time a location is of interest.
The LocId constructor from InstId is made `explicit` to add clarity to
function calls passing an `inst_id` now directly instead of calling
`context.insts().GetLocId(inst_id)`. To avoid needing to construct
`SemIR::LocId(...)` explicitly in all cases though, the diagnostics code
in Check uses `DiagnosticLocId` as its template parameter which accepts
InstId as well and does the construction of LocId from it.
Because LocId now requires an explicit construction from InstId, any
callers to `AddInst()` functions will have to explicitly convert to
LocId if they had an InstId, but not if they pass a NodeId. To make this
difference clear to callers, we `requires` that the input type can be
converted to LocId. This ensures that passing an InstId results in an
error at the callsite where the InstId is passed, instead of generating
a compiler error when trying to construct `LocIdAndInst` inside
`AddInst()`, which is less clear about what went wrong and doesn't seem
entirely intentional.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
We frequently want to operate on singletons. Per discussion, drop
`Singleton` to make the code shorter.
This started off as wanting to write `inst_id.is_error()`, but the
dependency relationship between ids.h and singleton_insts.h would
require some kind of delayed evaluation to allow the implementation to
remain in headers (which I suspect is helpful to have for inlining). I
could have added something like `IsErrorInst`, forward declared in ids.h
and defined in singleton_insts.h (which would always be included by
typed_insts.h), but the template approach felt like a decent balance
between (a) removing the boilerplate `::SingletonInstId`, (b)
understandability, (c) still visually mirroring if we immediately return
a singleton, and (d) flexibility for more than just `ErrorInst`. But TBH
I'd probably still have written `is_error()` if it didn't require
addressing the cross-header cycle.
Then I tried `SemIR::InstId::Is<SemIR::ErrorInst>`, which generally
worked with types but generated the complaint that it didn't shorten
*all* singleton uses. So pulling back on `::Is`, and instead just
dropping `Singleton`.
What this does:
- Adds tracking where storage is allocated.
- Determines if that storage supports destruction and, if so, records
the `destroy` function for it.
- Calls any found `destroy` functions when going out-of-scope.
What this does not do:
- Precise scope tracking of temporaries. We currently don't define
temporary scopes, which would probably be the solution.
- Destruction for anything but a `class` with `fn destroy`, in an
implicit return. That excludes:
- Classes with members that need destruction, particularly in the
absence of `fn destroy`.
- Structs, tuples, and arrays.
- Explicit returns, break, continue, nested scopes.
Noting the exclusions in particular, I think those will need work to
support, but this should set the right framework.
The cleanup block concept stems from clang and trying to share code
across cleanups, from discussion with chandlerc. Note in this
implementation I try to find `destroy` functions early on: that's so
that, when destruction is present on multiple paths, particularly
non-shared paths, we only bind the `destroy` method once.
Implementation-wise, I'll note this adds a `has_cleanup` flag to
`TemporaryStorage` and `VarStorage`. There are several related options,
but this felt similar to other information we're trying to track on
instructions. My goal with this is to mitigate the chance of accidental
calls where the storage may not be tracked for destruction. Alternatives
I considered were to not add the flag (I was worried about heightened
risk of errors), or to just add a concept for the relevant `requires`
(which just felt inconsistent).
Cleanup logic ends up in control_flow in this change because I thought
it was a reasonably consistent place for the cleanup block concept and
its pretty direct control flow interactions.
Building on #5151 reducing `UncheckedLoc` use, further remove uses of
the `SemIR::LocIdAndInst` constructor where we typically have overloads
that don't need it. Add parallel convenience wrappers for placeholder
insts.
Also refactors `MergeReplacing`. I don't think it makes sense to add an
overload for `ReplaceLocIdAndInstBeforeConstantUse`, but we can still
reduce the `LocIdAndInst` construction there.
Adds subset conversion of `NodeIdOneOf` due to the choice usage, plus
the pre-existing TODO. Fixes incorrect information about nodes on
StructLiteral and TupleLiteral.
After this change, `UncheckedLoc` is only used in a couple import
contexts (hard to verify) plus `InstStore::GetWithLocId`.
Parameter lists need substantially different treatment than tuple
patterns in other contexts, so this change splits them into separate
parse node kinds.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This in particular uses free functions because it's likely to end up
more consistent with types (versus a wrapper object for InstStore).
Note, this is unlikely to have a performance impact, but if it does, we
can look into related approaches (and we've already discussed using
LTO).
Renames `PendingBlock::AddInst` to `PendingBlock::Add` because
`MakeElementAccessInst` expects the matching name to exist.
Note this mirrors parse_tree().packaging_decl().is_impl, but I'm
preferring to keep the version that doesn't access the parse tree so
that we could change tree storage without hurting as much.
Note this is building on #4927 which factors out RegionStack, because
this heavily uses the region stack. However, it's a more complex level
of logic that appears specific to pattern handling.
I've moved InsertHere to pattern_match.cpp because it appears to be in
specific use there.
Add a full entity representation for associated constants, and build a
`Generic` object for them. This `Generic` is parameterized by the
enclosing `Self` type, allowing the use of `Self` within the type of the
associated constant to be supported.
When performing impl lookup for an associated constant, produce the type
with the provided self type substituted for its `Self` along with any
generic parameters of the interface.
Split the handling of associated constant declarations into two parts,
corresponding to the code before the `=`, and the code between the `=`
and `;` (if any). The former goes into the generic declaration region;
the latter into the generic definition region. This prepares us to
handle the default value for an associated constant, but for now we're
just storing the information and not actually using it.
Remove the entity type field from `assoc_entity_type`, because it's
almost unused and is an attractive nuisance -- it must necessarily be a
type in the generic scope of the associated constant rather than in the
scope of the instruction (because there is no `Self` anywhere else),
which means that it's hard to substitute into or derive meaning from.
See `toolchain/check/testdata/impl/assoc_const_self.carbon` for tests of
the new functionality; these used to cause the toolchain to crash.
High level, replacing `Id::Invalid` with `Id::None` and `Id::is_valid`
with `Id::has_value` for clarity, as discussed
[here](https://discord.com/channels/655572317891461132/655578254970716160/1331664574545395794).
The `IntId` refactoring is needed together with `AnyIdBase` because it's
also used with `ValueStore`.
Note, trying to be careful not to rewrite `EnumBase::InvalidIndex`, or
`is_valid` in general (e.g., `IdKind::is_valid`).
I've tried to sequence commits here:
1. Automatic replacements:
- `((?:Id|Index)(?: |::|\(|Base(?:\(|::)))Invalid((?:Index)?\W)` ->
`$1None$2`
- `<invalid>` -> `<none>`
- `InvalidNodeId` -> `NoneNodeId`
- `/\*invalid\*/` -> `/*none*/`
- `id((?:_|\(\))(?:\.|->))is_valid` -> `id$1has_value`
2. Manual edits:
- In `int.h` and `int_test.cpp`
- `IntT` has `is_value`, which I'm renaming to `is_embedded_value`.
- Manual edits to comments in this file.
- `AnyIdBase` and `IdBase`
- Declaration of `is_valid` -> `has_value`, `InvalidIndex` ->
`NoneIndex`.
- In `ids.h` and `ids.cpp`
- `is_valid` -> `has_value`
- `// An explicitly invalid ID.` -> `// An ID with no value.`; similar
for index
- Various math on `InvalidIndex` -> `NoneIndex`
- Various mentions of "valid" in comments
- In `value_store.h`, for `IdT::Invalid`, plus one comment
- In `impl.h` and `tokenized_buffer.h`, we had different initialization
of `::None` values (versus `ids.h` syntax) that I fixed manually.
- Spot checks to compile
- Particularly where `is_valid` replacements didn't catch spots due to
different naming.
3. Autoupdate tests
4. verbose.carbon (NOAUTOUPDATE)
5. Comment spot checks
Note there are probably other mentions of "Invalid" that should be swept
up, but I'd like to argue for merging and separating out remaining
cleanup since this is so sweeping (and likely to hit merge conflicts
from churn). We'll probably have lingering mentions of "invalid" for a
bit regardless, just because there are uses of "invalid" in non-Id APIs.
The "templated for consistency" variants felt a little confusing when I
was working on #4795, so suggesting to remove templating where it's not
helpful to instantiate (particularly when there were both templated and
non-templated variants). Note this leaves a `PeekIs<IdT>` because
there's indirection there, but that's more the exception than the rule.
This is a precondition for enabling the new pattern-matching subsystem
to support binding patterns that have `if` expressions in the type
position.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This is a preparation change for adding name poisoning support
(https://github.com/carbon-language/carbon-lang/issues/4622), which is
expected to require more elaborate logic around NameScope since a name
can be not defined yet, defined, or poisoned.
The API separates looking up a name from getting the full entry since we
have cases where the entries are invalidated between the time we're
looking for the name and when we access (and sometimes modify) the
entry.
This change has the following benefits:
* `names` and `name_map` are internal to `NameScope` and are guaranteed
to match.
* `extended_scopes` and `import_ir_scopes` can not be manipulated (only
new scopes can be added).
* `inst_id`, `name_id` and `parent_scope_id` are constants.
* `has_error` can only be mutated from false to true.
---------
Co-authored-by: jonmeow <jperkins@google.com>
This is for more clearly distinct names, and to make it a clearer
transition from `BuiltinInst` for name conflicts. `FloatType` is also an
instruction, and we have `Carbon::Error` (common/error.h). This avoids
affecting tests, although the name is embedded in the builtin test.
In `LegacyFloatType`, `Legacy` because I was having trouble coming up
with a more appropriate name. I'm not clear this is a `FloatLiteralType`
at present, it needs some work to mirror `IntLiteralType`.
In `ErrorInst`, the suffix `Inst` was discussed as good and similar to
`BuiltinInst` (although I'm trying to get rid of that).
Introduces the `BindingPattern` and `SymbolicBindingPattern` insts, and
a separate stack of pattern blocks that they are emitted into. The
intent is to generate the corresponding pattern-matching insts (like
`BindName`) from them in a separate pass, but that is deferred to future
PRs.
See
[here](https://docs.google.com/document/d/1U_vQH17V893J9aF1LJXUnFYBNSs2MjKl4bJPaWCB2zo/edit?usp=sharing&resourcekey=0-w0xGYZ0An31Kpz-wvzSXwQ)
for the design this is based on, but note that during review we have
chosen to deviate from that design by putting the patterns in separate
blocks, and omitting the "forward references" from a `BindingPattern` to
its corresponding `BindName`. This in turn necessitates having separate
inst kinds for symbolic and non-symbolic binding patterns.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>