Implementation of unused pattern bindings #2022, continued.
Whereas previous PR #6460 took care of parsing, and PR #6479 prepared
the stage by using _ in some test cases, this PR has the the actual
implementation, using a simple dataflow analysis.
---------
Co-authored-by: Burak Emir <bqe@google.com>
Co-authored-by: jonmeow <jperkins@google.com>
If the value representation of `T` is a copy representation, but it
copies all of the bits of `T`'s object representation, then it's OK to
use that as the value representation of `MaybeUnformed(T)` too.
This fixes the behavior of interop with nullable pointers, which are
represented as an adapter of `MaybeUnformed(T*)`, and need to be passed
to and returned from functions on the Carbon / C++ boundary as `T*`s.
This resolves a TODO in `expr_info.cpp` by using the inst kind rather
than the bound value to track the binding's category.
Since we're churning all the `bind_name` insts in testdata anyway, I'm
also taking this opportunity to align the inst naming with the design's
terminology, by calling these insts "bindings" (this aspect of the PR is
dependent on #6231 resolving an ambiguity in that terminology). For
consistency we'll need to rename several other insts as well (see the
TODO on `RefBinding`); I'm deferring that to a separate PR to minimize
the review load, but I think those name changes are in-scope for this
review.
Undo changes that were meant to prevent use of a reference into
`ValueStore` after being invalidated. After #5576, the `ValueStore`
makes such references stable, so there's no need to worry about
invalidation.
Instead of building an eval block as a separate pass at the end of a
generic, build the eval block incrementally.
The larger change here is that asking for the type or constant value of
an instruction now always returns an unattached type or constant value,
in order to preserve the behavior that we previously achieved by doing
the rewrite to attached types and constant values at the end of handling
the generic.
This also incidentally fixes some subtle issues where attached types and
constant values would leak out into check and cause it to get confused
about differences between attached and unattached values. Check should
no longer see attached values except where it explicitly asks for them.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Right now, return_scope_stack is being used to determine whether logic
is in a function scope. However, we need to handle nested entities
inside function scopes. For example where this crashes right now:
```
base class C(B:! bool) {}
fn F() {
class B {
extend base: C(true or false);
}
}
```
This is doing a few things to make this kind of code not crash:
- Split `scope_stack().Push` into `PushForDeclName`, `PushForEntity`,
`PushForExpr`, and `PushForFunction` so that better decisions can be
made about behaviors.
- Hide `return_scope_stack` in the API, instead using interfaces to get
at the underlying data.
- Also using `PushForFunction` to update it similar to the other stacks
that `ScopeStack` manages.
- Add `IsInFunctionScope` as the best way to determine presence in
function scope.
- Remove `PeekIsLexicalScope` since destruction really wants function
scope information anyways.
- Clean up `destroy_id_stack` handling to be for function scopes rather
than lexical scopes.
- Return after related `context.TODO`s in a couple more spots, so that
code doesn't proceed to add control flow in spite of the lack of
support.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
This fake generic was used for two reasons:
- The declaration name stack assumes that each declaration name is
processed within a generic scope. This is important if the name might
have generic parameters, which are always parsed even for declarations
that disallow them in check.
- Out-of-line redeclarations of generic entities produce instructions
with symbolic constant values in non-generic scopes.
The former case is addressed by pushing a generic each time we start a
declaration name, even if we will reject generic parameters later. The
latter case is worked around for now by not building a symbolic constant
type or value for instructions that appear outside of any generic, and
will be addressed more completely by #5310 and follow-ups.
These constant instructions are all TypeInstId already in their type,
and this makes their names match.
Change the name of MakeSingletonInstId as well and update its comment.
We frequently want to operate on singletons. Per discussion, drop
`Singleton` to make the code shorter.
This started off as wanting to write `inst_id.is_error()`, but the
dependency relationship between ids.h and singleton_insts.h would
require some kind of delayed evaluation to allow the implementation to
remain in headers (which I suspect is helpful to have for inlining). I
could have added something like `IsErrorInst`, forward declared in ids.h
and defined in singleton_insts.h (which would always be included by
typed_insts.h), but the template approach felt like a decent balance
between (a) removing the boilerplate `::SingletonInstId`, (b)
understandability, (c) still visually mirroring if we immediately return
a singleton, and (d) flexibility for more than just `ErrorInst`. But TBH
I'd probably still have written `is_error()` if it didn't require
addressing the cross-header cycle.
Then I tried `SemIR::InstId::Is<SemIR::ErrorInst>`, which generally
worked with types but generated the complaint that it didn't shorten
*all* singleton uses. So pulling back on `::Is`, and instead just
dropping `Singleton`.
In preparation for shifting from `TypeId`s potentially representing
attached types to always representing unattached types, using
[terminology suggested on
Discord](https://discord.com/channels/655572317891461132/963846118964350976/1359286326779973712).
This change causes us to track slightly more type spelling information
through SemIR.
One change that has significant impact on the SemIR output is that we
now build a `struct_type` instruction in each class representing the
types of the fields, including the spelling used for those types. This
is now no longer always identical to the corresponding canonical
`struct_type` for the object representation, so it's built separately
and owned by the class.
Also remove `TypeBlock` support entirely, as its only use was
representing `TupleType`s, which now use an `InstBlock`.
Building on #5151 reducing `UncheckedLoc` use, further remove uses of
the `SemIR::LocIdAndInst` constructor where we typically have overloads
that don't need it. Add parallel convenience wrappers for placeholder
insts.
Also refactors `MergeReplacing`. I don't think it makes sense to add an
overload for `ReplaceLocIdAndInstBeforeConstantUse`, but we can still
reduce the `LocIdAndInst` construction there.
Adds subset conversion of `NodeIdOneOf` due to the choice usage, plus
the pre-existing TODO. Fixes incorrect information about nodes on
StructLiteral and TupleLiteral.
After this change, `UncheckedLoc` is only used in a couple import
contexts (hard to verify) plus `InstStore::GetWithLocId`.
This adds support for choice types at a similar level to that of a C
enum, where each alternative has a name but no additional
data/parameters attached to it. We generate a TODO diagnostic if
parameters are specified.
Because there's no extra data, the storage is a simple unsigned integer
discriminant of the smallest possible size.
A choice without any alternatives is not constructible. A choice with a
single alternative is, and has an empty tuple in place of a discriminant
since it has only one state. The empty tuple is used to make the class
non-constructible. This can be improved.
Each alternative is turned into a let binding on the choice that is a
value of the choice with that alternative set as the active one in the
discriminant. This isn't possible to write in user code with a class
right now, since the let binding has the same type as the choice
(which is a class) it is within. It's possible to generate it in semir
however by adding the binding after the class is marked complete.
This is for consistency with #4120. Similar to that, we can use
overloads on the typed NodeId rather than individually named handlers.
There isn't the same caller benefit here though, since the calls from
check.cpp are already boilerplate.
Most of these are places where we failed to include a header file and
simply never got an error about this. The fix is to include the header
file.
Most other cases are functions that should have been marked `static` but
were not. Finding all of these was a main motivation for me enabling the
warning despite how much work it is.
One complicating factor was that we weren't including the `handle.h` for
all the state-based handler functions. While this isn't a tiny amount of
code, it is just declarations and doesn't add any extra dependencies. It
also lets us have the checking for which functions need to be `static`
and which don't. For the `parse` library I had to add the `handle.h`
header as well, I tried to match the design of it in `check`.
I have also had to work around a bug in the warning, but given the value
it seems to be providing, that seems reasonable. I've filed the bug
upstream: https://github.com/llvm/llvm-project/issues/94138
I also had to use some hacks to work around limitations of Bazel rules
that wrap `cc_library` rules and don't expose `copts`. I filed a bug for
`cc_proto_library` specifically:
~https://github.com/bazelbuild/bazel/issues/22610~https://github.com/bazelbuild/bazel/issues/4446
This was previously discussed at
https://discord.com/channels/655572317891461132/655578254970716160/1209975051588210729.
I'm initiating this mainly because we typically use "id" suffixes to
indicate an `IdBase` being passed around and the non-id suffix of
`parse_node` suggests at it carrying more data than it actually does.
There used to be more reason for avoiding `node_id` because
`SemIR::InstId` used to be named `NodeId`, but that's no longer
necessary. As a consequence, I'd like to rename `parse_node` to more
precisely reflect its type.
In full, this is doing:
```
parse_node_kind -> node_kind
parse_node -> node_id
ParseNodeCategory -> NodeCategory
ParseNodeKind -> NodeKind
ParseNode -> NodeId
```
This is primarily in check and sem_ir, but with some `parse_node_kind`
references in parse too.
Pluralization is consistent with name forms on both sides, so that
wasn't part of my replacements.