This handles the basics of type and value for structs. Structurally, these look like parameters and arguments (respectively) because expressions/generics may result in multiple IR nodes being generated.
Because `{}` needs to be cast to a type for storage, I'm also adding some validation that's not specific to `{}`, e.g. that `1` shouldn't be valid as a type for storage (previously, nothing errored for that).
This adds more stringification of types, particularly literals, because they come up in value errors now.
ImplicitAs is the result of me mulling whether I'm taking the right approach on type conversions. I think it needs to return a value so that if the implicit cast rewrites the value, the result is accessible to the caller. I may reorient the current TryTypeConversion logic to be more based on the ImplicitAs logic.
These changes should make output more stable when builtins are added to semantics. By omitting them from nodes and printing nodes as "relative to the last builtin", I should be able to add and remove builtins without automatically affecting every test. Also by printing builtin nodes as `nodeNameOfBuiltin`, it's a little easier to understand what's going on (for me, at least).