I'm suspicious this is responsible for some OOMs in fuzzing... Specifically, it dumps a really big parse tree, then the auto fuzzing system OOMs trying to cache the entire output in memory.
Adjusts handling of class constants (`static const`) to use CamelCase. This probably better reflects how we use it in C++ code, treating as appropriate for CamelCase instead of under_score.
Fixes adding_children to be preorder in caller (not sure why this wasn't automated).
No automated changes.
There were some notes about default constructors being required in parse_tree.h, but they don't seem to be. Removing the default constructor forces the explicit `::Invalid` where there's no value immediately being assigned, which works fine for existing code. I think this actually reduces the chance of accidents more than the prior default-construct-as-invalid approach.
Using the same const/constexpr done in EnumBase, adds Invalid and Builtin* values to replace Make functions that produced the same. This should make it clearer at call sites what the cost actually is, and reduces the syntactic overhead for MakeBuiltinReference in particular.
Really, this is that MakeBuiltinReference has been feeling pretty verbose, so I did that, and then one MakeInvalid is right next to it, and then obviously I should replace the other MakeInvalid for consistency...
This switches to single list storage of SemanticsNode. The driving motivation behind this is to simplify cross-references within a given IR. Types of nodes will frequently refer to other blocks. This causes a significant increase in the number of cross-references, which can become difficult to manage (and reason about). By reducing to a single list of nodes, cross-references are only needed when crossing IR boundaries.
Because cross-references now only have 2 things to track (IR and index), they can be a regular SemanticsNode and don't need further indirection. This wasn't motivating, but feels like it reinforces the simplification.
Note this isn't being used to deduplicate nodes, at least right now. That could lead to difficult-to-update situations, but also most nodes are associated with the underlying ParseTree::Node in order to track sources for diagnostics; as a consequence, nodes representing equal text in different source locations wouldn't be the same node. There may be future opportunities here, discussed with @zygoloid, but no action is taken at present.
We may eventually want to switch the storage of NodeBlocks to have `[start, end)` ranges instead of individual numbers, but I'm leaving that alone for now.
As an aside, I noticed I was accidentally overloading the copy constructor on SemanticsIR. I've added some disambiguation on that, but am not deleting the copy constructor per style advice (even though the type should never be copied due to storage size).
codespell tries to change `CrossReference -> cross-reference` so disabling it there.
Initially I'd added this to lexer, this includes parser and semantics. Also adds ComparableIndexBase to unify a few common cases where <> comparisons are supported.
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
LLVM's bazel build has changed a bit, so this updates the tree for that.
LLVM is also moving `llvm::Optional` to match the standard API, but it seemed simpler to just switch to `std::optional`.
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This switches the Verify method to walk postorder so that we can see how much subtree_size is really used, and shift towards removing it. It also starts calling Verify.
Also, I think I'd lost the reserve/size check during Parser refactoring, so I'm putting that back in as part of Verify.
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
The ParseTree comments say that preorder is "easier to visualize and read". The problem is, both the ParseTree and Semantics need to operate on the postorder traversal: the ParseTree during construction, and the Semantics during processing. As a consequence, understanding the postorder traversal is important, but it's also very hard to decipher when presented preorder. This PR provides a way to see the postorder, with helpful indents to show subtrees.
This retains the preorder printing as an option for people who prefer that. I'm pretty sure it'll be easier to debug tests if we can see the postorder, so I'm making that the default.
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
The intent of this approach is to eliminate recursion limits as a barrier for the parser. While it may not be urgent to address, I want to avoid pouring effort into a parser approach that we don't think will be usable long-term.
Right now this is passing a minor set of tests. It's intended to be enough to show how I'm thinking about flow control for the parser. I'm manually switching back and forth because it seemed like the easiest approach that avoids duplicating tests.
Working on toolchain semantics:
- SemanticsIR is set up as a container for the semantic tree.
- SemanticsIRFactory builds the tree, with separate transformations for each ParseNodeKind.
- ParseSubtreeConsumer is a helper for transforming a ParseTree::Node's children, managing size/nodes to prevent errors.
- The nodes subdirectory contains SemanticIR nodes.
- MetaNode is used to represent nodes which have "sub-classes": Statements, Declarations, and Expressions.
- MetaNodeBlock is used to represent nodes which exist together in a block with name lookup: Statements and Declarations (not Expressions).
This is traversing children first in order to address the RPO format of ParseTree. This means that when lists are formed, they're reversed to be in code-order (`FixReverseOrdering`).
This is still very much incomplete -- the main intent at present is to demonstrate structure.
There are some declaration order changes, and a few test classes switched from `struct` to `class`. However, this PR is mostly adopting `_` naming of private member variables due to the shift in naming style. None of what's here should have behavior impacts, it should just be style.
Note, there are a lot of things that *look* like they could be accessor-named, but I'm not doing that in this change. Happy to do it separately if you want me to do another PR focused on it.
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
This moves over to the vanilla upstream GoogleTest pulled in the more
expected manner with Bazel. It also adds Abseil and Google Benchmark
libraries in the same fashion (there are cross dependencies here).
As part of this, also introduce a dependency check test that can enforce
basic layering of dependencies. For example, this lets us ensure that
non-test Carbon code only depends on LLVM and Clang despite having other
libraries available. There remains some cleanup to improve the way these
dependency tests work, but this at least ensures we don't regress.
I've also provided workarounds to allow both Carbon code and LLVM code
to freely be used with GoogleTest (and other `std::ostream` based
output code). This is done by extending the code in
`//common/ostream.h`. One downside is that it requires opening the
`llvm` namespace and adding an ADL_found overload there. I think on
balance this is still a win and doesn't make me too nervous.
The new version of GoogleTest requires printing more often from matchers
and so I've also added several printing routines to types that
previously didn't require them. Otherwise, most of the updates are just
using the more conventional upstream style of including the headers and
adding `ostream.h` where it is needed.
I did consider moving code over to use `std::ostream` instead of LLVM's
`raw_ostream`, but the advantages of not doing virtual dispatch still
seem significant, and it also seems good to retain access to LLVM's
formatting utilities built around `raw_ostream` given that we can't pull
arbitrary dependencies into Carbon code outside of test code.
All of this was slightly motivated by requests for newer features in
GoogleTest, but much more-so by my desire to have access to Google
Benchmark and Abseil when writing benchmarks. For example, using
Abseil's random number generator seems extremely helpful when generating
inputs for benchmarks. The growing dependencies between these packages
further motivated me to just pull them all in and ensure they worked
well.
This should clean up our top level directory and the build patterns.
No non-mechanical edits here. Just injecting `toolchain/` and
`TOOLCHAIN_` and then running formatting tools.