LLVM's bazel build has changed a bit, so this updates the tree for that.
LLVM is also moving `llvm::Optional` to match the standard API, but it seemed simpler to just switch to `std::optional`.
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
I'm doing this to avoid macro name conflicts, following https://google.github.io/styleguide/cppguide.html#Preprocessor_Macros: "If you do export a macro from a header, it must have a globally unique name. To achieve this, it must be named with a prefix consisting of your project's namespace name (but upper case)."
Commands run:
```
sed -i 's/\(DCHECK\|CHECK\|FATAL\|MAKE_UNIQUE_NAME\|MAKE_UNIQUE_NAME_IMPL\|RAW_EXITING_STREAM\|RETURN_IF_ERROR\|RETURN_IF_ERROR_IMPL\|ASSIGN_OR_RETURN\|ASSIGN_OR_RETURN_IMPL\|DIAGNOSTIC_KIND\|RETURN_IF_STACK_LIMITED\)(/CARBON_\1(/g' $(git ls-files *.cpp *.h *.lpp *.ypp *.def ':!third_party')
sed -i 's/#undef DIAGNOSTIC_KIND/#undef CARBON_DIAGNOSTIC_KIND/' toolchain/diagnostics/diagnostic_registry.def
```
Note this isn't *quite* everything, but it's intended to be a large pass at everything:
```
╚╡git grep '#define ' *.cpp *.h *.lpp *.ypp *.def ':!third_party' | grep -v '#define CARBON' | grep -v _H_
explorer/syntax/lexer.lpp: #define YY_USER_ACTION \
explorer/syntax/lexer.lpp: #define SIMPLE_TOKEN(name) \
explorer/syntax/lexer.lpp: #define ARG_TOKEN(name, arg) \
explorer/syntax/parse_and_lex_context.h:#define YY_DECL \
migrate_cpp/cpp_refactoring/var_decl.cpp:#define ABSTRACT_TYPE(Class, Base)
migrate_cpp/cpp_refactoring/var_decl.cpp:#define TYPE(Class, Base) \
```
We may in particular want to do a pass to clean up #ifdef guards and make them be CARBON_ rooted.
Note the use of an enum allows for the operator to be defined for formatting. This reduces the custom formatting required, which is a simplification carrying over to error handling changes I'm working on too.
Also, I kind of feel the code's now clearer about what's supported; I'm dropping CHECKs that seemed redundant with the enum.
There are some declaration order changes, and a few test classes switched from `struct` to `class`. However, this PR is mostly adopting `_` naming of private member variables due to the shift in naming style. None of what's here should have behavior impacts, it should just be style.
Note, there are a lot of things that *look* like they could be accessor-named, but I'm not doing that in this change. Happy to do it separately if you want me to do another PR focused on it.
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
This should clean up our top level directory and the build patterns.
No non-mechanical edits here. Just injecting `toolchain/` and
`TOOLCHAIN_` and then running formatting tools.