This was bugging me after I saw all the strings; it feels like this is why we have EnumBase on the toolchain side.
I've included the move of EnumBase to //common because I figured it's reasonable to evaluate together; if we don't want EnumBase in this case, it doesn't make sense to move.
There were some notes about default constructors being required in parse_tree.h, but they don't seem to be. Removing the default constructor forces the explicit `::Invalid` where there's no value immediately being assigned, which works fine for existing code. I think this actually reduces the chance of accidents more than the prior default-construct-as-invalid approach.
Currently, there's a mix of accessing node_stack_ both directly and indirectly, and there are already several Push/Pop methods to help wrap the behavior. However, there's also direct access because of shifting over time, as well as variations in _how_ the stack is used.
This migrates to a separate class in order to make a more specific contract for the API. It cleans up existing uses and adds APIs where needed.
This somewhat abuses control-flow macro handling in `clang-format` to get the behavior we want. Fortunately, I don't think we're ever likely to want this for its intended purpose so it seems harmless to co-opt it like this. If we really wanted, we can narrow it to `if`-macros, but I picked the simpler option to start.
FWIW, I tried all the other macro formatting special cases to see if one would work but it didn't. Might be worth filing a feature request to get a `TypeDefinitionMacros` setting to compliment `TypenameMacros` and format like this does, but it seems (very) low priority.
The goal here is to (significantly) reduce the boilerplate needed when defining classes that wrap enums, especially those managed with the `.def`-file style X-macros that are common in the toolchain.
This should also provide both better and more consistent functionality to those classes once ported over to it.
Initially, only `ParserState`, `SemanticsNodeKind`, and `SemanticsBuiltinKind` are ported as these were also the three that JonMeow ported in his original pull/2453 "option 5". This is heavily based on that version of the code.
Goals I was considering that influenced the design:
- Keep the individual enum-wrapping classes as simple and easy to read as possible. Especially important is keeping the `.def` files that are often filled with really important documentation clean and easy to maintain over time.
- Don't rely on computed `#include`s as that is an especially dark corner of the preprocessor and breaks some build systems.
- Have a really good API of the enum-wrapping class, including nice constant names for the values, easy printing, and even easy debugger-callable methods to get the name (as opposed to the integer value).
- Keep the API that users interact with in the base class as clean and easy to read as possible.
- Reduce the boiler plate for each instance of these as much as possible.
- Avoid excessive inline generated code or constants that would result in steady growth in object file sizes and linker effort doing deduplication.
These goals aren't always compatible, so we end up needing to pick a compromise between them when in tension. I think this version is a pretty good compromise.
The original version I started with already pull most of the API into a CRTP-style base class. This version pulls *all* of the common API. This is the main tool for getting consistency and avoiding duplication. However, connecting this base class to the individual enum wrappers is still difficult. Some specific changes here that try to do as much as possible there:
- Use a slightly fancier macro pattern to reduce the boilerplate of defining the raw `enum class` prior to the wrapper class.
- Use a macro to simplify naming the base class.
- Move the name table to a `.cpp` file to avoid every inclusion generating a complete copy of the strings (that the linker has to deduplicate). This is done with some care to sharply reduce the boilerplate needed in that `.cpp` file.
- Sink the name _API_ fully into the CRTP base class. This requires some significant complexity in the implementation, but all of that is hidden behind a single implementation detail macro, and the API itself is simple and readable. This also makes it much more reasonable to test the entire system a single time next to the base class.
This version also moves from constant factory functions to normal constants. This requires two batches -- first a declaration, and then a definition -- but the API result is significantly better and similar to the original option, the macro structure reduces the cost of these. Unfortunately that makes the adoption a bit noisy, but I think its worth the churn.
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Initially I'd added this to lexer, this includes parser and semantics. Also adds ComparableIndexBase to unify a few common cases where <> comparisons are supported.
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
The intent here is to reduce use of vanilla `int32_t` without a clear indicator of what it's referencing, and to more tightly link references with the underlying types they reference into.
The type name DataIndex doesn't feel great, but I was kind of floundering for a better name.
There are some declaration order changes, and a few test classes switched from `struct` to `class`. However, this PR is mostly adopting `_` naming of private member variables due to the shift in naming style. None of what's here should have behavior impacts, it should just be style.
Note, there are a lot of things that *look* like they could be accessor-named, but I'm not doing that in this change. Happy to do it separately if you want me to do another PR focused on it.
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
This moves over to the vanilla upstream GoogleTest pulled in the more
expected manner with Bazel. It also adds Abseil and Google Benchmark
libraries in the same fashion (there are cross dependencies here).
As part of this, also introduce a dependency check test that can enforce
basic layering of dependencies. For example, this lets us ensure that
non-test Carbon code only depends on LLVM and Clang despite having other
libraries available. There remains some cleanup to improve the way these
dependency tests work, but this at least ensures we don't regress.
I've also provided workarounds to allow both Carbon code and LLVM code
to freely be used with GoogleTest (and other `std::ostream` based
output code). This is done by extending the code in
`//common/ostream.h`. One downside is that it requires opening the
`llvm` namespace and adding an ADL_found overload there. I think on
balance this is still a win and doesn't make me too nervous.
The new version of GoogleTest requires printing more often from matchers
and so I've also added several printing routines to types that
previously didn't require them. Otherwise, most of the updates are just
using the more conventional upstream style of including the headers and
adding `ostream.h` where it is needed.
I did consider moving code over to use `std::ostream` instead of LLVM's
`raw_ostream`, but the advantages of not doing virtual dispatch still
seem significant, and it also seems good to retain access to LLVM's
formatting utilities built around `raw_ostream` given that we can't pull
arbitrary dependencies into Carbon code outside of test code.
All of this was slightly motivated by requests for newer features in
GoogleTest, but much more-so by my desire to have access to Google
Benchmark and Abseil when writing benchmarks. For example, using
Abseil's random number generator seems extremely helpful when generating
inputs for benchmarks. The growing dependencies between these packages
further motivated me to just pull them all in and ensure they worked
well.
Per https://github.com/bazelbuild/rules_cc this still isn't necessary. There's no build-time enforcement, so usage is inconsistent/incorrect. Rather than letting this linger, remove it pending Bazel tooling enforcing it.