Locations are similarly fragile, because adding a comment changes them.
This has made me pause when making prelude changes in #6144, so dropping
them for those cases.
Instruction ids aren't actually that interesting outside debugging, and
can be churny when doing other structural changes. I've seen this in
particular when doing singleton changes, which bump every instruction
id.
Note there are still other ways fragility from locations can crop up.
This shouldn't be considered a complete fix, but hopefully a small
improvement.
If a `BindSymbolicName` is converted to `type` and then to its exact
`FacetType`, we get a `FacetValue` wrapping the `BindSymbolicName` but
providing no different information: it has the same witnesses and
`FacetType` as the original `BindSymbolicName`. Yet it is a different
constant value, creating multiple canonical forms with the same meaning.
Now we make that `FacetValue` with the same `FacetType` as the
`BindSymbolicName` it wraps evaluate back to the `BindSymbolicName`,
making it the unique canonical form.
This makes the "shortcut" in convert for avoiding impl lookup when
converting from `FacetAccessType` to `FacetType` in this exact scenario
work the same as doing the full impl lookup.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This is in support of a goal of changing the blanket `destroy` impl to
use (roughly):
```
private fn CanAggregateDestroy() -> type = "type.can_aggregate_destroy";
// Handles aggregate type destruction.
impl forall [AggregateDestroyT:! CanAggregateDestroy()] AggregateDestroyT as Destroy {
fn Op[addr self: Self*]() = "type.aggregate_destroy";
}
```
That isn't done here because there's still other issues that migrating
raises. What this *does* do is add the builtin functions, and in
particular, support to `FacetTypeInfo` to make `CanAggregateDestroy`
work.
The "special requirement" approach in `FacetTypeInfo` allows us to
support restricting a blanket impl under the current approach of impls.
Maybe we'll find a cleaner approach that can work in the future, but
this fits into the current model by propagating similar to other
requirements. I'm using an enum mask because we have a number of similar
things to add (e.g. copy, move) but I'm not sure we need a full vector.
A few alternatives considered were:
- Supporting syntax more like `where .Self impls
TypeCanAggregateDestroy(.Self, SupportedInterface,
UnsupportedInterface)`. I think it'd be a little cleaner, but requires
better compile-time evaluation in order to assess the type of the call.
Right now it's expected to be a `FacetType` too early to make this work,
and I was concerned about pouring too much more time down this route.
- Providing an actual interface, in particular doing name lookup back
into `Core.` for an interface. This would've added name lookup overhead,
and the question of whether an `impl` exists.
- Generating an interface. This avoids the name lookup, but would still
raise the question of whether an `impl` should also be generated. Work
I've previously done generating interfaces for class destruction also
feels complex to both write and understand (an unfortunate issue).
- Still modeling as an `ImplsConstraint`, for example by defining a
special `InterfaceId::CanAggregateDestroy = -2` similar to what we do on
other ids. I was hesitant because of how this expands the number of
modes of `InterfaceId`, and things for consuming code to watch out for,
for what feels like a relatively niche set of use-cases that are only
interface-like.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
This uses each vector's size as a barrier between lists, to eliminate
the possibility of incidental collisions between entries of different
lists. This is the same as is done inside `AddBlock`.
Decouples associated constants from being special cased in let handlers.
Enforces associated constant grammar restrictions in parsing instead of
checking.
Closes#5411
This is necessary if the source type is an adapter, as we would not
otherwise be able to determine what type it adapts and hence could be
converted to.
We add a virtual node (`CompileTimeBindingPatternStart`) as the first
child of `CompileTimeBindingPattern` which holds the identifier
underneath it, so that it is checked just before the type expression of
the `CompileTimeBindingPattern`. When we reach this virtual node during
check, we add `.Self` as a name in the current scope, and when we reach
`CompileTimeBindingPattern` we remove it from scope, which ensures it's
present during only the checking of the type expression for the compile
time pattern.
At the moment the `.Self` has a different type (it's a `TypeType`) than
other `.Self` in the facet type (which are a single `FacetType`), but
the intention is to immediately substitute it out of the facet type
entirely, replacing it with a reference to the compile time binding (a
`BindSymbolicName`) itself. A TODO has been added for this.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This makes all `.Self` references in a facet type canonically the same
(which will remain true iff they refer to the same `Self` type in the
future), removing the need to do more complex comparisons between them
using the EntityName, interface, and index. This allows the comparison
of types containing `.Self` references to be done correctly regardless
of where the `.Self` appears, as such type expressions will all be
canonically equal if they otherwise equal now, regardless of whether
they are written in the context where `.Self` could have seen different
`Self` facet types.
In order to retain access to constraints on a base `.Self` facet type,
in the case of applying `where` to an existing facet type, we:
- Give the base facet type as a `RequirementBaseFacetType` constraint so
that eval of `WhereExpr` can find and copy all the constraints off of
it.
- Introduce eager/early rewrite constraint resolution, which allows a
constraint to eagerly resolve access to earlier rewrite constraints
(`where .A = () and .B = .A` is eagerly transformed into `where .A = ()
and .B = ()`) before the full constraint resolution step. This allows
use of rewrite constraints in larger type expressions, such as `where .A
= () and .B = C(.A)` and `C` will know that the argument is `()`.
I was thinking about this for destruction, which I may not be able to
use it for, but still think this may be a good change to keep features
consistent.
toolchain/check/testdata/builtins/char/basics.carbon and
toolchain/lower/testdata/builtins/char.carbon are probably the most
interesting tests here. The parse tests is required because this adds a
new node kind, and we need coverage of it; but the attached info is
minor. There's a fair amount of test churn here because I'm adding the
Core.Char and Core.CharLiteral types as new singletons.
My intent here is that `CharId` is always a unicode code point, even
when the type is a `Char` and thus must be a single UTF-8 code unit
(single byte). This mainly means the stored value of a `CharValue` can
be printed internally without knowing the type.
---------
Co-authored-by: josh11b <15258583+josh11b@users.noreply.github.com>
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.
The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.
This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
This drops file_test runtime from about 3s to 2.5s on my machine, which
is now ~30% faster than before #5653 slowed things down by adding a lot
of stuff to the production prelude.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
The `BitAnd` operation combines two `FacetTypeInfo` structures by
concatenating their lists, but did not apply the current specific to the
instructions in the `FacetTypeInfo` as it forgot to go through
`GetContantFacetTypeInfo`.
`WhereExpr` handling duplicates a lot of the logic in
`GetConstantFacetTypeInfo` by calling `GetConstantValue` on things,
instead of calling `GetConstantFacetTypeInfo` on the `FacetTypeInfo` it
constructs. This meant it also needed to call `GetConstantFacetTypeInfo`
on the base facet type, and on any `impls`-requirement facet types
before merging their values together into a single `FacetTypeInfo`.
Instead, make `WhereExpr` more like `BitAnd`, and have it concatenate
things together as-is to construct a `FacetTypeInfo`. Then call
`GetConstantFacetTypeInfo` to canonicalize it and return a constant
value referring to it.
In `GetConstantFacetTypeInfo` we fix a crasher by propagating errors
inserted into the `FacetTypeInfo` out to the `Phase` so that the
resulting instruction depending on the `FacetTypeInfo` is not resolved
to a constant value with errors inside it. A test is added for this,
which was crashing on import of the `FacetType` with an error within
from the imported `impl` decl.
This refactoring gives us three benefits:
* There's now only a single place that does
`ResolveRewriteConstraintsAndCanonicalize`, which is inside
`GetConstantFacetTypeInfo`. This makes the inputs/behaviour of
`ResolveRewriteConstraintsAndCanonicalize` more consistent.
* There's now only a single place that updates the instructions in
`FacetTypeInfo` constraints with new constant values, so that changes
that rely on observing and interacting with that code only need to be
written in a single place. This will avoid duplicating logic in
https://github.com/carbon-language/carbon-lang/pull/5644.
* This will make it easier to move `WhereExpr` handling to a
`EvalConstantInst` function, as it no longer directly depends on
`GetConstantValue()` from `eval.cpp`.
Add a facet type rewrite constraint resolution step that is run every
time a facet type is constructed, in line with the design here:
https://docs.carbon-lang.dev/docs/design/generics/appendix-rewrite-constraints.html#rewrite-constraint-resolution
The resolution has multiple steps, and this PR implements the first of
them, finding and diagnosing any duplicate rewrites to the same
associated constant.
We already diagnosed this for impl construction, now we do so for all
facet types, which includes the one used for impl construction, so this
diagnostic is a superset of the previous.
People seemed receptive [on
#toolchain](https://discord.com/channels/655572317891461132/655578254970716160/1379196447827689553),
so proceeding.
For the two name conflicts, I've set it up so that there's a
"foo.carbon" and "foo_with_prelude.carbon", to indicate that the
no-prelude approach is preferred (with a shorter name).
Note min_prelude will require a little more work/thought, I want to
avoid adding `--custom-core` etc.