Commit Graph
117 Commits
Author SHA1 Message Date
Boaz Brickner b54f2dd592 Support import Cpp; to import Cpp namespace for using C++ builtins (#6320)
This allows writing
```
import Cpp;
```

Instead of writing
```
import Cpp inline "";
```

Part of #6330.
2025-11-06 08:45:28 +00:00
Richard Smith 5db1141f52 Allow adding / removing const with ImplicitAs. (#6323)
If `T` implicitly converts to `U`, then:

 * `const T` implicitly converts to `U`,
 * `T` implicitly converts to `const U`, and
 * `T` implicitly converts to `Optional(U)`.
2025-11-05 07:38:09 +00:00
aa69a484eb Add support for running LLVM optimizer. (#6225)
Adds a flag `--optimize=<mode>` that specifies what to optimize for:

* `--optimize=none` turns off the optimizer as much as possible, but
still respects always_inline.
* `--optimize=debug` aims to be the equivalent of `-Og` / `-O1`, and
provides optimizations that don't affect the ability to debug the
program. This is the default.
* `--optimize=size` optimizes for the size of the produced program, and
aims to be the equivalent of `-Oz`.
* `--optimize=speed` optimizes for the execution time of the produced
program, and aims to be the equivalent of `-O3`.

Following the approach taken by Clang, the optimization level feeds into
both the configuration of the LLVM pass pipeline and the attributes
added to function definitions generated by the frontend.

Optimization is performed in a new phase, `optimize`, which runs between
`lower` and `codegen`.

---------

Co-authored-by: Dana Jansens <danakj@orodu.net>
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
2025-11-05 00:15:14 +00:00
Boaz Brickner 805600de43 C++ Interop: Preserve non-nullability when mapping const non-nullable pointers (#6293)
For non-nullable const pointers, we need to keep the non-nullability.

This is done by preserving non-nullability when mapping qualifiers.
2025-11-04 18:25:22 +00:00
Boaz Brickner 94bb6be185 C++ Interop: Make CppVoidType always-incomplete (#6302)
Part of https://github.com/carbon-language/carbon-lang/issues/6280.
2025-11-03 09:43:39 +00:00
Jon Ross-PerkinsandDana Jansens 42e2280150 Clean up singleton TypeId use (#6300)
#6289 absentmindedly added fields in more places, and this is undoing
that plus further fixes.

This does some cleanup of types with relation to singletons. For
`TypeType` and `ErrorInst`, they're always complete due to a
`SetComplete` call in `file.cpp`. For `CppVoidType`, it's intended to be
incomplete by construction, and so a `TypeId` should be okay. The intent
though on not generally providing these had been that `GetSingletonType`
needs to be called to get a type to be marked as complete.

In the case of `AutoType`, removing `TypeId`does change a small printing
detail. I think that's old legacy that's just been carried forward.

Otherwise, for both `InstType` and `AutoType`, I've added
`GetSingletonType` calls where they were used in order to ensure
completeness is applied correctly. These calls cause small SemIR
permutations.

This causes `AutoType` to be seen by lowering, so I'm adding a
placeholder for it. Also merging two functions that look like they're
identical in intent -- not sure why they're separate.

---------

Co-authored-by: Dana Jansens <danakj@orodu.net>
2025-10-30 22:50:59 +00:00
Jon Ross-Perkins 356ea7fd30 Fix Cpp.void stringification to be consistent with other singletons (#6301)
I missed this in #6279, just fixing it. See `IntLiteralType` in
typed_insts.h (or similar) for comparison.
2025-10-30 19:15:58 +00:00
Boaz Brickner fc8db6ac5c C++ Interop: Add a test that demonstrates that const non nullable pointers are wrongly mapped to nullable (optional) pointers (#6284)
Part of #5772.
2025-10-29 09:12:25 +00:00
Boaz Brickner 4d4d720ff0 C++ Interop: Support getting void* from C++ functions and passing void* it to C++ function (#6279)
This defines `Cpp.void` as a custom type.
`Cpp.void*` is mapped to C++ `void*`.

Not supported yet: Conversions from and to other pointer types.

C++ Interop Demo:

```carbon
// main.carbon

library "Main";

import Core library "io";

import Cpp inline '''
#include <cstdio>

auto GetPointer() -> void* _Nonnull {
  static int x = 8;
  return &x;
}

auto GetValue(void* _Nonnull ptr) -> int {
  return *static_cast<int*>(ptr);
}
''';

fn Run() -> i32 {
  let ptr: Cpp.void* = Cpp.GetPointer();
  Core.Print(Cpp.GetValue(ptr));
  return 0;
}
```

```shell
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link main.o --output=demo
$ ./demo
8
```

Part of #6280.
2025-10-29 09:03:53 +00:00
Geoff Romer 0811d996e1 Finish renaming BindName and related insts. (#6281)
Resolves the TODO from #6235
2025-10-28 17:17:38 +00:00
Ivana Ivanovska 5e0201e5c8 Fix big integer literals type (#6234)
Following the C++ standard rules for assigning a type to a decimal
integer literal, when a Carbon integer literal is passed as a call
argument to a C++ function and it is too big to fit to `int`, `long` or
`long long`, it is assigned an extended integer type (`_int128`).
Discussed in the [interop
meeting](https://docs.google.com/document/d/1YlxEOJ0r-o19o19TCJbFl4Ln1U88yn_Vj23y1Hr5vTk/edit?tab=t.0#heading=h.zdrwb1soj9ms)
and documented in this [design
doc](https://docs.google.com/document/d/18u8z9UEuGH73XzXlDynTgyNK76q1Efl8YYWbpM5LX7o/edit?tab=t.0#heading=h.vxmw1gfg49f2).

Part of #5915
2025-10-28 15:01:43 +00:00
Richard Smith 6011040481 Rework handling of C++ references. (#6268)
For now, map C++ reference types to const-qualified Carbon pointer types
rather than picking between a (non-const) pointer or a value type. This
fixes misbehavior in lowering for reference members in classes and
reference return types.

Update the special-case handling for references as function parameters
so that it continues to map const reference parameters to Carbon
pass-by-value, and unify the code paths for `self` parameters and other
parameters, which were mostly doing the same thing but had some subtle
differences.

Add references to the list of types that we can pass to and from C++
directly, without needing an additional layer of thunks.
2025-10-28 00:33:26 +00:00
Richard Smith a1a35c207e Unify "needs thunk" logic. (#6277)
Remove duplication between determining whether a parameter needs custom
thunk mapping and whether a function needs a thunk. Now a function needs
a thunk if any parameter or the return type does.

This fixes some inconsistencies; previously:
- We would not require a thunk when passing an `unsigned int`, but if we
  had a thunk we'd pass `unsigned int` indirectly.
- We would always require a thunk for an enum parameter, even though
  we'd actually pass it directly if its underlying type is a 32- or
  64-bit integer.
- We would require a thunk for a nullable pointer, even though
  we arrange for all pointer types to have the same ABI in Carbon and
  C++, including nullable pointers / Optional(T*).

This also causes us to use a thunk for rvalue reference return types,
which we used to miscompile.

Depends on #6276.
2025-10-27 22:49:29 +00:00
Richard SmithandDavid Blaikie f022e91e45 Create a Call instruction directly when building a thunk call. (#6276)
Don't go through the `PerformCall` machinery a second recursive time --
this is redundant, creates additional unnecessary temporaries, and is in
theory wrong because `PerformCall` takes a syntactic argument list (one
argument per callee parameter pattern), but we have a call argument list
(one argument per callee parameter).

---------

Co-authored-by: David Blaikie <dblaikie@gmail.com>
2025-10-27 21:22:24 +00:00
Geoff Romer 09710d102f Separate binding insts for refs and values (#6235)
This resolves a TODO in `expr_info.cpp` by using the inst kind rather
than the bound value to track the binding's category.

Since we're churning all the `bind_name` insts in testdata anyway, I'm
also taking this opportunity to align the inst naming with the design's
terminology, by calling these insts "bindings" (this aspect of the PR is
dependent on #6231 resolving an ambiguity in that terminology). For
consistency we'll need to rename several other insts as well (see the
TODO on `RefBinding`); I'm deferring that to a separate PR to minimize
the review load, but I think those name changes are in-scope for this
review.
2025-10-23 01:46:24 +00:00
Richard Smith 304d2056cc Map nullable C++ pointer types to Core.Optional(T*). (#6230) 2025-10-16 20:52:32 +00:00
Ivana Ivanovska 2a96b52780 Remove big float literals TODO (#6220)
A Carbon floating-point literal passed as a call argument to a C++
function is mapped to `double`. If the value is too large to fit in
`double`, an error is reported. This follows the C++ rules for assigning
types to floating-point literals, as discussed in the [interop
meeting](https://docs.google.com/document/d/1YlxEOJ0r-o19o19TCJbFl4Ln1U88yn_Vj23y1Hr5vTk/edit?tab=t.0#heading=h.9zzqn7n3o8lm)
and documented in this [design
doc](https://docs.google.com/document/d/18u8z9UEuGH73XzXlDynTgyNK76q1Efl8YYWbpM5LX7o/edit?tab=t.0#heading=h.6hkga1yq1f3o).

Added missing tests for this as well.

Part of #5915
2025-10-16 16:24:28 +00:00
Boaz Brickner 4e8810fa19 Add more extern "C" tests (#6232)
Add tests in `check`.
Add overload set tests in `lower`.

Part of #6233.
2025-10-16 16:07:02 +00:00
Boaz Brickner 46c5209f2f C++ Interop: Set location when creating a return pattern (#6185)
This requires changing `ReturnSlotPattern` and `OutParamPattern`
definitions to use untyped node id, so they can have any associated
node.

Follow up of #5197.
Part of #5064.
2025-10-10 15:32:14 +00:00
Boaz Brickner f713964db4 C++ Interop: Set location when creating param patterns (#6184)
Follow up of #5197.
Part of #5064.
2025-10-10 09:00:00 +00:00
Dana Jansens e682a6660d Avoid adding extraneous local instructions while importing witness table entries (#6180)
When deducing arguments for generic parameters of an `impl`, the
deduction calls `Convert` on the input arguments. Often, the input
argument is a facet, and needs to be converted to a type via
FacetAccessType in order to produce a different facet. These
instructions end up being added to the semir, but only their constant
values are needed for the resulting specific returned from Deduce.

In the best case, these extra instructions are just noise in the semir,
or they just cause instruction names to get differentiated with larger
suffixes.

In the worst case, these extra instructions contain references to
instructions from a generic context, and leak them out of that generic
context and into another. In particular, when importing a
LookupImplWitness instruction, the re-evaluation of it can do deduce
(when the lookup is against a generic `impl`). The instructions created
in Deduce are not part of the import, and end up referring to imported
instructions from the local context, which leads to confusion in the
toolchain, and can crash.

The `import_self_specific.carbon` test demonstrates this. It causes the
`I.F` function to be imported from the `I` interface when building the
witness table for the `impl`. Doing so imports the specific of `C` which
includes a LookupImplWitness for `Self.Accoc` in `I`. The `Self` is a
BindSymbolicName with generic binding index 0, in `I`. When Convert
creates instructions in the generic `impl forall D`, however, they end
up referencing and including this BindSymbolicName into its eval block.
But the generic binding 0 in the `impl` is a very different thing (a
value of type `E`). This confusion leads to crashes.
2025-10-09 16:07:30 +00:00
Boaz Brickner bfc4d2b127 C++ interop: Add return reference types support (#6178)
This is a follow up of #6082, which added support for reference types,
but not for return types.

C++ Interop Demo:

```carbon
// main.carbon

library "Main";

import Core library "io";

import Cpp inline '''
struct C {
  auto Inc() -> void { ++x; }
  int x = 0;
};
auto GetC() -> C& {
  static C c;
  return c;
}
''';

fn Run() -> i32 {
  Core.Print(Cpp.GetC()->x);
  Cpp.GetC()->Inc();
  Core.Print(Cpp.GetC()->x);
  Cpp.GetC()->Inc();
  Core.Print(Cpp.GetC()->x);
  return 0;
}
```

```shell
$ bazel build toolchain:carbon && bazel-bin/toolchain/carbon compile main.carbon && bazel-bin/toolchain/carbon link main.o --output=demo && ./demo
0
1
2
```

**Without this change**:
```shell
main.carbon:19:14: error: semantics TODO: `Unsupported: return type: C &`
  Core.Print(Cpp.GetC()->x);
             ^~~~~~~~~~
```

Part of #6148.
2025-10-08 16:33:09 +00:00
Boaz Brickner 7c13bddc92 C++ interop: Support C++20 operator and overload resolution for expression rewriting (#6171)
This allows to find the spaceship `operator<=>` when a comparison
operator is not available, and `operator==` when `operator!=` is not
available.
Support added to both lookup and overload resolution, by adding
`OperatorRewriteInfo` and propagating it in `CppOverloadSet`.
In case overload resolution chooses to use an operator which requires
rewriting, we emit a `TODO` since rewriting is not yet supported.

Part of #6170.
2025-10-08 06:28:50 +00:00
Dana Jansens fe020ee08b Make FacetAccessType evaluate to SymbolicBindingType for type-of a BindSymbolicName (#6115)
The SymbolicBindingType refers to the type value that will be
substituted in for the BindSymbolicName, but holds onto the EntityNameId
from the BindSymbolicName instead of (or in addition to, for now) the
instruction.

The EntityNameId will be used to look in the ScopeStack to find the
witnesses either from the BindSymbolicName instruction, or other
instructions that specify `impls` constraints against the EntityName.

This will allow us to have the `T` in `I(T)` resolve to a `.Self`
reference in the type so that we get type equality with the binding's
type: `T:! I(.Self)`.
2025-10-06 18:56:43 +00:00
Boaz Brickner 5f561282eb Properly set the name for C++ overload set instructions in SemIR (#6156)
This is a followup of #5891.
Part of #5915.
2025-10-06 07:36:28 +00:00
Boaz Brickner 57c0fde145 Fix C++ thunk triggering for functions with default args which return a simple type (#6152)
Before this change, we wrongly ignore the decision to generate a thunk
for a function with default args by overriding this decision with the
fact the return type by itself doesn't require a thunk.
This causes not generating a thunk which leads to crashing in lowering.
Add tests that show that now thunk is generated in `check` and it no
longer crashes in `lower`.

Follow up of #6108.
2025-10-02 15:16:28 +00:00
Boaz Brickner 16999a79cc Fix a crash caused by a bug introduced in C++ overloads support in GetScopeIdOffset() (#6151)
After this change, we correctly increment the offset by the next switch
case type.
Before this change, we accidentally incremented the offset by
`functions()` size instead of `cpp_overload_sets()` size and vice versa.
Also sorted the switch cases according to the order of the enum, for
consistency. This might help prevent a future similar incident.

This fix prevents crashing in the newly introduced test
`multiple_too_few_args_calls`.

This also has the side effect of showing `null name` for
`cpp_overload_set_type` and `cpp_overload_set_value`, instead of having
an arbitrary name.
Examples that demonstrate the old name is arbitrary can easily be seen
in tests like `cpp_namespace.carbon` and `decayed_param.carbon`, but
careful review would show that all old names are arbitrary, though often
luckily almost make sense.

We might want to have a proper name for these, but it's beyond the scope
of this crash fixing change.
See #6156.

Part of #5915.
2025-10-02 14:34:34 +00:00
Boaz Brickner a16102b249 Add tests for returning a C++ reference type, rvalue and const reference (#6149)
Part of #6148.
2025-10-02 08:49:10 +00:00
Ivana Ivanovska a24598f069 Lower CppOverloadSetValue (#6101)
Following up on comments from
[#5891](https://github.com/carbon-language/carbon-lang/pull/5891) ([
1](https://github.com/carbon-language/carbon-lang/pull/5891#discussion_r2317244981),
[2](https://github.com/carbon-language/carbon-lang/pull/5891#discussion_r2317266756)).

Lowering `CppOverloadSetValue` as an empty struct value, using
`context.GetLiteralAsValue()`. Also changed its constant kind to
`InstConstantKind::Always`.

Part of https://github.com/carbon-language/carbon-lang/issues/5915
2025-10-01 16:25:05 +00:00
Jon Ross-Perkins 4a6376cf59 Rename/restructure Destroy logic to better reflect #6124 (#6144)
This also does a little restructuring in the same direction, following
#6124.

Leads want `Destroy` to work similarly now for all types. As a
consequence, there doesn't seem to be as much benefit to splitting off
aggregate destruction. In this PR, the `type.destroy` function can now
be expected to destroy anything that's destructible; that means it'll be
usable for the `final fn` once that support is available.

Similarly, this gets rid of the impls other than the single blanket
impl, now using `type.can_destroy`. Since they all need to use the same
function, there's no benefit to splitting approaches. Also, now it can
just be a `final impl` since there should be no need for people to
create specializations -- if this blanket impl applies, it means the
`final fn` is the same.

This also slips in `partial` support since there's no reason to have it
diverge anymore. Also `abstract`, which I'm not sure is broadly testable
since most cases it'd come up, the `abstract` keyword is explicitly
detected/rejected.

Note though that this doesn't make any really big changes. It's just
realigning on the leads decision. I'm going this way to try to reduce
name-related churn for other changes.
2025-09-30 20:43:36 +00:00
Jon Ross-Perkins 47081be67a Reduce test sensitivity to small import loc changes (#6145)
Locations are similarly fragile, because adding a comment changes them.
This has made me pause when making prelude changes in #6144, so dropping
them for those cases.

Instruction ids aren't actually that interesting outside debugging, and
can be churny when doing other structural changes. I've seen this in
particular when doing singleton changes, which bump every instruction
id.

Note there are still other ways fragility from locations can crop up.
This shouldn't be considered a complete fix, but hopefully a small
improvement.
2025-09-30 17:20:14 +00:00
Boaz Brickner 5abd214d9d Set the location for the candidate set when looking up C++ operators (#6138)
This adds location information and prevents crashes in some cases of
template instantiation in operator lookup.

Removed `InCppOperatorLookup` note as it is no longer necessary.

Part of #5995.
2025-09-29 22:45:22 +00:00
Jon Ross-Perkins 49ba8cf3e1 Switch class to use a blanket impl for Destroy (#6125)
Right now, the class destroy impl is incorrectly generated (first
discussed [in
Discord](https://discord.com/channels/655572317891461132/941071822756143115/1418614787449032826)).
If we want it to be correct, deferred definition logic would need to be
added, and the declaration would need to be moved inside the `class`
scope (along with whatever generic logic that needs).

This instead switches to a blanket impl, to avoid creating latent bugs
with generating the `impl` and function body in the wrong scope. This
approach uses the same blanket impl as aggregate destruction that was
added by #6098.

The intent here is to allow progress on other parts of `Destroy`. For
example, under this model the implementation of the function body could
be done as part of lowering the specific.
2025-09-29 16:05:06 +00:00
Richard SmithandDana Jansens 3b6d202730 Implement support for mixed-access overload sets. (#6137)
This turns out to be quite important, as several important standard
library types (such as `std::string`) have mixed-access overload sets
for their constructors as an implementation detail. The overall approach
here is:

- Use the most permissive access to determine the access of the overload
set itself. This affects whether name lookup finds the member name at
all.
- After overload resolution, re-check the access of the selected member,
if it's protected or private.

---------

Co-authored-by: Dana Jansens <danakj@orodu.net>
2025-09-26 23:18:16 +00:00
Boaz Brickner e3293a4f1f Improve C++ operator tests by covering unary operator for incomplete and unsupported types (#6135)
Also make sure to test the operator call in `incomplete operand C++
type` test, and not fail before the it.

Part of #5995.
2025-09-25 15:31:30 +00:00
Boaz Brickner 3bb0d3e0b1 When looking up C++ operators, make sure all operands are complete (#6132)
This diagnoses instead of crashing in some cases:
* When one of the operands is an incomplete Carbon type.
* When one of the operands is a C++ class that can't be completed due to
lack of Carbon supported.
The new tests cover these cases.

Part of #5995.
2025-09-25 14:15:02 +00:00
Boaz Brickner 88dac35ae8 Add support for C++ member operators (#6112)
Call `Sema::AddMemberOperatorCandidates()` to properly add candidates.
For C++ member operator calls, use the first arg as self.

C++ Interop Demo:

```c++
// my_number.h

class MyNumber {
 public:
  explicit MyNumber(int value) : value_(value) {}
  int value() const { return value_; }
  auto operator++() -> MyNumber;

 private:
  int value_;
};
```

```c++
// my_number.cpp

#include "my_number.h"

auto MyNumber::operator++() -> MyNumber {
  ++value_;
  return *this;;
}
```

```carbon
// main.carbon

library "Main";

import Core library "io";
import Cpp library "my_number.h";

fn Run() -> i32 {
  var num: Cpp.MyNumber = Cpp.MyNumber.MyNumber(14);
  Core.Print(num.value());
  ++num;
  Core.Print(num.value());
  return 0;
}
```

```shell
$ clang -c my_number.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link my_number.o main.o --output=demo
$ ./demo
14
15
```

Part of https://github.com/carbon-language/carbon-lang/issues/5995.
2025-09-24 10:11:09 +00:00
Richard SmithandJon Ross-Perkins 1e7b7e53ae C++ interop: support for default arguments. (#6108)
The general strategy here is to force use of a thunk when we want to use
default arguments, and have Clang generate uses of the default arguments
on its side of the thunk.

To support this, change the key type used in `clang_decls` from being
just a `Decl*` to being a pair of `Decl*` and number of parameters in
the case of function decls. Import distinct `SemIR::Function`s for each
number of parameters that's used, and corresponding distinct thunks.

---------

Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
2025-09-24 01:07:59 +00:00
Dana JansensandRichard Smith 82679e6689 Make BindSymbolicName the canonical form of a FacetValue wrapping the BindSymbolicName (#6107)
If a `BindSymbolicName` is converted to `type` and then to its exact
`FacetType`, we get a `FacetValue` wrapping the `BindSymbolicName` but
providing no different information: it has the same witnesses and
`FacetType` as the original `BindSymbolicName`. Yet it is a different
constant value, creating multiple canonical forms with the same meaning.
Now we make that `FacetValue` with the same `FacetType` as the
`BindSymbolicName` it wraps evaluate back to the `BindSymbolicName`,
making it the unique canonical form.

This makes the "shortcut" in convert for avoiding impl lookup when
converting from `FacetAccessType` to `FacetType` in this exact scenario
work the same as doing the full impl lookup.

---------

Co-authored-by: Richard Smith <richard@metafoo.co.uk>
2025-09-23 22:11:11 +00:00
Boaz Brickner 87efd4cb0b Change C++ interop operators tests to use references for parameters of operators that should mutate them (#6111)
Returning by reference is still not supported and marked with a TODO.

C++ Interop Demo (compare to #6020):

```c++
// my_number.h

class MyNumber {
 public:
  explicit MyNumber(int value) : value_(value) {}
  auto value() const -> int { return value_; }
  auto set_value(int value) -> void { value_ = value; }

 private:
  int value_;
};

auto operator++(MyNumber& operand) -> MyNumber;
auto operator--(MyNumber& operand) -> MyNumber;
```

```c++
// my_number.cpp

#include "my_number.h"

auto operator++(MyNumber& operand) -> MyNumber {
  operand.set_value(operand.value() + 1);
  return operand;
}

auto operator--(MyNumber& operand) -> MyNumber {
  operand.set_value(operand.value() - 1);
  return operand;
}
```

```carbon
// main.carbon

library "Main";

import Core library "io";
import Cpp library "my_number.h";

fn Run() -> i32 {
  var num: Cpp.MyNumber = Cpp.MyNumber.MyNumber(14);
  Core.Print(num.value());
  ++num;
  Core.Print(num.value());
  --num;
  Core.Print(num.value());
  return 0;
}
```

```shell
$ clang -c my_number.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link my_number.o main.o --output=demo
$ ./demo
14
15
14
```

Part of https://github.com/carbon-language/carbon-lang/issues/5995.
2025-09-22 18:26:20 +00:00
Jon Ross-Perkins 6070db0b8a Fix handling of large int types in interop (#6102)
This fixes a crash on `i8388608`.
2025-09-22 17:50:42 +00:00
Richard SmithandJon Ross-Perkins 925250f8f9 Improve diagnostics for overload resolution failure. (#6091)
Include notes listing the candidates and explaining why they didn't
work. Rather than duplicating the (substantial) logic for this, use the
Clang machinery to generate these diagnostics.

In order to support this, add a mechanism to map `SemIR::LocId`s to
`clang::SourceLocation`s. This works by creating source buffers in Clang
that refer into the Carbon source file so that `SourceLocation`s can
point into them.

---------

Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
2025-09-19 20:22:47 +00:00
Boaz Brickner ef488f00fa Overload resolution for C++ operators (#6092)
Multiple overloads for the same operator are now resolved using overload
resolution.
This change doesn't try to solve all issues with operator lookup.

Moved the operator lookup logic from `import` to `operators` and changed
it to take the args into account.
Use `Sema::LookupOverloadedBinOp()` (with ADL) when looking up operator
functions to create an overload set.

Verified all demos in #6017, #6020 and #6024 still work.

C++ Interop Demo:

```c++
// my_number.h

class MyNumber {
 public:
  explicit MyNumber(int value) : value_(value) {}
  auto value() const -> int { return value_; }

 private:
  int value_;
};

class NotMyNumber {};

auto operator+(MyNumber lhs, MyNumber rhs) -> MyNumber;
auto operator+(NotMyNumber lhs, NotMyNumber rhs) -> NotMyNumber;
```

```c++
// my_number.cpp

#include "my_number.h"

auto operator+(MyNumber lhs, MyNumber rhs) -> MyNumber {
  return MyNumber(lhs.value() + rhs.value());
}

auto operator+(NotMyNumber lhs, NotMyNumber /*rhs*/) -> NotMyNumber {
  return lhs;
}
```

```carbon
// main.carbon

library "Main";

import Core library "io";
import Cpp library "my_number.h";

fn Run() -> i32 {
  // Arithmetic
  var num1: Cpp.MyNumber = Cpp.MyNumber.MyNumber(14);
  var num2: Cpp.MyNumber = Cpp.MyNumber.MyNumber(5);
  Core.Print(num1.value());
  Core.Print(num2.value());
  Core.Print((num1 + num2).value());

  return 0;
}
```

**After this change:**

```shell
$ clang -c my_number.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link my_number.o main.o --output=demo
$ ./demo
14
5
19
```

**Before this change**

```shell
$ bazel-bin/toolchain/carbon compile main.carbon
main.carbon:14:15: error: semantics TODO: `Unsupported: Lookup succeeded but couldn't find a single result; LookupResultKind: 3`
  Core.Print((num1 + num2).value());
              ^~~~~~~~~~~
main.carbon:14:15: note: in `Cpp` operator `AddWith` lookup
  Core.Print((num1 + num2).value());
              ^~~~~~~~~~~
```

Part of https://github.com/carbon-language/carbon-lang/issues/5995.
2025-09-19 16:42:46 +00:00
Jon Ross-Perkins 9704dc670e Change the Destroy blanket impls to be more specific (#6098)
The main direction of this change is the edits to `destroy.carbon`
(matching in both prelude and min_prelude).

Previously there was a no-op blanket impl for `Destroy`, which hid all
missing implementations of `Destroy`. This does a few things:

- Sets up builtin aggregate destruction for struct and tuple types as
before, but also adds C++ class types and array types to the same
handling. (all as a TODO for actual implementation)
- Also maybe-unformed destruction, for now at least. (there's a chance I
may try a different approach on this, but the impl lookup wasn't working
as I'd hope in order to write it in code)
- Adds handlers for simple things that are easy to do in code: `type`,
`bool`, pointers. (because these are no-op destruction)
- Redirect `const T` destruction to `T` destruction.

This leaves as future issues:

- `partial T` destruction. (this can't be done similar to `const`
because it only works for non-`final` class types; I think `class`
definitions should just generate what's needed)
- Destruction of other prelude-provided types. (will probably come up as
we implement class destruction, that the adapted builtin type doesn't
implement `Destroy` -- but may end up special-casing that in a way that
moots it)

This moves the `&` operator from `facet_types.carbon` to
`convert.carbon` because more things need to handle type and now that
we're getting separate copy and destroy interfaces. It should be
low-cost (an interface and builtin) so hopefully this is the right
balance for complexity and re-use.

A few tests are also edited in order to focus them more on what they
intend to test, and avoid a `Destroy` dependency.
2025-09-18 22:10:50 +00:00
Boaz Brickner 868c4b768c C++ interop: Don't crash when looking up names inside an incomplete C++ class/struct/union (#6096)
Only do the lookup when the class is complete.

Before this change we crash in `Sema::LookupQualifiedName()` on
`Declaration context must already be complete!`.
2025-09-18 22:03:42 +00:00
Richard Smith 1e47f29963 Add reference support to C++ interop. (#6082)
For now this works as follows:

* `T&&` is mapped to a by-value `param: T` parameter.
* `T&` is mapped to an `addr param: T*` parameter.

In either case, we will generate a thunk, which will internally pass the
parameter as a pointer.
2025-09-17 02:03:22 +00:00
Richard Smith 65a7e50037 Instantiate C++ templates at end of file. (#6084)
Mark C++ functions as used when overload resolution selects them, and
trigger Clang's end-of-TU processing at the end of the Carbon
compilation to perform instantiation and other pending cleanup steps.
2025-09-17 01:06:47 +00:00
Richard Smith 9d84391f11 Support for passing pointers to function templates. (#6080)
When a function template takes a parameter of deduced type, and we
deduce that type to a pointer type because we passed a Carbon pointer as
the argument, don't complain that the deduced type is not nullable. We
still know that it can't be null, because we deduced it from a
non-nullable type.
2025-09-16 23:39:07 +00:00
Richard Smith b054e3d2b0 Overload resolution support for more kinds of candidate. (#6071)
* Add support for template candidates by calling the suitable
`AddCandidate` function for them.
* Add support for overloading on `*this` qualifiers by calling
`AddMethodCandidate` when appropriate.
* Make mapping from Carbon arguments to Clang arguments a little more
faithful by mapping the Carbon expression category into the Clang value
kind.
2025-09-16 21:57:32 +00:00
Richard Smith bac828d244 Add support for char keyword per #5903. (#6078)
Make inst namer and stringify print `Core.Char` and `Core.String` as
`char` and `str` respectively. Plus a few cleanups.
2025-09-16 20:45:01 +00:00