This is in support of a goal of changing the blanket `destroy` impl to
use (roughly):
```
private fn CanAggregateDestroy() -> type = "type.can_aggregate_destroy";
// Handles aggregate type destruction.
impl forall [AggregateDestroyT:! CanAggregateDestroy()] AggregateDestroyT as Destroy {
fn Op[addr self: Self*]() = "type.aggregate_destroy";
}
```
That isn't done here because there's still other issues that migrating
raises. What this *does* do is add the builtin functions, and in
particular, support to `FacetTypeInfo` to make `CanAggregateDestroy`
work.
The "special requirement" approach in `FacetTypeInfo` allows us to
support restricting a blanket impl under the current approach of impls.
Maybe we'll find a cleaner approach that can work in the future, but
this fits into the current model by propagating similar to other
requirements. I'm using an enum mask because we have a number of similar
things to add (e.g. copy, move) but I'm not sure we need a full vector.
A few alternatives considered were:
- Supporting syntax more like `where .Self impls
TypeCanAggregateDestroy(.Self, SupportedInterface,
UnsupportedInterface)`. I think it'd be a little cleaner, but requires
better compile-time evaluation in order to assess the type of the call.
Right now it's expected to be a `FacetType` too early to make this work,
and I was concerned about pouring too much more time down this route.
- Providing an actual interface, in particular doing name lookup back
into `Core.` for an interface. This would've added name lookup overhead,
and the question of whether an `impl` exists.
- Generating an interface. This avoids the name lookup, but would still
raise the question of whether an `impl` should also be generated. Work
I've previously done generating interfaces for class destruction also
feels complex to both write and understand (an unfortunate issue).
- Still modeling as an `ImplsConstraint`, for example by defining a
special `InterfaceId::CanAggregateDestroy = -2` similar to what we do on
other ids. I was hesitant because of how this expands the number of
modes of `InterfaceId`, and things for consuming code to watch out for,
for what feels like a relatively niche set of use-cases that are only
interface-like.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
When returning a value from a function whose return type has a by-copy
initializing representation, perform initialization like we do when the
return type has an in-place initializing representation. This makes our
SemIR representation more uniform, as the return expression will now
always be an initializing expression rather than a value expression, but
more importantly it means that attempts to return a non-copyable type by
value now fail, even if the type has a by-copy initializing
representation.
This catches a bunch of places where we were returning a value of an
unconstrained template parameter `T:! type`, which we were incorrectly
allowing because we didn't notice it was not copyable. Unfortunately
this then requires quite a few test updates.
Like #6034, this exposes a lowering issue where lowering crashes when
attempting to lower a specific copy operation for certain types; a
couple more tests are temporarily disabled here. An upcoming PR
dependent on this one will fix the issue and re-enable those tests.
Instead of hardcoding which types are copyable, add a `Core.Copy`
interface to perform copying. Move almost all the current copy support
to that interface. Some remaining pieces are still using builtin logic
after this PR:
* For tuples and structs, builtin logic is used to perform elementwise
copies. This also supports copying *adapters of* tuples and structs,
which seems like it may not be desirable, especially for non-extending
adapters. A `Copy` impl is provided for tuples of at most 2 elements, so
that `Core.Copy` constraints are satisfied, but we can't implement this
generally until we have variadics support, and don't yet have a
mechanism to generalize this to structs.
* For `enum` types imported from C++, builtin logic is used to perform a
copy. This is temporary until we have a mechanism to identify these
types from an impl in the prelude.
One lowering test in `toolchain/lower/testdata/class/generic.carbon` is
disabled for now, as it causes a crash in the lowering code due to an
ABI mismatch between the call signature in the lowered declaration of a
specific function and the call that is generated in the specific callee.
Fixing this is a little involved, and will be done in a separate PR.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
This avoids impl lookups involving, say, `Core.Int` pulling in all ~65
impls in "prelude/types/int", which resulted in a lot of unnecessary
importing work, followed by a lot of unnecessary inst namer and inst
formatter work.
Before:
```
Ran 1335 tests in 6186 ms wall time, 146818 ms across threads
Slowest tests:
- toolchain/check/testdata/interop/cpp/function/arithmetic_types_bridged.carbon: 5611 ms, 5532 ms in Run
- toolchain/check/testdata/interop/cpp/function/operators.carbon: 2034 ms, 1981 ms in Run
- toolchain/check/testdata/primitives/import_symbolic.carbon: 1796 ms, 1786 ms in Run
- toolchain/lower/testdata/operators/arithmetic.carbon: 1729 ms, 1728 ms in Run
- toolchain/lower/testdata/function/generic/call_recursive_sccs_deep.carbon: 1700 ms, 1697 ms in Run
[==========] 1335 tests from 1 test suite ran. (682 ms total)
```
After:
```
Ran 1335 tests in 2419 ms wall time, 109587 ms across threads
Slowest tests:
- toolchain/check/testdata/interop/cpp/function/arithmetic_types_bridged.carbon: 1748 ms, 1665 ms in Run
- toolchain/check/testdata/interop/cpp/function/operators.carbon: 1106 ms, 1057 ms in Run
- toolchain/lower/testdata/function/generic/call_recursive_diamond.carbon: 1044 ms, 1041 ms in Run
- toolchain/lower/testdata/function/generic/call_recursive_sccs_deep.carbon: 1015 ms, 1012 ms in Run
- toolchain/lower/testdata/operators/arithmetic.carbon: 998 ms, 997 ms in Run
[==========] 1335 tests from 1 test suite ran. (652 ms total)
```
That's still slower than it should be, but a large improvement
nonetheless.
Fixes#6029
If it's just `TypeType` then the `BindSymbolicName` appears directly in
type positions, but if it is replaced with another facet value, then we
would need to insert a `FacetAccessType` around it. By giving it a
`FacetType` type, like other `BindSymbolicName`s we make it consistent
and avoid having to introduce extra instructions.
This uses each vector's size as a barrier between lists, to eliminate
the possibility of incidental collisions between entries of different
lists. This is the same as is done inside `AddBlock`.
Add a `Core.String` class to the prelude representing a string view, and
rename the `String` keyword to `str` and make it evaluate to
`Core.String`.
`Core.String` is represented as a pair of a pointer to a character
(actually, to the first character of a string, but we don't have a way
of modeling that yet) and a size (which should be pointer-width, but is
currently always a `u64` as we don't have a `usize` equivalent yet).
`Core.String` values are generated directly by the toolchain for string
literal expressions.
This follows the direction established at the recent summit, but the
design implemented here has not been through the proposal process yet.
Don't convert to f64 until we know that's the type that we actually
want. Also reimplement the conversion from RealId to FloatId to perform
an exact conversion with a real check for overflow, rather than
performing an approximate conversion via the host `double` type.
Unfortunately, LLVM doesn't expose its integer mantissa and exponent to
APFloat conversion, so we convert the RealId back to a string for now.
The LLVM conversion also detects overflow only if the literal would
round to having an out-of-range exponent, not if the literal is outside
the range of values of the type as the Carbon design expects. It's not
clear to me which rule we actually want here, so for simplicitly I'm
using the LLVM rule for now.
In preparation for adding other floating-point types beyond f64.
* Rename the type.
* Change lowering to lower FloatLiteralType values as the placeholder
`{}` value we use for literals instead of as an LLVM f64.
* Change eval to convert the type as part of a floating point
conversion, so that lowering can lower converted constants properly.
For now we still represent a value of FloatLiteralType as a
double-precision APFloat. (That will need to change so that we can
losslessly convert literals to f80 / f128 values, and so that we can
convert literals to f32 values without double-rounding.)
We add a virtual node (`CompileTimeBindingPatternStart`) as the first
child of `CompileTimeBindingPattern` which holds the identifier
underneath it, so that it is checked just before the type expression of
the `CompileTimeBindingPattern`. When we reach this virtual node during
check, we add `.Self` as a name in the current scope, and when we reach
`CompileTimeBindingPattern` we remove it from scope, which ensures it's
present during only the checking of the type expression for the compile
time pattern.
At the moment the `.Self` has a different type (it's a `TypeType`) than
other `.Self` in the facet type (which are a single `FacetType`), but
the intention is to immediately substitute it out of the facet type
entirely, replacing it with a reference to the compile time binding (a
`BindSymbolicName`) itself. A TODO has been added for this.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
The self access is important; for the test `generic_class.carbon` being
added to `toolchain/check/testdata/class/destroy_calls.carbon`, it was
using `%T.as.Destroy` instead of `%D.as.Destroy`, indicating the default
blank impl was being used instead of the type-specific version. That
test is trying to focus on the issue, but the delta is visible in a
couple other files in this PR, for example
`toolchain/check/testdata/class/generic/init.carbon`.
I'm separately working on getting rid of the default impl, which is how
I noticed this.
Add missing builtins for float compound assignment, for building a
FloatType, and for converting a float literal to FloatType. Switch
`Core.Float` to being a class and add impls for the various
floating-point operators.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
I was thinking about this for destruction, which I may not be able to
use it for, but still think this may be a good change to keep features
consistent.
In preparation for `FloatValue` being used more generally, and not only
for literals.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Although this focused on `Destroy` support, some choices here around
`implicit_type_impls` are because copy/move will likely follow a similar
approach. I'm trying not to predict too much about how we'll structure
those, but I'm putting `Destroy` impl logic in a file that could perhaps
be shared with those. They'd likely be interested in similar things,
e.g. traversing members of types (particularly class, struct literal,
tuple literal).
At present this sets the destroy function as `no_op` which is consistent
with current logic, but has a TODO to correctly define.
Constant importing for functions changes slightly due to some issues I
was having with `GetFunctionType`. zygoloid suggested this approach to
avoid `EvalInst` logic.
Adds a flag for controlling whether to generating these impls. While
this does generation for `class`, as noted above this'll also need to be
done for tuples and struct literals, which would leave the `none.carbon`
min_prelude unable to use any types. Note if destruction *would* occur,
it'll still look up `Core.Destroy` for that and fail, but that's already
true of any test using `none.carbon`. I'm trying to use the flag to see
if we can keep `none.carbon` working mostly-consistently.
I'd tried separating out the flag to #5852, but that got a lot of
pushback over whether the behavior was appropriate. I'm hoping that the
interactions here make it clearer why the particular approach -- the
goal is not to enable advanced testing, or create some new end-user
behavior that we really support, it's just to keep no-prelude tests
functional. The main question raised there was why not just keep
generating `impl T as Core.Destroy` if `fn destroy` is present -- but I
think here it should be apparent that would require additional
complexity, as the generation of `impl T as Core.Destroy` is not
currently conditioned based on the implementation of `fn destroy`. I'd
rather add complexity to this flag only if it's enabling interesting
test functionality.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Iterate over arrays by producing their elements in the obvious way. We
use `i32` as the cursor type because that's the type that check converts
array indexes to. This may need revisiting if we support arrays with
more than 2Bi elements.
Also includes a fix for an import crash bug that's triggered by this
change, borrowed from #5873.
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.
The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.
This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
This switches from the `CollectNamesInBlock` approach for entities, to
instead traversing entities as they're encountered. For example, when
traversing constants, when a type is found, the entity will have its
block queued for processing.
This leads to a change in the traversal order, which affects
disambiguation done by numeric sequencing (since that's just showing the
traversal order).
This will allow for simpler "name based on name" logic. This is
something I plan to use for:
- impls: `<type>.as.<interface>.impl`
- functions: `<entity>.<member function>`
- Note an impl may be used as the entity for a bound function.
By naming the entities as they're encountered, I'll be able to rely on
the generated names rather than recalculating them.
To assist this, I'm also differentiating between the ambiguous and
disambiguated name. Otherwise, we could end up with things like
`<function>.<disambiguator>.<call>.<other disambiguator>`, where the
repeated disambiguator may not be necessary in order to get full
disambiguation. It's also a smaller delta from the current output.
Note, changing `Name` to a class felt appropriate given its shape. I was
also noticing that parts of its API were unused, and the class helps
detect unused private members.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Use `full.carbon` min-prelude for any tests using the full prelude. A
few tests were using it unnecessarily and are changed to a more minimal
one in the process.
Any test which does not include some min-prelude will now fail with an
error.
In `BuildUnaryOperator`, `GetOperatorOpFunction` is treated as
desugaring, but `PerformCompoundMemberAccess` and `PerformCall` are not.
This treats all of destruction as desugaring.
This leads to some instructions being elided, because of `GetOrAddInst`
behaviors:
> // If the instruction has a desugared location and a constant value,
returns
> // the constant value's instruction ID. Otherwise, same as AddInst.
This changes instructions that previously had a non-desugared location
to instead have a desugared location, so if they also have a constant
value then the constant value can be used directly.
This changes `Destroy` to use an interface for its implementation.
Note that this change includes a lot of test updates. Even when
`Destroy` is a no-op, it still causes code generation as part of
determining that.
Originally I was trying to use ranges to cut down the scope of this, and
to a degree I think they have. But a flipside here is that cases where
no destructors should be generated -- particularly globals -- would be
needed to completely remove destructor calls. Even for ranges, the range
can often include the destructor placement. So I've shifted
frame-of-thought a little: accept a bunch of destructor churn, because
destructors are needed and will be prevalent. The verbosity is a feature
of the design to make desugaring apparent in IR, not a bug.
This drops file_test runtime from about 3s to 2.5s on my machine, which
is now ~30% faster than before #5653 slowed things down by adding a lot
of stuff to the production prelude.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Replace the binary `Operation` interfaces with the `OperationWith(T:!
type)` interfaces described in the design, and add a `Result` associated
type for both unary and binary operations. Update the `impl`s in the
prelude for integer types to use the new form, including supporting
implicit conversion of either operand.
I've tried to split this PR up into commits focused on distinct changes
for review convenience. It may be simplest to review it one commit at a
time.
Now that included files can specify `EXTRA-ARGS`, this uses that to
handle min_prelude files. Also moves `As`/`ImplicitAs` out to a shared
file, partly because we duplicate it a few times over, partly just to
show that it works.
Also removes the `min_prelude/` subdirectories because many of these
files were touched by autoupdate regardless. I noticed one conflict for
`impl_thunk.carbon`, so renaming that one to
`impl_thunk_min_prelude.carbon`.
`GetArgReplacements` I simply noticed was unused, so removing it.
People seemed receptive [on
#toolchain](https://discord.com/channels/655572317891461132/655578254970716160/1379196447827689553),
so proceeding.
For the two name conflicts, I've set it up so that there's a
"foo.carbon" and "foo_with_prelude.carbon", to indicate that the
no-prelude approach is preferred (with a shorter name).
Note min_prelude will require a little more work/thought, I want to
avoid adding `--custom-core` etc.
Now that I'm getting to a relatively low number of remaining files for
this cleanup, this is my second look for things that I missed before in
directories that were generally already swept up (mostly by the TODOs).
Where `--no-dump-sem-ir` is used, change to `--dump-sem-ir-ranges=only`.
Otherwise, add `--dump-sem-ir-ranges=if-present` with a TODO to change
to `only`.
Note, SemIR is affected just because the extra comments change line
numbers in files where splits aren't in use.
- Track the `VarPattern` instruction on the `VarStorage` instruction so
that it's available for name mangling.
- Mangle global variables based on the first binding name within their
pattern.
- Give global variables external rather than internal linkage, except if
they have no bindings whatsoever in their pattern.
- To support lowering references to bindings nested within a global var,
such as for `var (x: i32, b: i32)`, add some basic initial support for
reference constant expressions. Treat a global `var` as a reference
constant, and treat an aggregate access into a reference constant as a
reference constant.
I think this would probably have prevented the missed include in #5469
-- it would've just failed completely with a "missing prelude"
diagnostic.
Also note this excludes the included IR from output, because it's
probably low-value to print.
Instead of building an eval block as a separate pass at the end of a
generic, build the eval block incrementally.
The larger change here is that asking for the type or constant value of
an instruction now always returns an unattached type or constant value,
in order to preserve the behavior that we previously achieved by doing
the rewrite to attached types and constant values at the end of handling
the generic.
This also incidentally fixes some subtle issues where attached types and
constant values would leak out into check and cause it to get confused
about differences between attached and unattached values. Check should
no longer see attached values except where it explicitly asks for them.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Don't import `ImplWitnessTable` into the `constants` block, because we
generally don't put `Unique` constants there. This matches the handling
of the other kinds of `Unique` constants. In order to keep the
instruction visible in formatted SemIR, add it to the `imports` block
instead.
Also fix a bug in the instruction formatter that resulted in
instructions in the `imports` block being omitted from the output if
they were only referenced by earlier instructions in the `imports` block
and by instructions in the `constants` block. This was already resulting
in some referenced instructions being omitted from the output, but also
occurred frequently for `impl_witness_table` instructions after this
change because it is common for the only reference to those instructions
to be from `impl_witness` instructions in the `constants` block.
This was originally needed to support constant evaluation of name
expressions, but that's now done in a different way.
This is actually a step toward treating all patterns as constants. The
upcoming change will do so in a slightly different way, and so it will
simplify the review to start from a baseline where patterns are never
constant.
Adds an empty `min_prelude/destroy.carbon` in anticipation of turning it
into an interface. Update `no_prelude` tests to be `min_prelude` and
import it where needed; in some cases, modify the file to remove the
dependency (i.e., rewrite code to have nothing to destruct).
Instead of evaluating a non-parameterized class or interface to a
constant with `SpecificId::None`, use the self specific for that class
or interface, which will not be `None` if there is an enclosing generic.
This allows us to import the table for a given impl only once, while we
can import many ImplWitness instructions with different specifics for a
generic impl.
For example in convert_facet_value_to_narrowed_facet_type.carbon we see
that a single witness table is imported for the BitAnd interface, with
multiple witnesses (for different specifics) imported and sharing the
same table.
The ImplWitnessTable now contains a back-link to the Impl the witness is
for, allowing inst namer to name that interface in the textual semir,
and allowing the interface to be found when debugging from a witness.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
In preparation for shifting from `TypeId`s potentially representing
attached types to always representing unattached types, using
[terminology suggested on
Discord](https://discord.com/channels/655572317891461132/963846118964350976/1359286326779973712).
This change causes us to track slightly more type spelling information
through SemIR.
One change that has significant impact on the SemIR output is that we
now build a `struct_type` instruction in each class representing the
types of the fields, including the spelling used for those types. This
is now no longer always identical to the corresponding canonical
`struct_type` for the object representation, so it's built separately
and owned by the class.
Also remove `TypeBlock` support entirely, as its only use was
representing `TupleType`s, which now use an `InstBlock`.
Factor out logic to evaluate `EntityNameId` instead of duplicating it
between `BindSymbolicName` and `SymbolicBindingPattern`. Remove support
in `SymbolicBindingPattern` for evaluating a pattern to the constant
value of the corresponding binding, which doesn't really make any sense
given that patterns don't generally evaluate to the value that they
matched.
This results in the handling for `SymbolicBindingPattern` being simply
the default handling for an always-constant instruction, so remove the
special case for it entirely and change its constant kind to `Always`.
It's not entirely clear that it makes sense for `SymbolicBindingPattern`
to be treated as a constant when other patterns aren't, but we seem to
be relying on this in various places, so leave it as a constant for now.
Changing it to never be constant will be a smaller change now -- it just
requires changing the `constant_kind`.
The IR changes in the tests are fairly widespread, but mechanical, and
there are two kinds of things changing:
- `symbolic_binding_pattern`s in specifics now evaluate to
`symbolic_binding_pattern`s, not to the argument values. This means in a
few cases we end up with additional `symbolic_binding_pattern`
constants.
- We evaluate the type operand of `symbolic_binding_pattern` now, so an
error in the type will now properly be propagated into an error in the
pattern's constant value.
When a generic function declaration was encountered for the second or
more time, we would FinishGenericRedecl() for the function decl, but
this just popped the generic region stack and moved on.
The issue with that is when the stack entry is gone, we lose the
symbolic constants from that declaration, and are unable to rewrite them
to point to the actual generic. This left us with a function declaration
with abstract symbolic values that were not useful, and in a function
call we use the declaration attached to the definition, which would be a
declaration with broken symbolic values. Then the function would be
uncallable since deduce would be unable to determine argument types
without the generic bindings.
This resolves the issue for functions, as well as ensuring the correct
generic id from a previous declaration is used for other generic entity
types that have redeclarations.
When a function declaration is qualified, such as defining a class
method outside the class body, we need only the function declaration to
contribute to its generic region stack. The code was collecting constant
values from all qualifier segments together incorrectly.
So when we PushNameQualifierScope(), we also drop the current generic
region stack and rewrite its constant values by calling
FinishGenericRedecl(), and open a new stack entry for the next part of
the qualified declaration.
If a generic declaration somehow has more dependent instruction than a
previous declaration, it would add new instructions to its eval block
with indices beyond the elements in the actual declaration eval block,
since we only store the block from the first declaration found. To avoid
this we plumb through that we are in a redeclaration, and terminate with
an ICE instead of adding new instructions to crash on later.
Fixes#5136.
When converting to a facet there are three different failure modes:
1. You provided a non-type value. Only types can convert to facets. So
we tell you that we found a non-type value.
2. You provided a facet type (which has type TypeType) which does not
have witnesses for the the target facet's type. So we tell you that the
type `T` implements `X` but needs to implement `Y`.
2. You provided a (non-facet-type) concrete type (of type TypeType)
which does not implement the target facet's type (which is a FacetType).
So we tell you that we need the type to implement the FacetType but it
does not.
3. You provided a FacetAccessType (which is of type TypeType also, but
we special case this), whose underlying FacetType is not compatible with
the target facet's type. So we tell you that we need the type to
implement `X` but found a FacetAccessType `T` which implements `Y`.
Closes#5027
This makes inline and out-of-line functions produce the same type.
I was looking at this and wasn't sure if it was deliberate. It seems
desirable to reuse the type when possible, since it's probably cheaper
too.
A query facet type may contain multiple required interfaces, in which
case impl lookup should return an ImplWitness for an impl that is used
for each interface in the query. We bundle these together into an
instruction block and return that from impl lookup. The witnesses are in
the same order as the interfaces in the
`CompleteFacetType::required_interfaces`. This allows walking the
`required_interfaces` to find an interface to give an index that can
also be used to grab a witness from this set, or from FacetValue.
FacetValue now has an InstBlockId for the set of witnesses of the
FacetType, instead of a single ImplWitness instruction id.
FacetAccessWitness includes the index of the witness (determined from
the position in `required_interfaces`) of the witness it's accessing
from the FacetType.
The
toolchain/check/testdata/facet/no_prelude/fail_todo_call_combined_impl_witness.carbon
test demonstrates the fix in the resulting SemIR. We can see the calls
to methods on a multi-interface FacetType result in a FacetAccessWitness
with an index of the correct interface, and this results in a witness
that leads to the correct impl's function.
There is a TODO in member access, where it does not have a
`CompleteFacetType` yet, so it uses the index in
`FacetTypeInfo::impls_constraints` instead, but this can be incorrect in
the presence of named constraints, which when completed can add more
interfaces to the `CompleteFacetType` and which are sorted into an
arbitrary order with the rest there.
---------
Co-authored-by: josh11b <15258583+josh11b@users.noreply.github.com>
During SemIR, when identifying a specific in a specific context, we'd
have to either look through a specific or through a bound method.
Canonicalize which one to look through first, by having the BoundMethod
created around a SpecificFunction instead.
This changes a lot of check tests.
TODO: As the SemIr does not currently allow removal (access to insts()
is intentionally const), the bound instruction created prior to finding
the specific is not removed from the instructions.
Options: (1) leave as is, (2) add a way to remove the previous bound,
(3) rethink how/when the BoundMethod inst is created.