- Update all the llvm::Function pointers after function replacement.
Some were previously left in an inconsistent state.
- Only do function replacement once, after converging on the canonical
specific to use.
Update remaining parts of lowering, in particular the lowering of
aggregates, to handle lowering within a specific from a different file
than its generic. Look up information about a type in the current
specific and in its file rather than performing lookups for the type in
the generic and its file.
Remove or fix all remaining uses of raw `TypeId` in
lower/function_context and lower/handle*, so that the type from the
specific is consistently always used when lowering a specific function.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
This doesn't support actually passing the value of the struct, which is
planned to be implemented using thunks.
`ClangDeclId` value is now `ClangDecl` which includes the mapped Carbon
instruction in addition to the Clang declaration. This allows finding
the Carbon instruction for a given Clang declaration, which is necessary
for mapping a Clang struct parameter type to the Carbon class without
doing name lookup. We don't take the instruction as part of the hash
key, as discussed in
[Discord](https://discord.com/channels/655572317891461132/768530752592805919/1380575881050718469).
To map the type, we also need to map namespaces. To avoid recursion for
inner namespaces, we use a vector.
Note that the first commit just changes the order of functions in the
file to make review easier.
C++ Interop Demo (that shows missing behavior):
```c++
// hello_world.h
struct S {
S(const S&) { x = 1; }
int x;
};
void hello_world(S s);
```
```c++
// hello_world.cpp
#include "hello_world.h"
#include <cstdio>
void hello_world2(S s) { printf("hello_world2: %d\n", s.x); }
void hello_world(S s) {
printf("hello_world: %d\n", s.x);
hello_world2(s);
}
```
```carbon
// main.carbon
library "Main";
import Cpp library "hello_world.h";
fn Run() -> i32 {
var s : Cpp.S;
Cpp.hello_world(s);
return 0;
}
```
```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
hello_world: -1108224096
hello_world2: 1
```
Part of #5533.
Factor out the logic for mapping from a `LocId` into a diagnostic
location from check into sem_ir so it can be reused by lowering. Include
the function and instruction being lowered in the pretty stack trace.
Example stack trace:
```carbon
2. filename: examples/sieve.carbon
3. core/prelude/types/int.carbon:213:3: lowering function Core.Op(Core.IntLiteral as Core.ImplicitAs(i32))
fn Op[addr self: Self*](other: Self) = "int.sadd_assign";
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4. core/prelude/operators/arithmetic.carbon:22:27: lowering call
fn Op[addr self: Self*](other: Other);
^~~~~~~~~~~~
```
This preserves the constant values of the arguments to the thunk, which
is important if the thunk requires conversion of an `IntLiteral` to some
other type. This should become unnecessary once we have form support,
but avoiding the indirection through a thunk function seems valuable
even once that support is in place.
To support this, track whether a function is a thunk on the Function
object, and if so, what the callee of the thunk is. This information is
also included in formatted SemIR when dumping the thunk.
Changes the vectors on `Lower::FileContext` to be `FixedSizeValueStore`
where possible, which we have several at this point.
This changes `FixedSizeValueStore` to prefer inferring the size from a
`ValueStore<IdT>`, which should make adding incorrect sizes harder. Note
I wasn't sure that adding a `size()` to `TypeStore` that returned
`insts().size()` would be good because it doesn't directly work that
way; `ConstantValueStore` would've also required more work since it
doesn't have access to that right now.
When lowering a specific function whose generic was defined in a
different file, switch to that other file's `FileContext` and lower the
generic there. Also pass the `FileContext` corresponding to the specific
into the `FunctionContext`, and use that `FileContext` for resolving
requests for constants and types from the specific.
This avoids reallocating the backing buffer in ValueStore so that
references into the ValueStore are never invalidated when adding new
values. This works especially well since we never delete values from a
ValueStore.
The strategy used is to allocate chunks of a fixed size, and inserting
into each chunk until it is full before allocating the next. The
ValueStore starts with an initial allocated chunk in all cases, so that
there is only a single indirection for adding and accessing values from
this chunk. After it's full, additional chunks are allocated in a
vector, so two indirections are required to add or access values in
these chunks.
This obviates the need for
https://github.com/carbon-language/carbon-lang/pull/5529 as we no longer
need to worry about holding pointers into a ValueStore.
We introduce a Flatten operation for ranges. It flattens a "range over
ranges over Ts" down to a "range over Ts". This allows us to make an
range over the values in the ValueStore from a range over the chunks in
the ValueStore. See
https://doc.rust-lang.org/stable/std/iter/trait.Iterator.html#method.flatten
for inspiration for this name choice. Flatten is used in one other case
where we were writing two levels of for loops to do the same thing.
The `array_ref()` accessor is changed to `values()` and its now a range
(typed as a `ValueStoreRange`) over all values as references (like
ArrayRef was, but without random access).
As pointers to a ValueStore can no longer be invalidated, we remove the
ASAN poisoning feature and support from ValueStore.
This may cause a regression in our compile benchmark of up to 5%, though
that is close to or within the noise of the benchmark. We can look at
ways to optimize things further in the future. Perhaps by tuning the
chunk size further, or by making later chunks larger than earlier
chunks, or other strategies.
In preparation for lowering information from multiple `SemIR::File`s
into a single `llvm::Module`. The primary purpose of this is to support
lowering a local specific for an imported generic function, where the
instructions for the generic function are in a different file than the
instructions for the specific. See #5475 for a draft PR implementing
that functionality on top of this.
The per-`llvm::Module` state now lives in `Lower::Context`, and
`Lower::FileContext` tracks only the per-`SemIR::File` information.
`Lower::Context` should not mention any `SemIR` IDs that are
file-specific. For now, the C++ lowering and the specific coalescing
logic are kept per-file for simplicity.
The same specific function will (eventually) be emitted as part of
lowering multiple different source files, so don't give them unique
external linkage.
Previously we walked the global variables defined by the current file
and emitted an LLVM global variable definition for each of them. Now
instead, when emitting a constant reference to a global variable, we
emit an LLVM global variable declaration, and we then subsequently walk
the global variables defined by the current file and convert each of
them from a declaration to a definition.
In order to make import of names of global variables work, add support
for import of `var`, as well as support for importing `tuple_access` and
`tuple_pattern` in the case where the `var` has a tuple pattern in its
declaration. Also treat `bind_name`s that are reference bindings to
`var`s as having the same constant reference value as their `var` so
that we can properly import and lower them.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
This requires:
* Making `FunctionDecl` mutable since generating code
(`HandleTopLevelDecl()`) requires a mutable declaration and since we
manually add `used` attribute to force code generation.
* Passing the file system to `Lower` since it's needed by Clang code
generation.
* Creating an internal Clang LLVM module and link it against the Carbon
LLVM module.
Demo:
```c++
// hello_world.h
extern int puts;
inline void hello_world() {
((int (*)(const char*))&puts)("hello world");
}
```
```carbon
// main.carbon
library "Main";
import Cpp library "hello_world.h";
fn Run() -> i32 {
Cpp.hello_world();
return 0;
}
```
```shell
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link main.o --output=demo
$ ./demo
hello world
```
Based on https://github.com/carbon-language/carbon-lang/pull/5406.
Part of #5405.
- Track the `VarPattern` instruction on the `VarStorage` instruction so
that it's available for name mangling.
- Mangle global variables based on the first binding name within their
pattern.
- Give global variables external rather than internal linkage, except if
they have no bindings whatsoever in their pattern.
- To support lowering references to bindings nested within a global var,
such as for `var (x: i32, b: i32)`, add some basic initial support for
reference constant expressions. Treat a global `var` as a reference
constant, and treat an aggregate access into a reference constant as a
reference constant.
Remove calls to `InstStore::GetLocId()` to build a LocId from an InstId
now that they can be constructed directly from the InstId. Most uses of
LocId are just plumbing, so this does not affect them. However places
that want to look inside the LocId do not want to work with the InstId
form. In these places, introduce `InstStore::GetResolvedLocId()` which
converts a LocId (or an InstId as an optimization) into a LocId which is
not backed by an InstId. These locations can be printed (they have a
line and column when they are a NodeId), they can have flags added to
them (`ToImplicit`, `ToTokenOnly`), they can be converted to an
underlying ImportIRInstId, or they may be `None`.
`Dump()` is made to print a resolved location instead of printing the
InstId in the location, since (at least in my experience) the resolved
location is what is interesting in debugging, and this saves manual
`MakeInstId` steps in the debugger every time a location is of interest.
The LocId constructor from InstId is made `explicit` to add clarity to
function calls passing an `inst_id` now directly instead of calling
`context.insts().GetLocId(inst_id)`. To avoid needing to construct
`SemIR::LocId(...)` explicitly in all cases though, the diagnostics code
in Check uses `DiagnosticLocId` as its template parameter which accepts
InstId as well and does the construction of LocId from it.
Because LocId now requires an explicit construction from InstId, any
callers to `AddInst()` functions will have to explicitly convert to
LocId if they had an InstId, but not if they pass a NodeId. To make this
difference clear to callers, we `requires` that the input type can be
converted to LocId. This ensures that passing an InstId results in an
error at the callsite where the InstId is passed, instead of generating
a compiler error when trying to construct `LocIdAndInst` inside
`AddInst()`, which is less clear about what went wrong and doesn't seem
entirely intentional.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
These will need to be emitted lazily, as we do for functions - this
addresses the crash/removes the impossible (because we don't have a
specific) non-lazy path.
After #5280 there are a few more typed instructions that have an `InstId
type_inst_id` that always holds a type value. These are converted to
`TypeInstId` to encode this fact in the type system. The
`ConvertAggregateElement()` function in convert.cpp is now able to
receive `TypeInstId` for a couple arguments as well.
Additionally, the `type_inst_id` field of `StructTypeField` is made into
a `TypeInstId`.
The `TupleType::elements_id` is renamed to `TupleType::type_elements_id`
to try record the fact that it's an InstBlock of type value
instructions. We don't introduce a TypeInstBlockId at this time, but it
might be nice to make blocks of TypeInstIds in the future.
To assist in working with a block of InstId that are type values, two
additional helpers are added to the TypeStore:
- GetBlockAsTypeInstIds which turns an `ArrayRef<InstId>` into a range
of `TypeInstId`
- GetBlockAsTypeIds which turns an `ArrayRef<InstId>` into a range of
`TypeId`
We use these helpers in places that iterate over the
`TupleType::type_elements_id`.
The main goal of this is to collapse the LocId and SemIRLoc types into a
single type, eliminating the need for APIs to decide which to use. This
originated from discussion about UnwrapSemIRLoc in #5169. Although that
was removed in #5202, it's probably still a good direction for LocId.
This changes the packing of LocId to allow adding InstId, making it
tri-modal: ImportIRInstId, InstId, or NodeId. This has a side-effect of
reducing the available space for ImportIRInstId, although not by much
due to the pre-existing `ImplicitBit` behavior. If needed, we could also
probably play with packing a bit more since `ImplicitBit` really only
applies to `NodeId`, but I was trying to keep the logic a little
simpler. Note `TokenOnlyBit` can still apply to `ImportIRInstId`.
This leaves in place a typedef for SemIRLoc -- I intend to clean that up
separately.
Some Discord discussion is
[here](https://discord.com/channels/655572317891461132/655578254970716160/1353755830058745959).
In preparation for shifting from `TypeId`s potentially representing
attached types to always representing unattached types, using
[terminology suggested on
Discord](https://discord.com/channels/655572317891461132/963846118964350976/1359286326779973712).
This change causes us to track slightly more type spelling information
through SemIR.
One change that has significant impact on the SemIR output is that we
now build a `struct_type` instruction in each class representing the
types of the fields, including the spelling used for those types. This
is now no longer always identical to the corresponding canonical
`struct_type` for the object representation, so it's built separately
and owned by the class.
Also remove `TypeBlock` support entirely, as its only use was
representing `TupleType`s, which now use an `InstBlock`.
Reuse LLVM global constants: do not generate a new llvm::Global constant
for a pointer to a global constant for the same Carbon const_inst_id,
reuse already generated one.
Instead of using None, use an explicit ImplWitnessTablePlaceholder in
the witness table for entries that have not yet been populated, to aid
debugging. This would ensure they would show up very clearly in the
SemIR. This uncovered some `<invalid>` in the SemIR under erroneous
conditions that have now been turned into `<error>`.
Add the ImplWitnessAssociatedConstant instruction which wraps the
canonical instruction found from the constant value of the rewrite
constraint. This ensures that we have an instruction inside the eval
block for a generic impl declaration for each rewrite constraint's
value, which allows Subst to be performed to rewrite the symbolic
constant of the ImplWitnessAssociatedConstant instruction to associate
it with the generic. This will prevent the otherwise orphaned symbolic
constant of the rewrite's value from being used which can not have a
specific applied to them.
While applying the new insts in InitialFacetTypeImplWitness(), rearrange
the function to use less nesting. And avoid using entity names from
imported instructions (as we found is not effective in deduce.cpp) and
use a local instruction by going through the constant value.
This PR is part of the effort to allow a rewrite to name a generic
parameter, such as `impl forall [T:! type] T as Z where .X = T`, however
tests for this involve a final impl so that we can typecheck that the .X
value is a specific T, so the tests will come with that work. This piece
is split off because introducing new instructions causes a lot of SemIR
churn, and I wanted to get that done separately.
Adds a mapping to keep track of vtable LLVM IR decls/defs for use.
Adds the vtable_id to the vtable_ptr initialize instruction for lookup.
Adds emission of vtable declarations for use outside the file that
defines the vtable. (this isn't done lazily, it's done for any imported
class - it could be done lazily & maybe eventually has to be lazy to
handle generics)
Each of these types takes another type as an operand. Instead of storing
that other type as a `TypeId`, store it as an `InstId` so that we can
track how it was written, not only its canonical form.
The canonical constant values of these types continue to store the
canonical constant values of their operands, as normal.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Reduce usage of `GetConstantInSpecific` to a single caller in constant
evaluation, with a TODO to remove that.
This gets us closer to being able to fully perform type-checking against
abstract types instead of types anchored within a particular generic.
One of the remaining three steps for proof-of-concept virtual function
lowering (the other two being: initializing vptrs to point to these
tables, and using the vptr+table at call sites).
Introduces a (placeholder?) mangling of vtables as ".$vtable" at the end
of the mangling of the class name.
Uses a scheme similar to clang's relative vtables - though those are
relative to the vtable slot, and this is relative to the start of the
vtable (seemed simpler? though I haven't looked at it in detail, perhaps
in lowering call sites I'll find the relative-to-vtable-slot is nicer,
easy enough to change).
Resolve instruction id depending on the context from which a function is
called.
Calling a function in a function context that does not have a definition
emitted before reaching lowering will cause a crash. This needs a change
in check/eval layer.
While current examples of this could also be addressed by emitting
declarations on use (by which stage the associated types would have to
be complete by construction) - it's expected that future examples
(vtables, function pointers) will need to work in this case anyway, so
might as well implement this feature.
- Explicitly document that `*Param` and `*ParamPattern` insts represent
`Call` parameters.
- Stop wrapping compile-time parameter patterns in `ValueParamPattern`
insts (because they aren't `Call` parameters).
- Document how `MatchContext::results_` relates to the `Call`
parameters, and be more consistent about when it's written to.
- Remove `RuntimeParamIndex::Unknown`: we no longer need to distinguish
"this `Param`'s runtime index is unknown" from "this `Param` isn't a
runtime param", because we no longer use `Param`s at all in the latter
case.
- Rename `RuntimeParamIndex` to `CallParamIndex`.
As a side effect of removing the `ValueParamPattern` insts, this fixes a
minor diagnostic bug where `NoteInitializingParam` didn't identify the
specific parameter that led to a deduction failure, because it expects
generic parameters to only be represented by `SymbolicBindingPattern`s,
but before this change they could be wrapped in `ValueParamPattern`s.
This allows iterating on all values in a store along with the Id for
each value, instead of `llvm::enumerate(store.array_ref())` which would
give you the indices.
While the indices are really the same as the Ids, this provides a
typesafe way to enumerate() over a store.
There's no use for this right now, but I thought I needed this, and it
helped me debug, and it was a pain to write correctly without dangling
references.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
BuildValueRepr is used to determine the value representation of a type,
but the instruction determining the type may be an indirection through
to another instruction, such as a TupleAccess with `T.0` or a
StructAccess with `T.f`. In these cases, step through the indirection
and try again on the resulting type.
This eliminates a crash as these Access instructions do not resolve to a
type themselves and would otherwise end up in this FATAL line:
```
CARBON_FATAL("Type refers to non-type inst {0}", inst);
```
While here, remove the reference to TupleIndex in typed_insts.h as it
has been subsumed by TupleAccess in 7f930d0f58.
ClassElementAccess is not yet handled, but a fail_todo test is added. It
fails because `ConvertToValueOfType()` in `ExprAsType()` returns a
non-constant value for a ClassElementAccess instruction, where it must
not for a StructAccess.
At present, we typically define a DiagnosticConverter, then store an
instance of it and a DiagnosticEmitter that wraps it. This is relatively
minor in general, but I've been trying to create more self-contained
DiagnosticEmitter classes (which hold their own DiagnosticConverter,
similar to NullDiagnosticEmitter), and there it just gets in the way.
Since we don't reuse DiagnosticConverter instances, this combines the
definition into DiagnosticEmitter. Mainly this means we don't have a
separate object in play, and less to carry around.
The most impact is probably to SemIRDiagnosticConverter, which was also
the most complex. Now `SemIRLocDiagnosticEmitter`, this gets some
different construction flow. Note in the PR I've split the file rename
to its own commit, to try to help delta views. However, the most
substantial parts of the refactoring are split into #4876, which this
depends upon.
At present, lower depends on `Check::SemIRDiagnosticConverter` for debug
info. That was to support a quick implementation of debug info, but
isn't great because it's both an unusual dependency on check's
implementation, and relying on diagnostic structures for debug info.
This cleans that up by splitting relevant logic out to a library in
sem_ir, and having lowering use sem_ir's library instead of check's.
Additionally, a small refactoring of `Parse::TreeAndSubtrees` to allow
getting locations in lowering without going through a `DiagnosticLoc`.
I'm adding `Parse::GetTreeAndSubtreesFn` in because it's a complex
signature to have in so many spots.
I chose to have `ResolveNodeId` return a `SmallVector` because it seemed
likely to be fairly compact, but that could also be using an optional
callback to handle resolved node IDs, possibly just returning the last
entry. This could be switched if preferred.
Note this change shouldn't affect behavior, it's just moving code
around.
---------
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
For an expression such as `(Type as Interface).AssocFn()`, track the
`Self` type `Type` in the result of the member access so that it's
available when checking the function call.
This introduces a new kind of type, `ImplFunctionType`, that represents
the type of a function that is expected within an impl, modeled as the
type of the function within the interface plus a value to use as `Self`.
Calls to values of this type behave like calls to the underlying
function except that the `Self` parameter is pre-bound to the self type
from the facet.
In order to support this, fix an issue where the imported list of
generic bindings lost their association with their enclosing generic.
This adds a little complexity to `import_ref`, including a new recursive
cycle that I intend to address in a follow-up PR.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
High level, replacing `Id::Invalid` with `Id::None` and `Id::is_valid`
with `Id::has_value` for clarity, as discussed
[here](https://discord.com/channels/655572317891461132/655578254970716160/1331664574545395794).
The `IntId` refactoring is needed together with `AnyIdBase` because it's
also used with `ValueStore`.
Note, trying to be careful not to rewrite `EnumBase::InvalidIndex`, or
`is_valid` in general (e.g., `IdKind::is_valid`).
I've tried to sequence commits here:
1. Automatic replacements:
- `((?:Id|Index)(?: |::|\(|Base(?:\(|::)))Invalid((?:Index)?\W)` ->
`$1None$2`
- `<invalid>` -> `<none>`
- `InvalidNodeId` -> `NoneNodeId`
- `/\*invalid\*/` -> `/*none*/`
- `id((?:_|\(\))(?:\.|->))is_valid` -> `id$1has_value`
2. Manual edits:
- In `int.h` and `int_test.cpp`
- `IntT` has `is_value`, which I'm renaming to `is_embedded_value`.
- Manual edits to comments in this file.
- `AnyIdBase` and `IdBase`
- Declaration of `is_valid` -> `has_value`, `InvalidIndex` ->
`NoneIndex`.
- In `ids.h` and `ids.cpp`
- `is_valid` -> `has_value`
- `// An explicitly invalid ID.` -> `// An ID with no value.`; similar
for index
- Various math on `InvalidIndex` -> `NoneIndex`
- Various mentions of "valid" in comments
- In `value_store.h`, for `IdT::Invalid`, plus one comment
- In `impl.h` and `tokenized_buffer.h`, we had different initialization
of `::None` values (versus `ids.h` syntax) that I fixed manually.
- Spot checks to compile
- Particularly where `is_valid` replacements didn't catch spots due to
different naming.
3. Autoupdate tests
4. verbose.carbon (NOAUTOUPDATE)
5. Comment spot checks
Note there are probably other mentions of "Invalid" that should be swept
up, but I'd like to argue for merging and separating out remaining
cleanup since this is so sweeping (and likely to hit merge conflicts
from churn). We'll probably have lingering mentions of "invalid" for a
bit regardless, just because there are uses of "invalid" in non-Id APIs.