When importing a class definition, ask Clang to complete it first. This
causes class template specializations to get instantiated as needed when
the type-checking of Carbon requires a C++ class to be complete. It also
allows Clang to implement things like modules-aware definition
visibility checking.
Don't reject importing a class with a virtual base if it's never
required to be complete. Instead, defer diagnosing until the definition
is required.
This also removes the recursion from `MapType`, as mapping a class type
no longer maps its definition.
In order to get diagnostics from instantiation failures, fix a bug that
caused any Clang diagnostics produced after the initial building of the
`ASTUnit` to get discarded. This exposed some duplicate diagnostic
issues in `ImportNameFromCpp` which are fixed here too.
Add a new type, `custom_layout_type`, representing a struct type whose
size, alignment, and field offsets can be manually controlled. Use this
as the object representation type for imported C++ class types (which
also includes struct and union types), allowing us to model C++ class
type layouts. In passing, also add support for incomplete C++ class
types, mapping them into incomplete Carbon class types.
Map C++ fields into Carbon field declarations, allowing direct access to
C++ fields from Carbon. So far, no support is added for base classes nor
anonymous struct or union declarations; those will be added in
subsequent PRs. Also, we don't map C++ access control into Carbon yet,
so all C++ fields are accessible regardless of their access control.
For now we still use a `struct_type` as the object representation for
empty C++ classes, in order to continue to support our existing tests
that convert `{}` to empty C++ class types. This is temporary and should
be removed once we support interop with C++ class initialization.
Expand support for `int` and `short` to cover all the other `intN_t` and
`uintN_t` types too. We achieve this by asking Clang what the `intN_t` /
`uintN_t` type that it would use for the given bitwidth is, and checking
if that's the type we're trying to map.
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.
The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.
This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
This switches from the `CollectNamesInBlock` approach for entities, to
instead traversing entities as they're encountered. For example, when
traversing constants, when a type is found, the entity will have its
block queued for processing.
This leads to a change in the traversal order, which affects
disambiguation done by numeric sequencing (since that's just showing the
traversal order).
This will allow for simpler "name based on name" logic. This is
something I plan to use for:
- impls: `<type>.as.<interface>.impl`
- functions: `<entity>.<member function>`
- Note an impl may be used as the entity for a bound function.
By naming the entities as they're encountered, I'll be able to rely on
the generated names rather than recalculating them.
To assist this, I'm also differentiating between the ambiguous and
disambiguated name. Otherwise, we could end up with things like
`<function>.<disambiguator>.<call>.<other disambiguator>`, where the
repeated disambiguator may not be necessary in order to get full
disambiguation. It's also a smaller delta from the current output.
Note, changing `Name` to a class felt appropriate given its shape. I was
also noticing that parts of its API were unused, and the class helps
detect unused private members.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Before this change we crash in this case when trying to use the outer
type.
After this change we diagnose a TODO.
Will add the missing support for this in a separate PR.
Part of #5533.
For example, this would allow using `std::string::size`, which is
templated because it's a member of the class template
`std::basic_string`, but isn't itself a function template.
This is instead of having one test file that has different return types
and two test files for `i16` and `i32` param tests, which doesn't seem
consistent.
First commit does file renames for easier review.
Part of #5063.
Added test coverage to demonstrate name lookup following import of a
type of a function parameter.
SemIR changes show that the same decl isn't imported multiple times.
Part of #5533.
Create a `self` parameter when importing a C++ non-static member
function. That seems to be all we need to get basic method calls
working! For now, `const` methods have by-value self parameters, and
non-`const` methods get an `addr self: Self*` parameter.
Incidentally also supports import of pointers-to-pointers.
Imported const-qualified types aren't especially useful just yet,
because on the Carbon side we don't yet permit conversions from
non-const to const types, so most of the tests still fail, but for
different reasons now.
In `BuildUnaryOperator`, `GetOperatorOpFunction` is treated as
desugaring, but `PerformCompoundMemberAccess` and `PerformCall` are not.
This treats all of destruction as desugaring.
This leads to some instructions being elided, because of `GetOrAddInst`
behaviors:
> // If the instruction has a desugared location and a constant value,
returns
> // the constant value's instruction ID. Otherwise, same as AddInst.
This changes instructions that previously had a non-desugared location
to instead have a desugared location, so if they also have a constant
value then the constant value can be used directly.
Unify code paths for importing classes by name and importing them
indirectly when their type is referenced. Switch to using the general
type import machinery to import all type declarations, which allows
typedef declarations naming importable types to be used too.
Fix up handling of error cases to consistently only produce an Error
InstId after actually producing an error message, so that we can produce
exactly one diagnostic in failure cases.
Remove TODO error for unions that previously was only produced when
importing them indirectly, not when importing them by name. Import of
unions is exactly as complete / incomplete as import of other class
types, so treating them differently doesn't seem necessary.
When mapping parameter types, we assume that if the `clang::Decl` isn't
mapped, the name wasn't added, so this fixes a bug that triggers a crash
otherwise.
Part of #5533.
Currently if the first operand contains an error, we will return error,
even though the second operands contains a runtime, and it has a
stronger priority (the phase always goes up if possible).
Import is only allowed on instructions with compile-time values, so we
crash if we ever try to import a runtime value. Importable instructions
must diagnose unexpected runtime values and produce errors in the semir
from which they would be imported so that runtime values are never
imported by another semir.
If we had an instruction where you had an error value from the first
operand, and runtime from the second, and we imported it:
- Before https://github.com/carbon-language/carbon-lang/pull/5728 we
would crash in import, but only because we treated errors as runtime
- After https://github.com/carbon-language/carbon-lang/pull/5728 we
would import ErrorInst because we propagate errors. This is desirable
for cases with compile-time values and errors present only.
- After this PR, we would crash again, cuz you're importing a runtime
thing.
This change means that instructions containing an
`InstConstantKind::Never` instruction like`ValueParam` will consistently
evaluate to a runtime value, even if there are errors present. This is
visible in the `BindName` instructions changing in the semir, where they
became constant `ErrorInst` values previously but no longer do.
This changes `Destroy` to use an interface for its implementation.
Note that this change includes a lot of test updates. Even when
`Destroy` is a no-op, it still causes code generation as part of
determining that.
Originally I was trying to use ranges to cut down the scope of this, and
to a degree I think they have. But a flipside here is that cases where
no destructors should be generated -- particularly globals -- would be
needed to completely remove destructor calls. Even for ranges, the range
can often include the destructor placement. So I've shifted
frame-of-thought a little: accept a bunch of destructor churn, because
destructors are needed and will be prevalent. The verbosity is a feature
of the design to make desugaring apparent in IR, not a bug.
This doesn't support actually passing the value of the struct, which is
planned to be implemented using thunks.
`ClangDeclId` value is now `ClangDecl` which includes the mapped Carbon
instruction in addition to the Clang declaration. This allows finding
the Carbon instruction for a given Clang declaration, which is necessary
for mapping a Clang struct parameter type to the Carbon class without
doing name lookup. We don't take the instruction as part of the hash
key, as discussed in
[Discord](https://discord.com/channels/655572317891461132/768530752592805919/1380575881050718469).
To map the type, we also need to map namespaces. To avoid recursion for
inner namespaces, we use a vector.
Note that the first commit just changes the order of functions in the
file to make review easier.
C++ Interop Demo (that shows missing behavior):
```c++
// hello_world.h
struct S {
S(const S&) { x = 1; }
int x;
};
void hello_world(S s);
```
```c++
// hello_world.cpp
#include "hello_world.h"
#include <cstdio>
void hello_world2(S s) { printf("hello_world2: %d\n", s.x); }
void hello_world(S s) {
printf("hello_world: %d\n", s.x);
hello_world2(s);
}
```
```carbon
// main.carbon
library "Main";
import Cpp library "hello_world.h";
fn Run() -> i32 {
var s : Cpp.S;
Cpp.hello_world(s);
return 0;
}
```
```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
hello_world: -1108224096
hello_world2: 1
```
Part of #5533.
The none.carbon min-prelude is not just an empty prelude, it also
prevents any prelude from being imported at all. So no import machinery
runs before the test, only the `package` statement from the prelude
would run.
Use the none.carbon min-prelude in a few tests that were specifying
`--no-prelude-import` to give it a trial run.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
All except
`toolchain/check/testdata/interop/cpp/function_param_int*.carbon` and
`toolchain/check/testdata/interop/cpp/function_return.carbon`.
Don't output SemIR for cases that are intended to fail.
This mirrors how imports work in general, that the imported declarations
shouldn't belong to the first referencing scope (particularly apparent
when referenced across multiple scopes). I think this was just an
oversight here.
People seemed receptive [on
#toolchain](https://discord.com/channels/655572317891461132/655578254970716160/1379196447827689553),
so proceeding.
For the two name conflicts, I've set it up so that there's a
"foo.carbon" and "foo_with_prelude.carbon", to indicate that the
no-prelude approach is preferred (with a shorter name).
Note min_prelude will require a little more work/thought, I want to
avoid adding `--custom-core` etc.