Fixes link failures when referencing a symbol involving a fingerprint
from a different package.
Previously we included the `Namespace`'s `import_id` as part of its
fingerprint, which caused local and imported namespaces to get different
fingerprints. We now store the `import_id` on the `NameScope` instead of
on the `Namespace` inst to avoid this problem.
Also, when we reach a package-level `NameScopeId`, consistently
fingerprint it as a (package name, library name) pair. Previously the
fingerprinting depended on whether it was imported or not, as an
imported `NameScopeId` had a parent scope (the current package). We need
to include the library name here so that private entities with the same
name in different libraries have different fingerprints.
Previously, we picked a single Carbon parameter pattern for each C++
parameter pattern. This doesn't work well in cases where the Carbon
semantics and the C++ semantics are not perfectly aligned. In
particular, when a parameter is passed by value in C++, that might mean
either pass-by-move (which in Carbon would best be modeled by a `var`
pattern, as no other form of parameter would perform a move) or
pass-by-copy (which in Carbon would best be modeled by a value
parameter, as a `var` parameter would force an extra copy).
After this change, we compute a passing mode for each parameter based on
the implicit conversion sequence from the argument to the parameter as
determined by C++ overload resolution, and use that to determine the
Carbon pattern corresponding to each C++ parameter. This results in
potentially generating multiple different thunks for the same C++
function if it's called in different ways, but we already did that to
handle default arguments and list-initialization. The passing modes are
included in the thunk mangling.
Add a new value store for clang decl signatures, which capture the
information about parameter passing mode as well as the other existing
information about different ways that a C++ function might be imported
to Carbon.
Most of the rules for computing passing modes are the same as before:
const references use pass by value, non-const lvalue references use
pass-by-ref, non-const rvalue references use pass-by-var. But for C++
non-reference parameters, pick between pass-by-value and pass-by-var
based on whether the implicit conversion sequence was effectively
performing a copy. Prefer pass-by-value if either would work and they'd
do the same thing. We still use pass-by-value for const references, even
when the argument is an lvalue and we could pass a reference; we may
want to change this in future.
For virtual functions, we try to pick a worst-case passing mode, as we
can only pick a single signature for what goes in the vtable. Calls to
virtual functions will still use a thunk to C++, allowing variance in
the calling convention at call sites. We don't allow variance in the
overriders as we don't implement support for thunks for virtual
functions yet. We currently use pass-by-value for const reference
parameters here, but that should probably change at some point.
Assisted-by: Gemini via Antigravity
See
[here](https://docs.google.com/document/d/1rWcueFwIfZox6GKVGxiUG4cBzjrZ6djXiIDGyJDtrE4/edit?tab=t.0)
for the design doc.
This also removes the default value of the `result_type_inst_id`
parameter of `HandleAction`, moves it before the action in the parameter
list, and documents it. This solves two problems:
- The default made it easy to forget, leading to unnecessary
`TypeOfInst` instructions.
- When it was present, putting it after the fairly "bulky" action
argument tended to make the callsite harder to read.
The existing `GetCoreInterface` has linear-time complexity and adds more
than the search criteria to the `CoreInterfaceCache`. Adding a new field
to `Interface` changes this operation when building packages other than
`Core`, as this should only be set for the core library.
- A function with a return declaration always has exactly one
`ReturnSlotPattern`, representing the whole return declaration (whereas
previously that was omitted for value and reference returns).
- The `ReturnSlotPattern` always has a subpattern with the same form.
`OutParamPattern` already plays that role for initializing forms, and
`TuplePattern` will play that role for tuple forms. This change
introduces `ValueReturnPattern` and `RefReturnPattern` to represent
value and reference return forms.
- As before, the `ReturnSlotPattern` has a corresponding `ReturnSlot`
that represents the output that is initialized by a `return` statement.
Its structure parallels the structure of the `ReturnSlotPattern`, so we
need `ValueReturn` and `RefReturn` insts that correspond to
`ValueReturnPattern` and `RefReturnPattern`.
This is a step toward supporting generic return forms, where the
`ReturnSlotPattern`'s subpattern may be an action: this change ensures
that evaluating the action for a specific form produces the same SemIR
as if the form were concrete to begin with. More speculatively, this
should simplify the implementation of `return` statements with compound
return forms.
---------
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
Instead of allowing lower to pick whatever type layout it desires,
compute the layouts of types as part of completing the type, and make
lower build types that match that representation.
For now we assume that all pointers are 64-bit, since we don't have
access to target information. We allow tail padding reuse for structs
and tuple types (and by extension, for classes, since they use structs
as their object representation), but not for arrays.
In order to build matching LLVM types, we create LLVM packed structs
where necessary, and we insert inter-field padding on the end of the
previous field so that GEP indexes still always match Carbon's
ElementIndexes.
We don't yet use the computed alignment much in LLVM IR generation -- in
particular, `alloca`s, `load`s, and `store`s should probably use the
computed type alignment, but don't.
Assisted-by: Gemini via Antigravity
Instead of exporting a class or namespace each time a new C++ name
lookup discovers it, track that we have exported the entity on its name
scope, and if a new name lookup finds the same entity, produce the same
clang declaration.
Also declare them `inline` since we're putting the `always_inline`
attribute on them. Use the `internal_linkage` attribute rather than
`SC_Static` since it's a more precise mechanism and matches what we do
for static member functions in reverse interop (where `SC_Static` means
something else and would not give the function internal linkage).
Fix some situations where we'd drop the storage argument when building
an in-place initializing expression. We now guarantee that an expression
with the in-place initializing category always has a storage argument.
This removes some loops in type completion, but is motivated by the
thought that eval probably wants to query it.
Assisted-by: Google Antigravity with Gemini
EvalOrAddInst has to create a non-canonical instruction for evaluating a
few typed insts, such as LookupImplWitness which uses an InstId to
provide a location for diagnostics.
But the output of the function is a ConstantId. We do not have access to
the non-canonical InstId after the function returns. But if the constant
value was symbolic, it was being attached to the inst, and the inst
would be added to the eval block of the enclosing generic. This
needlessly added semir for a symbolic value.
The ConstantId returned by EvalOrAddInst can be used immediately, such
as to evaluate an ImplWitnessAccess. In that case, the final evaluated
result is all we need to keep in semir.
If the ConstantId needs to be replaced by specifics, it is only as part
of some other instruction, since ConstantIds themselves are not modified
by specifics, instructions are. In that case, the canonical instruction
in the constant value would have been added to some other (now symbolic)
instruction, which would be replaced by a specific.
This has no functional change, but it reduces runtime overhead and semir
output for LookupImplWitness and ImplWitnessAccess.
Performing a lookup against `Self` inside the definition of the named
constraint leads to cycles, as described in the document [Self
contradictions in Named
Constraints](https://docs.google.com/document/d/17rn2XmME8o2MM4OJqatSVuMa1iYZ1PAgcNrf0PXR9Q4/edit?tab=t.0).
To prevent those cycles, this change introduces a large refactoring of
impl lookup.
The impl lookup done inside eval is reduced to only performing
monomorphization. That is it:
- Only looks for an provides final witnesses.
- Is not allowed to identify the facet type of the query self.
- Returns either a final witness or None (or an error)
The paths for finding non-final witnesses are now done outside of eval,
directly in the initial `LookupImplWitness()` function. If no final
witness it found through eval, the resulting non-final
`LookupImplWitness` instruction witness is returned. It does not produce
cycles to identify the facet type of query self outside of eval, since
that does not result in repeating the identification when resolving
specifics of the named constraint or require decl.
Move the ArrayStack for Context::require_impls_stack into a new class
which tracks a NamedConstraintId (or InterfaceId) for each frame of
RequireImplsIds, so that in type completion we always can find the
correct frame for a given named constraint which is still being defined,
in order to find the RequireImplsIds in the in-progress definition.
When a `var` is not explicitly given an initializer, initialize it in
one of two ways:
* If its type implements the new interface `Core.Default`, call
`Core.Default.Op` to initialize it.
* Otherwise, if its type implements `UnformedInit`, leave it in an
unformed state. For now, this is always an uninitialized state, but that
will change in the future.
* If neither of those apply, the `var` declaration is ill-formed.
This is a step towards implementing leads decision #6739 and proposals
#257 and #5913.
Assisted-by: Gemini 3.1 Pro via Antigravity
---------
Co-authored-by: Geoff Romer <gromer@google.com>
This resolves some todos, and makes `Convert` safer to call, which
unblocks some changes in pattern matching that I'm working on.
Assisted-by: Gemini 3.1 Pro via Antigravity
This is so that the last file is more likely what we're trying to
compile in tests. Just splitting out the churn-y change of reordering.
Assisted-by: Google Antigravity with Gemini
This is a step toward removing the index from `InitForm`, so that equal
form values always have equal representations.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This is iterating on how `Destroy.Op` generates, to start adding body
capabilities. This changes the way the signature is created, and adds a
`CoreWitness` function kind so that mangling can prevent name
collisions. The result is that what _was_ `DestroyOp` is now
`Core.Destroy.Op` or, as can be seen in
toolchain/lower/testdata/interop/cpp/nullptr.carbon,
`_COp.<hash>:core.Destroy.Core` where `:core` is indicating that it's a
core witness (taking a note from `:thunk`).
Assisted-by: Google Antigravity with Gemini 3 Flash
This allows us to capture the location at which a type literal was used,
even in the cases where we don't otherwise need to create a new
instruction to represent the type such as for `char` or `str`.
The logic used to build the underlying type is now marked as desugaring.
For cases such as `iN`, this causes the call to `Core.Int` to no longer
be added as a dedicated IR instruction, and instead its constant value
is used directly as the value of the `type_literal`. This results in
this being on balance a reduction in the size of the IR.
This also fixes a crash in C++ interop when using a `char` literal as a
template argument. The crash was caused by the template argument not
having an associated location when mapping to a C++ location. See
changes to check/testdata/interop/cpp/template/type_param.carbon for an
example that used to crash before this change.
Update alias handling to allow an alias to point at any type literal,
reinstating support for aliases for type literals such as `bool` and
`i32` that had previously worked but stopped working when we
transitioned those types to being defined in the prelude. See changes to
toolchain/check/testdata/alias/builtins.carbon.
All the test changes other than the two mentioned above are mechanical
autoupdate changes switching to the new instruction.
This currently doesn't include much, but we expect to be generating more
entities, such as `Destroy`, which I'm aiming to get more clearly
categorized here instead of `imports`.
Assisted-by: Google Antigravity with Gemini 3 Flash
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
This shifts logic a little so that empty top-level scopes are printed
less often. This affects imports mainly for now, but should be expected
to affect the soon-to-be-added generated scope more significantly.
Assisted-by: Google Antigravity with Gemini 3 Flash
Implementation of unused pattern bindings #2022, continued.
Whereas previous PR #6460 took care of parsing, and PR #6479 prepared
the stage by using _ in some test cases, this PR has the the actual
implementation, using a simple dataflow analysis.
---------
Co-authored-by: Burak Emir <bqe@google.com>
Co-authored-by: jonmeow <jperkins@google.com>
GetCallee returns a structure with SpecificIds in it, and then those
specifics are used to later get constant values. This is fine when those
specifics are canonical, but it's problematic when they are not, because
non-canonical specifics (from a generic eval block) do not ever have any
resolved decl/defn blocks.
Formatting in particular works with non-canonical instructions when it
formats a generic eval block. We want to be able to format the block,
but those specifics are not useful for constant value mapping/lookup.
GetCallee grabs (non-canonical) instruction ids out of other
instructions. When getting a SpecificId out of an instruction, it should
map that instruction to the canonical value first. This means the
specific will be resolved and can be used for constant value mapping
later.
Fixes#6677
Currently each interface has a `Self` facet internally that becomes a
binding to every entity inside the interface: associated constants,
functions, and require decls. Each of these has to be independently
generic as a result. This makes is challenging in extended name lookup
to move into an extended scope of an interface, as we have a specific
for the interface, but the names within require a different specific
that includes a `Self` facet value.
We generalize this relationship by adding a second generic to Interface,
called `generic_with_self`. When we want to work with entities inside
the interface, we move from the interface-without-specific to the
interface-with-self specific by adding a Self to the specific. This is
done independently of any particular entity inside the Interface, as
those entities are now all members of the interface-with-self generic.
Associated constants no longer need a generic of their own, as they do
not have separate generic bindings. Functions retain a generic, but if
the function has no generic arguments, it will have no bindings of its
own now.
Require decls retain a generic so that their specific can be
instantiated separately from the interface. Requiring the interface to
be complete does not require the types in a require decl to be complete
unless it is modified by `extend`. So we allow them to be completed
later by keeping them in a separate generic.
Named constraints look like interfaces and gain the additional inner
generic-with-self, with the same relationship to require decls.
This removes the need for name lookup to perform Substitution of a Self
facet into the extended scope instruction. Instead, the
`SpecificConstant` instruction inserted by a `require` decl is part of
the interface-with-self generic. When looking through a FacetType for
extended scopes, for each interface, we push the scope with the specific
for the interface-with-self. Then the constant value of the
`SpecificConstant` is correctly modified by the provided self
automatically through applying that specific.
The primary change in this PR is to split the `Initializing` expression
category into separate `ReprInitializing` and `InPlaceInitializing`
categories, depending on whether initialization uses the types
initializing representation, or is guaranteed to be in place. It also
rationalizes and documents the SemIR-level semantics of those categories
(including where #5545's "ephemeral entire reference" category will
fit), and introduces two new inst kinds to close gaps exposed in the
process.
Some additional secondary changes:
- Consistently format the storage arguments of initializers with `to`,
regardless of whether initialization is in-place, and document the `to`
notation.
- Rename some inst kinds and functions, and restructure some of the
code, for clarity and consistency with the new documentation.
- Resolve a TODO to handle more category conversions in
`CategoryConverter`, in order to make it easier to reason about category
conversions.
See #6588 and the review history of this PR for background.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
For example, see toolchain/check/testdata/class/fail_incomplete.carbon
for the diagnostic changes. `IncompleteTypeInFunctionReturnType` should
remain, while the redundant `IncompleteTypeInFunctionParam` is removed.
Note I'm deliberately trying to validate the return type after other
parameters, because I think that's the better user experience. This does
also incrementally change IR.
The general strategy here is to import the constructor with a signature
that directly matches the argument. The intent is that the imported
function will eventually be usable directly as the `ImplicitAs.Convert`
function in a generated `impl`.
For initialization from a tuple, for example `(1, 2)`, we import the
selected constructor with a signature that takes a tuple pattern:
`fn Class.Class((a: i32, b: i32)) -> Class;`
In order to support that, this PR also adds support in general for tuple
patterns in function signatures. It turns out the implementation was
already very close to allowing this.
Assisted-by: Gemini 3 Pro via Antigravity
When performing an implicit conversion to or from a C++ class type, look
for a C++ implicit conversion, and if that conversion involves a
function call (to a constructor or conversion function), call that
function to perform the conversion.
Note that this is just a first pass at supporting implicit conversions.
There are a lot of other things that can happen in a C++ implicit
conversion, such as aggregate initialization or `std::initializer_list`
initialization that aren't handled here. In addition, we intentionally
leave all standard conversions to Carbon to perform, so that we will
reject conversions such as `i32 -> unsigned` that C++ would select but
Carbon considers to be invalid.
Also support `as` conversions. These are treated analogously, but
perform direct-initialization instead of copy-initialization, so they
also find `explicit` constructors and conversion functions.
In order to give good diagnostics, also track the original C++ source
location for imported C++ functions on the imported version of the
function.
Assisted-by: Gemini 3 Pro via Antigravity
The key changes are:
- Function output parameters are now prefixed with `out`, and more
consistently formatted as named parameters.
- Function and inst output arguments are now written as part of the inst
form, rather than as one of the inst arguments.
As a drive-by fix, this also changes `Temporary::storage_id` from
`DestInstId` to `InstId`, because it doesn't represent an output
parameter of the `Temporary` inst itself.
See the review of
[#6532](https://github.com/carbon-language/carbon-lang/pull/6532) and
[this Discord
discussion](https://discord.com/channels/655572317891461132/999638000126394370/1458268977020141589)
for additional background.
- Distinguish attached vs. unattached constants.
- Add some missing value stores to the top-level output.
- Add missing fields to various Print methods.
The IdTag knows the type of the Id its tagging and the type of the Id
being used as the tag. This prevents mixing up tagged and untagged ids,
and avoids having to work with untyped integers.
Adds an Untagged marker struct that's used as the tag type in IdTag when
no tag is desired.
The complexity of ConstantIds and TypeIds became a bit visible: TypeIds
are concrete ConstantIds. And ConstantIds have two different tagging
schemes, one for concrete and one for symbolic ids. And ConstantIds are
actually re-cast InstIds with the same index. The LoweredTypeStore needs
to work with tagged TypeIds, but the tags actually come from an InstId
store in ConstantValueStore. Now this is expressed in the type system by
getting the tags for TypeIds from the ConstantValueStore.
ValueStores without an TagId type parameter are now visibly untagged.
IdTag is now only default constructible when it does not have a tag,
which means ValueStore is only default constructible when the TagId is
untagged. This forces tagged value stores to be constructed correctly
with a tag at compile time, and untagged ones to be constructed without.
FixedSizeValueStore has overloads for dealing with tagged and untagged
Ids, since it can't default-construct ValueStore for tagged ids, and no
longer requires passing in default-constructed tags when there is no tag
in the ids.
Also clarify and enforce that `ConversionTarget::init_id` is used only
as storage for in-place initialization, and correspondingly rename it to
`storage_id`.
Not all functions have a return slot, and once we have composite forms,
functions will be able to have any number of return slots. Obtaining a
unique return slot for a function only makes sense in `returned var`
handling.
Remove the unnecessary two-phase creation of variables in C++ import. We
don't need to create a placeholder and overwrite it here, so stop doing
so.
Also, add the patterns to the imports table and don't create a
NameBindingDecl. The NameBindingDecl would never be used for anything.
This matches what we do when importing a Carbon variable, and improves
the formatted SemIR output.
The main changes here are:
- Introducing `InitForm` and `RefForm` to represent initializing and
reference forms (the two return forms currently supported by the
parser).
- Introducing the `FormType` singleton inst to represent their type
(i.e. `Core.Form`).
- Emitting an inst representing a function's declared return form as
part of handling the function signature.
The return form inst is currently ignored. Subsequent PRs will expose it
in `SemIR::Function` and use it to determine the form of call
expressions.
Pursuant to recent decisions on #6124, switch `Destroy` to use a
`CustomWitness` for its implementation. Right now this is manufacturing
no-op implementation functions on each lookup, which obviously isn't
ideal but is intended as a first pass. I'm mostly trying to find the
right balance between updating the approach to reflect new decisions,
while still breaking apart work in a way.
The `CoreInterface` logic is intended to build on `CoreIdentifier`
support. We have a number of additional interfaces that require
specialized logic, and that'll extend pretty far with C++ interop, so it
seemed easiest to have a generic function for it. That's what's
replacing the logic inside C++ interop that was doing string comparisons
(which could have already been moved to `CoreIdentifier`, I just missed
it in my first pass).
This adds `CustomWitness` support because the `Destroy` witnesses can be
imported cross-file. `CustomWitness` was previously only used for C++
types, which don't yet support import, which is why that wasn't
previously an issue. The addition of `query_specific_interface_id` is
similarly needed in order to get correct sorting of witness blocks when
imported.
This PR also removes builtin constraint logic (note this is in a
separate commit to help review; it's not a separate PR because it's
difficult to split apart without tests breaking). This had been made
generic with the expectation that destroy, copy, move, and conversions
would all need related support. Under the new decision, we are not going
to do blanket impls and will instead just manufacture a `CustomWitness`
for everything.
A lot of SemIR fingerprints change, but that's probably because the
addition of `Destroy` on core classes is yielding structural changes.