Carbon-side thunks (for example the `Copy`/`Destroy` witness thunks
generated for imported C++ types) are mangled by Carbon, and their names
incorporate a fingerprint of the involved types. The instruction
fingerprinter identifies a class only by its name and parent scope,
which is sufficient for Carbon classes but not for imported C++ classes:
different specializations of one class template (and other cases such as
types in anonymous namespaces) share a Carbon name and parent scope. As
a result, the thunks for two distinct specializations could mangle to
the same name, producing a single LLVM function with two definitions and
failing `verifyModule` during lowering.
When fingerprinting a class imported from C++, also include the Clang
mangled name of its type.
Test: toolchain/lower/testdata/interop/cpp/thunks.carbon gains a split
with two specializations of one class template, each requiring a thunk;
their thunks now get distinct mangled names instead of colliding.
Assisted-by: Claude Code
---------
Co-authored-by: Christopher Di Bella <cjdb.ns@gmail.com>
Fixes link failures when referencing a symbol involving a fingerprint
from a different package.
Previously we included the `Namespace`'s `import_id` as part of its
fingerprint, which caused local and imported namespaces to get different
fingerprints. We now store the `import_id` on the `NameScope` instead of
on the `Namespace` inst to avoid this problem.
Also, when we reach a package-level `NameScopeId`, consistently
fingerprint it as a (package name, library name) pair. Previously the
fingerprinting depended on whether it was imported or not, as an
imported `NameScopeId` had a parent scope (the current package). We need
to include the library name here so that private entities with the same
name in different libraries have different fingerprints.
See
[here](https://docs.google.com/document/d/1rWcueFwIfZox6GKVGxiUG4cBzjrZ6djXiIDGyJDtrE4/edit?tab=t.0)
for the design doc.
This also removes the default value of the `result_type_inst_id`
parameter of `HandleAction`, moves it before the action in the parameter
list, and documents it. This solves two problems:
- The default made it easy to forget, leading to unnecessary
`TypeOfInst` instructions.
- When it was present, putting it after the fairly "bulky" action
argument tended to make the callsite harder to read.
When importing a C++ function with an rvalue reference parameter, we
previously produced a Carbon value parameter. This would lead to the
toolchain believing it could pass the address of a non-expiring object
to the function, which would lead to a use-after-move.
Instead, we now map non-const rvalue reference parameters to Carbon
`var` parameters. This forces the object passed into C++ to be unique
and owned by the call. While that's not an exact match for C++ rvalue
reference parameters, given that it provides "always move" not
"conditionally move", it's the closest match we have at the moment.
In C++ overload resolution, when mapping a Carbon value expression into
a C++ argument, produce a const-qualified argument where possible. This
has two effects:
* Overload resolution does not consider non-const-qualified member
functions to be viable for a prvalue self any more. This is desirable
since such functions are not actually callable with a prvalue self, and
permits overload resolution to pick a const-qualified overload instead.
* Overload resolution does not allow a Carbon value expression to be
passed to a C++ `T&&` parameter any more. This is desirable since it's
not correct to move from a value expression. Previously we allowed this
and moved from the value!
This is a step toward removing the index from `InitForm`, so that equal
form values always have equal representations.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Introduces `Context` and `SoftContext` messages, which can be introduced
through a `ContextBuilder`:
- The `Context` messages come before the diagnostic in the output.
- The first `Context` message steals the diagnostic level from the main
diagnostic, and turns the main diagnostic into a Note attached to the
context.
- A `SoftContext` message works similarly, but if it's preceeded by a
`Context` or `SoftContext` message, then it is dropped. This can be used
as a default/backup scope when nothing more interesting is provided up
the stack, such as in `TryEvalBlockForSpecific`.
The `ContextBuilder` is provided to a callback through
`Diagnostics::ContextScope`, an RAII type `AnnotationScope` but for
context messages.
This allows a high level operation to provide a context message like
"failed to identify facet type {0}" which will then be used as the error
if a diagnostic is produced during identification, with the latter
diagnostic attached as a note to explain why the contextual operation
failed.
In particular, this allows monomorphization errors (such as an array
bound being negative) to be attached to a higher lever operation instead
of being top-level diagnostics themselves, with the monomorphization
site being a note. This inverts the source code locations that appear in
the diagnostic, so that the top-level diagnostic points to the "user
code" which causes the monomorphization.
This is presented as an alternative strategy to #6753, which plumbed
diagnoser callbacks around to achieve the same goals.
We replace the diagnoser callbacks in type completion and operators with
ContextScope callbacks instead, which now provide better diagnostics for
monomorphization errors. Other callers to MakeSpecific do not yet have
ContextScopes introduced in order to turn monomorphization errors into
more interesting diagnostics.
## Summary
Fixes the toolchain incorrectly allowing `{}` initialization for
non-aggregate C++ classes.
## Problem
When importing an empty C++ class, the toolchain was treating it as a
Carbon empty struct, which allowed initialization from `{}`. This is
incorrect for non-aggregate classes (e.g., those with user-declared
constructors).
```carbon
import Cpp inline '''
struct X { X(); }; // non-aggregate (has user-declared constructor)
''';
fn Make() {
var x: Cpp.X = {}; // incorrectly accepted, should be rejected
}
```
## Solution
Added a check for `clang_def->isAggregate()` in `ImportClassObjectRepr`
so that only aggregate classes get the empty struct representation.
**Before:**
```cpp
if (clang_def->isEmpty() && !clang_def->getNumBases()) {
```
**After:**
```cpp
if (clang_def->isEmpty() && !clang_def->getNumBases() &&
clang_def->isAggregate()) {
```
## Testing
Added test file
`toolchain/check/testdata/interop/cpp/class/non_aggregate_init.carbon`
with:
- Non-aggregate class (`struct X { X(); }`) - should reject `{}`
initialization
- Aggregate class (`struct Y {}`) - should accept `{}` initialization
Note: I couldn't run tests locally due to clang version requirements
(needs >= 19, have 17). The CI should validate the changes.
Closes#6669
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Currently each interface has a `Self` facet internally that becomes a
binding to every entity inside the interface: associated constants,
functions, and require decls. Each of these has to be independently
generic as a result. This makes is challenging in extended name lookup
to move into an extended scope of an interface, as we have a specific
for the interface, but the names within require a different specific
that includes a `Self` facet value.
We generalize this relationship by adding a second generic to Interface,
called `generic_with_self`. When we want to work with entities inside
the interface, we move from the interface-without-specific to the
interface-with-self specific by adding a Self to the specific. This is
done independently of any particular entity inside the Interface, as
those entities are now all members of the interface-with-self generic.
Associated constants no longer need a generic of their own, as they do
not have separate generic bindings. Functions retain a generic, but if
the function has no generic arguments, it will have no bindings of its
own now.
Require decls retain a generic so that their specific can be
instantiated separately from the interface. Requiring the interface to
be complete does not require the types in a require decl to be complete
unless it is modified by `extend`. So we allow them to be completed
later by keeping them in a separate generic.
Named constraints look like interfaces and gain the additional inner
generic-with-self, with the same relationship to require decls.
This removes the need for name lookup to perform Substitution of a Self
facet into the extended scope instruction. Instead, the
`SpecificConstant` instruction inserted by a `require` decl is part of
the interface-with-self generic. When looking through a FacetType for
extended scopes, for each interface, we push the scope with the specific
for the interface-with-self. Then the constant value of the
`SpecificConstant` is correctly modified by the provided self
automatically through applying that specific.
This TODO had been written before C++ types were generating destroy
implementations, which is resolved now.
Assisted-by: Google Antigravity with Gemini 3 Flash
The primary change in this PR is to split the `Initializing` expression
category into separate `ReprInitializing` and `InPlaceInitializing`
categories, depending on whether initialization uses the types
initializing representation, or is guaranteed to be in place. It also
rationalizes and documents the SemIR-level semantics of those categories
(including where #5545's "ephemeral entire reference" category will
fit), and introduces two new inst kinds to close gaps exposed in the
process.
Some additional secondary changes:
- Consistently format the storage arguments of initializers with `to`,
regardless of whether initialization is in-place, and document the `to`
notation.
- Rename some inst kinds and functions, and restructure some of the
code, for clarity and consistency with the new documentation.
- Resolve a TODO to handle more category conversions in
`CategoryConverter`, in order to make it easier to reason about category
conversions.
See #6588 and the review history of this PR for background.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Add a new builtin function `cpp.std.initializer_list.make` that takes an
array and returns a `std::initializer_list`, initialized to refer to
that array. When C++ initialization wants to perform a
`std::initializer_list`-from-array construction, synthesize a
declaration of a matching builtin function and use that to perform the
initialization.
Ideally we would specify this conversion as an impl of `ImplicitAs` in
the prelude instead of hardcoding it in the interop layer, but
unfortunately that's not currently possible, for various reasons -- we
can't make the conversion form-generic, we can't deduce the array length
from the initializer, and we can't deduce against the arguments of
imported C++ class templates yet -- so for now synthesizing a builtin
function on demand is the best we can do.
Assisted-by: Gemini 3 Pro via Antigravity
The general strategy here is to import the constructor with a signature
that directly matches the argument. The intent is that the imported
function will eventually be usable directly as the `ImplicitAs.Convert`
function in a generated `impl`.
For initialization from a tuple, for example `(1, 2)`, we import the
selected constructor with a signature that takes a tuple pattern:
`fn Class.Class((a: i32, b: i32)) -> Class;`
In order to support that, this PR also adds support in general for tuple
patterns in function signatures. It turns out the implementation was
already very close to allowing this.
Assisted-by: Gemini 3 Pro via Antigravity
When performing an implicit conversion to or from a C++ class type, look
for a C++ implicit conversion, and if that conversion involves a
function call (to a constructor or conversion function), call that
function to perform the conversion.
Note that this is just a first pass at supporting implicit conversions.
There are a lot of other things that can happen in a C++ implicit
conversion, such as aggregate initialization or `std::initializer_list`
initialization that aren't handled here. In addition, we intentionally
leave all standard conversions to Carbon to perform, so that we will
reject conversions such as `i32 -> unsigned` that C++ would select but
Carbon considers to be invalid.
Also support `as` conversions. These are treated analogously, but
perform direct-initialization instead of copy-initialization, so they
also find `explicit` constructors and conversion functions.
In order to give good diagnostics, also track the original C++ source
location for imported C++ functions on the imported version of the
function.
Assisted-by: Gemini 3 Pro via Antigravity