Carbon-side thunks (for example the `Copy`/`Destroy` witness thunks
generated for imported C++ types) are mangled by Carbon, and their names
incorporate a fingerprint of the involved types. The instruction
fingerprinter identifies a class only by its name and parent scope,
which is sufficient for Carbon classes but not for imported C++ classes:
different specializations of one class template (and other cases such as
types in anonymous namespaces) share a Carbon name and parent scope. As
a result, the thunks for two distinct specializations could mangle to
the same name, producing a single LLVM function with two definitions and
failing `verifyModule` during lowering.
When fingerprinting a class imported from C++, also include the Clang
mangled name of its type.
Test: toolchain/lower/testdata/interop/cpp/thunks.carbon gains a split
with two specializations of one class template, each requiring a thunk;
their thunks now get distinct mangled names instead of colliding.
Assisted-by: Claude Code
---------
Co-authored-by: Christopher Di Bella <cjdb.ns@gmail.com>
Fixes link failures when referencing a symbol involving a fingerprint
from a different package.
Previously we included the `Namespace`'s `import_id` as part of its
fingerprint, which caused local and imported namespaces to get different
fingerprints. We now store the `import_id` on the `NameScope` instead of
on the `Namespace` inst to avoid this problem.
Also, when we reach a package-level `NameScopeId`, consistently
fingerprint it as a (package name, library name) pair. Previously the
fingerprinting depended on whether it was imported or not, as an
imported `NameScopeId` had a parent scope (the current package). We need
to include the library name here so that private entities with the same
name in different libraries have different fingerprints.
Previously, we picked a single Carbon parameter pattern for each C++
parameter pattern. This doesn't work well in cases where the Carbon
semantics and the C++ semantics are not perfectly aligned. In
particular, when a parameter is passed by value in C++, that might mean
either pass-by-move (which in Carbon would best be modeled by a `var`
pattern, as no other form of parameter would perform a move) or
pass-by-copy (which in Carbon would best be modeled by a value
parameter, as a `var` parameter would force an extra copy).
After this change, we compute a passing mode for each parameter based on
the implicit conversion sequence from the argument to the parameter as
determined by C++ overload resolution, and use that to determine the
Carbon pattern corresponding to each C++ parameter. This results in
potentially generating multiple different thunks for the same C++
function if it's called in different ways, but we already did that to
handle default arguments and list-initialization. The passing modes are
included in the thunk mangling.
Add a new value store for clang decl signatures, which capture the
information about parameter passing mode as well as the other existing
information about different ways that a C++ function might be imported
to Carbon.
Most of the rules for computing passing modes are the same as before:
const references use pass by value, non-const lvalue references use
pass-by-ref, non-const rvalue references use pass-by-var. But for C++
non-reference parameters, pick between pass-by-value and pass-by-var
based on whether the implicit conversion sequence was effectively
performing a copy. Prefer pass-by-value if either would work and they'd
do the same thing. We still use pass-by-value for const references, even
when the argument is an lvalue and we could pass a reference; we may
want to change this in future.
For virtual functions, we try to pick a worst-case passing mode, as we
can only pick a single signature for what goes in the vtable. Calls to
virtual functions will still use a thunk to C++, allowing variance in
the calling convention at call sites. We don't allow variance in the
overriders as we don't implement support for thunks for virtual
functions yet. We currently use pass-by-value for const reference
parameters here, but that should probably change at some point.
Assisted-by: Gemini via Antigravity
See
[here](https://docs.google.com/document/d/1rWcueFwIfZox6GKVGxiUG4cBzjrZ6djXiIDGyJDtrE4/edit?tab=t.0)
for the design doc.
This also removes the default value of the `result_type_inst_id`
parameter of `HandleAction`, moves it before the action in the parameter
list, and documents it. This solves two problems:
- The default made it easy to forget, leading to unnecessary
`TypeOfInst` instructions.
- When it was present, putting it after the fairly "bulky" action
argument tended to make the callsite harder to read.
When importing a C++ function with an rvalue reference parameter, we
previously produced a Carbon value parameter. This would lead to the
toolchain believing it could pass the address of a non-expiring object
to the function, which would lead to a use-after-move.
Instead, we now map non-const rvalue reference parameters to Carbon
`var` parameters. This forces the object passed into C++ to be unique
and owned by the call. While that's not an exact match for C++ rvalue
reference parameters, given that it provides "always move" not
"conditionally move", it's the closest match we have at the moment.