Because we now support calling a function with a `self` parameter
directly, we can unconditionally call `operator$(lhs, rhs)` rather than
calling `lhs.operator$(rhs)` if the selected operator function happens
to be a member function.
This makes the logic a bit simpler and the SemIR a bit smaller.
We can't do the same for Carbon operators, unfortunately, as we use the
member access to trigger impl lookup.
This enables thunking to work when the function has `ref` parameters,
without jumping through hoops to add `ref` tags in the desugared
function body.
This also renames `is_operator_syntax` to `is_desugared`, which is more
general and more accurate.
Introduces `Context` and `SoftContext` messages, which can be introduced
through a `ContextBuilder`:
- The `Context` messages come before the diagnostic in the output.
- The first `Context` message steals the diagnostic level from the main
diagnostic, and turns the main diagnostic into a Note attached to the
context.
- A `SoftContext` message works similarly, but if it's preceeded by a
`Context` or `SoftContext` message, then it is dropped. This can be used
as a default/backup scope when nothing more interesting is provided up
the stack, such as in `TryEvalBlockForSpecific`.
The `ContextBuilder` is provided to a callback through
`Diagnostics::ContextScope`, an RAII type `AnnotationScope` but for
context messages.
This allows a high level operation to provide a context message like
"failed to identify facet type {0}" which will then be used as the error
if a diagnostic is produced during identification, with the latter
diagnostic attached as a note to explain why the contextual operation
failed.
In particular, this allows monomorphization errors (such as an array
bound being negative) to be attached to a higher lever operation instead
of being top-level diagnostics themselves, with the monomorphization
site being a note. This inverts the source code locations that appear in
the diagnostic, so that the top-level diagnostic points to the "user
code" which causes the monomorphization.
This is presented as an alternative strategy to #6753, which plumbed
diagnoser callbacks around to achieve the same goals.
We replace the diagnoser callbacks in type completion and operators with
ContextScope callbacks instead, which now provide better diagnostics for
monomorphization errors. Other callers to MakeSpecific do not yet have
ContextScopes introduced in order to turn monomorphization errors into
more interesting diagnostics.
When performing an implicit conversion to or from a C++ class type, look
for a C++ implicit conversion, and if that conversion involves a
function call (to a constructor or conversion function), call that
function to perform the conversion.
Note that this is just a first pass at supporting implicit conversions.
There are a lot of other things that can happen in a C++ implicit
conversion, such as aggregate initialization or `std::initializer_list`
initialization that aren't handled here. In addition, we intentionally
leave all standard conversions to Carbon to perform, so that we will
reject conversions such as `i32 -> unsigned` that C++ would select but
Carbon considers to be invalid.
Also support `as` conversions. These are treated analogously, but
perform direct-initialization instead of copy-initialization, so they
also find `explicit` constructors and conversion functions.
In order to give good diagnostics, also track the original C++ source
location for imported C++ functions on the imported version of the
function.
Assisted-by: Gemini 3 Pro via Antigravity
I'm doing this because I figured it'd be an incremental improvement for
all the operator lookups that we do. Even to the extent that we've
discussed witness caching, I think it'll still apply. It does add one
more step to adding new interfaces (before, you'd just write the string,
now you add it to the def file and reference it).
I'll claim it makes GetClangOperatorKind a lot friendlier to read/edit,
nevermind removing the string comparisons. :)
Don't attempt to defer overload resolution by creating a
`CppOverloadSet`; this was incorrect as we weren't saving the complete
clang::OverloadCandidateSet, resulting in template candidates not being
found. Moreover, saving the overload candidate set would be expensive,
as the representation is surprisingly large, and is unnecessary since
we're about to build a call.
In passing, improve the diagnostics for overload resolution failure to
use Clang's operator overload resolution messages rather than its call
overload resolution messages.
This fixes calls to templated operator overloads, which is the final
piece needed for us to successfully compile an iostream-based "Hello
world" program.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This is closer to [the
design](https://github.com/carbon-language/carbon-lang/blob/trunk/docs/design/expressions/indexing.md?plain=1#L55-L64),
just lacking `ref`, but does remove a lot of special-casing done for the
lookup.
The `ErrorInst` changes in `Build*Operator` are to align with what was
being done for `IndexWith`; don't do an interface lookup if the relevant
operand is an error. Otherwise, that becomes visible because some files
have an error operand and don't provide the interface.
This diagnoses instead of crashing in some cases:
* When one of the operands is an incomplete Carbon type.
* When one of the operands is a C++ class that can't be completed due to
lack of Carbon supported.
The new tests cover these cases.
Part of #5995.
Multiple overloads for the same operator are now resolved using overload
resolution.
This change doesn't try to solve all issues with operator lookup.
Moved the operator lookup logic from `import` to `operators` and changed
it to take the args into account.
Use `Sema::LookupOverloadedBinOp()` (with ADL) when looking up operator
functions to create an overload set.
Verified all demos in #6017, #6020 and #6024 still work.
C++ Interop Demo:
```c++
// my_number.h
class MyNumber {
public:
explicit MyNumber(int value) : value_(value) {}
auto value() const -> int { return value_; }
private:
int value_;
};
class NotMyNumber {};
auto operator+(MyNumber lhs, MyNumber rhs) -> MyNumber;
auto operator+(NotMyNumber lhs, NotMyNumber rhs) -> NotMyNumber;
```
```c++
// my_number.cpp
#include "my_number.h"
auto operator+(MyNumber lhs, MyNumber rhs) -> MyNumber {
return MyNumber(lhs.value() + rhs.value());
}
auto operator+(NotMyNumber lhs, NotMyNumber /*rhs*/) -> NotMyNumber {
return lhs;
}
```
```carbon
// main.carbon
library "Main";
import Core library "io";
import Cpp library "my_number.h";
fn Run() -> i32 {
// Arithmetic
var num1: Cpp.MyNumber = Cpp.MyNumber.MyNumber(14);
var num2: Cpp.MyNumber = Cpp.MyNumber.MyNumber(5);
Core.Print(num1.value());
Core.Print(num2.value());
Core.Print((num1 + num2).value());
return 0;
}
```
**After this change:**
```shell
$ clang -c my_number.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link my_number.o main.o --output=demo
$ ./demo
14
5
19
```
**Before this change**
```shell
$ bazel-bin/toolchain/carbon compile main.carbon
main.carbon:14:15: error: semantics TODO: `Unsupported: Lookup succeeded but couldn't find a single result; LookupResultKind: 3`
Core.Print((num1 + num2).value());
^~~~~~~~~~~
main.carbon:14:15: note: in `Cpp` operator `AddWith` lookup
Core.Print((num1 + num2).value());
^~~~~~~~~~~
```
Part of https://github.com/carbon-language/carbon-lang/issues/5995.
This changes `ToImplicit` to `AsDesugared`, and adds a
`GetLocIdForDesugaring` to `InstStore`.
In particular, I'm motivated by the latter, to make it clearer what the
intended call convention is.
Remove calls to `InstStore::GetLocId()` to build a LocId from an InstId
now that they can be constructed directly from the InstId. Most uses of
LocId are just plumbing, so this does not affect them. However places
that want to look inside the LocId do not want to work with the InstId
form. In these places, introduce `InstStore::GetResolvedLocId()` which
converts a LocId (or an InstId as an optimization) into a LocId which is
not backed by an InstId. These locations can be printed (they have a
line and column when they are a NodeId), they can have flags added to
them (`ToImplicit`, `ToTokenOnly`), they can be converted to an
underlying ImportIRInstId, or they may be `None`.
`Dump()` is made to print a resolved location instead of printing the
InstId in the location, since (at least in my experience) the resolved
location is what is interesting in debugging, and this saves manual
`MakeInstId` steps in the debugger every time a location is of interest.
The LocId constructor from InstId is made `explicit` to add clarity to
function calls passing an `inst_id` now directly instead of calling
`context.insts().GetLocId(inst_id)`. To avoid needing to construct
`SemIR::LocId(...)` explicitly in all cases though, the diagnostics code
in Check uses `DiagnosticLocId` as its template parameter which accepts
InstId as well and does the construction of LocId from it.
Because LocId now requires an explicit construction from InstId, any
callers to `AddInst()` functions will have to explicitly convert to
LocId if they had an InstId, but not if they pass a NodeId. To make this
difference clear to callers, we `requires` that the input type can be
converted to LocId. This ensures that passing an InstId results in an
error at the callsite where the InstId is passed, instead of generating
a compiler error when trying to construct `LocIdAndInst` inside
`AddInst()`, which is less clear about what went wrong and doesn't seem
entirely intentional.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
We frequently want to operate on singletons. Per discussion, drop
`Singleton` to make the code shorter.
This started off as wanting to write `inst_id.is_error()`, but the
dependency relationship between ids.h and singleton_insts.h would
require some kind of delayed evaluation to allow the implementation to
remain in headers (which I suspect is helpful to have for inlining). I
could have added something like `IsErrorInst`, forward declared in ids.h
and defined in singleton_insts.h (which would always be included by
typed_insts.h), but the template approach felt like a decent balance
between (a) removing the boilerplate `::SingletonInstId`, (b)
understandability, (c) still visually mirroring if we immediately return
a singleton, and (d) flexibility for more than just `ErrorInst`. But TBH
I'd probably still have written `is_error()` if it didn't require
addressing the cross-header cycle.
Then I tried `SemIR::InstId::Is<SemIR::ErrorInst>`, which generally
worked with types but generated the complaint that it didn't shorten
*all* singleton uses. So pulling back on `::Is`, and instead just
dropping `Singleton`.
There aren't remaining uses on `Context` other than `DiagnosticEmitter`
itself. I'm adding `SemIRLoc` because I feel odd about having both
`Carbon::Check::DiagnosticBuilder` and
`Carbon::DiagnosticEmitter<T>::DiagnosticBuilder`, but it seems
relatively little additional typing outside the handful of
`DiagnosticEmitter` uses on `Context` itself:
```
Context::DiagnosticEmitter
DiagnosticEmitter<SemIRLoc>
Context::DiagnosticBuilder
SemIRLocDiagnosticBuilder
Context::BuildDiagnosticFn
BuildSemIRLocDiagnosticFn
```
Also clean up #include's while I'm finishing here.
This is for more clearly distinct names, and to make it a clearer
transition from `BuiltinInst` for name conflicts. `FloatType` is also an
instruction, and we have `Carbon::Error` (common/error.h). This avoids
affecting tests, although the name is embedded in the builtin test.
In `LegacyFloatType`, `Legacy` because I was having trouble coming up
with a more appropriate name. I'm not clear this is a `FloatLiteralType`
at present, it needs some work to mirror `IntLiteralType`.
In `ErrorInst`, the suffix `Inst` was discussed as good and similar to
`BuiltinInst` (although I'm trying to get rid of that).
When an instruction is created as part of an implicit call to an
interface member, we generated a bunch of constants for naming the
interface, finding the corresponding specific, accessing its member
function, and so on. This led to significant bloat in SemIR.
Instead, we now track whether an instruction is created implicitly in
its location, and where relevant, we use the constant value of the
instruction directly instead of storing a new `Inst`.
This doesn't reduce the amount of work we need to do, but does make the
representation in SemIR smaller and more readable.
llvm::function_ref (like std::unique_ptr, for instance) already has a
null/empty state, so use that to avoid confusion/duplication of empty
states between optional and the nested function_refs.
Add these interfaces to the core library. For now, they're two separate
interfaces because we don't yet support one interface extending another.
This collapses a lot of the layering in check: for example, the call
building logic depends on implicit conversions, conversions now depend
on the overloaded operator machinery, and that machinery depends on
building calls.
In passing, improve the diagnostics for failing to find a name required
from the prelude. Also convert all the transitively-called code from
`NodeId` to `LocId` given the latter is what the conversion machinery
has available.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
As discussed in toolchain meeting, we want to avoid overloading the
meaning of "instance", and "specific" was the best name we found. It's a
little unorthodox and inventive, but hopefully over time will become as
unsurprising as the term "generic" is.
We can't use the instruction from the generic directly, because it
doesn't have the right constant value. Instead add an instruction that
models the transition from the constant value in the generic to the
constant value in the generic instance.
Also start associating the self generic instance with unqualified
lookups that find results in an enclosing generic, so that we track the
information necessary to create the new instruction.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Require types into which qualified lookup is performed to be completely
defined. Eventually this will trigger substitution into the definition
for generic types.
Require mapping from a `ConstantId` to an `InstId` to go through the
`ConstantValueStore`.
This is a preparatory step for an upcoming generics change where
symbolic `ConstantId`s are no longer just a thin wrapper around an
`InstId` but instead are indexes into a table with additional
information about the symbolic constant beyond its `InstId`.
- Adds an empty prelude.carbon file
- Imports that file in any non-Core package file
- Adds --disable-prelude-import to avoid that
- Adds --exclude-dump-file-prefix to be able to hide files from dumping
- Used to hide core files (we can't do this by package name due to lex
dumps, for example)
- Restructures some tests to not rely on `i32`, particularly `alias`
tests (which rely on a name ref) and tests with no prelude.
I'm adding the framework for switching i32 to calling Int32 in the
prelude, but I'm running into a separate error actually switching over.
So that *mostly* works, but isn't quite ready for prime time. However,
maybe the current state of this PR is still useful to review since it
does a lot of the infrastructure work and adds the %Core everywhere?
Support is added for all overloaded operator interfaces in the current
design apart from `Assign`, which is going to require some more work to
properly handle, given that primitive assignment currently has a special
implementation for quite a few builtin types.
As we don't have support for generics yet -- in particular, generic
interfaces -- there is no support for `*With` interfaces, but homogenous
interfaces such as `Add` are supported instead.
Factor out building of call expressions so that overloaded operators can
generate calls.
Switch a few places from using specific kinds of NodeId to a general
NodeId. Because overloaded operators and other things like implicit
conversions can result in member access and function calls, those
operations can't require a specific kind of NodeId.
Add import support for associated entities, and fix import support for
interfaces and symbolic bindings. We now import interfaces in two steps,
first importing a forward declaration then a definition, just like we do
for classes. For symbolic bindings, we ensure that each BindSymbolicName
is imported only once, because its ID is used as its symbolic identity.
This is necessary because we (only) support operator interfaces that are
defined in an imported Carbon package for now.
The entire contents of `check/operator.cpp` should probably be
rethought. In particular, doing a lot of name lookups on each operator
is likely to be bad for performance. But this gets us to the point where
overloaded operators are basically working, which seems like a good
place to iterate from.
For now, the tests that the individual operators map to the right
interfaces are mostly generated by a script, but that's just because I'm
expecting a fair bit of churn in how we define the prelude and the
`impl`s -- in particular, when we add support for `AddWith`, we'll need
to update all the tests. The plan is to remove the script once things
settle down.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>