Change the implementation to use an explicit `is_poisoned` bit instead
of `InstId::PoisonedName` value.
Zero behavior change.
This would allow to more easily change the API to support accessing the
poisoning declaration so we can have better name poisoning diagnosis.
#4622
The offsets were originally added to deal with churn from builtins in
the raw semir. In textual semir, we mostly see instruction IDs for
imports, and builtins have also settled down more.
On imports, where possible, use the `EntityNameId` for an import instead
of printing an instruction. Next, show the source location if we have a
node. Only show the instruction if there's no location.
This also exposes `Parse::Tree` and `TokenizedBuffer`, so that we can
pass a `SemIR::File` without the component parts. In particular this
allows us to get the `TokenizedBuffer` for import IRs without
substantial structural modifications. We may want to make these optional
for serialized `SemIR` later, but the nodes/tokens contain source
location, which we'd need for debug information -- so it's not clear how
much we can really make them optional without substantial information
loss.
Reduce arguments to just `File` in a few spots, as a result of the
accompanying `TokenizedBuffer` and `Parse::Tree`. Also updates style to
pass around `const File*` where the reference is maintained, instead of
`const File&`.
I was considering keeping a direct reference to the tree and tokens on
`Context`, but initially my thought was it wouldn't make much
difference. I can re-add those if desired, just as direct caching of the
`File` fields.
This removes a lot of boilerplate `Print` functions in favor of a
CRTP-based approach that uses a `Label` field as an automatic prefix.
This `Label` is also made available for other purposes, particularly
`IdKind` crash messages in this change. In particular, for
`RequireIdKind` in node_stack.h from using numeric IdKinds (e.g., 5 and
24) to something that will print `IdKind(<label>)` (this came up
recently on #toolchain).
While I'm in here, also doing some other tinkering:
- Moving operators to be `friend` members, to reduce the extra
templating now that the base types are templated.
- Adjusts IntId diagnostics from `int [...]` to `int(...)` for
consistency with other id printing.
- Changes InstBlockId's label from "block" to "inst_block", since we
have multiple blocks now.
- Fixes StructTypeFieldsId to use "struct_type_fields" instead of
"type_block" (from `TypeBlockId`)
- Does some more adjustments from camelCase to snake_case for
consistency
`ids.h` and `ids.cpp` are the manual edits, everything else is
search-and-replace.
The full list of things moved is:
- `TypeId::TypeType`
- `TypeId::AutoType`
- `TypeId::Error`
- `ConstantId::Error`
This is to unblock removing `InstId::Builtin*`.
Adds a singleton framework, and converts `File` and `InstId::Print` to
demonstrate functionality. Moves various functions from `ids.h` to
`ids.cpp` because `Inst::Print` needs the file if `singleton_insts.h` is
split out, so the small bit of cleanup feels consistent.
I added `Inst::MakeSingleton` because getting the type of the
instruction to make from an `InstKind` felt too hard. Singleton
instructions follow a basic structure, so I'm just putting that
instruction structure into `Inst`. Previously we required macros to do
this, and I'm trying to remove macro dependencies.
I'm trying to remove builtin/singleton-related functionality from
`InstId` in order to get a clearer boundary for the functionality. The
other builtin functions should be removed as part of the bigger
migration, but I'm trying to carefully scope changes to verify agreement
on the singleton approach in use first.
This provides `InstT::SingletonInstId` because that'll often be written
as `SemIR::TypeType::SingletonInstId`. The alternative of something like
`SemIR::SingletonInstId<SemIR::TypeType>` is just a little more verbose
due to the repeated `SemIR`, and it's more consistent with
`TypeType::Kind`.
An alternative I considered was consolidating singleton information to
`InstKind`. This felt challenging because of the
`InstId::BuiltinTypeType` and similar values. Maintaining those would
turn into something like `InstKind::IsSingleton()` and
`InstId::Singleton<TypeType>`, which didn't feel like as good a split.
`InstId::Print` remains aware of singletons, but I'm hoping to remove
other builtin-related calls from `InstId`.
Another thing I considered was adding `.is_singleton = true` to
`InstKind::Definition`. I don't think we could rely on that to get
`InstId::Singleton<TypeType>` set up as `constexpr`, though. At that
point, I think it'd mainly be _just_ a comment-like annotation, maybe
validated with `CHECK` but not having any effect on its own. So I
decided not to do that, just adding comments instead.
Sidenotes:
- "singleton" naming was discussed [on
#toolchain](https://discord.com/channels/655572317891461132/655578254970716160/1308870233729269781).
- The TODO in file.h about possibly excluding other things than
singletons seems moot. That's for raw IR, and we're much more focused on
textual IR these days.
---------
Co-authored-by: David Blaikie <dblaikie@gmail.com>
Co-authored-by: Dana Jansens <danakj@orodu.net>
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: josh11b <15258583+josh11b@users.noreply.github.com>
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
Co-authored-by: Boaz Brickner <brickner@google.com>
Co-authored-by: Geoff Romer <gromer@google.com>