`ids.h` and `ids.cpp` are the manual edits, everything else is
search-and-replace.
The full list of things moved is:
- `TypeId::TypeType`
- `TypeId::AutoType`
- `TypeId::Error`
- `ConstantId::Error`
This is to unblock removing `InstId::Builtin*`.
Represent the type as an `InstId` rather than as a `TypeId` to preserve
how it was written and better support tracking its value in a generic.
Add accessors to `Class` to get the base and adapted type to reduce code
duplication, and add `TypeStore::GetObjectRepr` to make it easier to map
from a type to its possibly-adapted object representation type. In
passing, also move `GetIntTypeInfo` and `GetUnqualifiedType` into
`TypeStore`.
This fixes specifics of generic adapters to properly look at the
specific adapted type, and also fixes importing of adapters.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Add support for initializing types like `GenericClass(i32)` from a
struct literal. A new kind of instruction, `complete_type_witness`, is
added to the class definition to track the object representation type so
that it's visible to the generics machinery. Accesses to the object
representation of a class have all been updated to pass in the class's
`SpecificId` so that the types of the fields of the specific class are
used instead of the types of the fields of the generic class in places
that look at the object representation -- primarily class
initialization.