I was initially looking at llvm::seq, but then looking through uses it
seemed like enumerate/zip would be best for these, allowing less direct
indexing and more range-based looping.
Add partial support for initializing expressions for variable declaration. This is based on https://github.com/carbon-language/carbon-lang/pull/2006, which introduces expression categories, and how it is possible to convert to/from those different categories.
## Functional changes
* Initializing expressions initialize directly the provided storage when used to initialize a variable.
* Allows initializing expressions to avoid a copy when using `[var|let] name: type = call_expression(...)` by initializing `name` in-place.
* Support `returned var: ...` and `return <expr>`
* Support nested initializing expressions
## Main implementation changes
* Updated PatternMatch logic to handle expression categories
* Updated `VariableDefinition` interpreter statement to allocate and pass a location to initializing expressions
* Update statement actions to allow passing an allocation, used by return expr or returned var
* Modified the RuntimeScope API to be one step closer to the memory model we want to have
* Remove `GetAllocationId` and older `Bind` which don't apply
* New set of tests to highlight those different situations
* Added a new intrinsic to print the allocation stack (and make sure we behave correctly, beyond visible side effects)
## Next work
* Dedicated `Action` to retrieve expression category information in the interpreter (https://github.com/carbon-language/carbon-lang/pull/2927)
* Avoid copies when initializing value expression from reference expression and prevent mutations for the duration of the "pinning" (https://github.com/carbon-language/carbon-lang/pull/2927)
* Avoid unnecessary copies from value expression to value expression, after ensuring that even value expression temporaries are registered for destruction.
* Avoid unnecessary copies when binding function arguments
Currently ParseAndExecute-style logic is done in main.cpp and a test. #2799 is adding another test that needs it, as is #2811.
Also more clearly marks fuzzing as testing.
This is being extracted out of #2799 in order to try unblocking progress while review continues.
These are used by the AST in lots of ways, and this resolves various layering issues.
This means that `AllocationId` also lives in ast/, but is managed by interpreter/. A better layering here would be desirable, but this seems good enough for the time being.
This is intended to address currently flaky timeouts that are likely caused by the size of the prelude. I'm addressing a performance bottleneck in AnalyzeProgram with trace output. Trying to omit prelude traces reduces most trace output significantly, and I think it'll scale better as the prelude size increases.
The basic mechanics here are:
- In order to consistently track whether tracing is on, I've added a TraceStream class, explorer/interpreter/trace_stream.h.
- The AST now has a num_prelude_declarations field, so that it's provided where the boundary is.
- In order to mark where we try to skip prelude output, I've added calls to set_in_prelude in type_checker.
- In exec_program, I just use num_prelude_declarations directly to skip over.
- Everywhere checks TraceStream::is_enabled before printing, similar to the std::optional check that was previously used.
This does add some timing output in order to better diagnose where slowness is coming from, when tracing. It also adds "verbose" targets to make it easier to get the trace output.
So for example, here's a timing for zero.carbon:
```
Timings:
- Parse: 13ms
- AddPrelude: 25ms
- AnalyzeProgram: 116ms
- ExecProgram: 12ms
```
If I make a small change to just not set skipping_prelude (essentially getting back to current output):
```
- Parse: 13ms
- AddPrelude: 25ms
- AnalyzeProgram: 2359ms
- ExecProgram: 57ms
```
Thus in this trivial example, I'm eliminating about 95% of the execution time.
Note this approach could still be refined in a few ways:
- We could add a flag to allow overriding in_prelude. It should be a small amount of work after this change. But it's a little consistent with how parser_debug works, that it won't print prelude output by default (unless there's an error).
- Execution could skip messages involving initialization of globals declared in the prelude. This is a little noisy right now, but I don't think it's significant for performance because ExecProgram is tiny.
- Once files are more separated, we should be able to change the num_prelude_declarations/set_in_prelude approach.
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Patterns all compute their values when type-checked, so we never
actually need to do any multi-step evaluation to compute the value of a
pattern. Doing so was leading to quadratic runtime and excess noise in
the trace file.
* Implement addr keyword
* Add files that were deleted during merge
Some files got deleted during merging trunk because of the executable
semantics rename.
* Implement changes from code review.
Major changes:
- Rename AddrBindingPattern to AddrPattern
- Fix AddrPattern related changes in fuzzing
* Update documentation for GetField
* Fix AddPattern according to @zygoloid's suggestions
* Apply @zygoloid's changes to method comment
* Add a multi-component field example
* Incorporate AST changes to fuzzer corpus
* Refactor the deduced_param_list grammar rule
Suggested by @zygoloid