Carbon-side thunks (for example the `Copy`/`Destroy` witness thunks
generated for imported C++ types) are mangled by Carbon, and their names
incorporate a fingerprint of the involved types. The instruction
fingerprinter identifies a class only by its name and parent scope,
which is sufficient for Carbon classes but not for imported C++ classes:
different specializations of one class template (and other cases such as
types in anonymous namespaces) share a Carbon name and parent scope. As
a result, the thunks for two distinct specializations could mangle to
the same name, producing a single LLVM function with two definitions and
failing `verifyModule` during lowering.
When fingerprinting a class imported from C++, also include the Clang
mangled name of its type.
Test: toolchain/lower/testdata/interop/cpp/thunks.carbon gains a split
with two specializations of one class template, each requiring a thunk;
their thunks now get distinct mangled names instead of colliding.
Assisted-by: Claude Code
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Co-authored-by: Christopher Di Bella <cjdb.ns@gmail.com>
Fixes link failures when referencing a symbol involving a fingerprint
from a different package.
Previously we included the `Namespace`'s `import_id` as part of its
fingerprint, which caused local and imported namespaces to get different
fingerprints. We now store the `import_id` on the `NameScope` instead of
on the `Namespace` inst to avoid this problem.
Also, when we reach a package-level `NameScopeId`, consistently
fingerprint it as a (package name, library name) pair. Previously the
fingerprinting depended on whether it was imported or not, as an
imported `NameScopeId` had a parent scope (the current package). We need
to include the library name here so that private entities with the same
name in different libraries have different fingerprints.
When a namespace that was imported from C++ is indirectly imported, find
the corresponding namespace in the current C++ AST and return that
instead. This namespace may have completely different contents than the
one we found before; that's fine. The current file's view of a namespace
depends on what it imported.
Assisted-by: Gemini via Antigravity
Add import/ and export/ under function/. Move most top-level tests to a
new basics/ with subdirectories for `import` directives and `inline
Cpp`. Add subdirectory for primitive type handling. Move all `reverse/`
tests to somewhere else, typically under an `export/` directory.
I split two test files up: constexpr.carbon got split into var/ and
function/ pieces, and reverse/simple.carbon was inlined into
namespace/export.carbon. The rest are just simple renames.
Instead of exporting a class or namespace each time a new C++ name
lookup discovers it, track that we have exported the entity on its name
scope, and if a new name lookup finds the same entity, produce the same
clang declaration.
Use the same C++ -> Carbon map for both interop directions, and when
importing an entity from Carbon -> C++, check whether it was originally
a C++ entity and if so return the original.
Assisted-by: Gemini via Google Antigravity