This lets us statically distinguish between code that works with arbitrary `Address`es and code that can only work with pointers to separately-allocated storage, and so we no longer need to worry about the latter code crashing at run-time (as `Heap::Deallocate` did) or silently doing the wrong thing (as `Heap::PrintAddress` did) if it's given the wrong kind of `Address`.
Arguably missed in #769
Note, this is reminding me we have more class members to rename for `_`, but I felt it's best to use the new naming instead of adding more to clean up.
Rationale: Based on the status of #478 and #505, Carbon won't have this feature for a while, and it will be simpler not to support it on spec in the meantime.
`// NOLINT` is added on type aliases in stack.h and dictionary.h to allow lower_snake_case naming -- this didn't feel like a check worth disabling in spite of false positives.
Co-authored-by: Geoff Romer <gromer@google.com>
I should emphasize that I am **completely cheating** here. This PR does not add support for actually _performing_ implicit conversions at run time, because the AST doesn't yet contain the necessary type information. At run time, code like `var p: Point = {.x = 1, .y = 2};` directly initializes the name `p` with the _struct_ value `{.x = 1, .y = 2}`; no object of type `Point` is actually created. I'm only getting away with this because we don't yet have any tests that can tell the difference.
Co-authored-by: Jon Meow <46229924+jonmeow@users.noreply.github.com>
Prior to this change, `__await` would make a deep copy of the continuation stack, but shallow-copy the individual stack frames within it. As a result, continuations appeared to have shallow semantics so long as the continuation stack had only a single frame.
This change also removes an obsolete test from the brief period when we intended continuations to have deep-copy semantics, which has been passing basically by accident.
Previously, the program exit was triggered by the destructor.
Unfortunately, C++ doesn't make it precisely clear where the destructor
is run, and Clang doesn't generate reliable debug information for that
to give good backtraces. Among other things, when combining separate
cleanup regions in Clang there may be no single canonical location.
Instead, move the ExitingStream system to use an explicit
low-precedence operator overload to flush the output and exit. This
ensures the stream and other actions are completed first but then
immediately exits the program in a way that has a definitive source
location and produces reliable backtraces.
I've tried to add comments and helpers to make this as clear as possible
given that it is a subtle and surprising issue.
Co-authored-by: Geoff Romer <gromer@google.com>
This does a mass rename of:
- `SourceLoc()` -> `source_loc()` for property naming
- `loc` -> `source_loc_` for underscore+consistency
- Generally changing function args to `source_loc` for consistency
- `Tag()` -> `kind()` for property naming and `Kind` parity
- `tag` -> `kind_` for underscore
Also renames `Pos` and `Results` on `Action`. These are a bit of an exception in that most base classes only have `Tag` and maybe `SourceLoc`, whereas `Action` has a little more. I felt okay having `source_loc()` and `kind()` on the base class where children do `Exp()` and the like, but it felt weird to me to mix it on the same class.
The reason for doing this cross-class in one PR is so that I can do it efficiently with a global replace in the codebase, rather than e.g. changing `Expression` but having to read through compiler errors to determine where it's calling `Expression`'s `Tag` versus a different `Tag`. The end result should be equivalent.
This implements #826, I think covering everything important there.
Regarding ReturnTypeContext, I broke that out because it started feeling like a significant number of args to be passing around, and I think this makes the association inside type checking clearer.
Co-authored-by: Geoff Romer <gromer@google.com>
The code is pretty intertwined: having the AST be truly mutable means (to me) changing parser.ypp to return non-const values, but then the way things are passed around between objects should be non-const (particularly an issue with lists), which then creates issues with construction of lists in the TypeChecker, which then TypeChecker needs to mostly be non-const.
Due to the difficulties in breaking this apart, whereas I'd previously considering refactoring accessor naming in the same PR, I've largely avoided doing so. The intent is then that this PR focuses mainly on const -> non-const AST behavior.
call_main moves out of interpreter.cpp so that interpreter.cpp can receive a fully const AST.
Revives BisonWrap because this seems a reasonable use of it (avoiding the need to have an std::optional or pointer for Alternative, both of which I thought could be unclear about the intent).
Only the special nullability attributes (`_Nonnull`) work correctly
through type aliases like we're using with `Ptr`. But they aren't
strictly UB and so have to be specially enabled in our sanitizer config
in order to usefully catch nullness errors early. Turn on those
sanitizers as well.
Also, now that we are using fully remote build output caching for our
CI and not trying to squeeze under an arbitrary size limit, re-enable
the nice error messages for all the UBSan checks.
Note that this will have a (very) slow CI run as it will have to
recompile ~everything and upload fresh artifacts. But those should then
be effective cache hits going forward.
The advantage is a C++ pointer is special, and this approach eliminates the Ptr class type that was causing problems in conversions. Attribute suggestion was courtesy of chandlerc. We're sticking with the Ptr name because it's shorter than Nonnull, and we're likely to keep this in lots of places.