This change makes dumping and debugging work again with InstIds that are
now tagged with the CheckIRId. The textual representation of an InstId
is changed from `irN.instM` back to `instM` but the `M` is now a hex
value with the tag as part of it, which is the same number that is
physically in the `InstId::index` field. This prevents any cases where
we would potentially print incorrect values for large InstIds.
We teach the `dump` command in lldb to parse hex values for InstId so
that we can paste these numbers back into the debugger.
Use the `CheckIRId` as a unique identifier for the scope of an `InstId`
- if an `InstId` is created within the scope of one `CheckIRId` it must
not be used in the scope of a different `CheckIRId`.
This is achieved without extra storage, but with false negatives for
large inputs.
When an `InstId` is created, the original index of the `Inst` is XORed
with a tag derived from the `CheckIRId` to produce the final `InstId`.
When the `InstId` is used, the expected tag is XORed with the `InstId`
to get back to the original index - if the tags don't match, the
resulting index will be corrupted, likely too large - resulting in an
out of bounds index CHECK-failure.
(the tag value is derived as such:
* take the CheckIRId
* left shift one bit (padding zero)
* left shift another bit (padding 1 - used to signify that the resulting
`InstId` has a tag combined into it)
* reverse the bits
In this way, the tag is unlikely to overlap with the index for small
test cases - making it possible to separate out the `CheckIRId` from the
index in these cases to provide more meaningful debugging/CHECK
messages, and more informative `SemIR` textual dumping that can now
include the `CheckIRId` along with the `Inst`'s index in the name of an
`inst`)
The test churn here is improved printing as tagged `InstId`s can now,
with best effort (more likely for small test cases where the `CheckIRId`
and the `Inst` index aren't at risk of overlapping from the high and low
bits), render the `CheckIRId` as part of the inst's name. Going from
`instNN` to `irMM.instNN`.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
The general strategy here is to force use of a thunk when we want to use
default arguments, and have Clang generate uses of the default arguments
on its side of the thunk.
To support this, change the key type used in `clang_decls` from being
just a `Decl*` to being a pair of `Decl*` and number of parameters in
the case of function decls. Import distinct `SemIR::Function`s for each
number of parameters that's used, and corresponding distinct thunks.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This changes ConstantValueStore to use ValueStore so that we get the
allocation flow that we're leaning towards there. This adds
`ConstantId::SymbolicId` to represent what was previously an int32
"symbolic_index" (although called an index, it's consistent with ID
usages).
I'm also changing Chunk::at/push to be consistent with the wrapping
Get/Add naming; the naming difference sticks out more with
UninitializedFill being added.
This changes `Destroy` to use an interface for its implementation.
Note that this change includes a lot of test updates. Even when
`Destroy` is a no-op, it still causes code generation as part of
determining that.
Originally I was trying to use ranges to cut down the scope of this, and
to a degree I think they have. But a flipside here is that cases where
no destructors should be generated -- particularly globals -- would be
needed to completely remove destructor calls. Even for ranges, the range
can often include the destructor placement. So I've shifted
frame-of-thought a little: accept a bunch of destructor churn, because
destructors are needed and will be prevalent. The verbosity is a feature
of the design to make desugaring apparent in IR, not a bug.
I've been mulling the name of this, changing it and updating comments to
try and better reflect the current semantic. "Imports" reflects how
we're currently printing this in SemIR.
In preparation for shifting from `TypeId`s potentially representing
attached types to always representing unattached types, using
[terminology suggested on
Discord](https://discord.com/channels/655572317891461132/963846118964350976/1359286326779973712).
This change causes us to track slightly more type spelling information
through SemIR.
One change that has significant impact on the SemIR output is that we
now build a `struct_type` instruction in each class representing the
types of the fields, including the spelling used for those types. This
is now no longer always identical to the corresponding canonical
`struct_type` for the object representation, so it's built separately
and owned by the class.
Also remove `TypeBlock` support entirely, as its only use was
representing `TupleType`s, which now use an `InstBlock`.
We had a long discussion of this, so trying to document what seems to be
the conclusion... and also clean up the exceptions that I could find.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
The language server needs stdin, and for tests we should be passing it
around. My intent is to pass in a faux stdin to Driver for language
server tests.
As long as I'm adding a new parameter, I was looking at also changing
the way streams are passed in to Driver for style (pointers since
they're held past construction lifetime). Since these are all stored in
DriverEnv, I thought it might be a net improvement to use the struct
directly, getting more explicit parameter names and also removing the
need for `SetFuzzing`.
I'm trying here to avoid functional changes, but there are a couple
additional fixes like removing an obsolete `find_insensitive` and
refactoring how `ValidateOptions` handles errors (because it reduces the
number of spots that operate on error_stream).
This adds a RawStringOstream. Versus TestRawOstream, which is
consolidated over to RawStringOstream, it uses a string for storage
instead of a vector, mainly to support move-to-string semantics. Versus
llvm::raw_string_ostream, it owns the string and supports pwrite (which
is needed for driver and its fd_ostream compatibility requirement).
This converts most uses of llvm::raw_string_ostream, leaving behind a
few in InstNamer that explicitly cannot own the string, such as:
```
llvm::raw_string_ostream(name)
<< "_" << tree.tokens().GetColumnNumber(token);
```
I have this as its own library so that it can use CHECK.
Yes this doesn't save much code, but it's code we repeatedly write.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Comment became out of date with #4698 . Seems better to delete instead
of update this comment.
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
This is a precondition for enabling the new pattern-matching subsystem
to support binding patterns that have `if` expressions in the type
position.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
The offsets were originally added to deal with churn from builtins in
the raw semir. In textual semir, we mostly see instruction IDs for
imports, and builtins have also settled down more.
On imports, where possible, use the `EntityNameId` for an import instead
of printing an instruction. Next, show the source location if we have a
node. Only show the instruction if there's no location.
This also exposes `Parse::Tree` and `TokenizedBuffer`, so that we can
pass a `SemIR::File` without the component parts. In particular this
allows us to get the `TokenizedBuffer` for import IRs without
substantial structural modifications. We may want to make these optional
for serialized `SemIR` later, but the nodes/tokens contain source
location, which we'd need for debug information -- so it's not clear how
much we can really make them optional without substantial information
loss.
Reduce arguments to just `File` in a few spots, as a result of the
accompanying `TokenizedBuffer` and `Parse::Tree`. Also updates style to
pass around `const File*` where the reference is maintained, instead of
`const File&`.
I was considering keeping a direct reference to the tree and tokens on
`Context`, but initially my thought was it wouldn't make much
difference. I can re-add those if desired, just as direct caching of the
`File` fields.
This removes a lot of boilerplate `Print` functions in favor of a
CRTP-based approach that uses a `Label` field as an automatic prefix.
This `Label` is also made available for other purposes, particularly
`IdKind` crash messages in this change. In particular, for
`RequireIdKind` in node_stack.h from using numeric IdKinds (e.g., 5 and
24) to something that will print `IdKind(<label>)` (this came up
recently on #toolchain).
While I'm in here, also doing some other tinkering:
- Moving operators to be `friend` members, to reduce the extra
templating now that the base types are templated.
- Adjusts IntId diagnostics from `int [...]` to `int(...)` for
consistency with other id printing.
- Changes InstBlockId's label from "block" to "inst_block", since we
have multiple blocks now.
- Fixes StructTypeFieldsId to use "struct_type_fields" instead of
"type_block" (from `TypeBlockId`)
- Does some more adjustments from camelCase to snake_case for
consistency
As discussed in #4530 . This required switching to using
`llvm::IntrusiveRefCntPtr` in a number of places.
---------
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
Adding empty IDs to all block types. This is primarily for
TypeBlockId::Empty, which allows me to disambiguate empty tuple types,
which I think might yield a SemIR readability improvement (PR
forthcoming). I'm splitting PRs so that the limited test impact here is
clear.
This converts `StructTypeField` from an instruction to a dedicated type,
with its own store. This had originated from discussing how
`.GetAs<SemIR::StructTypeField>` was more prevalent than for other
instructions, but is probably more interesting for the storage savings
(16 bytes StructTypeField + 4 byte LocId + 4 byte InstId -> 8 byte
StructTypeField).
Due to the different structure, these now have their own stack during
construction, reducing (but not eliminating) `args_type_info_stack_`
use-cases.
The test changes of different InstIds is expected because structs and
classes generate fewer instructions now. Other than that, results should
remain the same.
I'm generally trying to avoid unrelated cleanup here due to the PR size,
though I did scrutinize the `VerifyOnFinish` calls, adding one and
commenting others (putting them in member order because that's how I was
checking what was verified and what wasn't).
Also propagate the pattern IR along with the pattern-match IR, and use
it where appropriate.
Strictly speaking, some parts of the pattern-match IR are allocated
eagerly, while traversing the pattern's parse tree, but they still
aren't actually emitted until we traverse the associated pattern insts.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Consolidates both main libraries into `//testing/base`, and factors out
the exe path handling for benchmarks and unit tests into a common
library to remove duplication. Refactors how that logic is managed to be
cleaner and avoid a confusing bool that came up in code review.
Updates all the tests and benchmarks that use these. I still need to
update other benchmarks to use the same main, but I wanted to keep this
PR somewhat minimal.
This also fixes a bug noticed in passing that the compilation benchmark
didn't have the required dependency on the benchmark library itself,
just the benchmark main library.
TryEvalInst was assuming this to be the case when forming canonical
constants, but it previously wasn't.
This fixes an issue where we can end up with two identical-looking
constants for an empty struct value: one with an `Empty` block and
another with the canonical empty block.
As discussed in toolchain meeting, we want to avoid overloading the
meaning of "instance", and "specific" was the best name we found. It's a
little unorthodox and inventive, but hopefully over time will become as
unsurprising as the term "generic" is.
This better follows the principle that types are simply constants of
type `type`, and allows more uniform treatment of types as just another
kind of constant from generics handling.
Use a hash table to map from `TypeId` to information about the complete
type. This makes basic operations on types a bit simpler, and operations
that actually need to access the complete class information a bit more
complex.
This executes on a TODO in AddImportRef to add instructions to their own
block instead of the File block. This has an important consequence of
removing a pattern from InstBlockStack that added to blocks not
currently at the top, cleaning up an issue for ArrayStack. The delta
here is then mostly in different formatting of the import refs, a
consequence of the separation.
So, I noticed that ImportIRInst didn't print properly while trying to
debug an issue, and that's where this started. Then I was sort of trying
to figure out why we have "type_blocks" but "typeBlock", so trying to
make that more consistent. "importIRInst0" felt more odd than
"import_ir_inst0" which is why I'm suggesting down this particular
route, but let me know if you'd prefer the reverse (but then do we also
do "typeBlocks", etc, removing the consistency with the member name?)
Also starting to print more detail on import_irs, and added
import_ir_insts (adjusting formatting for that too).
Also add a corresponding value store and YAML output.
We don't create any generic instances in this change; this is just
adding infrastructure for future changes.
Build a `Generic` object for generic functions. This object tracks the
generic parameters that are in scope for the generic entity. Eventually
it will track other information about the generic too.
Add basic SemIR formatting support for generic functions.
This removes the `data_dir` from the driver favoring the installation
abstraction for the both locating the prelude and linking utilities.
With this, an installed toolchain should also be able to compile and
link Carbon successfully, and the build of the examples should exercise
this path almost exactly. (The only difference is using the driver
`cc_binary` directly rather than relying on the symlink from inside the
install tree.)
The install directory contains the BUILD logic for creating an
installable tree of data files and executables for the toolchain, and
a library to facilitate toolchain code accessing the paths to their data
within this installation.
Then adds an installation of LLD in a synthetic LLVM installation, and
teaches the Clang runner to configure this and use it for linking
instead of the system linker.
Currently, the install paths only really manage access to the LLVM
binaries installed and used by the Clang runner for linking, but
eventually other data files like the prelude and runtime libraries will
be fleshed out as well. There are TODOs for moving more things over here
such as the prelude.
One interesting aspect of this is where to put helpers like parts of
LLVM in our install. This PR suggests nesting those files under
`lib/carbon`. While using a `lib` subdirectory isn't a perfect fit for
the FHS (Filesystem Hierarchy Standard), having a single location where
private data is collected is significantly superior to spreading them
across the system. This also matches similar patterns used by Clang
itself and several other language toolchains and standard libraries.
The install directory also provides a natural place for us to build out
packaging rules to create installable packages in various formats, but
that remains future work.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
We don't need it any more, and removing it simplifies a few things:
- One fewer predefined `File` and reserved ID.
- We now have simply `Builtin` instructions for builtins, instead of
having an `ImportRef` that indirectly references a `Builtin`.
- `ConstantId`s now always refer directly to a local constant, instead
of sometimes referring to an `ImportRef` for a constant in the builtins
IR.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This is just to be able to directly run the driver (e.g., `bazel run
//toolchain/driver:carbon compile foo.carbon`); it shouldn't affect
anything else.
- Adds an empty prelude.carbon file
- Imports that file in any non-Core package file
- Adds --disable-prelude-import to avoid that
- Adds --exclude-dump-file-prefix to be able to hide files from dumping
- Used to hide core files (we can't do this by package name due to lex
dumps, for example)
- Restructures some tests to not rely on `i32`, particularly `alias`
tests (which rely on a name ref) and tests with no prelude.
I'm adding the framework for switching i32 to calling Int32 in the
prelude, but I'm running into a separate error actually switching over.
So that *mostly* works, but isn't quite ready for prime time. However,
maybe the current state of this PR is still useful to review since it
does a lot of the infrastructure work and adds the %Core everywhere?
Adds ImportIRId::ApiForImpl to reserve a specific slot for the `api`
import, so that the code can trivially determine whether an import is
from the same library. This is then used for merging function
declarations, because the rules for redeclarations in the same library
slightly differ as compared to other imports (note they're also not
identical to same-file rules).
The main thing this leaves from the recent #3762 is verifying that
entities forward declared in the `impl` file are also defined, but
that's not in-scope for merging; it's moreso post-checking validation.
Note, a lot of our `invalid <entity> ID` comments in ids.h were
incorrectly copy-pasted, so I've cut `<entity>`.
`GlobalInit` block is now static block within a `SemIR` which will be
used to emit initialization instructions for variables in the `Package`
scope.
inst_block_stack now has additional methods to handle `GlobalInit` block
separately, this block can be popped without being finalized allowing to
accumulate between all instances of variables.
At the end of the `check` phase, if this block is not empty , the
function `__global_init` will be added with this block being inserted
into it.
This block is pushed to `inst_block_scope` at the end `BindName`,
allowing instruction to be emitted into it, then popped at the semicolon
(VariableDecl).
This significantly changes the `SemIR` output, that's why this commit
updates a lot of the test cases.
One more (hopefully last) rename on the Import instruction renaming.
I was kind of tempted to rename to just "IRId", since the IRs aren't all
imports. However, this felt easier to read, and a better choice than
CrossRef because it's more consistent with the other ways imports exist
in code. (even if IRs aren't all imports, most use-cases are derived
from imports)
Note though that import_irs may include IRs not just from direct
imports. Beyond the builtin IR, I'm thinking that for indirect imports,
or the prelude, we may end up adding them. e.g., so that constants can
be generated for indirect imports and still correspond to a directly
known IR, and for a given IR that's indirectly imported multiple times
to be deduplicated locally. I'm not there yet, I'm just mentioning this
to help give background for naming thoughts.
This is a bit of a cleanup; I probably should've just renamed CrossRef
instead of adding ImportRefUsed.
Adding `is_builtin` to InstId is more about providing a standard API for
the check, which I expect to add a little more of.
Shifts import tests to validate that the BuildValueRepr CHECK isn't
accidentally hit.
To avoid bouncing through `constant_values()` to determine whether a
type is symbolic or template, store the `ConstantId` on the `TypeInfo`
not just the `InstId`.
In addition to propagating the symbolic / template phase, this also
propagates whether a type contains an error, resulting in our no longer
producing types such as `<error>*` -- these now evaluate to simply
`<error>`. While this makes our types less precise after an error, it
also removes some follow-on diagnostics, so it seems to be an
improvement on the whole.
This is accomplished by tracking an extra bit on the ID we store in the
constant values table, and propagating that from subexpressions to the
enclosing expression. This extra bit is not yet computed correctly for
types; that will be addressed in later PRs.
---------
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
Form a side table with constant values for each instruction. Evaluation
is only supported for a few very simple kinds of instruction for now.
This is not observable outside of the SemIR output, because nothing
depends on expressions having a constant value phase yet.
Namespaces are copied, which means also adding their name to the
underlying instruction. It happened not to be done previously; the name
was only in name lookup.
Since the only import supported right now is the default import,
functionality is limited; in the future I'll need to deal with namespace
vs package conflicts.
Tests of namespace imports are under "namespace" -- I figured this would
be best for scaling as more instructions get support.
This also improves some debugging-related output that I was trying to
use while trying to build the support.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This is a step towards adding enclosing scopes for imports. It creates
an indirection for all bind names.
We discussed specializing for bindings that are in function scope (i.e.,
not a useful enclosing scope for imports or diagnostics). However, the
thought is to go ahead with this singular approach for now, and only
change structure if it's a performance issues so that we have
incrementally fewer instructions to handle.
When formatting special values, we currently have `NameId` doing `if
(*this == SelfValue)`, `BoolValue` doing `case 0:`, and `TypeId` doing
`if (index == TypeType.index)`. I'm suggesting we consolidate onto the
`*this == SelfValue` approach for consistency, it seems the easiest to
see the mapping of values.
This mixes in #3552 because I'm adding `Exports` there. I'm suggesting
reformatting `Empty` and `Exports` consistent with `Unreachable`.
This adds a block for exported InstIds, rather than scanning the package
scope. This working down a path discussed last month, which we'll need
to add enclosing namespaces to the Inst in order to complete import of
something like `namespace NS; var NS.a;`
Exports could've been a separate `vector<InstId>` on `SemIR::File`, but
using an entry in `inst_blocks` felt more consistent.
I was suggesting this because `FloatingPoint` is pretty long. `int` and
`float` should be familiar abbreviations. `unsigned` should be familiar
to developers too, but `UnsignedInt` still feels usefully clearer for
the additional chars.