This change makes dumping and debugging work again with InstIds that are
now tagged with the CheckIRId. The textual representation of an InstId
is changed from `irN.instM` back to `instM` but the `M` is now a hex
value with the tag as part of it, which is the same number that is
physically in the `InstId::index` field. This prevents any cases where
we would potentially print incorrect values for large InstIds.
We teach the `dump` command in lldb to parse hex values for InstId so
that we can paste these numbers back into the debugger.
Use the `CheckIRId` as a unique identifier for the scope of an `InstId`
- if an `InstId` is created within the scope of one `CheckIRId` it must
not be used in the scope of a different `CheckIRId`.
This is achieved without extra storage, but with false negatives for
large inputs.
When an `InstId` is created, the original index of the `Inst` is XORed
with a tag derived from the `CheckIRId` to produce the final `InstId`.
When the `InstId` is used, the expected tag is XORed with the `InstId`
to get back to the original index - if the tags don't match, the
resulting index will be corrupted, likely too large - resulting in an
out of bounds index CHECK-failure.
(the tag value is derived as such:
* take the CheckIRId
* left shift one bit (padding zero)
* left shift another bit (padding 1 - used to signify that the resulting
`InstId` has a tag combined into it)
* reverse the bits
In this way, the tag is unlikely to overlap with the index for small
test cases - making it possible to separate out the `CheckIRId` from the
index in these cases to provide more meaningful debugging/CHECK
messages, and more informative `SemIR` textual dumping that can now
include the `CheckIRId` along with the `Inst`'s index in the name of an
`inst`)
The test churn here is improved printing as tagged `InstId`s can now,
with best effort (more likely for small test cases where the `CheckIRId`
and the `Inst` index aren't at risk of overlapping from the high and low
bits), render the `CheckIRId` as part of the inst's name. Going from
`instNN` to `irMM.instNN`.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This also does a little restructuring in the same direction, following
#6124.
Leads want `Destroy` to work similarly now for all types. As a
consequence, there doesn't seem to be as much benefit to splitting off
aggregate destruction. In this PR, the `type.destroy` function can now
be expected to destroy anything that's destructible; that means it'll be
usable for the `final fn` once that support is available.
Similarly, this gets rid of the impls other than the single blanket
impl, now using `type.can_destroy`. Since they all need to use the same
function, there's no benefit to splitting approaches. Also, now it can
just be a `final impl` since there should be no need for people to
create specializations -- if this blanket impl applies, it means the
`final fn` is the same.
This also slips in `partial` support since there's no reason to have it
diverge anymore. Also `abstract`, which I'm not sure is broadly testable
since most cases it'd come up, the `abstract` keyword is explicitly
detected/rejected.
Note though that this doesn't make any really big changes. It's just
realigning on the leads decision. I'm going this way to try to reduce
name-related churn for other changes.
This is in support of a goal of changing the blanket `destroy` impl to
use (roughly):
```
private fn CanAggregateDestroy() -> type = "type.can_aggregate_destroy";
// Handles aggregate type destruction.
impl forall [AggregateDestroyT:! CanAggregateDestroy()] AggregateDestroyT as Destroy {
fn Op[addr self: Self*]() = "type.aggregate_destroy";
}
```
That isn't done here because there's still other issues that migrating
raises. What this *does* do is add the builtin functions, and in
particular, support to `FacetTypeInfo` to make `CanAggregateDestroy`
work.
The "special requirement" approach in `FacetTypeInfo` allows us to
support restricting a blanket impl under the current approach of impls.
Maybe we'll find a cleaner approach that can work in the future, but
this fits into the current model by propagating similar to other
requirements. I'm using an enum mask because we have a number of similar
things to add (e.g. copy, move) but I'm not sure we need a full vector.
A few alternatives considered were:
- Supporting syntax more like `where .Self impls
TypeCanAggregateDestroy(.Self, SupportedInterface,
UnsupportedInterface)`. I think it'd be a little cleaner, but requires
better compile-time evaluation in order to assess the type of the call.
Right now it's expected to be a `FacetType` too early to make this work,
and I was concerned about pouring too much more time down this route.
- Providing an actual interface, in particular doing name lookup back
into `Core.` for an interface. This would've added name lookup overhead,
and the question of whether an `impl` exists.
- Generating an interface. This avoids the name lookup, but would still
raise the question of whether an `impl` should also be generated. Work
I've previously done generating interfaces for class destruction also
feels complex to both write and understand (an unfortunate issue).
- Still modeling as an `ImplsConstraint`, for example by defining a
special `InterfaceId::CanAggregateDestroy = -2` similar to what we do on
other ids. I was hesitant because of how this expands the number of
modes of `InterfaceId`, and things for consuming code to watch out for,
for what feels like a relatively niche set of use-cases that are only
interface-like.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
This proposal renames the syntax used to mark an overriding definition
of a virtual method from `impl fn` to `override fn` to avoid ambiguity:
besides indicating an overriding virtual function, it can be parsed as
an "impl" declaration when the construct following "impl" begins with a
lambda introduced by "fn".
Closes#5711
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Noticed this was essentially just fetching then discarding the values,
which felt odd to me. I was considering adding an `ids()` function, but
this would leave only 3 spots that'd use it, and the absence seems like
it'll nudge code towards using the value of `enumerate()` when
reasonable.
This takes the debug runtime of
`toolchain/check/testdata/interop/cpp/function/arithmetic_types_bridged.carbon`
from 4.7s down to about 4s (so 15% faster overall).
There's still lots of room to improve this test which seems to be
hitting lots of pathological behaviour, but InstNamer is 30% of the
runtime, with fingerprinting's `InstFingerprinter::GetOrCompute`
consuming 10% of cycles. We reduce its impact by using a vector of
vectors instead of a Map for the cache of fingerprints. After this
change InstNamer drops below 24% of the runtime.
Also move the instruction name when giving it to `AllocateName` since it
receives std::string by value, though this doesn't show up in the
profile for the test.
This addresses/avoids the duplicate import of vtables.
I went through a few iterations/etc along the way and left them in the
commit
history for the PR in case any of them are useful to illustrate how I
got here,
or worth revisiting.
Essentially I ended up with a circularity in importing - importing the
class
imported the vtable_decl which imported the virtual functions - and then
pending
specifics of the virtual functions needed the self specific of the
enclosing
class which wasn't ready yet.
Adding ImportRef to the vtable_decl to break the cycle caused me trouble
when
naming the vtable_decl instructions - so I tried making the functions in
the
vtable unloaded ImportRefs instead. That worked, but meant that
importing a
class still was doing O(number of vtable entries) even if the vtable
wasn't
used.
So I revisited the lazy vtable_decl - figured out how to make the naming
work
(when building the vtable_ptr, even though the vtable_decl doesn't have
to be
loaded for the vtable_ptr, I force it to be loaded anyway, to load the
vtable so
it's usable by lowering, etc). And then I could go back to the old
non-lazy
loaded vtable entries (using some loaded ImportRefs in the cases where
we needed
them/had already adopted them).
Then thinking about the VtablePtr instruction, went back/forth on
exactly what
it needed - went from VtablePtr's member being a VtableDecl InstId, to a
ClassId, then back to a VtableId as it was before this patch.
Naming the instructions has one oddity, that the VtableDecl and
VtablePtr
instructions seem to need to add the pending name for the VtableId -
despite not
using the VtableId in their own name - should the inst namer be doing
this work
for parameters of instructions rather than requiring the inst to do it
deliberately? (or am I holding it wrong in some way?)
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
In preparation for `FloatValue` being used more generally, and not only
for literals.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Add a new type, `custom_layout_type`, representing a struct type whose
size, alignment, and field offsets can be manually controlled. Use this
as the object representation type for imported C++ class types (which
also includes struct and union types), allowing us to model C++ class
type layouts. In passing, also add support for incomplete C++ class
types, mapping them into incomplete Carbon class types.
Map C++ fields into Carbon field declarations, allowing direct access to
C++ fields from Carbon. So far, no support is added for base classes nor
anonymous struct or union declarations; those will be added in
subsequent PRs. Also, we don't map C++ access control into Carbon yet,
so all C++ fields are accessible regardless of their access control.
For now we still use a `struct_type` as the object representation for
empty C++ classes, in order to continue to support our existing tests
that convert `{}` to empty C++ class types. This is temporary and should
be removed once we support interop with C++ class initialization.
This is to make it easier to debug formatter issues. It means printing
can now result in things like:
```
<unexpected>.inst57.loc4_24: type = bind_symbolic_name ...
```
Where the "unexpected" reflects incorrect construction.
This is trying to make it clearer when vectors are being indexed with
`CheckIRId`.
The only one that I still kind of want to change is the
`SmallVector<std::unique_ptr<CompilationUnit>>`, but because it's a
`unique_ptr` that's a little more complex. I may not bother.
Note, some of the changes around nuanced `SmallVector` interactions were
based on trying to copy the way `SmallVector` itself takes arguments,
like with range passing.
The goal was/is to reduce the overhead for vtables in generics - the
previous representation/prior to this patch caused a new vtable to be
created in every specific which isn't generally what we want for Carbon
generics (the whole specific/generic thing is meant to avoid creating
specific versions for things that can be a generic form parameterized by
a specific instead of manifest as a unique entity per specific)
So this moves vtables to a top level object (like functions, classes,
etc). Each dynamic class will have a vtable in this list.
Classes have a `vtable_ptr` instruction in them that points to the
vtable.
The actual generic support hasn't been implemented in this patch, as
I've been struggling with just getting this part of the migration going
& wanted to get it flushed out before adding the additional
complications.
It's possible more laziness when doing cross-file importing would be
suitable - for instance if we only need to reference the vtable from
another file, but don't need to know its individual contents, it may be
beneficial for the functions in the vtable to be import_refs (or to add
another layer of indirection - so it can be a single import_ref
all-or-nothing for the functions in the vtable).
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
This preserves the constant values of the arguments to the thunk, which
is important if the thunk requires conversion of an `IntLiteral` to some
other type. This should become unnecessary once we have form support,
but avoiding the indirection through a thunk function seems valuable
even once that support is in place.
To support this, track whether a function is a thunk on the Function
object, and if so, what the callee of the thunk is. This information is
also included in formatted SemIR when dumping the thunk.
Changes the vectors on `Lower::FileContext` to be `FixedSizeValueStore`
where possible, which we have several at this point.
This changes `FixedSizeValueStore` to prefer inferring the size from a
`ValueStore<IdT>`, which should make adding incorrect sizes harder. Note
I wasn't sure that adding a `size()` to `TypeStore` that returned
`insts().size()` would be good because it doesn't directly work that
way; `ConstantValueStore` would've also required more work since it
doesn't have access to that right now.
Trying to build a type around the common idiom we have for types based
on an Id range. The primary advantage of this is it makes clear the `Id`
association, and drops the `.index` use.
Lowering was motivating me because it has a few of these, and check
probably has more (e.g. `tree_and_subtrees_getters`), but I'm just
changing a handful of examples to show the concept and see if there's
agreement.
I wanted to inherit from ValueStoreTypes, but name lookup didn't seem to
find the types without `using` statements, at which point there didn't
seem to be much reason to use inheritance.
I've been mulling the name of this, changing it and updating comments to
try and better reflect the current semantic. "Imports" reflects how
we're currently printing this in SemIR.
This avoids reallocating the backing buffer in ValueStore so that
references into the ValueStore are never invalidated when adding new
values. This works especially well since we never delete values from a
ValueStore.
The strategy used is to allocate chunks of a fixed size, and inserting
into each chunk until it is full before allocating the next. The
ValueStore starts with an initial allocated chunk in all cases, so that
there is only a single indirection for adding and accessing values from
this chunk. After it's full, additional chunks are allocated in a
vector, so two indirections are required to add or access values in
these chunks.
This obviates the need for
https://github.com/carbon-language/carbon-lang/pull/5529 as we no longer
need to worry about holding pointers into a ValueStore.
We introduce a Flatten operation for ranges. It flattens a "range over
ranges over Ts" down to a "range over Ts". This allows us to make an
range over the values in the ValueStore from a range over the chunks in
the ValueStore. See
https://doc.rust-lang.org/stable/std/iter/trait.Iterator.html#method.flatten
for inspiration for this name choice. Flatten is used in one other case
where we were writing two levels of for loops to do the same thing.
The `array_ref()` accessor is changed to `values()` and its now a range
(typed as a `ValueStoreRange`) over all values as references (like
ArrayRef was, but without random access).
As pointers to a ValueStore can no longer be invalidated, we remove the
ASAN poisoning feature and support from ValueStore.
This may cause a regression in our compile benchmark of up to 5%, though
that is close to or within the noise of the benchmark. We can look at
ways to optimize things further in the future. Perhaps by tuning the
chunk size further, or by making later chunks larger than earlier
chunks, or other strategies.
I was thinking about these after #5526, was wondering how others will
feel about this kind of approach:
- Adding a helper to `TypeEnum` to get the table construction.
- In what were previously `Make` functions, return the element instead
of returning the table.
- By returning the element, no more need to pass in a nullptr (now have
a concrete instance).
I think this is a mild simplification, but maybe worth it.
Note, would appreciate it if there are thoughts on how to provide a
boilerplate `Invalid` implementation (maybe it'd be fine to just return
`nullptr` and cause a crash that way, but I was hesitant to do that).
Noticed this while working on class tests (crash bug). Forward declared
generics have a decl_id of the forward declaration, not the definition.
I'm giving up trying to have the caller know if it's a start node, and
instead just choosing based on the node kind.
Taking a stab at restructuring towards allowing better reuse. Some of
that is with `AnyAggregateInit` and `AnyImportRef`. Some with
`FormatDeclRhs`.
This adds a `FormatArg` dispatch table so that `FormatInstRhs` doesn't
rely as heavily on templating. I'm mixed on the intermediate result -- a
step further might be to change `FormatArg` to dispatch to a
`FormatArgAndKind` that could use a switch. But, figured I'd check in on
the general direction.
Note this kind of direction opens up changing `FormatInst` to not be
templated, too, removing the `#define CARBON_SEM_IR_INST_KIND(InstT)`
variant of `FormatInst`.
InstValueKind is really just wrapping HasTypeIdMember. Rather than
exposing this as an enum, expose it as a bool since it better reflects
what's going on.
In eval.cpp, AddImportedConstant should never be called on an untyped
instruction.
In FormatInstLhs, we can also depend on whether InstNamer has assigned a
name in order to decide whether to print an instruction. This should
avoid some divergence with CollectNamesInBlock.
We also discussed restoring InstValueKind::Untyped, but that's mainly
motivated by the formatter, and the InstNamer approach gives a more
localized implementation.
This is making two inter-related changes:
- Change `file` to reuse the formatter logic of `constants` and
`imports`, meaning empty `file` scopes will be omitted
- Mark `<elided>` sections in blocks (not in non-block scopes, because
they're not as sequential)
If there will be no in-scope instructions printed, have
`FormatScopeIfUsed` skip the relevant scope.
Note, this only affects constants and imports. It's not changing the
file scope, which is usually printed when empty.
Right now, a lot of tests have started setting `--no-dump-sem-ir`. My
thought is that we can look at:
1. Put ranges in a bunch more files.
2. Shift more towards `--dump-sem-ir-ranges=only` instead of
`--no-dump-sem-ir`, because it allows mixing fail-tests with no IR
alongside tests that contain IR.
3. Evaluate switching the default to `--dump-sem-ir-ranges=only`, and
instead set `--dump-sem-ir-ranges=if-present` only in files that want to
typically show all IR (particularly import-related tests, where ranges
don't work well).
In real-world use, my thought is also that it'd be helpful to be able to
add the dump range comments to files, see the output (i.e., the default
behavior of `if-present`) but then also be able to pass `ignore` in
order to see the full IR without modifying the file (possibly also
useful in tests). That model is why I went for tri-state handling.
Note `only` can also have an interesting side-effect. Because core files
(including min_prelude versions) typically won't have ranges, they'd be
implicitly excluded.
Right now we construct `tree_and_subtrees_getters` a couple different
ways, it's just not obvious because one's abstracted in `check`. But
also, when formatting IR, we'll repeatedly do the `IncludeInDumps`
string check, which felt odd to me since it only needs to be calculated
once per IR.
This also shifts `CheckIRId` selection a little earlier, and in doing so
makes `CheckParseTrees` accept a sparse `units` argument. I actually
think this is a positive: it makes `CheckIRId` a little more stable
across possible command lines, when file loading fails (which is the
only time that a file will have a `CompilationUnit` but not a
`Check::Unit`).
Trying to build on the shared issue between these, I'm adding a
`MultiUnitCache` to store the calculated arrays. For the subtree
getters, this is very minor and avoids at most one incremental array
construction (moving logic out of `CompileSubcommand::Run` might be the
bigger benefit). For `include_in_dumps`, when dumping SemIR, this is
changing a calculation run once per entity (in each IR) to be calculated
once per IR (globally), i.e. O(M*N) -> O(N).
Note this seems to be marginal for performance of file_test:
- Before: Stats over 10 runs: max = 5.3s, min = 4.7s, avg = 4.9s, dev =
0.2s
- After: Stats over 10 runs: max = 4.9s, min = 4.7s, avg = 4.8s, dev =
0.1s
I was mainly thinking about this in the context of dumping SemIR ranges.
There, the impact may actually decrease because a range won't do any
cross-IR printing. But, I'm expecting to add another layer for whether
we're printing IR for a file, and that made the `should_format_entity`
callback stick out for me.
This consolidates Lex::TokenizedBuffer::DumpSemIRRange and
Parse::TreeAndSubtrees::TokenRange into a single InclusiveTokenRange,
also making the OverlapsWithDumpSemIRRange function take the new struct.
I considered switching to `llvm::iterator_range<Lex::TokenIterator>`,
but we often want to see if the range is size one. Using `TokenIterator`
just looked like it'd add a bunch of offsetting to make it work; I view
that as low-value overhead.
For example:
```
Lex::InclusiveTokenRange token_range = GetSubtreeTokenRange(node_id);
auto begin_loc = tree_->tokens().TokenToDiagnosticLoc(token_range.begin);
if (token_range.begin == token_range.end) {
return begin_loc;
}
auto end_loc = tree_->tokens().TokenToDiagnosticLoc(token_range.end);
```
would become:
```
llvm::iterator_range<Lex::TokenIterator> token_range = GetSubtreeTokenRange(node_id);
auto begin_loc = tree_->tokens().TokenToDiagnosticLoc(*token_range.begin());
if (token_range.begin() + 1 == token_range.end()) {
return begin_loc;
}
auto end_loc = tree_->tokens().TokenToDiagnosticLoc(*(token_range.end() - 1));
```
So I'm keeping the bespoke struct.
- Adds parent information as a single-pass calculation
- Moves off `GetSubtreeTokenRange` because it's O(N)
- Stops using the node's subtree when formatting a single instruction
- This excludes `%F.call` and the following `return`, for example,
because only parameters are marked for formatting
Instead of building an eval block as a separate pass at the end of a
generic, build the eval block incrementally.
The larger change here is that asking for the type or constant value of
an instruction now always returns an unattached type or constant value,
in order to preserve the behavior that we previously achieved by doing
the rewrite to attached types and constant values at the end of handling
the generic.
This also incidentally fixes some subtle issues where attached types and
constant values would leak out into check and cause it to get confused
about differences between attached and unattached values. Check should
no longer see attached values except where it explicitly asks for them.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Don't import `ImplWitnessTable` into the `constants` block, because we
generally don't put `Unique` constants there. This matches the handling
of the other kinds of `Unique` constants. In order to keep the
instruction visible in formatted SemIR, add it to the `imports` block
instead.
Also fix a bug in the instruction formatter that resulted in
instructions in the `imports` block being omitted from the output if
they were only referenced by earlier instructions in the `imports` block
and by instructions in the `constants` block. This was already resulting
in some referenced instructions being omitted from the output, but also
occurred frequently for `impl_witness_table` instructions after this
change because it is common for the only reference to those instructions
to be from `impl_witness` instructions in the `constants` block.
This prints instructions that are inside the range, and entities that
overlap with the range. Note this can lead to incomplete printing of
entity contents.
Trying to make it easier to see the API at a glance. The class has
become really long, and this doesn't fundamentally change that, but
hopefully makes it easier to navigate. The entry structure also had some
cruft that I'm removing.
I'm trying to keep functions in the same order as they currently are.
The delta still looks unhappy because of the churn, but hopefully this
at least explains the ordering in formatter.h. You can try using the
"Add indent" commit on the PR to see a better before-after delta.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Remove calls to `InstStore::GetLocId()` to build a LocId from an InstId
now that they can be constructed directly from the InstId. Most uses of
LocId are just plumbing, so this does not affect them. However places
that want to look inside the LocId do not want to work with the InstId
form. In these places, introduce `InstStore::GetResolvedLocId()` which
converts a LocId (or an InstId as an optimization) into a LocId which is
not backed by an InstId. These locations can be printed (they have a
line and column when they are a NodeId), they can have flags added to
them (`ToImplicit`, `ToTokenOnly`), they can be converted to an
underlying ImportIRInstId, or they may be `None`.
`Dump()` is made to print a resolved location instead of printing the
InstId in the location, since (at least in my experience) the resolved
location is what is interesting in debugging, and this saves manual
`MakeInstId` steps in the debugger every time a location is of interest.
The LocId constructor from InstId is made `explicit` to add clarity to
function calls passing an `inst_id` now directly instead of calling
`context.insts().GetLocId(inst_id)`. To avoid needing to construct
`SemIR::LocId(...)` explicitly in all cases though, the diagnostics code
in Check uses `DiagnosticLocId` as its template parameter which accepts
InstId as well and does the construction of LocId from it.
Because LocId now requires an explicit construction from InstId, any
callers to `AddInst()` functions will have to explicitly convert to
LocId if they had an InstId, but not if they pass a NodeId. To make this
difference clear to callers, we `requires` that the input type can be
converted to LocId. This ensures that passing an InstId results in an
error at the callsite where the InstId is passed, instead of generating
a compiler error when trying to construct `LocIdAndInst` inside
`AddInst()`, which is less clear about what went wrong and doesn't seem
entirely intentional.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This allows us to import the table for a given impl only once, while we
can import many ImplWitness instructions with different specifics for a
generic impl.
For example in convert_facet_value_to_narrowed_facet_type.carbon we see
that a single witness table is imported for the BitAnd interface, with
multiple witnesses (for different specifics) imported and sharing the
same table.
The ImplWitnessTable now contains a back-link to the Impl the witness is
for, allowing inst namer to name that interface in the textual semir,
and allowing the interface to be found when debugging from a witness.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
The main goal of this is to collapse the LocId and SemIRLoc types into a
single type, eliminating the need for APIs to decide which to use. This
originated from discussion about UnwrapSemIRLoc in #5169. Although that
was removed in #5202, it's probably still a good direction for LocId.
This changes the packing of LocId to allow adding InstId, making it
tri-modal: ImportIRInstId, InstId, or NodeId. This has a side-effect of
reducing the available space for ImportIRInstId, although not by much
due to the pre-existing `ImplicitBit` behavior. If needed, we could also
probably play with packing a bit more since `ImplicitBit` really only
applies to `NodeId`, but I was trying to keep the logic a little
simpler. Note `TokenOnlyBit` can still apply to `ImportIRInstId`.
This leaves in place a typedef for SemIRLoc -- I intend to clean that up
separately.
Some Discord discussion is
[here](https://discord.com/channels/655572317891461132/655578254970716160/1353755830058745959).
TypeInstId is an InstId whose constant value has a type of TypeType.
This includes:
- Type value instructions, the `ClassType` or `IntLiteralType`
instructions.
- Constraint value instructions, which are the `FacetType` and
`TypeType` instructions, each of which also have type TypeType.
TypeInstId encodes in the type system that it is safe to convert the
instruction's value to a TypeId, and CHECKs at construction that this
invariant is maintained.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
In preparation for shifting from `TypeId`s potentially representing
attached types to always representing unattached types, using
[terminology suggested on
Discord](https://discord.com/channels/655572317891461132/963846118964350976/1359286326779973712).
This change causes us to track slightly more type spelling information
through SemIR.
One change that has significant impact on the SemIR output is that we
now build a `struct_type` instruction in each class representing the
types of the fields, including the spelling used for those types. This
is now no longer always identical to the corresponding canonical
`struct_type` for the object representation, so it's built separately
and owned by the class.
Also remove `TypeBlock` support entirely, as its only use was
representing `TupleType`s, which now use an `InstBlock`.
This follows the pattern used elsewhere, and allows facet types in eval
blocks to directly reference their operands instead of doing so
indirectly via a `ConstantId` attached to the generic. This prepares us
for making `ConstantId`s always be unattached.
In passing, add a stringified version of the `InstId` to diagnostics in
a couple of places where it seems useful.