When deducing arguments for generic parameters of an `impl`, the
deduction calls `Convert` on the input arguments. Often, the input
argument is a facet, and needs to be converted to a type via
FacetAccessType in order to produce a different facet. These
instructions end up being added to the semir, but only their constant
values are needed for the resulting specific returned from Deduce.
In the best case, these extra instructions are just noise in the semir,
or they just cause instruction names to get differentiated with larger
suffixes.
In the worst case, these extra instructions contain references to
instructions from a generic context, and leak them out of that generic
context and into another. In particular, when importing a
LookupImplWitness instruction, the re-evaluation of it can do deduce
(when the lookup is against a generic `impl`). The instructions created
in Deduce are not part of the import, and end up referring to imported
instructions from the local context, which leads to confusion in the
toolchain, and can crash.
The `import_self_specific.carbon` test demonstrates this. It causes the
`I.F` function to be imported from the `I` interface when building the
witness table for the `impl`. Doing so imports the specific of `C` which
includes a LookupImplWitness for `Self.Accoc` in `I`. The `Self` is a
BindSymbolicName with generic binding index 0, in `I`. When Convert
creates instructions in the generic `impl forall D`, however, they end
up referencing and including this BindSymbolicName into its eval block.
But the generic binding 0 in the `impl` is a very different thing (a
value of type `E`). This confusion leads to crashes.
The SymbolicBindingType refers to the type value that will be
substituted in for the BindSymbolicName, but holds onto the EntityNameId
from the BindSymbolicName instead of (or in addition to, for now) the
instruction.
The EntityNameId will be used to look in the ScopeStack to find the
witnesses either from the BindSymbolicName instruction, or other
instructions that specify `impls` constraints against the EntityName.
This will allow us to have the `T` in `I(T)` resolve to a `.Self`
reference in the type so that we get type equality with the binding's
type: `T:! I(.Self)`.
Right now, the class destroy impl is incorrectly generated (first
discussed [in
Discord](https://discord.com/channels/655572317891461132/941071822756143115/1418614787449032826)).
If we want it to be correct, deferred definition logic would need to be
added, and the declaration would need to be moved inside the `class`
scope (along with whatever generic logic that needs).
This instead switches to a blanket impl, to avoid creating latent bugs
with generating the `impl` and function body in the wrong scope. This
approach uses the same blanket impl as aggregate destruction that was
added by #6098.
The intent here is to allow progress on other parts of `Destroy`. For
example, under this model the implementation of the function body could
be done as part of lowering the specific.
The main direction of this change is the edits to `destroy.carbon`
(matching in both prelude and min_prelude).
Previously there was a no-op blanket impl for `Destroy`, which hid all
missing implementations of `Destroy`. This does a few things:
- Sets up builtin aggregate destruction for struct and tuple types as
before, but also adds C++ class types and array types to the same
handling. (all as a TODO for actual implementation)
- Also maybe-unformed destruction, for now at least. (there's a chance I
may try a different approach on this, but the impl lookup wasn't working
as I'd hope in order to write it in code)
- Adds handlers for simple things that are easy to do in code: `type`,
`bool`, pointers. (because these are no-op destruction)
- Redirect `const T` destruction to `T` destruction.
This leaves as future issues:
- `partial T` destruction. (this can't be done similar to `const`
because it only works for non-`final` class types; I think `class`
definitions should just generate what's needed)
- Destruction of other prelude-provided types. (will probably come up as
we implement class destruction, that the adapted builtin type doesn't
implement `Destroy` -- but may end up special-casing that in a way that
moots it)
This moves the `&` operator from `facet_types.carbon` to
`convert.carbon` because more things need to handle type and now that
we're getting separate copy and destroy interfaces. It should be
low-cost (an interface and builtin) so hopefully this is the right
balance for complexity and re-use.
A few tests are also edited in order to focus them more on what they
intend to test, and avoid a `Destroy` dependency.
Add `Dependent` value and initializing representations for types whose
representations are unknown because they are dependent. When generating
SemIR in such cases, use a worst-case initializing representation that
both provides a destination address and also propagates a potential
result value.
Use this to fix incorrect lowering and lowering crashes for specific
functions involving generic types that don't use a copy value
representation.
In lowering, be careful to distinguish between whether the initializing
representation for the generic return type uses a return slot (which
affects whether the SemIR declaration and call have one) and whether the
initializing representation for the specific return type uses a return
slot (which affects whether the LLVM IR declaration and call have one).
This is in support of a goal of changing the blanket `destroy` impl to
use (roughly):
```
private fn CanAggregateDestroy() -> type = "type.can_aggregate_destroy";
// Handles aggregate type destruction.
impl forall [AggregateDestroyT:! CanAggregateDestroy()] AggregateDestroyT as Destroy {
fn Op[addr self: Self*]() = "type.aggregate_destroy";
}
```
That isn't done here because there's still other issues that migrating
raises. What this *does* do is add the builtin functions, and in
particular, support to `FacetTypeInfo` to make `CanAggregateDestroy`
work.
The "special requirement" approach in `FacetTypeInfo` allows us to
support restricting a blanket impl under the current approach of impls.
Maybe we'll find a cleaner approach that can work in the future, but
this fits into the current model by propagating similar to other
requirements. I'm using an enum mask because we have a number of similar
things to add (e.g. copy, move) but I'm not sure we need a full vector.
A few alternatives considered were:
- Supporting syntax more like `where .Self impls
TypeCanAggregateDestroy(.Self, SupportedInterface,
UnsupportedInterface)`. I think it'd be a little cleaner, but requires
better compile-time evaluation in order to assess the type of the call.
Right now it's expected to be a `FacetType` too early to make this work,
and I was concerned about pouring too much more time down this route.
- Providing an actual interface, in particular doing name lookup back
into `Core.` for an interface. This would've added name lookup overhead,
and the question of whether an `impl` exists.
- Generating an interface. This avoids the name lookup, but would still
raise the question of whether an `impl` should also be generated. Work
I've previously done generating interfaces for class destruction also
feels complex to both write and understand (an unfortunate issue).
- Still modeling as an `ImplsConstraint`, for example by defining a
special `InterfaceId::CanAggregateDestroy = -2` similar to what we do on
other ids. I was hesitant because of how this expands the number of
modes of `InterfaceId`, and things for consuming code to watch out for,
for what feels like a relatively niche set of use-cases that are only
interface-like.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
This proposal renames the syntax used to mark an overriding definition
of a virtual method from `impl fn` to `override fn` to avoid ambiguity:
besides indicating an overriding virtual function, it can be parsed as
an "impl" declaration when the construct following "impl" begins with a
lambda introduced by "fn".
Closes#5711
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
When returning a value from a function whose return type has a by-copy
initializing representation, perform initialization like we do when the
return type has an in-place initializing representation. This makes our
SemIR representation more uniform, as the return expression will now
always be an initializing expression rather than a value expression, but
more importantly it means that attempts to return a non-copyable type by
value now fail, even if the type has a by-copy initializing
representation.
This catches a bunch of places where we were returning a value of an
unconstrained template parameter `T:! type`, which we were incorrectly
allowing because we didn't notice it was not copyable. Unfortunately
this then requires quite a few test updates.
Like #6034, this exposes a lowering issue where lowering crashes when
attempting to lower a specific copy operation for certain types; a
couple more tests are temporarily disabled here. An upcoming PR
dependent on this one will fix the issue and re-enable those tests.
Instead of hardcoding which types are copyable, add a `Core.Copy`
interface to perform copying. Move almost all the current copy support
to that interface. Some remaining pieces are still using builtin logic
after this PR:
* For tuples and structs, builtin logic is used to perform elementwise
copies. This also supports copying *adapters of* tuples and structs,
which seems like it may not be desirable, especially for non-extending
adapters. A `Copy` impl is provided for tuples of at most 2 elements, so
that `Core.Copy` constraints are satisfied, but we can't implement this
generally until we have variadics support, and don't yet have a
mechanism to generalize this to structs.
* For `enum` types imported from C++, builtin logic is used to perform a
copy. This is temporary until we have a mechanism to identify these
types from an impl in the prelude.
One lowering test in `toolchain/lower/testdata/class/generic.carbon` is
disabled for now, as it causes a crash in the lowering code due to an
ABI mismatch between the call signature in the lowered declaration of a
specific function and the call that is generated in the specific callee.
Fixing this is a little involved, and will be done in a separate PR.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
This addresses/avoids the duplicate import of vtables.
I went through a few iterations/etc along the way and left them in the
commit
history for the PR in case any of them are useful to illustrate how I
got here,
or worth revisiting.
Essentially I ended up with a circularity in importing - importing the
class
imported the vtable_decl which imported the virtual functions - and then
pending
specifics of the virtual functions needed the self specific of the
enclosing
class which wasn't ready yet.
Adding ImportRef to the vtable_decl to break the cycle caused me trouble
when
naming the vtable_decl instructions - so I tried making the functions in
the
vtable unloaded ImportRefs instead. That worked, but meant that
importing a
class still was doing O(number of vtable entries) even if the vtable
wasn't
used.
So I revisited the lazy vtable_decl - figured out how to make the naming
work
(when building the vtable_ptr, even though the vtable_decl doesn't have
to be
loaded for the vtable_ptr, I force it to be loaded anyway, to load the
vtable so
it's usable by lowering, etc). And then I could go back to the old
non-lazy
loaded vtable entries (using some loaded ImportRefs in the cases where
we needed
them/had already adopted them).
Then thinking about the VtablePtr instruction, went back/forth on
exactly what
it needed - went from VtablePtr's member being a VtableDecl InstId, to a
ClassId, then back to a VtableId as it was before this patch.
Naming the instructions has one oddity, that the VtableDecl and
VtablePtr
instructions seem to need to add the pending name for the VtableId -
despite not
using the VtableId in their own name - should the inst namer be doing
this work
for parameters of instructions rather than requiring the inst to do it
deliberately? (or am I holding it wrong in some way?)
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.
The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.
This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
Some specific features:
* Use `SpecificFunction` for vtable entries for generic classes.
* Create specific constants for vtable entries in classes derived from
generic classes to reference the appropriate specific of the function
in the context of such a derived class.
* Create specific constants for vtable_ptrs for uses of specific generic
classes.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This changes `Destroy` to use an interface for its implementation.
Note that this change includes a lot of test updates. Even when
`Destroy` is a no-op, it still causes code generation as part of
determining that.
Originally I was trying to use ranges to cut down the scope of this, and
to a degree I think they have. But a flipside here is that cases where
no destructors should be generated -- particularly globals -- would be
needed to completely remove destructor calls. Even for ranges, the range
can often include the destructor placement. So I've shifted
frame-of-thought a little: accept a bunch of destructor churn, because
destructors are needed and will be prevalent. The verbosity is a feature
of the design to make desugaring apparent in IR, not a bug.
The goal was/is to reduce the overhead for vtables in generics - the
previous representation/prior to this patch caused a new vtable to be
created in every specific which isn't generally what we want for Carbon
generics (the whole specific/generic thing is meant to avoid creating
specific versions for things that can be a generic form parameterized by
a specific instead of manifest as a unique entity per specific)
So this moves vtables to a top level object (like functions, classes,
etc). Each dynamic class will have a vtable in this list.
Classes have a `vtable_ptr` instruction in them that points to the
vtable.
The actual generic support hasn't been implemented in this patch, as
I've been struggling with just getting this part of the migration going
& wanted to get it flushed out before adding the additional
complications.
It's possible more laziness when doing cross-file importing would be
suitable - for instance if we only need to reference the vtable from
another file, but don't need to know its individual contents, it may be
beneficial for the functions in the vtable to be import_refs (or to add
another layer of indirection - so it can be a single import_ref
all-or-nothing for the functions in the vtable).
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
Previously we created allocas for temporaries at whatever point in the
output LLVM function we'd reached. This would result in these being
dynamic allocas (performing a dynamic stack allocation), which is
inefficent and can lead to a stack overflow if it happens in a loop.
Switch to putting the allocas in the entry block instead, and instead
generate a lifetime start marker when we reach the point where the
temporary is introduced. We already did this for local variables; this
is just factoring out and reusing that code.
Update remaining parts of lowering, in particular the lowering of
aggregates, to handle lowering within a specific from a different file
than its generic. Look up information about a type in the current
specific and in its file rather than performing lookups for the type in
the generic and its file.
Remove or fix all remaining uses of raw `TypeId` in
lower/function_context and lower/handle*, so that the type from the
specific is consistently always used when lowering a specific function.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Adds min-preludes to a few more slowest tests, and adds them to most of
the lowering tests, with a few exceptions that make use of operators.
This take the runtime of file_test down from about 8s to about 7s on my
machine.
We add support for Negate on uints in the min-preludes.
This drops the wall clock time for running file_test from 10s to 8s on
my machine. There's many more tests to convert, as each one takes the
test from ~1s to ~100ms. Compiling the full prelude is a bit slow now
since #5653, and before that file_test was taking about 3.5s.
We introduce a few more flavours of min_prelude to support more tests.
When the binding pattern appears within a `var` pattern, convert to a
reference. Otherwise, convert to a value.
This gets the advent of code examples to produce the right answers again
:)
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Entities, such as `Function`s may be created during phase 2 and need to
read the `Class`'s `scope_id` at that point, so it must be made
available earlier (in phase 2, rather than 3) when importing.
(thanks @zygoloid for explaining this all to me)
I'll look into other instances of this 3 phase lookup to see if they
have
similar bugs/if I can create test cases to tickle them as follow-ups.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
- Track the `VarPattern` instruction on the `VarStorage` instruction so
that it's available for name mangling.
- Mangle global variables based on the first binding name within their
pattern.
- Give global variables external rather than internal linkage, except if
they have no bindings whatsoever in their pattern.
- To support lowering references to bindings nested within a global var,
such as for `var (x: i32, b: i32)`, add some basic initial support for
reference constant expressions. Treat a global `var` as a reference
constant, and treat an aggregate access into a reference constant as a
reference constant.
`IRBuilderBase::SetInsertPoint` weirdly replaces our debug location with
one copied from the new insertion point, so undo its damage after
calling it.
Also included: a couple of cleanups I made while tracking this down.
These will need to be emitted lazily, as we do for functions - this
addresses the crash/removes the impossible (because we don't have a
specific) non-lazy path.
Adds a `virtual_index` to `SemIR::Function` used to determine which
vtable slot
to use when calling the given function.
Then use that to lower the function call to use the vtable and
specifically the
relative vtable ABI to match the vtable entries.
Reuse LLVM global constants: do not generate a new llvm::Global constant
for a pointer to a global constant for the same Carbon const_inst_id,
reuse already generated one.
Adds a mapping to keep track of vtable LLVM IR decls/defs for use.
Adds the vtable_id to the vtable_ptr initialize instruction for lookup.
Adds emission of vtable declarations for use outside the file that
defines the vtable. (this isn't done lazily, it's done for any imported
class - it could be done lazily & maybe eventually has to be lazy to
handle generics)
One of the remaining three steps for proof-of-concept virtual function
lowering (the other two being: initializing vptrs to point to these
tables, and using the vptr+table at call sites).
Introduces a (placeholder?) mangling of vtables as ".$vtable" at the end
of the mangling of the class name.
Uses a scheme similar to clang's relative vtables - though those are
relative to the vtable slot, and this is relative to the start of the
vtable (seemed simpler? though I haven't looked at it in detail, perhaps
in lowering call sites I'll find the relative-to-vtable-slot is nicer,
easy enough to change).
Fixes#5186
With @zygoloid's kind assistance, this generalizes the existing
non-const lowering of ClassInit, that had previously only handled
InitializeFrom, to find other cases - such as a nested ClassInit used to
initialize a class member.
This refactors the `FindReturnSlotArgForInitializer` from
`check/convert.cpp` into `sem_ir/file.{h,cpp}` for use from lowering
(since lower doesn't depend on check, which I assume is an intentional
layering constraint - so figured it made sense to move it to sem_ir, and
found one or two similar-ish utility functions in `sem_ir/file.{h,cpp}`,
so figured that was a good spot)
Seems the instructions got emitted out of order & that caused problems
for lowering. This was because most of the initialization instructions
were added to a PendingBlock, but the vptr initialization instructions
were added to the (non-pending) block directly.
(I don't fully understand the pending stuff (is there a different test I
could/should write that demonstrates the vptr init instructions not
being discarded because they didn't go in the pending block (before this
patch)), or the out of order instruction problem (could we add more
robust checking for instruction ordering?) - but perhaps this is
adequate understanding for this bug fix at least)
Fixes#5094
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This tripped over a lowering crash when a member function with self was
declared-but-not-defined, so that's why some test cases were updated to
have (empty) function definitions.
I'll follow-up with/look into a fix for the
self-declared-but-not-defined cases separately.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
- The actual reason I started this: minor lowering updates in the golden
LLVM IR
- Process.inc changed enough to need a patch context update.
- https://github.com/llvm/llvm-project/pull/123126 added `proto_library`
uses without a `load`, which is broken in bazel 8
- Just commenting these out because we don't use them. I'll follow up
separately about a possible fix, but continuing to use `WORKSPACE` is a
bigger issue LLVM probably should address.
- Note this update is also triggering removal of `migrate_cpp`, in #4887
Non-entry-block allocas will allocate new stack memory each time they're
reached, resulting in leaking stack memory over time for allocas in a
loop. Move all such allocas to the entry block instead, and use an LLVM
intrinsic to mark when the lifetime of the variable actually begins.
This fixes a crash in lowering, at least (though only initializes the
vptr to
null for now) - certainly open to naming feedback on the instruction, or
the
exact semantics (we could have a global vptr instruction that's
referenced from
the existing instructions for reading globals, for instance).
I guess we'll want one type parameter for the vptr_init instruction,
which is
the type that this is a vptr for? (can do that here or in a follow-on
patch)
Goal is to reduce churn in names in test updates (by churning a lot of
them in this PR).
---------
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
We considered a couple of other options for this:
* https://github.com/carbon-language/carbon-lang/pull/4515 Keep the
`ElementIndex` numbering vptr-ignorant, and do +1 offsets as needed -
seems subtle/easy to miss
* https://github.com/carbon-language/carbon-lang/pull/4517 Always have a
zeroth element in the object representation, make it zero-size in the
case of no-vptr - @zygoloid was concerned this would add overhead
especially to stateless objects used in type-trait-like things.
But currently moving forward with this direction - of initializing field
indexes with an invalid value until the end of the class definition,
then assigning field indexes during construction of the class's object
representation struct type. This direction might reinforce/help avoid
premature access to the object representation before the class is
complete, and give a single place where class layout is done (at class
completion) if we want to add more options there, such as class layout
optimizations, etc.
This patch still has problems with object initialization (that #4515
does not have/does address) but does address normal `obj.member` access
correctly.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
For the few remaining uses of the builtin `i32` type, manually build an
`IntType(Signed, 32)` value instead. These are:
- The return type of `Run`.
- The type that int literals in an `if` expression are converted into.
- The type of an array index expression.
We should consider converting those three cases away from `i32` over
time.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
When an `IntLiteral` appears as an operand of an `if` expression,
convert it to `i32` for now, so that we don't reject things like `if
cond then 1 else 2` due to having a non-constant value of type
`IntLiteral`.
For tuple indexing expressions such as `(a, b).0`, convert the index to
type `IntLiteral`, not to type `i32`. This isn't strictly necessary to
do in this PR, but avoids the need to provide an `IntLiteral` -> `i32`
implicit conversion for `no_prelude` tests using this syntax.
We previously generated a `value_bind` instruction of the wrong type,
resulting in lowering building bad LLVM IR.
Also fix another issue exposed by this change, where we would import
constants without marking their types as complete, and then crash in
lowering while trying to lower them. This happens in particular for the
`FunctionType`s of functions in `ImplDecl`s. Address this by skipping
lowering for constants with incomplete types.
A small step to virtual functions - adding vtable pointers to the
layout, but not initializing or otherwise using them at this stage.
A few open design questions I'd love feedback on:
* Is this the right/good enough SemIR representation for now? This patch
adds a `is_dynamic` attribute to `SemIR::Class` and populates/flags it
based on the flag of the base class, or if any virtual function is
declared in the class (or, at least that's my intent). Some other
options include:
* Each `Class` could store a `ClassId` (or `TypeId`?) of the (possibly
indirect, possibly self) base class that is the first one that is
dynamic/has a vtable pointer
* Could make the property narrower, like `has vtable pointer` and have
it `true` only on the type that introduces the vtable - then derived
classes would have to walk their base classes to check if they're the
one that needs to define the vtable pointer or not
* Should the vtable be the first element in the type? If there's a
non-dynamic base type, we could have a layout that's `{<non-dynamic base
type>, vtable ptr, <derived members>}`? Derived types would still be
able to uniquely identify where their vtable pointer is just fine... -
and the vtable pointer is, in a sense, a member of that intermediate
type, so it does seem a bit strange to force it to the front - but I
guess it's probably more efficient in some ways?
Open to any other suggestions/advice/thoughts on the direction, etc.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Applies #4278 TEST_NAME substitution to tests. Note I've tried to
structure commits as:
1. Do all the replacements.
2. autoupdate (nothing else) -- this shows incorrect updates.
3. Fix up manually, including autoupdates to get back to original
output.