When deducing arguments for generic parameters of an `impl`, the
deduction calls `Convert` on the input arguments. Often, the input
argument is a facet, and needs to be converted to a type via
FacetAccessType in order to produce a different facet. These
instructions end up being added to the semir, but only their constant
values are needed for the resulting specific returned from Deduce.
In the best case, these extra instructions are just noise in the semir,
or they just cause instruction names to get differentiated with larger
suffixes.
In the worst case, these extra instructions contain references to
instructions from a generic context, and leak them out of that generic
context and into another. In particular, when importing a
LookupImplWitness instruction, the re-evaluation of it can do deduce
(when the lookup is against a generic `impl`). The instructions created
in Deduce are not part of the import, and end up referring to imported
instructions from the local context, which leads to confusion in the
toolchain, and can crash.
The `import_self_specific.carbon` test demonstrates this. It causes the
`I.F` function to be imported from the `I` interface when building the
witness table for the `impl`. Doing so imports the specific of `C` which
includes a LookupImplWitness for `Self.Accoc` in `I`. The `Self` is a
BindSymbolicName with generic binding index 0, in `I`. When Convert
creates instructions in the generic `impl forall D`, however, they end
up referencing and including this BindSymbolicName into its eval block.
But the generic binding 0 in the `impl` is a very different thing (a
value of type `E`). This confusion leads to crashes.
The SymbolicBindingType refers to the type value that will be
substituted in for the BindSymbolicName, but holds onto the EntityNameId
from the BindSymbolicName instead of (or in addition to, for now) the
instruction.
The EntityNameId will be used to look in the ScopeStack to find the
witnesses either from the BindSymbolicName instruction, or other
instructions that specify `impls` constraints against the EntityName.
This will allow us to have the `T` in `I(T)` resolve to a `.Self`
reference in the type so that we get type equality with the binding's
type: `T:! I(.Self)`.
This also does a little restructuring in the same direction, following
#6124.
Leads want `Destroy` to work similarly now for all types. As a
consequence, there doesn't seem to be as much benefit to splitting off
aggregate destruction. In this PR, the `type.destroy` function can now
be expected to destroy anything that's destructible; that means it'll be
usable for the `final fn` once that support is available.
Similarly, this gets rid of the impls other than the single blanket
impl, now using `type.can_destroy`. Since they all need to use the same
function, there's no benefit to splitting approaches. Also, now it can
just be a `final impl` since there should be no need for people to
create specializations -- if this blanket impl applies, it means the
`final fn` is the same.
This also slips in `partial` support since there's no reason to have it
diverge anymore. Also `abstract`, which I'm not sure is broadly testable
since most cases it'd come up, the `abstract` keyword is explicitly
detected/rejected.
Note though that this doesn't make any really big changes. It's just
realigning on the leads decision. I'm going this way to try to reduce
name-related churn for other changes.
Locations are similarly fragile, because adding a comment changes them.
This has made me pause when making prelude changes in #6144, so dropping
them for those cases.
Instruction ids aren't actually that interesting outside debugging, and
can be churny when doing other structural changes. I've seen this in
particular when doing singleton changes, which bump every instruction
id.
Note there are still other ways fragility from locations can crop up.
This shouldn't be considered a complete fix, but hopefully a small
improvement.
Right now, the class destroy impl is incorrectly generated (first
discussed [in
Discord](https://discord.com/channels/655572317891461132/941071822756143115/1418614787449032826)).
If we want it to be correct, deferred definition logic would need to be
added, and the declaration would need to be moved inside the `class`
scope (along with whatever generic logic that needs).
This instead switches to a blanket impl, to avoid creating latent bugs
with generating the `impl` and function body in the wrong scope. This
approach uses the same blanket impl as aggregate destruction that was
added by #6098.
The intent here is to allow progress on other parts of `Destroy`. For
example, under this model the implementation of the function body could
be done as part of lowering the specific.
This is in support of a goal of changing the blanket `destroy` impl to
use (roughly):
```
private fn CanAggregateDestroy() -> type = "type.can_aggregate_destroy";
// Handles aggregate type destruction.
impl forall [AggregateDestroyT:! CanAggregateDestroy()] AggregateDestroyT as Destroy {
fn Op[addr self: Self*]() = "type.aggregate_destroy";
}
```
That isn't done here because there's still other issues that migrating
raises. What this *does* do is add the builtin functions, and in
particular, support to `FacetTypeInfo` to make `CanAggregateDestroy`
work.
The "special requirement" approach in `FacetTypeInfo` allows us to
support restricting a blanket impl under the current approach of impls.
Maybe we'll find a cleaner approach that can work in the future, but
this fits into the current model by propagating similar to other
requirements. I'm using an enum mask because we have a number of similar
things to add (e.g. copy, move) but I'm not sure we need a full vector.
A few alternatives considered were:
- Supporting syntax more like `where .Self impls
TypeCanAggregateDestroy(.Self, SupportedInterface,
UnsupportedInterface)`. I think it'd be a little cleaner, but requires
better compile-time evaluation in order to assess the type of the call.
Right now it's expected to be a `FacetType` too early to make this work,
and I was concerned about pouring too much more time down this route.
- Providing an actual interface, in particular doing name lookup back
into `Core.` for an interface. This would've added name lookup overhead,
and the question of whether an `impl` exists.
- Generating an interface. This avoids the name lookup, but would still
raise the question of whether an `impl` should also be generated. Work
I've previously done generating interfaces for class destruction also
feels complex to both write and understand (an unfortunate issue).
- Still modeling as an `ImplsConstraint`, for example by defining a
special `InterfaceId::CanAggregateDestroy = -2` similar to what we do on
other ids. I was hesitant because of how this expands the number of
modes of `InterfaceId`, and things for consuming code to watch out for,
for what feels like a relatively niche set of use-cases that are only
interface-like.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Instead of hardcoding which types are copyable, add a `Core.Copy`
interface to perform copying. Move almost all the current copy support
to that interface. Some remaining pieces are still using builtin logic
after this PR:
* For tuples and structs, builtin logic is used to perform elementwise
copies. This also supports copying *adapters of* tuples and structs,
which seems like it may not be desirable, especially for non-extending
adapters. A `Copy` impl is provided for tuples of at most 2 elements, so
that `Core.Copy` constraints are satisfied, but we can't implement this
generally until we have variadics support, and don't yet have a
mechanism to generalize this to structs.
* For `enum` types imported from C++, builtin logic is used to perform a
copy. This is temporary until we have a mechanism to identify these
types from an impl in the prelude.
One lowering test in `toolchain/lower/testdata/class/generic.carbon` is
disabled for now, as it causes a crash in the lowering code due to an
ABI mismatch between the call signature in the lowered declaration of a
specific function and the call that is generated in the specific callee.
Fixing this is a little involved, and will be done in a separate PR.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
This avoids impl lookups involving, say, `Core.Int` pulling in all ~65
impls in "prelude/types/int", which resulted in a lot of unnecessary
importing work, followed by a lot of unnecessary inst namer and inst
formatter work.
Before:
```
Ran 1335 tests in 6186 ms wall time, 146818 ms across threads
Slowest tests:
- toolchain/check/testdata/interop/cpp/function/arithmetic_types_bridged.carbon: 5611 ms, 5532 ms in Run
- toolchain/check/testdata/interop/cpp/function/operators.carbon: 2034 ms, 1981 ms in Run
- toolchain/check/testdata/primitives/import_symbolic.carbon: 1796 ms, 1786 ms in Run
- toolchain/lower/testdata/operators/arithmetic.carbon: 1729 ms, 1728 ms in Run
- toolchain/lower/testdata/function/generic/call_recursive_sccs_deep.carbon: 1700 ms, 1697 ms in Run
[==========] 1335 tests from 1 test suite ran. (682 ms total)
```
After:
```
Ran 1335 tests in 2419 ms wall time, 109587 ms across threads
Slowest tests:
- toolchain/check/testdata/interop/cpp/function/arithmetic_types_bridged.carbon: 1748 ms, 1665 ms in Run
- toolchain/check/testdata/interop/cpp/function/operators.carbon: 1106 ms, 1057 ms in Run
- toolchain/lower/testdata/function/generic/call_recursive_diamond.carbon: 1044 ms, 1041 ms in Run
- toolchain/lower/testdata/function/generic/call_recursive_sccs_deep.carbon: 1015 ms, 1012 ms in Run
- toolchain/lower/testdata/operators/arithmetic.carbon: 998 ms, 997 ms in Run
[==========] 1335 tests from 1 test suite ran. (652 ms total)
```
That's still slower than it should be, but a large improvement
nonetheless.
Fixes#6029
If it's just `TypeType` then the `BindSymbolicName` appears directly in
type positions, but if it is replaced with another facet value, then we
would need to insert a `FacetAccessType` around it. By giving it a
`FacetType` type, like other `BindSymbolicName`s we make it consistent
and avoid having to introduce extra instructions.
This uses each vector's size as a barrier between lists, to eliminate
the possibility of incidental collisions between entries of different
lists. This is the same as is done inside `AddBlock`.
We add a virtual node (`CompileTimeBindingPatternStart`) as the first
child of `CompileTimeBindingPattern` which holds the identifier
underneath it, so that it is checked just before the type expression of
the `CompileTimeBindingPattern`. When we reach this virtual node during
check, we add `.Self` as a name in the current scope, and when we reach
`CompileTimeBindingPattern` we remove it from scope, which ensures it's
present during only the checking of the type expression for the compile
time pattern.
At the moment the `.Self` has a different type (it's a `TypeType`) than
other `.Self` in the facet type (which are a single `FacetType`), but
the intention is to immediately substitute it out of the facet type
entirely, replacing it with a reference to the compile time binding (a
`BindSymbolicName`) itself. A TODO has been added for this.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
When an error diagnostic has an unattached location, for example because
the diagnostic points into a file that's in the prelude, use the next
attached location to position the error diagnostic's CHECK line. In
particular, if the error is followed by a note, use the position of the
note to determine where to place the error.
This exposes a general mechanism to do final fixups of the CHECK lines
to individual file_test binaries, which the toolchain's binary uses to
special-case error / warning CHECK lines.
Although this focused on `Destroy` support, some choices here around
`implicit_type_impls` are because copy/move will likely follow a similar
approach. I'm trying not to predict too much about how we'll structure
those, but I'm putting `Destroy` impl logic in a file that could perhaps
be shared with those. They'd likely be interested in similar things,
e.g. traversing members of types (particularly class, struct literal,
tuple literal).
At present this sets the destroy function as `no_op` which is consistent
with current logic, but has a TODO to correctly define.
Constant importing for functions changes slightly due to some issues I
was having with `GetFunctionType`. zygoloid suggested this approach to
avoid `EvalInst` logic.
Adds a flag for controlling whether to generating these impls. While
this does generation for `class`, as noted above this'll also need to be
done for tuples and struct literals, which would leave the `none.carbon`
min_prelude unable to use any types. Note if destruction *would* occur,
it'll still look up `Core.Destroy` for that and fail, but that's already
true of any test using `none.carbon`. I'm trying to use the flag to see
if we can keep `none.carbon` working mostly-consistently.
I'd tried separating out the flag to #5852, but that got a lot of
pushback over whether the behavior was appropriate. I'm hoping that the
interactions here make it clearer why the particular approach -- the
goal is not to enable advanced testing, or create some new end-user
behavior that we really support, it's just to keep no-prelude tests
functional. The main question raised there was why not just keep
generating `impl T as Core.Destroy` if `fn destroy` is present -- but I
think here it should be apparent that would require additional
complexity, as the generation of `impl T as Core.Destroy` is not
currently conditioned based on the implementation of `fn destroy`. I'd
rather add complexity to this flag only if it's enabling interesting
test functionality.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Iterate over arrays by producing their elements in the obvious way. We
use `i32` as the cursor type because that's the type that check converts
array indexes to. This may need revisiting if we support arrays with
more than 2Bi elements.
Also includes a fix for an import crash bug that's triggered by this
change, borrowed from #5873.
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.
The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.
This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
This switches from the `CollectNamesInBlock` approach for entities, to
instead traversing entities as they're encountered. For example, when
traversing constants, when a type is found, the entity will have its
block queued for processing.
This leads to a change in the traversal order, which affects
disambiguation done by numeric sequencing (since that's just showing the
traversal order).
This will allow for simpler "name based on name" logic. This is
something I plan to use for:
- impls: `<type>.as.<interface>.impl`
- functions: `<entity>.<member function>`
- Note an impl may be used as the entity for a bound function.
By naming the entities as they're encountered, I'll be able to rely on
the generated names rather than recalculating them.
To assist this, I'm also differentiating between the ambiguous and
disambiguated name. Otherwise, we could end up with things like
`<function>.<disambiguator>.<call>.<other disambiguator>`, where the
repeated disambiguator may not be necessary in order to get full
disambiguation. It's also a smaller delta from the current output.
Note, changing `Name` to a class felt appropriate given its shape. I was
also noticing that parts of its API were unused, and the class helps
detect unused private members.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
This changes `Destroy` to use an interface for its implementation.
Note that this change includes a lot of test updates. Even when
`Destroy` is a no-op, it still causes code generation as part of
determining that.
Originally I was trying to use ranges to cut down the scope of this, and
to a degree I think they have. But a flipside here is that cases where
no destructors should be generated -- particularly globals -- would be
needed to completely remove destructor calls. Even for ranges, the range
can often include the destructor placement. So I've shifted
frame-of-thought a little: accept a bunch of destructor churn, because
destructors are needed and will be prevalent. The verbosity is a feature
of the design to make desugaring apparent in IR, not a bug.
Adds min-preludes more tests which were seen as slow and their
surrounding neighbours. This drops the file_test runtime on my machine
from about 6s to about 4.5s.
For a few files that are clearly only testing diagnostics, we drop the
if-present semir ranges and the associated TODO.
Where `--no-dump-sem-ir` is used, change to `--dump-sem-ir-ranges=only`.
Otherwise, add `--dump-sem-ir-ranges=if-present` with a TODO to change
to `only`.
Note, SemIR is affected just because the extra comments change line
numbers in files where splits aren't in use.
- Track the `VarPattern` instruction on the `VarStorage` instruction so
that it's available for name mangling.
- Mangle global variables based on the first binding name within their
pattern.
- Give global variables external rather than internal linkage, except if
they have no bindings whatsoever in their pattern.
- To support lowering references to bindings nested within a global var,
such as for `var (x: i32, b: i32)`, add some basic initial support for
reference constant expressions. Treat a global `var` as a reference
constant, and treat an aggregate access into a reference constant as a
reference constant.
This was originally needed to support constant evaluation of name
expressions, but that's now done in a different way.
This is actually a step toward treating all patterns as constants. The
upcoming change will do so in a slightly different way, and so it will
simplify the review to start from a baseline where patterns are never
constant.
In preparation for shifting from `TypeId`s potentially representing
attached types to always representing unattached types, using
[terminology suggested on
Discord](https://discord.com/channels/655572317891461132/963846118964350976/1359286326779973712).
This change causes us to track slightly more type spelling information
through SemIR.
One change that has significant impact on the SemIR output is that we
now build a `struct_type` instruction in each class representing the
types of the fields, including the spelling used for those types. This
is now no longer always identical to the corresponding canonical
`struct_type` for the object representation, so it's built separately
and owned by the class.
Also remove `TypeBlock` support entirely, as its only use was
representing `TupleType`s, which now use an `InstBlock`.
Factor out logic to evaluate `EntityNameId` instead of duplicating it
between `BindSymbolicName` and `SymbolicBindingPattern`. Remove support
in `SymbolicBindingPattern` for evaluating a pattern to the constant
value of the corresponding binding, which doesn't really make any sense
given that patterns don't generally evaluate to the value that they
matched.
This results in the handling for `SymbolicBindingPattern` being simply
the default handling for an always-constant instruction, so remove the
special case for it entirely and change its constant kind to `Always`.
It's not entirely clear that it makes sense for `SymbolicBindingPattern`
to be treated as a constant when other patterns aren't, but we seem to
be relying on this in various places, so leave it as a constant for now.
Changing it to never be constant will be a smaller change now -- it just
requires changing the `constant_kind`.
The IR changes in the tests are fairly widespread, but mechanical, and
there are two kinds of things changing:
- `symbolic_binding_pattern`s in specifics now evaluate to
`symbolic_binding_pattern`s, not to the argument values. This means in a
few cases we end up with additional `symbolic_binding_pattern`
constants.
- We evaluate the type operand of `symbolic_binding_pattern` now, so an
error in the type will now properly be propagated into an error in the
pattern's constant value.
- Explicitly document that `*Param` and `*ParamPattern` insts represent
`Call` parameters.
- Stop wrapping compile-time parameter patterns in `ValueParamPattern`
insts (because they aren't `Call` parameters).
- Document how `MatchContext::results_` relates to the `Call`
parameters, and be more consistent about when it's written to.
- Remove `RuntimeParamIndex::Unknown`: we no longer need to distinguish
"this `Param`'s runtime index is unknown" from "this `Param` isn't a
runtime param", because we no longer use `Param`s at all in the latter
case.
- Rename `RuntimeParamIndex` to `CallParamIndex`.
As a side effect of removing the `ValueParamPattern` insts, this fixes a
minor diagnostic bug where `NoteInitializingParam` didn't identify the
specific parameter that led to a deduction failure, because it expects
generic parameters to only be represented by `SymbolicBindingPattern`s,
but before this change they could be wrapped in `ValueParamPattern`s.
High level, replacing `Id::Invalid` with `Id::None` and `Id::is_valid`
with `Id::has_value` for clarity, as discussed
[here](https://discord.com/channels/655572317891461132/655578254970716160/1331664574545395794).
The `IntId` refactoring is needed together with `AnyIdBase` because it's
also used with `ValueStore`.
Note, trying to be careful not to rewrite `EnumBase::InvalidIndex`, or
`is_valid` in general (e.g., `IdKind::is_valid`).
I've tried to sequence commits here:
1. Automatic replacements:
- `((?:Id|Index)(?: |::|\(|Base(?:\(|::)))Invalid((?:Index)?\W)` ->
`$1None$2`
- `<invalid>` -> `<none>`
- `InvalidNodeId` -> `NoneNodeId`
- `/\*invalid\*/` -> `/*none*/`
- `id((?:_|\(\))(?:\.|->))is_valid` -> `id$1has_value`
2. Manual edits:
- In `int.h` and `int_test.cpp`
- `IntT` has `is_value`, which I'm renaming to `is_embedded_value`.
- Manual edits to comments in this file.
- `AnyIdBase` and `IdBase`
- Declaration of `is_valid` -> `has_value`, `InvalidIndex` ->
`NoneIndex`.
- In `ids.h` and `ids.cpp`
- `is_valid` -> `has_value`
- `// An explicitly invalid ID.` -> `// An ID with no value.`; similar
for index
- Various math on `InvalidIndex` -> `NoneIndex`
- Various mentions of "valid" in comments
- In `value_store.h`, for `IdT::Invalid`, plus one comment
- In `impl.h` and `tokenized_buffer.h`, we had different initialization
of `::None` values (versus `ids.h` syntax) that I fixed manually.
- Spot checks to compile
- Particularly where `is_valid` replacements didn't catch spots due to
different naming.
3. Autoupdate tests
4. verbose.carbon (NOAUTOUPDATE)
5. Comment spot checks
Note there are probably other mentions of "Invalid" that should be swept
up, but I'd like to argue for merging and separating out remaining
cleanup since this is so sweeping (and likely to hit merge conflicts
from churn). We'll probably have lingering mentions of "invalid" for a
bit regardless, just because there are uses of "invalid" in non-Id APIs.
Changes the name of SemIR `import_ref`s to use the format
`<package>.<entity>`.
<table>
<tr><th>Before</th><th>After</th></tr>
<tr>
<td><code>%import_ref.05a: type</code></td>
<td><code>%Main.D: type</code></td>
</tr>
<tr>
<td><code>%import_ref.8f2: <witness></code></td>
<td><code>%Main.import_ref.8f2: <witness></code></td>
</tr>
</table>
* [Discord discussion in
#toolchain](https://discord.com/channels/655572317891461132/655578254970716160/1330253540999827577)
* Closes#4769
This removes some churn when adding new diagnostic cases to test files
(where previous to this change the newly added newline would cause the
previous diagnostic CHECKs to be updated including changes to the line
number because the CHECK for the blank line meant an extra line between
CHECK and source line).
A few alternatives discussed here:
https://discord.com/channels/655572317891461132/655578254970716160/1329573358475673723
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Include the index rather than the name in the fingerprint of a symbolic
binding. While both the index and the name contribute to the canonical
identity, using either one of them in the fingerprint is sufficient to
ensure that distinct entities get different fingerprints. Changing the
name of a symbolic binding should ideally not result in fingerprint
changes, so exclude the name from the fingerprint when we have an index.
Use the canonical type and constraint when fingerprinting an impl, so
that uses of names in `name_ref` instructions aren't considered, only
the entity the name resolves to, and different ways of spelling the same
type have the same fingerprint. This similarly allows compatible changes
to be made to impls without changing the fingerprint.
Exclude the declaration block when determining the fingerprint of a
declaration. The declaration block contains the declarations of
parameters of the declaration, which do affect whether two declarations
are identical, but not whether they denote the same entity, because it
would be invalid to have different declaration blocks for declarations
with the same name in the same scope. Therefore changes to the
declaration block are compatible, and it's useful for such changes to
not affect the fingerprint.
This is not easy to test in isolation with our current testing
machinery. However, a follow-on PR will change the name of a parameter
in the prelude, and with this in place, will not cause any changes to
occur elsewhere in the toolchain tests.
Use it in the instruction namer to make instruction names more stable
across unrelated changes to the toolchain or the prelude.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Use a deque to maintain the set of instructions to be walked over. so
that the loop can append more instructions (with their related scope)
during iteration without requiring recursion.
---------
Co-authored-by: jonmeow <jperkins@google.com>
This is a precondition for enabling the new pattern-matching subsystem
to support binding patterns that have `if` expressions in the type
position.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Instead of treating `Core.Int` as the toolchain's builtin `IntType`,
model it as a class that adapts the builtin type. This aligns us better
with the intended language model, gives an associated library for
`impl`s involving `Core.Int` to live within, and opens the door adding
member functions to `Core.Int` if we decide that is desirable.
Remarkably it also seems to make the formatted SemIR a little smaller,
because a call to a generic class generates less IR than a call to a
function.
Also fix a bug in `Context::GetClassType` that previously tried to
complete the class type before returning it. That's not correct --
`GetCompleteTypeImpl` is only appropriate for cases where the type can
trivially be completed and completing it can't fail -- and led to
infinite recursion with this change because we would call `GetClassType`
when producing a diagnostic if completing that class type failed.
When a generic requires a symbolic type to be complete, add a new
`require_complete_type` instruction to the generic eval block. During
monomorphization of such an instruction, require that type to be
complete.
The offsets were originally added to deal with churn from builtins in
the raw semir. In textual semir, we mostly see instruction IDs for
imports, and builtins have also settled down more.
On imports, where possible, use the `EntityNameId` for an import instead
of printing an instruction. Next, show the source location if we have a
node. Only show the instruction if there's no location.
This also exposes `Parse::Tree` and `TokenizedBuffer`, so that we can
pass a `SemIR::File` without the component parts. In particular this
allows us to get the `TokenizedBuffer` for import IRs without
substantial structural modifications. We may want to make these optional
for serialized `SemIR` later, but the nodes/tokens contain source
location, which we'd need for debug information -- so it's not clear how
much we can really make them optional without substantial information
loss.
Reduce arguments to just `File` in a few spots, as a result of the
accompanying `TokenizedBuffer` and `Parse::Tree`. Also updates style to
pass around `const File*` where the reference is maintained, instead of
`const File&`.
I was considering keeping a direct reference to the tree and tokens on
`Context`, but initially my thought was it wouldn't make much
difference. I can re-add those if desired, just as direct caching of the
`File` fields.
Goal is to reduce churn in names in test updates (by churning a lot of
them in this PR).
---------
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
For the few remaining uses of the builtin `i32` type, manually build an
`IntType(Signed, 32)` value instead. These are:
- The return type of `Run`.
- The type that int literals in an `if` expression are converted into.
- The type of an array index expression.
We should consider converting those three cases away from `i32` over
time.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
When an `IntLiteral` appears as an operand of an `if` expression,
convert it to `i32` for now, so that we don't reject things like `if
cond then 1 else 2` due to having a non-constant value of type
`IntLiteral`.
For tuple indexing expressions such as `(a, b).0`, convert the index to
type `IntLiteral`, not to type `i32`. This isn't strictly necessary to
do in this PR, but avoids the need to provide an `IntLiteral` -> `i32`
implicit conversion for `no_prelude` tests using this syntax.
In preparation for changing integer literals to be of `IntLiteral` type.
Conversions from the integer literal type are only permitted when the
value fits within the destination type.
For now, if conversion cannot be checked because the source value is a
symbolic constant, produce a symbolic constant representing the
conversion rather than rejecting it.
- Do not include entities imported from files that we are not dumping.
- Do not include constants and import_refs that are not referenced by
something that we are including in the formatted output.
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Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
This can lead to us trying and failing to print certain kinds of
constant value, but we can fix that in future changes.
Note that `StringifyType` should probably be substantially refactored.
For this change I'm trying to leave the overall structure relatively
intact, but hopefully this additional formatting support will help guide
future refactorings.