This change makes dumping and debugging work again with InstIds that are
now tagged with the CheckIRId. The textual representation of an InstId
is changed from `irN.instM` back to `instM` but the `M` is now a hex
value with the tag as part of it, which is the same number that is
physically in the `InstId::index` field. This prevents any cases where
we would potentially print incorrect values for large InstIds.
We teach the `dump` command in lldb to parse hex values for InstId so
that we can paste these numbers back into the debugger.
Use the `CheckIRId` as a unique identifier for the scope of an `InstId`
- if an `InstId` is created within the scope of one `CheckIRId` it must
not be used in the scope of a different `CheckIRId`.
This is achieved without extra storage, but with false negatives for
large inputs.
When an `InstId` is created, the original index of the `Inst` is XORed
with a tag derived from the `CheckIRId` to produce the final `InstId`.
When the `InstId` is used, the expected tag is XORed with the `InstId`
to get back to the original index - if the tags don't match, the
resulting index will be corrupted, likely too large - resulting in an
out of bounds index CHECK-failure.
(the tag value is derived as such:
* take the CheckIRId
* left shift one bit (padding zero)
* left shift another bit (padding 1 - used to signify that the resulting
`InstId` has a tag combined into it)
* reverse the bits
In this way, the tag is unlikely to overlap with the index for small
test cases - making it possible to separate out the `CheckIRId` from the
index in these cases to provide more meaningful debugging/CHECK
messages, and more informative `SemIR` textual dumping that can now
include the `CheckIRId` along with the `Inst`'s index in the name of an
`inst`)
The test churn here is improved printing as tagged `InstId`s can now,
with best effort (more likely for small test cases where the `CheckIRId`
and the `Inst` index aren't at risk of overlapping from the high and low
bits), render the `CheckIRId` as part of the inst's name. Going from
`instNN` to `irMM.instNN`.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Adds a unit test, and some smaller edits:
- Remove the `=` when defining names, in order to change `}` placement
by clang-format on uses.
- context:
https://github.com/carbon-language/carbon-lang/pull/6053#discussion_r2343423178
- I believe with `EnumBase` that keeping the `=` had been a deliberate
choice, so this PR is intended to confirm that removing it is okay.
- Delete `EnumMaskBase::name`
- context:
https://github.com/carbon-language/carbon-lang/pull/6053#discussion_r2344233707
- We can't just do nothing because `EnumBase::name` uses indexing that's
incompatible with `EnumMaskBase`.
- Some small comment cleanups.
- Tests don't need to be in the `Carbon` namespace anymore, macros work
fine in other namespaces, but it's still the right namespace.
- Documentation on `EnumBase::name` seems to be referring to a prior
structure, wherein we had a macro defining the function instead of the
`Names` array.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
They're essentially equivalent, we just typically write `typename`; even
in the examples here, most have other templates in the same file that
use `typename`.
This takes the debug runtime of
`toolchain/check/testdata/interop/cpp/function/arithmetic_types_bridged.carbon`
from 4.7s down to about 4s (so 15% faster overall).
There's still lots of room to improve this test which seems to be
hitting lots of pathological behaviour, but InstNamer is 30% of the
runtime, with fingerprinting's `InstFingerprinter::GetOrCompute`
consuming 10% of cycles. We reduce its impact by using a vector of
vectors instead of a Map for the cache of fingerprints. After this
change InstNamer drops below 24% of the runtime.
Also move the instruction name when giving it to `AllocateName` since it
receives std::string by value, though this doesn't show up in the
profile for the test.
We import C++ enum types as Carbon class types as adapters for the
corresponding builtin integer type, and we import enumerator constants
as integer constants of that class type.
No operators are supported on such values for now; eventually once we
start asking Clang to implement operators on C++-owned types, these
types should be handled in the same way. However, they can be converted
to the corresponding integer type with `as` via adapter conversion, and
integer builtin functions can operate on them.
This is the first step to having Clang's runtime libraries fully
available for the Carbon toolchain. This PR focuses on the lowest level
runtimes, the CRT files and the builtins library.
The goal is to intercept Clang runs where it needs these
target-dependent pieces to be available, and build them on demand using
our Clang-running infrastructure. This avoids most of the subprocess
overhead, but there is still some due to missing features in Clang.
This requires exporting the sources for these runtimes from the Bazel
build, and installing them in our target-independent resource directory.
We then build a simplified "build" of these sources within the
`ClangRunner` itself to produce the specific artifacts and layout
expected by Clang.
It also required fixing our use of Clang on macOS to have a default
system root in order to successfully compile or link.
It also required cleaning up how the `ClangRunner` used target
information more generally -- instead of taking the target as
a constructor parameter, it manages its target internally and relies on
the Clang target-specifying command line flags.
I looked at whether we could split this into another layer separate from
the `ClangRunner`, but that proved frustratingly difficult to manage.
While we support building these on-demand as part of a detected link,
that doesn't seem feasible as we don't have the necessary separation
between compilation runs of Clang and link runs of Clang. However,
I have tried to factor the internals to provide as clear of separation
as I could across these.
I have also created a stand-alone subcommand to directly build the
runtimes which allows for easy testing. It also supports building them
into a specific directory, and that directory can in turn be passed to
a Clang invocation. This is designed to work both at the API level with
`ClangRunner` and at the subcommand level.
Currently, the only part of the commandline that is detected and
forwarded to the runtimes build is the target. Eventually, the plan is
to expand this so that we can build a maximally tailored set of runtimes
for a given compilation.
The other big TODO here is to actually implement caching storage of
these runtimes so they aren't built on every execution. Right now, this
uses a somewhat hack-y build of a temporary directory, but this isn't
expected to be suitable long-term. Building these runtimes on *every*
link makes those commands take approximately 15 seconds with an ASan
build like our default development build, and just over 2 seconds in an
optimized build. Because of this, I've kept all of this disabled by
default for now. The goal is that once caching and some other
improvements land, we can enable this by default.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Don't convert to f64 until we know that's the type that we actually
want. Also reimplement the conversion from RealId to FloatId to perform
an exact conversion with a real check for overflow, rather than
performing an approximate conversion via the host `double` type.
Unfortunately, LLVM doesn't expose its integer mantissa and exponent to
APFloat conversion, so we convert the RealId back to a string for now.
The LLVM conversion also detects overflow only if the literal would
round to having an out-of-range exponent, not if the literal is outside
the range of values of the type as the Carbon design expects. It's not
clear to me which rule we actually want here, so for simplicitly I'm
using the LLVM rule for now.
In preparation for adding other floating-point types beyond f64.
Also document why these are expected on `CARBON_KIND`. In
`kind_switch_test.cpp`, drop the `str` variable.
My recollection of the original discussion of `CARBON_KIND` is that it
should always have braces due to the risk of confusion for statement
interpretation, similar to a typical `if`/`else` but more subtle due to
the macro.
For example:
```
case CARBON_KIND(int n):
str << "int = " << n;
return str.TakeStr();
```
is equivalent to:
```
case CARBON_KIND(int n): {
str << "int = " << n;
}
return str.TakeStr();
```
This happens to work in context because `str` isn't scoped, but a
trivial refactoring to move `RawStringOstream str;` the first statement
of the `case` would probably have non-obvious results. For example:
```
case CARBON_KIND(int n):
RawStringOstream str; // Valid name shadowing, destructed without use.
str << "int = " << n; // Name lookup error on `n`.
return str.TakeStr();
```
This is trying to make it clearer when vectors are being indexed with
`CheckIRId`.
The only one that I still kind of want to change is the
`SmallVector<std::unique_ptr<CompilationUnit>>`, but because it's a
`unique_ptr` that's a little more complex. I may not bother.
Note, some of the changes around nuanced `SmallVector` interactions were
based on trying to copy the way `SmallVector` itself takes arguments,
like with range passing.
This changes ConstantValueStore to use ValueStore so that we get the
allocation flow that we're leaning towards there. This adds
`ConstantId::SymbolicId` to represent what was previously an int32
"symbolic_index" (although called an index, it's consistent with ID
usages).
I'm also changing Chunk::at/push to be consistent with the wrapping
Get/Add naming; the naming difference sticks out more with
UninitializedFill being added.
The other generic `ValueStore` types are in base; this is for
consistency, to make it easier to find. I think it's only in sem_ir for
historical reasons, since it was probably the first bespoke ValueStore
variant added.
`SpecificInterface` seems oddly placed. It appears to be in ids.h just
because it's used by typed_insts.h, but maybe that should be factored
differently? We typically aren't having typed_insts.h depend on non-ID
types. To that end, I'm splitting it out to its own file so that at
least I'm not adding a `ValueStore` dep inside ids.h
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This is reducing ValueStore inference of types from `using`, and removes
`using ValueType = ...` from affected id types.
I'm adding a number of `using FooStore = ValueStore<FooId, Foo>` because
I think it's a little repetitive otherwise; often 4 cases where I'm
doing this: getter, const getter, member, and getter on `Context`. Note
we also have a number of `-> decltype(auto)` that were added I think
mainly to avoid repeating the type, but I'm not sure whether there'll be
agreement on replacing those and so am not changing them here.
I'm placing these aliases with the value type in general, because I
think it's probably easier to view that way. An alternative would be to
put all the types on `File`, but:
- That would be inconsistent with things like `InstStore`, which are
very `ValueStore`-adjacent and put with their value type.
- `File` would have a _lot_ of using's, and the accessors are already
noisy -- I think it would just make the file harder to skim.
Note this is the heart of what I'd brought up [on
Discord](https://discord.com/channels/655572317891461132/655578254970716160/1388199282250613019).
This PR still leaves CanonicalValueStore and BlockValueStore as things
to also add parameters to, but I thought it best to try breaking the set
of changes apart by type. Both of those rely on ValueStore, so
ValueStore needs to change first.
ValueStoreChunk and ValueStoreRange are implemented in a way that's
closely tied to ValueStore, and the separation makes for a lot of
additional template parameter passing, which seems easy to make mistakes
on. Combine types in order to make the close association more implicit.
I also considered passing `ValueT` everywhere, as an additional template
parameter. Note I believe the simplification is important. I'll
highlight four notes that I think favor this approach:
- `ValueStore`, with the chunk type in the same file, now has more of
the closely related implementation features in the same file. I think we
probably will want any chunking to continue to be done by `ValueStore`
itself, with related types using the implementation on `ValueStore` and
never creating their own.
- Making `ValueT` a template parameter on `ValueStore` -- my next step
-- will only change a couple lines of code on this type, instead of
sweeping changes. That should make it easier to be confident of the
correctness of those changes.
- Simpler to verify correctness. For example, `ValueStoreChunk` takes a
`ValueType` parameter that it doesn't forward; other functions assume
they can use `IdT::ValueType`. With the changes, this also no longer
benefits from separating out `IdHasValueType`, which was inconsistently
applied to related types (e.g., `ValueStoreRange` didn't use it).
- Template parameters often lead to `sizeof`, where we can't rely on
type checking to catch mistakes.
- The reduction of code is significant, with 8 `template<...>` removed
(including 1 forward declaration for `ValueStoreRange`), and also the
related `requires`. Correspondingly, places specifying template
parameters also decreased.
As I'm looking at splitting value type setting out, this is to make it a
bit easier to see what's part of each type. Note, I expect
`ValueStoreTypes` to remain because of the `StringRef` logic it does --
I'm giving that its own file.
The `ClangDecl` struct caused some confusion here -- it is embedding
extra data into a `CanonicalValueStore` that isn't used for lookups or
canonicalization, but is useful to store along side. This changes the
`CanonicalValueStore` to support customized key type for `Lookup` so
that we can provide the more direct API that only takes the relevant
key.
This in turn takes advantage of the support for heterogenous keys in the
underlying `Set` as long as hashing and equality are consistent. We do
need to add support for heterogenous equality comparison with
`clang::Decl*`, but that is fairly easily done now that the
argument-reversed form isn't needed as well.
Lastly, this cleans up the `ClangDecl` customization points to be more
idiomatic by using `operator==` and `CarbonHashValue`. While there, I've
added comments to make it unambiguous why we can use the pointer value
for the underlying `clang::Decl` due to the Clang AST's
address-as-identity model.
Resolves the immediate TODOs around this type.
Future work might involve changing from the current `Add` API to one
more like `Map` and `Set`'s API where a callback is used to create the
object, but that level of API complexity isn't necessarily motivated yet
and can easily be a follow-on if and when its worth doing. The `Add`
code paths *are* working with the `inst_id` in order to create an
instruction if we are importing the Clang declaration. It is the
`Lookup` code paths that never needed to know about the `inst_id` and
became more confusing for having to stub it out in the API.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Changes the vectors on `Lower::FileContext` to be `FixedSizeValueStore`
where possible, which we have several at this point.
This changes `FixedSizeValueStore` to prefer inferring the size from a
`ValueStore<IdT>`, which should make adding incorrect sizes harder. Note
I wasn't sure that adding a `size()` to `TypeStore` that returned
`insts().size()` would be good because it doesn't directly work that
way; `ConstantValueStore` would've also required more work since it
doesn't have access to that right now.
Split out `TokenInfo` to be able to easily write `using ValueType =
TokenInfo;` on `TokenIndex`. Also fixes a small type issue on
`ValueStore` that affected `mapped_iterator` behavior when writing
`old_tokens_it->first < next_offset`.
Trying to build a type around the common idiom we have for types based
on an Id range. The primary advantage of this is it makes clear the `Id`
association, and drops the `.index` use.
Lowering was motivating me because it has a few of these, and check
probably has more (e.g. `tree_and_subtrees_getters`), but I'm just
changing a handful of examples to show the concept and see if there's
agreement.
I wanted to inherit from ValueStoreTypes, but name lookup didn't seem to
find the types without `using` statements, at which point there didn't
seem to be much reason to use inheritance.
This avoids reallocating the backing buffer in ValueStore so that
references into the ValueStore are never invalidated when adding new
values. This works especially well since we never delete values from a
ValueStore.
The strategy used is to allocate chunks of a fixed size, and inserting
into each chunk until it is full before allocating the next. The
ValueStore starts with an initial allocated chunk in all cases, so that
there is only a single indirection for adding and accessing values from
this chunk. After it's full, additional chunks are allocated in a
vector, so two indirections are required to add or access values in
these chunks.
This obviates the need for
https://github.com/carbon-language/carbon-lang/pull/5529 as we no longer
need to worry about holding pointers into a ValueStore.
We introduce a Flatten operation for ranges. It flattens a "range over
ranges over Ts" down to a "range over Ts". This allows us to make an
range over the values in the ValueStore from a range over the chunks in
the ValueStore. See
https://doc.rust-lang.org/stable/std/iter/trait.Iterator.html#method.flatten
for inspiration for this name choice. Flatten is used in one other case
where we were writing two levels of for loops to do the same thing.
The `array_ref()` accessor is changed to `values()` and its now a range
(typed as a `ValueStoreRange`) over all values as references (like
ArrayRef was, but without random access).
As pointers to a ValueStore can no longer be invalidated, we remove the
ASAN poisoning feature and support from ValueStore.
This may cause a regression in our compile benchmark of up to 5%, though
that is close to or within the noise of the benchmark. We can look at
ways to optimize things further in the future. Perhaps by tuning the
chunk size further, or by making later chunks larger than earlier
chunks, or other strategies.
I'm trying to make the offsetting a little easier to understand, and
also get a better `requires` structure on calls. The second is for an
attempt to refactor the `Formatter` API, but also changing the `InstId`
`derived_from` requires seems helpful for clarity on what's really
happening.
Instead of wrapping `ClassStart` with `StartOnly` or `StartWithEnd`,
provide both `ClassStart` and `ClassStartOnly`. Use inheritance to share
the fields. Initializing the subclass as an aggregate is still possible,
but requires an extra set of curlies.
This flattens the switch in TypeStructureBuilder::Build to a single
level.
Since this puts 19 elements in the Any variant, we need to extend the
CARBON_KIND_SWITCH support to more than 12 elements, so we bump it up to
24.
This was suggested by @jonmeow here:
https://github.com/carbon-language/carbon-lang/pull/5430#discussion_r2078444685
Teach CARBON_KIND_SWITCH to handle mutable lvalues and rvalues, and
CARBON_KIND to forward along rvalues so that it's possible to write
`case CARBON_KIND(const T& t)`, `case CARBON_KIND(T& t)`, and `case
CARBON_KIND(T&& t)`, depending on the type that was passed to
CARBON_KIND_SWITCH.
Replace all uses of VariantMatch with their equivalent of a switch using
CARBON_KIND_SWITCH, and remove the VariantMatch helper from the
codebase.
We use CARBON_KIND_SWITCH for handling the output of TypeIterator in the
TypeStructureBuilder
Here is how the errors look when it is misused:
- If you don't cover ever type in the variant with a case
```
Enumeration value 'VariantTypeT1NotHandledInSwitch' not handled in
switch
```
Is attached to the CARBON_KIND_SWITCH() usage, the `T1` being a 0-based
index into the std::variant's type list, indicating which type was
missed.
- If you have a case for a type that is not in the variant
```
In template: constraints not satisfied for class template
'ValidCaseType' [with T = char]
... bunch of instantiation stuff ...
kind_switch.h(124, 12): Because 'char' does not satisfy
'TypeFoundInVariant'
```
Where `char` was the type I put in the `CARBON_KIND` macro, which was
not in the variant.
- If you have too many types in your variant (currently > 12)
```
In template: static assertion failed due to requirement 'sizeof...(Ts)
<= 12': CARBON_KIND_SWITCH supports std::variant with up to 12 types.
Add more if needed.
```
Is attached to the CARBON_KIND_SWITCH() usage.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
With this enabled, entities that live in value stores are poisoned
whenever any action is taken that might invalidate pointers and
references to those options -- in particular, adding another item to
that value store, or attempting to load any entity from an import IR.
Subsequent uses of those pointers or references then trigger an ASan
failure.
This detects latent bugs where the pointer or reference to the entity
would become stale if we got unlucky about when the value store
reallocates, even in cases where the reallocation didn't actually
happen.
This is not enabled by default: it finds a lot of latent bugs, so our
tests don't pass with this option. This PR also includes fixes for a few
of those bugs.
---------
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
Rules executed by bazel don't necessarily have the right environment to
find the symbolizer, which was the intent of `cc_env` setting
`LLVM_SYMBOLIZER_PATH`. So far, this has kind of been a case-by-case
fix, but every so often I'm trying to debug a crash in a test that
doesn't provide it. Rather continuing down this route, instead add
drop-in wrappers for cc rules so that it's hard to forget.
Note `bazel/cc_rules` is intended to mirror `bazel/carbon_rules` and
`bazel/cc_toolchains`, rather than `@rules_cc`.
AFAICT there isn't a great way to add this as a default for the `bazel
run` environment. It's not typically going to be set on its own,
forwarding `$PATH` would be too broad, and the [action
`env_sets`](https://bazel.build/docs/cc-toolchain-config-reference#using-action-config)
I think are not quite what we need (I think those don't include output
execution, only compilation).
This builds on #5212 which is adding ArgAndKind. This further modifies
CARBON_KIND_SWITCH support so that we can use it with ArgAndKind in
addition to Inst. That creates a quirk where it's easier if ArgAndKind
provides `kind` as an accessor instead of a data member, so I'm just
switching it to a class.
`AddDefaultValue` doesn't quite capture the intended semantics; it
should typically be replaced with an actual value when dealing with
control flows. Trying to indicate the "assign later" with
`AddPlaceholder`, mirroring `AddPlaceholderInst`.
Shifting the `protected` functionality on `BlockValueStore` so that it's
not providing functions just for `InstBlockStore` to use. Also hoping
that seeing the comments next to the function name makes them easier to
understand, whereas `using` buries that a little.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This adds support for most of the remaining LLVM command line tools
using a generic, generated wrapper. The subcommand interface for these
is (much) less interesting than our other subcommands, but it gives us
a uniform and consistent layer.
Note that I structured these as nested sub-sub-commands below an `llvm`
subcommand because of an expectation that we will want to add more, and
ones that don't use this generic layer. Some concrete future work:
- Add the `opt` and `llc` tools as subcommands for easier debugging and
experimentation with LLVM IR output from Carbon's toolchain.
- Potentially sink `lld` below the `llvm` layer given that it has
significantly less user visibility than commands like `clang`.
Unfortunately, the current driver subcommand APIs make nested
subcommands awkward. I've added a somewhat rough hack here to let the
LLVM tools go in, but there are some TODOs that I want to address in
a follow-up that works to adjust the structure of this code to be more
conducive to nesting like this.
Depends on #5048 -- only the last commit should be reviewed here.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Use CRTP to eliminate per-type declarations of `None`. Note this adds
`None` to a few that may not need it, but eliminates a lot off
boilerplate.
Note this leaves `GenericInstIndex::None` because it has a more complex
construction.
Also fix `InstId::InitTombstone` to be `NoneIndex - 1`
The CompleteFacetType value store is now a RelationalValueStore. This
type of store uses some _other_ id as the key for insertion. It allows
checking if values of the _other_ id are present in the store, since
those ids are handed out by another store and will (necessarily) exist
before there is a matching value in the RelationalValueStore.
The lookup for precense of the _other_ id returns the id of a value in
the RelationalValueStore. That id can be used to get the value out of
the store.
For our use case, the RelationalValueStore maps from FacetTypeId to
CompleteFacetTypeId. So you add a CompleteFacetType to the store with a
FacetTypeId. Then you can query with a FacetTypeId to see if there
exists a CompleteFacetTypeId. And if there is, you can use that
CompleteFacetTypeId thereafter to get the CompleteFacetType value from
the store.
This removes the need for ValueStore::GetMutable() and removes the
method. FacetTypeInfo no longer has a field that needs to be carefully
excluded from hash and comparison.
* Add `RequireCompleteFacetType` and `ResolveFacetTypeImplWitness` to
`check::Context`. Goal was to move code from `impl.cpp` (mostly) without
functional changes.
* Complete type information is cached with the facet type, and is stored
in a `complete_facet_types()` table.
* Main functional change is to diagnose attempts to use a rewrite
constraint on an associated function. Some existing diagnostics have
been updated.
* Remove `check::Context::RequireDefinedType`:
* For class types, use `RequireCompleteType`
* For facet types, use `RequireCompleteFacetType`
* Introduce a `SemIR::SpecificInterface` to hold an interface and
specific id pair.
* Keep the specific interface ids in the impl object.
* Avoid some extra copies in `Dump` functions.
* Future work missing from this PR:
* Resolving for member access or actions that require impl lookup.
* Resolving rewrites constraints that refer to non-concrete values.
* Any support for adding implied constraints that result from a `where`
clause (though TODOs have been added).
---------
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: Dana Jansens <danakj@orodu.net>
This allows iterating on all values in a store along with the Id for
each value, instead of `llvm::enumerate(store.array_ref())` which would
give you the indices.
While the indices are really the same as the Ids, this provides a
typesafe way to enumerate() over a store.
There's no use for this right now, but I thought I needed this, and it
helped me debug, and it was a pain to write correctly without dangling
references.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Change representation of package names from `IdentifierId` to
`PackageNameId`, and add a special value `PackageNameId::Core` for the
Core package. Add a `Core` expression to name the Core package, and
support for parsing the `Core` keyword in `package` and `import`
declarations.
For now, I've made no changes to instruction fingerprinting or name
mangling. This means that fingerprints and mangled names will collide
between names in the `Core` package and names in a `r#Core` package. See
#4908.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Also makes the style guide explicitly comment on void, but this was the
intent IIRC because it matches Carbon's `-> ()` (and "always" versus
"except for void", which we definitely went back and forth on).
Includes adjusting function pointers, which I definitely forget this
syntax works sometimes.
Excludes utils/tree_sitter/src/scanner.c because it claims to be C, but
really we should probably fix that to be cpp.
Came up on #4831, style:
"For a type T whose values can be compared for equality, define a
non-member operator== and document when two values of type T are
considered equal."
https://google.github.io/styleguide/cppguide.html#Operator_Overloading
Note while we could put some of these out-of-line, it's helpful to keep
them inside the braces:
- For private member access
- For templated cases so that we aren't duplicating templates
- Very mild preference for keeping class's API documented within the
braces
This is a followup from #4834, I searched for "invalid" uses in our
codebase. This is mostly changing comments, and a couple debug
functions, but shouldn't affect testable behavior.
Note a couple things I'll highlight as not changing (but could) are:
- `ReturnTypeInfo::is_valid`
- `"invalid"` uses in the formatter
- `AddInvalid` for `!has_value` in `inst_fingerprinter` (because the
cases it's called sound invalid-ish)
High level, replacing `Id::Invalid` with `Id::None` and `Id::is_valid`
with `Id::has_value` for clarity, as discussed
[here](https://discord.com/channels/655572317891461132/655578254970716160/1331664574545395794).
The `IntId` refactoring is needed together with `AnyIdBase` because it's
also used with `ValueStore`.
Note, trying to be careful not to rewrite `EnumBase::InvalidIndex`, or
`is_valid` in general (e.g., `IdKind::is_valid`).
I've tried to sequence commits here:
1. Automatic replacements:
- `((?:Id|Index)(?: |::|\(|Base(?:\(|::)))Invalid((?:Index)?\W)` ->
`$1None$2`
- `<invalid>` -> `<none>`
- `InvalidNodeId` -> `NoneNodeId`
- `/\*invalid\*/` -> `/*none*/`
- `id((?:_|\(\))(?:\.|->))is_valid` -> `id$1has_value`
2. Manual edits:
- In `int.h` and `int_test.cpp`
- `IntT` has `is_value`, which I'm renaming to `is_embedded_value`.
- Manual edits to comments in this file.
- `AnyIdBase` and `IdBase`
- Declaration of `is_valid` -> `has_value`, `InvalidIndex` ->
`NoneIndex`.
- In `ids.h` and `ids.cpp`
- `is_valid` -> `has_value`
- `// An explicitly invalid ID.` -> `// An ID with no value.`; similar
for index
- Various math on `InvalidIndex` -> `NoneIndex`
- Various mentions of "valid" in comments
- In `value_store.h`, for `IdT::Invalid`, plus one comment
- In `impl.h` and `tokenized_buffer.h`, we had different initialization
of `::None` values (versus `ids.h` syntax) that I fixed manually.
- Spot checks to compile
- Particularly where `is_valid` replacements didn't catch spots due to
different naming.
3. Autoupdate tests
4. verbose.carbon (NOAUTOUPDATE)
5. Comment spot checks
Note there are probably other mentions of "Invalid" that should be swept
up, but I'd like to argue for merging and separating out remaining
cleanup since this is so sweeping (and likely to hit merge conflicts
from churn). We'll probably have lingering mentions of "invalid" for a
bit regardless, just because there are uses of "invalid" in non-Id APIs.
This adds a RawStringOstream. Versus TestRawOstream, which is
consolidated over to RawStringOstream, it uses a string for storage
instead of a vector, mainly to support move-to-string semantics. Versus
llvm::raw_string_ostream, it owns the string and supports pwrite (which
is needed for driver and its fd_ostream compatibility requirement).
This converts most uses of llvm::raw_string_ostream, leaving behind a
few in InstNamer that explicitly cannot own the string, such as:
```
llvm::raw_string_ostream(name)
<< "_" << tree.tokens().GetColumnNumber(token);
```
I have this as its own library so that it can use CHECK.
Yes this doesn't save much code, but it's code we repeatedly write.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Use it in the instruction namer to make instruction names more stable
across unrelated changes to the toolchain or the prelude.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>