When a node kind's Id::Kind is determined from its category, don't also
require it to be listed in the switch over all node kinds. This was both
redundant and also error prone -- and in practice for several node
kinds, the Id::Kind computed in the two different ways was different.
Instead, have the switch over node kinds handle only special cases that
can't be handled by their category, and enforce that each node kind has
an Id::Kind specified in exactly one way via checks in the .cpp file.
This refines the previous change in #4280 -- we still get the improved
errors for missing updates, but now also don't require redundant
additions to the switch.
Undoes a chunk of #4125 because nobody's really in favor of keeping the
formatting, and it's occasionally caused a crash in Formatter to
dominate output (and even when working, it can be verbose; the source
location in (5) is often more helpful).
Basically goes back to:
```
4. Check::Context
NodeStack:
0. LetIntroducer: no value
1. BindingPattern: inst+15
2. LetInitializer: no value
3. StructLiteralStart: no value
inst_block_stack_:
0. block<invalid> {inst+0, inst+1, inst+6, inst+7, inst+8, inst+9, inst+10, inst+11, inst+12}
1. global_init {}
pattern_block_stack_:
0. block<invalid> {}
param_and_arg_refs_stack:
0. block<invalid> {}
args_type_info_stack_:
0. block<invalid> {}
5. alias_of_alias.carbon:15:12: checking StructLiteral
let d: c = {};
^~
```
Fixes#4145
This switches `DCHECK` and `FATAL` as well.
The goal is to reduce the code size impact of these assertions so that
we can keep more of them enabled. Currently, the largest cost I see from
`CHECK` is not the actual check or the cold code itself, but actually
the failure to inline trivial functions due to the presence of the cold
code. This means that our goal isn't to reduce apparent code size in the
final binary but the LLVM IR cost assessed for these routines in the
inliner, which closely correlates with code size but is a bit different.
As discussed in #4283, experimentation shows that a single function call
with a minimal number of arguments is the lowest cost model for these.
This is easily achieved with a format-string API that internally uses
`llvm::formatv`. This PR is essentially the `CHECK` version of #4283.
However, the check macros are substantially harder to make work with
both format strings and streaming because they also take a condition.
Also, unexpectedly, I was very successful at devising a regular
expression based automated rewrite from the streaming to the format
string form with only low 10s of manual fixes. This includes compacting
strings broken up across lines, etc. Given how well that went, I've
prepared this PR which just directly switches to the format string API
and migrate everything to use it.
One nice side-effect is that the format string approach ends up greatly
simplifying the implementation here as well.
This is ... *shockingly* effective. Parsing speeds up by more than 3%
with just this change. And checking speeds up by **8%** with this change
alone:
```
BM_CompileAPIFileDenseDecls<Phase::Parse>/256 86.3µs ± 1% 82.9µs ± 1% -3.94% (p=0.000 n=17+19)
BM_CompileAPIFileDenseDecls<Phase::Parse>/1024 431µs ± 1% 415µs ± 1% -3.76% (p=0.000 n=18+19)
BM_CompileAPIFileDenseDecls<Phase::Parse>/4096 1.77ms ± 1% 1.71ms ± 1% -3.18% (p=0.000 n=18+19)
BM_CompileAPIFileDenseDecls<Phase::Parse>/16384 7.44ms ± 1% 7.17ms ± 2% -3.56% (p=0.000 n=18+20)
BM_CompileAPIFileDenseDecls<Phase::Parse>/65536 30.7ms ± 1% 29.7ms ± 1% -3.15% (p=0.000 n=18+20)
BM_CompileAPIFileDenseDecls<Phase::Parse>/262144 131ms ± 1% 127ms ± 1% -2.81% (p=0.000 n=18+18)
BM_CompileAPIFileDenseDecls<Phase::Check>/256 878µs ± 2% 800µs ± 1% -8.91% (p=0.000 n=19+20)
BM_CompileAPIFileDenseDecls<Phase::Check>/1024 1.88ms ± 2% 1.72ms ± 1% -8.56% (p=0.000 n=19+20)
BM_CompileAPIFileDenseDecls<Phase::Check>/4096 5.78ms ± 2% 5.28ms ± 1% -8.70% (p=0.000 n=20+18)
BM_CompileAPIFileDenseDecls<Phase::Check>/16384 21.9ms ± 1% 20.1ms ± 1% -8.02% (p=0.000 n=18+20)
BM_CompileAPIFileDenseDecls<Phase::Check>/65536 90.4ms ± 2% 83.1ms ± 1% -8.04% (p=0.000 n=19+20)
BM_CompileAPIFileDenseDecls<Phase::Check>/262144 381ms ± 2% 352ms ± 1% -7.79% (p=0.000 n=19+19)
```
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: josh11b <15258583+josh11b@users.noreply.github.com>
Changes crash messages to start printing verbose forms of instructions,
rather than just the ID. Fixes some indentation issues with stacks. Also
switches unexpected inst formatting, because now there are lots, and
it'd be helpful to know where they are.
This uses a pimpl pattern for Formatter due to the number of member
functions on Formatter. Maybe we should refactor that, but this didn't
feel like a good place to do so.
Note, I have two concerns about this change... to note them here, to
make sure others are considering them when evaluating the
implementation:
1. Some instructions are very verbose to print, as evidenced by the
fn_decl printing (which includes function params) or scope printing
(which includes scope members).
- I'm not sure whether there's a way to simply reduce this, as it seems
essential to the requested printing of instructions.
- Long-term, we may at least want to limit the number of lines printed
here. However, I've already spent a fair amount of time here and I think
it's in a good state to evaluate.
2. Increased complexity in the crash handler may result in crash
messages failing to generate.
- For example, a crash in Formatter (and its deps, such as InstNamer or
location handling) prevents a stack from being printed. I'm pretty sure
I've written crashes in Formatter before.
Here's an example crash snippet (generated by adding a crash inside
`return` handling) before:
```
2. NodeStack:
0. FunctionDefinitionStart -> function2
1. ReturnStatementStart -> no value
2. IntLiteral -> inst+26
inst_block_stack_:
0. block<invalid> {inst+0, inst+1, inst+2, inst+23}
1. block9 {inst+26}
param_and_arg_refs_stack:
args_type_info_stack_:
```
And after:
```
2. Check::Context
NodeStack:
0. FunctionDefinitionStart: function2
1. ReturnStatementStart: no value
2. IntLiteral:
unexpected.inst+26.loc12_10: i32 = int_literal 0 [template = constants.%.2]
inst_block_stack_:
0. block<invalid> {
package: <namespace> = namespace [template] {
.Core = unexpected.inst+2
.F = unexpected.inst+23.loc11_22
}
unexpected.inst+1 = import Core
unexpected.inst+2: <namespace> = namespace unexpected.inst+1, [template] {}
unexpected.inst+23.loc11_22: %F.type = fn_decl @F [template = constants.%F] {
unexpected.inst+9.loc11_9: init type = call constants.%Bool() [template = bool]
unexpected.inst+10.loc11_9: type = value_of_initializer unexpected.inst+9.loc11_9 [template = bool]
unexpected.inst+11.loc11_9: type = converted unexpected.inst+9.loc11_9, unexpected.inst+10.loc11_9 [template = bool]
unexpected.inst+12.loc11_6: bool = param b
@F.%b: bool = bind_name b, unexpected.inst+12.loc11_6
unexpected.inst+19.loc11_18: init type = call constants.%Int32() [template = i32]
unexpected.inst+20.loc11_18: type = value_of_initializer unexpected.inst+19.loc11_18 [template = i32]
unexpected.inst+21.loc11_18: type = converted unexpected.inst+19.loc11_18, unexpected.inst+20.loc11_18 [template = i32]
@F.%return: ref i32 = var <return slot>
}
}
1. block9 {
unexpected.inst+26.loc12_10: i32 = int_literal 0 [template = constants.%.2]
}
param_and_arg_refs_stack:
args_type_info_stack_:
```
This was previously discussed at
https://discord.com/channels/655572317891461132/655578254970716160/1209975051588210729.
I'm initiating this mainly because we typically use "id" suffixes to
indicate an `IdBase` being passed around and the non-id suffix of
`parse_node` suggests at it carrying more data than it actually does.
There used to be more reason for avoiding `node_id` because
`SemIR::InstId` used to be named `NodeId`, but that's no longer
necessary. As a consequence, I'd like to rename `parse_node` to more
precisely reflect its type.
In full, this is doing:
```
parse_node_kind -> node_kind
parse_node -> node_id
ParseNodeCategory -> NodeCategory
ParseNodeKind -> NodeKind
ParseNode -> NodeId
```
This is primarily in check and sem_ir, but with some `parse_node_kind`
references in parse too.
Pluralization is consistent with name forms on both sides, so that
wasn't part of my replacements.
Add a type representing a non-discriminated union of IDs. Refactor the
node stack to use it. Plus a few other refactorings aiming to clean up
and simplify the code. The overall goal here is that adding a new kind
of ID, node category, or instruction should only require changing one
place in the node stack rather than a bunch of different changes.
One minor functionality change: crash backtraces now use the correct
type for IDs when dumping the node stack rather than using `InstID`
printing for all but one case.
This required adding a few headers that were found transitively before,
but not too many. This is sadly a fairly manual process of opening every
file in my IDE, but I think I got everything in `//common` and
`//toolchain`.
There are a few cases where technically we don't need `foo.h` to be
included into `foo.cpp`, but I've forced those to stay with a pragma.
I've tried to catch the places where we can cut deps in Bazel as well,
but not sure I got all of those.
I had been noticing these in other PRs and it seemed better to isolate
the change.
Continuing along with #3070. Note this is just a file rename, with BUILD
edits; every file previously in semantics/ should show as moved (except
maybe BUILDs, which split).