Fix import logic to make all imported packages be children of the
`NameScopeId::Package` scope. Previously, indirectly-imported packages
would end up as children of their importing package's scope, which
resulted in them not being treated as packages at all, and in particular
not being fingerprinted as packages.
Fixing that caused a failure in the fingerprinting logic as we started
to encounter packages with no correspoding import scopes. Instead of
looking for import scopes, use a simpler mechanism to map packages to
their package names, and clean up.
Unfortunately the latter change churns all the fingerprints again :(
Hopefully this is the last time for a while.
When we import from another library in the same package, its entities
end up with our library as their parent scope, resulting in cross-file
fingerprint mismatches. Instead, only include the library ID when
fingerprinting either a package-private entity or an `ImportIRId` that
refers to a particular `SemIR::File`.
Use the Carbon-computed alignment for allocas, loads, stores, and
memcpys. Previously we used whatever LLVM felt like giving us, which
would result in ABI mismatches and runtime crashes due to misalignment
when creating objects of imported C++ class types, as well as resulting
in some surprising choices like `(i32, i32)` and `()` having 8-byte
alignment instead of 4 and 1, respectively.
Fixes link failures when referencing a symbol involving a fingerprint
from a different package.
Previously we included the `Namespace`'s `import_id` as part of its
fingerprint, which caused local and imported namespaces to get different
fingerprints. We now store the `import_id` on the `NameScope` instead of
on the `Namespace` inst to avoid this problem.
Also, when we reach a package-level `NameScopeId`, consistently
fingerprint it as a (package name, library name) pair. Previously the
fingerprinting depended on whether it was imported or not, as an
imported `NameScopeId` had a parent scope (the current package). We need
to include the library name here so that private entities with the same
name in different libraries have different fingerprints.
* For Carbon `base class C`, export as a regular C++ class.
* For Carbon `class C`, export with the C++ `final` keyword attribute.
* For Carbon `abstract C`, mark the destructor as pure virtual in cases
where no member function is abstract, or emit an error if the destructor
is not virtual.
To support the final point, mark the destructor of an exported class as
virtual if it overrides a virtual destructor from the base class.
In passing, fix a crash exporting fields if the class has an invalid
base type.
A destructor is added to the C++ class definition in
`CarbonExternalASTSource::CompleteType`. The destructor calls a Carbon
function that calls the `Destroy` operator.
When any field of a Carbon class is access from C++ for the first time,
all fields are exported as `clang::FieldDecl`s (this is necessary
because clang fields have an internal index that is initialized on first
use).
`ClangDeclStore` now provides bidirectional mapping. This allows looking
up a `ClangDeclId` by `InstId`, so when Carbon class fields are exported
they can be looked up that way.
We don't yet populate the bases or fields, so the class types show up as
empty classes in C++ for now. But we do allow calls to static member
functions.