I guess this technically would also allow code to pass check that hasn't
before, and that isn't covered by tests (since it's masked by other
failures in the tests that already test this functionality) - should I
add another test/add some code to a valid test case?
Also, this'll miscompile in lowering, since there's no support there yet
- should I do anything about that to make lowering fail in some way? Or
is it acceptable that some things just silently mis-lower? (I could add
a currently-miscompiling test case too, to demonstrate this? (not sure
if the autogenerated tests leave space for comments that would explain
that the currently-tested behavior is incorrect?))
Is the addition to EntityWithParamsBase suitable? of course not all
functions can be virtual, so it's a wasted bit at the moment for all
those cases (though it's free, since it's bitpacked - but as we want to
add more bits in there it might not be a scalable solution)?
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This avoids import cycles, and reduces the number of temporary vectors
we build (and potentially throw away on retry). Import the self specific
when importing a generic, now that there's no risk that will introduce
cycles.
Note that we could take the same approach to import classes, interfaces,
and so on, instead of the current third phase of resolution for those
instructions, but in this PR I'm just addressing the import cycle I'm
currently seeing in a work-in-progress PR.
The prior code crashed when trying to find the function's `Self`
parameter, I believe. `fail_redefine_with_dependents.carbon` handles
this case. It wasn't caught by the prior case because the `F` didn't
have any dependent parameters.
Note this also ran into a formatter crash, with invalid constants. I'm
fixing that here, but will also note it on #4145 (the crash in
FinishGenericDecl was muddled by a crash in Formatter code).
Rename `ReturnInfo` to `ReturnTypeInfo`. Move it and `InitRepr` into
`type_info.h` alongside `ValueRepr`. Replace `ReturnSlot` with
`InitRepr`, and extend `InitRepr` to be able to represent the
incomplete-type case instead of CHECK-failing. Remove `has_return_slot`
from `InitRepr` and instead only provide that as part of
`ReturnTypeInfo`.
The caching isn't buying us much, and is adding complexity and
divergence between the codepaths for generic and non-generic functions.
This means we no longer suppress diagnostics for the second or
subsequent time we call a function with an incomplete return type. If we
want to add that back, it might be worth considering moving the
suppression to `TryToCompleteType` and only diagnosing that a type is
incomplete once, regardless of why we're requiring it to be complete.
As discussed in toolchain meeting, we want to avoid overloading the
meaning of "instance", and "specific" was the best name we found. It's a
little unorthodox and inventive, but hopefully over time will become as
unsurprising as the term "generic" is.
Instead of reusing instructions from the generic entity in the eval
block, rebuild constants in the same way we rebuild types. The previous
attempt to not rebuild these constants assumed that every constant used
in a generic would be built in that generic, and not referenced directly
or referenced from some enclosing scope, which isn't true in practice
and is a fragile assumption in any case.
We could add back some reuse of instructions from the generic -- if we
happen to see the right instruction to build a constant, we could
opportunistically reuse it -- but given the complexity added by doing
so, I'm not pursuing that here.
Now that the eval block for a generic consists of instructions uniquely
owned by that generic, rather than often being shared with another
entity, include the generic in the formatted SemIR output. I'm using the
same scope name for the generic object itself as for the parameterized
class / function / interface, because there are very frequently
references between them and this keeps the IR simpler and more readable,
and avoids needing to invent a second name for the scope.
Also adds import_ir_scope to namespace formatting. I'd done this as an
aid for #4153, and am splitting it out.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Changes crash messages to start printing verbose forms of instructions,
rather than just the ID. Fixes some indentation issues with stacks. Also
switches unexpected inst formatting, because now there are lots, and
it'd be helpful to know where they are.
This uses a pimpl pattern for Formatter due to the number of member
functions on Formatter. Maybe we should refactor that, but this didn't
feel like a good place to do so.
Note, I have two concerns about this change... to note them here, to
make sure others are considering them when evaluating the
implementation:
1. Some instructions are very verbose to print, as evidenced by the
fn_decl printing (which includes function params) or scope printing
(which includes scope members).
- I'm not sure whether there's a way to simply reduce this, as it seems
essential to the requested printing of instructions.
- Long-term, we may at least want to limit the number of lines printed
here. However, I've already spent a fair amount of time here and I think
it's in a good state to evaluate.
2. Increased complexity in the crash handler may result in crash
messages failing to generate.
- For example, a crash in Formatter (and its deps, such as InstNamer or
location handling) prevents a stack from being printed. I'm pretty sure
I've written crashes in Formatter before.
Here's an example crash snippet (generated by adding a crash inside
`return` handling) before:
```
2. NodeStack:
0. FunctionDefinitionStart -> function2
1. ReturnStatementStart -> no value
2. IntLiteral -> inst+26
inst_block_stack_:
0. block<invalid> {inst+0, inst+1, inst+2, inst+23}
1. block9 {inst+26}
param_and_arg_refs_stack:
args_type_info_stack_:
```
And after:
```
2. Check::Context
NodeStack:
0. FunctionDefinitionStart: function2
1. ReturnStatementStart: no value
2. IntLiteral:
unexpected.inst+26.loc12_10: i32 = int_literal 0 [template = constants.%.2]
inst_block_stack_:
0. block<invalid> {
package: <namespace> = namespace [template] {
.Core = unexpected.inst+2
.F = unexpected.inst+23.loc11_22
}
unexpected.inst+1 = import Core
unexpected.inst+2: <namespace> = namespace unexpected.inst+1, [template] {}
unexpected.inst+23.loc11_22: %F.type = fn_decl @F [template = constants.%F] {
unexpected.inst+9.loc11_9: init type = call constants.%Bool() [template = bool]
unexpected.inst+10.loc11_9: type = value_of_initializer unexpected.inst+9.loc11_9 [template = bool]
unexpected.inst+11.loc11_9: type = converted unexpected.inst+9.loc11_9, unexpected.inst+10.loc11_9 [template = bool]
unexpected.inst+12.loc11_6: bool = param b
@F.%b: bool = bind_name b, unexpected.inst+12.loc11_6
unexpected.inst+19.loc11_18: init type = call constants.%Int32() [template = i32]
unexpected.inst+20.loc11_18: type = value_of_initializer unexpected.inst+19.loc11_18 [template = i32]
unexpected.inst+21.loc11_18: type = converted unexpected.inst+19.loc11_18, unexpected.inst+20.loc11_18 [template = i32]
@F.%return: ref i32 = var <return slot>
}
}
1. block9 {
unexpected.inst+26.loc12_10: i32 = int_literal 0 [template = constants.%.2]
}
param_and_arg_refs_stack:
args_type_info_stack_:
```
When forming a specific (previously called a generic instance), evaluate
the eval block of the generic to determine the values of any constants
used in that specific. The majority of the work here is updating
eval.cpp so that it can use the results of prior evaluations in the same
block when computing later values.
Include the computed results in the formatted SemIR output.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
I'm trying to increase the distinction between BuiltinKind and
BuiltinFunctionKind. BuiltinKind is for instructions,
BuiltinFunctionKind is for function definitions. To get to this point,
I'm doing a few changes:
- BuiltinKind -> BuiltinInstKind
- builtin_kind.* -> builtin_inst_kind.*: filename consistency
- Builtin -> BuiltinInst: mainly for consistency with the above
- Builtin::builtin_kind -> BuiltinInst::builtin_inst_kind: somewhat
repetitive but seems like a consistent edit
- Function::builtin_kind -> Function::builtin_function_kind: seems a
useful distinction
I'm leaving alone things like (and mentioning in case there's a desire
for more renames):
- InstId::BuiltinError, InstId::ForBuiltin: these I think are more
apparent because they're directly associated with Inst.
- GetBuiltinICmpPredicate in lowering: maybe builtin function handling
should be in its own file, but these local names don't feel problematic
to me.
- GetBuiltinType, BuildBuiltinValueRepr, PerformBuiltinIntComparison:
similar to the above, names don't feel too problematic
For each generic, build a list of instructions describing the
computations we need to do when resolving an instance of the generic:
this is a list of the instance-specific constants and types that the
generic uses. Another way of viewing this list is as a block of Carbon
SemIR code that is evaluated in order to form an instance of the generic
-- this is referenced in the code as the "eval block" for the generic.
For each instruction in the generic whose type or value is a symbolic
constant, replace that type or constant value with a symbolic reference
that says "to find the actual type or value, look at index N in the list
of values for the generic instance".
For an instruction with a symbolic constant value, we can just add that
instruction to our list. For an instruction with a symbolic constant
type, however, we may not have a corresponding instruction computing the
type within the generic and may need to build a new instruction, but
will reuse one where possible. In the case where we build a new
instruction, we use the existing substitution code to build the type
within the eval block.
For now, this transformation is only done in the declaration region of
the generic, not in the definition region. Also, we map back from the
symbolic references to the underlying constant value in a few places
where we will eventually need to do a lookup into a generic instance, in
order to avoid regressing the tests.
This executes on a TODO in AddImportRef to add instructions to their own
block instead of the File block. This has an important consequence of
removing a pattern from InstBlockStack that added to blocks not
currently at the top, cleaning up an issue for ArrayStack. The delta
here is then mostly in different formatting of the import refs, a
consequence of the separation.
By adding an `ImportDecl` instruction, this creates something that can
be referenced through `ImportIRInst`.
packages/no_prelude/implicit_imports_entities.carbon is getting a test
of this (import_conflict and import_conflict_reverse).
Also re-packs ImportIR from 24 bytes to 16 on 64-bit, since I'm touching
everywhere that makes one anyways.
When forming a `ConstantId` for a symbolic constant, add storage to
track the generic in which the constant was formed and the index within
that generic. These fields are not yet populated.
In `ClassType`s and `InterfaceType`s, track a `GenericInstanceId` for
the instance rather than just the argument list.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Build a `Generic` object for generic functions. This object tracks the
generic parameters that are in scope for the generic entity. Eventually
it will track other information about the generic too.
Add basic SemIR formatting support for generic functions.
Name scopes store the names in their scope in a `DenseMap`. Several
places reasonably avoid depending on the iteration order by sorting the
names -- they're in the formatting code path where that's a solid
approach.
Unfortunately, when we're importing one scope into another, we also need
to walk the entire scope and do something for each name. =[ This doesn't
seem like a great place to sort things to stabilize them.
I've switched to a fairly simplistic solution of having a vector of name
entries that can be iterated stably, and a separate map for lookups. I
didn't use the set-of-indices trick here because it's not clear that's
the right trade-off for a scope: likely a lot of small scopes here with
relatively hot name lookups. And the key here isn't a large or
dynamically sized thing that we're canonicalizing, it's a `NameId`. That
made me lean towards duplicating the name in the hashtable for lookup
and the vector for iteration.
I thought about a fancy approach of sorting the hashtable keys by their
values (the indices), but that would still require a bit of copying and
more code.
I also thought a bit about other optimizations, but decided to leave a
comment for now -- it's not obvious to me exactly how hot this is and
whether it's better served by faster lookups, being more memory dense,
etc. And that might involve more of an SOA layout change or some other
approach. Rather than do that here, and especially before switching
hashtables, I stuck with a simple approach to address the ordering.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Require mapping from a `ConstantId` to an `InstId` to go through the
`ConstantValueStore`.
This is a preparatory step for an upcoming generics change where
symbolic `ConstantId`s are no longer just a thin wrapper around an
`InstId` but instead are indexes into a table with additional
information about the symbolic constant beyond its `InstId`.
Instead of redundantly storing both the `return_type_id` and
`return_storage_id`, where the declared return type is just the type of
the return storage, store only the `return_storage_id`.
Add a convenience property to get the declared return type of the
function.
In addition to avoiding storing redundant information, this is a
preparatory step for an upcoming change for generics support that will
make it more expensive and awkward to store `TypeId`s in places other
than the type of an instruction.
This is mostly mechanically duplicating work done for generic classes to
also support generic interfaces.
Also fix both generic interfaces and generic classes to support
importing class and interface types with arguments from another file.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
Don't use the pretty-printed type name, because that's intended for
diagnostics, not for a theoretically machine-readable format like SemIR.
Types are always constants, so omit the leading `constant.` on the type
instruction name.
Adds access to the name lookup table in name scopes. This is so that we
can quickly check access during name lookup without resolving the entity
itself. Does this for names in general, but does not implement handling
for entity-scoped names, only namespace-scoped names (where they're
essentially just not exported).
Excludes `private` names from exports. Although names should be
accessible to `impl` files, that's not implemented here because we'll
probably want to do it by directly copying name lookup tables.
Previously we did some of this in decl_name_stack and some of it in the
callers of decl_name_stack. Factor out a single place to pop a name and
its optional following parameters.
Part of making this behavior consistent is that we now track whether an
implicit parameter list was present or absent rather than mapping an
absent list to `InstBlockId::Empty`. This improves our redeclaration
checking and the precision of some diagnostics.
Switch from recursing into non-canonical instruction fields to
separately canonicalizing those fields. This means we now form canonical
`InstBlockId`s, `TypeBlockId`s, `IntId`s, `FloatId`s, and `BindNameId`s
at least in the cases when they're referenced by a constant instruction.
This reduces the overall runtime for @chandlerc's 10MLoC example by
27.5% on my machine.
This was to track use of a declaration after import, prior to a
redeclaration. Per [discussion on
Discord](https://discord.com/channels/655572317891461132/1217182321933815820/1236016521059237962),
we likely don't need this check due to the change in behavior of
`extern`.
Rather than potentially getting one of many `extern` decls and depending
on it by accident, it is now planned to be _required_ to be imported,
and the library doing a non-`extern` decl must _know_ it's importing the
`extern` decl. The stricter requirement on the library means it now
seems more reasonable to use the `extern` decl.
So kind of rolling back #3831, though keeping `ImportIRInstId` (at least
for now) and keeping `Loaded`/`Unloaded` terminology (seems a nicer
fit).
First steps towards using constant values in lowering.
For now, we reuse the regular instruction lowering to lower constants.
This mostly works, because we don't actually need an `llvm::Function` or
a current basic block when lowering a constant most of the time.
However, a special case is needed for lowering aggregate value constants
because they would otherwise create a stack alloca to store the
constant. Separate constant lowering code will be added in a future
change to clean this up.
When lowering a constant initializing expression, the result is a value
of the destination type, rather than code to initialize the destination,
so a separate copy step is required when finishing initialization from a
constant for a type that uses in-place initialization. Handling this
required extending `ReturnExpr` to track its destination location.
We currently often create non-constant `*_access` SemIR instructions
that are only used by constant `*_init` instructions. These cause
lowering to leave behind `getelementptr` instructions in the lowered IR
that are now unused. It should be possible to detect this case and avoid
producing these instructions, or to produce them lazily, but for now
we're just leaving them around for LLVM to clean up.
Use a level comparison during substitution to determine whether we're
substituting a particular binding. Evaluate symbolic bindings with the
same name and the same level to the same symbolic constant, for example
across redeclarations of a generic function.
Adds support for unary `-` and binary `+`, `-`, `*`, `/` for floating
point types.
Real literals are now transformed to `llvm::APFloat`s during the check
phase into the `FloatLiteral` instruction.
This PR likely collides a bit with #3892 and might need to be updated
when that one is merged.
Factor out `SemIR::InstNamer` and also use it when lowering to LLVM IR.
Automatically name all instructions created with our `IRBuilder` based
on the name computed by the `InstNamer`, and likewise name basic blocks
using the label generated by the `InstNamer`.
Move some of the existing naming logic out from lower into `InstNamer`
so that it's also used in SemIR. In particular, we now name call
instructions after their callee, or after the builtin name for calls to
builtins.
Computing and adding these names isn't completely free. This instruction
naming is designed to be optional, so that we can turn it off for builds
where the LLVM IR will only be converted to assembly and won't be seen
by a human, but so far it's enabled unconditionally. We can tune that
later as needed.
Move completeness check to the point where the function is defined or
first called. This means we also defer deciding whether the function has
a return slot until that point. Instead of storing a return slot per
function, store the location of the return storage, which may or may not
be used, and compute and store a separate flag saying whether to use it
at the point of first use or definition.
This is the final piece in supporting simple `Make` functions in classes
as a replacement for constructors.
`i32` is retained as a special case for now, for bootstrapping purposes,
and maps to `BuiltinIntType`, which is distinct from `Core.Int(32)`.
This will be removed later once we support `Core.BigInt`.
For now this provides both the `iN` types and also the builtins to
support `Core.Int(N)`. The intent is that we'll change the `iN` support
to rewrite to calls here when we do that for the other type literals and
type keywords.
No conversions between integer types are supported yet, and all literals
are of type `i32`, so we can't actually form values of any of these new
types.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
This doesn't significantly change logic, although I'm trying to add the
location to used state.
The issue I'm trying to address is how to identify a declaration as
"allowed to be redeclared". Consider:
```
library "a" api;
extern fn F();
```
```
library "b" api;
extern fn F();
```
```
library "c" api;
import library "a";
import library "b";
var x: auto = F();
fn F();
```
What currently happens is:
1. On import of "a", `F` becomes ImportRefUnused
2. On import of "b", `F` becomes ImportRefUsed in order to merge.
3. In "c", the call `F()` doesn't change the state.
4. In "c", the declaration `fn F();` needs some breadcrumb to understand
whether "F" has been referenced, as in step (3) here.
What I want to happen is:
1. On import of "a", `F` becomes ImportRefUnloaded
2. On import of "b", `F` becomes ImportRefLoaded in order to merge.
3. In "c", the call `F()` causes `F` to become ImportRefUsed
4. In "c", the declaration `fn F();` detects that `F` is already
ImportRefUsed, and can use the associated `used_id` for a diagnostic
about why redeclaring is invalid.
Note this PR isn't implementing (4). I'm focused on the refactoring to
add a new ImportRef state here.
Note we only identify conflicts between libraries in the current package
during import.
This restructures the BUILD because of dependency cycles between cpp
files... We're going to need context's name lookup to handle things such
as merging, merging requires function logic, function logic requires
context access. Per discussion, going with a single large cc_library for
now rather than trying to split out small libraries.
I'm envisioning the new merge.* as a hub for cross-declaration merge
logic. Note function.cpp is already pretty sizable, and I think it may
lean a little function-specific even if there are some utilities that
could be split out.
The purpose of this change is to allow something such as a FunctionDecl
instruction to note an imported instruction as the "loc_id". Note that
doesn't occur here: this change is already very sweeping in edits. There
is no testdata affected, intended to show equivalent behavior.
We might want to consolidate NodeId references towards LocationId, but
if that's preferred, I'd still like to split it out. A lot of this just
piping through LocationId where it's a build error otherwise, enough
that imports should be able to start using it for diagnostics.
ValueStores are added but still unused -- just flushing out structure
for review.
Restructuring SemIRLocation is necessary to use LocationId this way. For
TokenOnly, it's not getting used in Parse, so I migrated it to Check and
it's now specific to SemIRLocation.
I also considered making LocationId reference an InstId (which would
need to be an ImportRef) instead of an ImportIRInstId. However, that
would've required import.cpp to add instructions for decls which are
reached during resolution -- we typically don't have an inst ready for
use. An extra inst is essentially 16 bytes in InstId's ValueStore + 4
bytes in LocationId's ValueStore, whereas this is 8 bytes per.
In preparation for adding more builtins, factor out the handling of
builtin function kinds into separate files.
Add checking for builtin function signatures. The mechanism used here is
intended to provide a lot of flexibility for declaring generic builtin
functions and pretty arbitrary constraints on the types of parameters of
builtin functions. For now, these constraints are checked when the
builtin function is declared. The hope is that this will suffice, but if
not, it should be straightforward to switch to doing some of the
checking on call and share logic between the checks.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
For now, a builtin function is defined by specifying a string literal
initializer in a function declaration:
```carbon
fn MyBuiltin(a: i32) -> i32 = "builtin.name";
```
End-to-end support is included for a sample `"int.add"` builtin
performing integer addition, covering constant evaluation and code
generation.
The implementation here needs substantial refactoring before we'll be
ready to start adding more builtins. That refactoring work will be
coming next. This change is aiming to checkpoint some incremental
progress.