This started with cleaning up the remaining Name/expression type punning
in the node stack, and grew. I'm factoring out a class because we've
previously expressed the desire to factor logic out of SemanticsContext
where possible, and this seemed like a reasonable cut.
NameExpression as the first node as a QualifiedExpression allows the
qualifier handling to consider Name in one less spot, an incremental
simplification. However, the additional complexity caused by this makes
me split ApplyNameQualifier/ApplyExpressionQualifier in order to avoid
repeat checks of the parse node's kind. The logic is still largely
shared, thus a couple helper functions. I think this is all fairly well
structured in the isolated class.
I can see that we may want to avoid passing SemanticsContext as an
argument in the future if it elides a step of lookup.
This handles namespacing of functions. Parsing and semantics are changed
significantly, while lowering works without changes. Variables can't be
namespaced yet because they're dealing with patterns, and I didn't dig
through that code.
Most of the logic is done through the new name declaration stack, which
is necessary because semantics isn't quite sure where the declaration
name ends. It'd be complex for parsing to send a signal about this,
probably involving node variants and rewrites of the tree, and this
solution seems to work well. Unfortunately this means a new stack, but
that may be inevitable due to the extra information needing to be
tracked.
Note this doesn't deal with scoped lookups of non-namespace things,
which we'll need for generics. That'll probably involve pushing resolved
scopes onto a stack (or maybe just setting a singleton value?) to affect
contextual name lookup. But, I think the basics are there to make it
work when we can test the behavior.
This renames "designator expression" to "qualified expression" and adds
"qualified declaration" in order to use terminology more consistent with
C++.
Namespaces will probably need to be considered for name mangling down
the line, but this still uses the basic name.
Add validation that every code block in a function is terminated by a sequence of terminating instructions, and that terminators don't appear anywhere else in code blocks.
This required tracking whether we're in a reachable code block. That's done on the fly when we create a new code block; the new `SemanticsNodeBlockId::Unreachable` is used to represent the case where we're not actually creating a code block because we're in unreachable code.
This is just a simplification: I think these different forms are getting in the way more than they're helping, particularly as I was looking into namespace functionality. The handling in semantics can be identical, providing a more uniform behavior.
This follows the same structure as `if` expressions, except that no
result value is needed.
Semantics IR building for code blocks is also added. Rather than popping
all the node stack entries we push for statements within a code block,
change statements and declarations to not push themselves onto the
stack. We're not notionally performing work recursively within prior
statements, and we don't need their value for anything, so it seems
cleaner to not push them. This also allows statements and declarations
to determine what syntactic context they're in by peeking at the top of
the stack, though that's not used in this patch.
Add semantic analysis and semantics IR building for `if` expressions, and add the first parts of control flow handling to semantics IR. After discussion with @chandlerc, use [block arguments](https://en.wikipedia.org/wiki/Static_single-assignment_form#Block_arguments) to convey values from the two arms of the `if` to the result. For now, only a single block argument is supported, but we should revisit this as we explore more of the requirements of the Semantics IR form.
Functions can now contain multiple code blocks, so grab the entry block up-front instead of assuming the entry block will be at the top of the block stack when we reach the end of function emission.
Add trivial support for `bool` type literal, because without it we can't write testcases.
This shifts logic so that bindings are added to name lookup only after the scope is complete, removing logic around adding/removing/re-adding names in certain scopes.
This does mean that things like a function's forward declaration will need to go through an extra hoop for name conflict checks, because under this approach a function definition does conflict checking when it adds names for the body's use. But, that seems easy to address, and better than the current hoops.
This adds canonicalization of struct types based on their type fields. It obsoletes the current CanImplicitAsStruct because the type ids should now be identical when they're structurally identical; there's only a reason to implicit CanImplicitAsStruct to detect _compatible_ conversions.
The type fields themselves aren't canonicalized because it would need to be done during the first parse, and could yield name conflicts being associated with the wrong location. i.e.:
```
var x: {a: i32, a: i32};
var y: {a: i32, b: i32, a: i32};
```
This should yield two separate name conflict diagnostics pointing at the type fields for each respective line, but if struct type fields were canonicalized then both would point at the first `a: i32` field definition. This isn't expected to be an issue for types because I'm trying to print those, but we may also end up with a "first defined at" situation in some cases (still, less confusing because the type should match). Regardless, I think individual fields gets much more awkward.
This switches types to using SemanticsTypeId instead of SemanticsNodeId, and lowering pre-builds its list of types. The empty tuple type is special-cased because we don't want to emit it unless it's in-use, but as the implicit return for functions, it's frequently used. Callables use invalid to indicate the implicit return, and that seems undesirable to change due to the size increase.
This removes special-casing of empty structs, handling them as just a regular value instead of a builtin. Note the `{} as Type` is still special-cased.
In lowering, removes the test of calling a function using `{}` because it's missing the proper load/store. This setup notices that error whereas the prior worked due to said special-casing. Fixing this will need to be done as part of generally adding loads for variable uses.
This is the first step to refactoring types into a SemanticsTypeId. This only tracks what's in-use, but as a consequence starts funneling type information through in ways similar to how I'd want it to do SemanticsTypeId.
Previously, IR for arguments in calls and struct values was separated out. This merges it back in. Additionally, parameters for functions and struct types had their own IR; the block is still there, but there's a TODO to decide what to do with it.
In the LLVM IR, this has the consequence of emitting expressions that are inputs to a call or struct value within the scope of the function, which is pretty much where it should be. Importantly it happens before the call is encountered.
This change also tinkers with the int and real literal lowering. I'm pretty sure both are still wrong, but was having trouble figuring out a "better" way to do it, and this seems like it'll work for now.
The intent of this change is that instead of paths looking like `explorer/testdata/foo/bar.carbon` (repo-relative), they're now just `bar.carbon` (local). The consequence is that paths should be a bit more durable in various environments, and just paths should be shorter and easier to read.
The explorer's prelude is an exception to this since it comes from data, rather than being the test target. Due to the change in approaches, it needs the regex again.
Uses #2829
This builds on #2814 by adding the test framework to the toolchain. On Linux, this is 7s -> 4s for me. #2811 has more detailed timing for the explorer, which also had more dramatic changes because it's about 3x more tests run in 2x as many ways (6x total).
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
This handles the basics of type and value for structs. Structurally, these look like parameters and arguments (respectively) because expressions/generics may result in multiple IR nodes being generated.
Because `{}` needs to be cast to a type for storage, I'm also adding some validation that's not specific to `{}`, e.g. that `1` shouldn't be valid as a type for storage (previously, nothing errored for that).
This adds more stringification of types, particularly literals, because they come up in value errors now.
ImplicitAs is the result of me mulling whether I'm taking the right approach on type conversions. I think it needs to return a value so that if the implicit cast rewrites the value, the result is accessible to the caller. I may reorient the current TryTypeConversion logic to be more based on the ImplicitAs logic.
These changes should make output more stable when builtins are added to semantics. By omitting them from nodes and printing nodes as "relative to the last builtin", I should be able to add and remove builtins without automatically affecting every test. Also by printing builtin nodes as `nodeNameOfBuiltin`, it's a little easier to understand what's going on (for me, at least).
This is starting to build out actual lowering logic, for a really simple `fn Main() -> i32 { return 0; }`
Notes for achieving this:
- In semantics, currently function names are bound separate from the signature. When emitting IR, this turns out to be inconvenient because we want to know the name when we process the declaration and the definition. This change addresses that by merging the name into the FunctionDeclaration node, which is also accessible from the definition. It removes the separate BindName. This should be the cause of all the test changes in semantics, because the IR generated changes.
- Add a "Lowering" class which I'm using to hold the llvm builder state. This class now has minimal support for the SemanticsIR generated by the above example.
- In the "Lowering", values from expressions are stored in a DenseMap. I'll keep thinking about whether there's a cleaner way to achieve this, and I'd call it a temporary solution for now. However, this is how the `0` in `return 0` gets properly associated across SemanticsIR instructions, and it'll frequently be an issue in less trivial cases.
This starts handling return types on functions, and comparing types with `return` statements.
Note, errors remain poor because the type literal is currently associated with a builtin, losing the parse_node that specified it. This means we don't have the original source location to associate with, even though it may be helpful to point at the type in source. We could point at the signature overall, but my leaning is that we wouldn't want that long-term, so TODOs for now and may want to change a little about how the parse node is tracked once things are a little further along.
This adds tracking of call information plus basic type checking. It adds a builtin for the empty tuple, mainly so that I have the basis for a default function return type.
As an aside, it also unifies printing within SemanticsIR, fixing a missing comma after callables.
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Reals were mostly handled, but this PR adds storage of them. It also switches a little towards the FloatingPointType semantic from TokenizedBuffer.
While real literals like `1.0` were handled, the type literals were not. This just adds `f64`, similar to how I also only support `i32`.
The String type literal wasn't used, so I've added support in lexer and parser. Per discussion with @zygoloid String might be renamed based on the newer type literal plan, but it's still String in explorer and the design, so this is just consistent.
The builtin_types.carbon tests the three basic types that are there right now. The test is added to both parser and semantics so that it's clear what the state is in both stages.
Lazy allocation means that we can use a single node block for _all_ empty node blocks. The change in timing for when the definition node is emitted shouldn't affect semantic correctness; the signature is already present for recursive calls.
For parameters (and in the future, arguments too; generally comma-separated lists) track two node blocks:
1. param_ir: The complete IR.
2. param_refs: Nodes within the IR that are the "root" parameter.
param_refs should allow quick counting of the # of parameters, and more efficient comparison of call args with function parameters. param_ir should be necessary to generate the actual signature.
In order to construct this, this refactors the node_block_stack into its own class, which is reused in params_stack. These carry references to the underlying SmallVector for lazy modification in order to avoid a dependency cycle with SemanticsIR (also see notes on empty node blocks below).
When finalized, the block pair is pushed onto finished_params_stack. That's because node_stack only has space for one thing, and this is two things -- so I'm essentially choosing a trade-off of adding another stack in order to avoid consuming more space in the expectation that most parse nodes have 0 or 1 things to return, and 2 will be very rare.
As factored, this currently consolidates most empty node blocks into a single canonical empty node block. This is because I think empty blocks, i.e. `()`, will be very common. In order to achieve this, SemanticsNodeBlockStack does lazy creation.
An alternative approach would have been to use 1 node block per parameter. We decided against this in order to reduce the number of vectors being created.
The parser and lexer already produce YAML, so this is fundamentally a consistency issue. I've been thinking about this, and was looking again because I'm working on adding callables, and figured I'd just fix it now.
Currently, there's a mix of accessing node_stack_ both directly and indirectly, and there are already several Push/Pop methods to help wrap the behavior. However, there's also direct access because of shifting over time, as well as variations in _how_ the stack is used.
This migrates to a separate class in order to make a more specific contract for the API. It cleans up existing uses and adds APIs where needed.
The problem I'm trying to solve is: `var x: i32 = x;`. This change makes it so that name lookup fails, by removing `x` from name lookup between the `=` and `;`.
`var x: i32` still adds to name lookup to handle future situations like `var (x: i32, x: i32);` which is still a redefinition of `x`; if we don't add `x` to name lookup, it gets harder to catch that example.
The VariableDeclaration/VariableInitializer refactor in ParseTree supports this by given a bracketing-like structure for semantics to cue that it's entering an initialization expression. With this, VariableInitializer can remove the name lookup and queue it to be restored. VariableDeclaration doesn't need to change too much since it's still bracketed by VariableIntroducer, and so we just traverse slightly differently.
Note this also incidentally changes a little about NameReference, that it's returning the storage consistently instead of the name. You can see this e.g. in global_lookup.carbon, `Assign(node8, node4): node2;` using node4 (VarStorage) instead of Node5 (BindName). Really either _could_ work, since from a BindName we can get to the VarStorage, and that may be reason to switch later if we find it preferable to have the BindName for whatever reason.
But the *actual* value in NameLookup is a BindName so that errors can associate with the _name_ instead of the "storage" parse node, which is currently the `:`. This is mainly for fail_duplicate_decl.carbon, which has a "Previous definition" note that points at the storage's parse node.
This is currently used once for PreviousDefinition in semantics.
This PR doesn't just add a builder, it also adds support to the emitter itself to collect notes attached to a diagnostic, and to the consumers and emitters to print all of them.
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
This switches to single list storage of SemanticsNode. The driving motivation behind this is to simplify cross-references within a given IR. Types of nodes will frequently refer to other blocks. This causes a significant increase in the number of cross-references, which can become difficult to manage (and reason about). By reducing to a single list of nodes, cross-references are only needed when crossing IR boundaries.
Because cross-references now only have 2 things to track (IR and index), they can be a regular SemanticsNode and don't need further indirection. This wasn't motivating, but feels like it reinforces the simplification.
Note this isn't being used to deduplicate nodes, at least right now. That could lead to difficult-to-update situations, but also most nodes are associated with the underlying ParseTree::Node in order to track sources for diagnostics; as a consequence, nodes representing equal text in different source locations wouldn't be the same node. There may be future opportunities here, discussed with @zygoloid, but no action is taken at present.
We may eventually want to switch the storage of NodeBlocks to have `[start, end)` ranges instead of individual numbers, but I'm leaving that alone for now.
As an aside, I noticed I was accidentally overloading the copy constructor on SemanticsIR. I've added some disambiguation on that, but am not deleting the copy constructor per style advice (even though the type should never be copied due to storage size).
codespell tries to change `CrossReference -> cross-reference` so disabling it there.
When binding a name, add it to name lookup. On NameReference nodes, use name lookup.
- Switches from "identifiers" to the more generic "strings". Not strictly necessary here, but it's the overall direction I think we've agreed upon and wanted to do it while building more support out.
- Starts doing deduplication of strings.
- On BindName, registers names with name lookup.
- Does name lookup based on the deduplicated string.
- Per discussion with zygoloid, design is intended to be constant-time lookup regardless of the number of parent scopes.
- Adds scopes so that we can track names which will be deregistered from lookup.
This is just the declaration, without initialization. Partly breaking it out because I'm changing the placeholder builtin types.
Might also need to separate out storage of the var from the name bind.
This is a first pass at what semantic type checking might look like. Types propagate along nodes, we use an InvalidType object when there's an error, and once there's an InvalidType we stop doing so much type checking.
This adds some RealLiteral handling in order to get type mismatches. I'm cautious about creating some real value for SemanticsIR (since the tokenized buffer version is a bit constrained), so I'm not doing that yet. But I will probably need to in order to maintain SemanticsIR having hermetic copies of its data, without a parse tree dependency.
This starts adding builtins with TypeType and IntegerLiteralType. Note, structurally that's all they are, and not directly accessible in any way.
Adds a type field to SemanticsNode. Now, IntegerLiteralType can be identified as having type=TypeType, and IntegerLiteral as type=IntegerLiteralType. The current iteration doesn't do anything for type propagation, because I wanted to avoid making this too big.
This also switches the Identifier IR to instead BindName, with some side-effects. I'd been trying to think how to provide a name for TypeType, and switching around how things worked seemed like a better approach. And while I think it's the right direction (e.g., alias should just be a BindName), I also realized I don't need to name TypeType: there's probably a keyword to refer to the builtin, so it shouldn't use regular name lookup.
As a step towards builtins, provide more blocks. The intent is that any significant scope change will become its own NodeBlock. Builtins should produce the first set of node blocks.
Note, SemanticsIR as set up here isn't handling ordering of import processing -- I haven't thought that through much beyond that we probably want some lighter-weight processing of the parse tree to achieve it. But I think the essence of loading builtins first as their own IR block is... probably right?