Implementing interface modifiers causes an infinite loop when generating
fingerprints because the witness value generates a fingerprint that's
dependent on something dependent on the witness value. We've debugged
this to the witness table's `elements_id` field.
This hack is a workaround for creating a new block type whose value is
not codependent with its identity.
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Implement the toolchain side of proposal #7254, removing the `:!`
binding
syntax for generic and template parameters in favor of the keywords
`generic`,
`template`, and `runtime` plus contextual defaults for phase.
For valid programs this is semantics-preserving: each binding resolves
to the
same phase, and produces the same SemIR, as it did under `:!`/`:`. The
parser
derives a binding's phase from its syntactic context plus any explicit
phase
keyword; new diagnostics and error recovery for misused keywords are
described
below.
Implementation details for each component:
- Lexer: remove the `:!` (`ColonExclaim`) token, move its virtual
parse-node
budget onto `:`, and add the `generic` and `runtime` keywords.
- Parser: thread a `BindingContext` (`ExplicitParam`, `DeducedParam`, or
`CompileTimeEntityParam`) from declaration introducers down through
parameter
lists to each binding pattern, using a one-token lookahead to
distinguish a
name-qualifier parameter list from a declaration's own final list.
Parameters
of a compile-time entity (`class`, `interface`, `constraint`, `choice`,
`alias`, `export`, `namespace`) and deduced `[]` parameters default to
checked
generic; explicit function parameters and local bindings default to
runtime.
`HandleBindingPattern` resolves the phase from that context plus the
keyword: a
`generic` keyword needs no node of its own (the phase is carried by the
binding's node kind), while a `runtime` keyword is preserved as a
`RuntimeBindingName` node so `check` can name it in a diagnostic. A
phase
keyword that is merely redundant with the contextual default is
diagnosed
here, without invalidating the parse tree.
- Check: a phase keyword that is invalid for its context (for example
`runtime`
on a checked-generic parameter) is diagnosed here, and recovers by
building an
error binding that still introduces the name so that later uses of it do
not
produce cascading errors.
The removed `:!` syntax is now rejected as an ordinary parse error.
The `form`/`:?`/`->?` ("extended types") portion of proposal #7254 is
left for a
separate change.
Assisted-by: Claude Code
This adds SemIR structs and implements building `observe` lists, as well
as naming, formatting, and importing `observe` declarations.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
In some cases the pattern block can depend on the initializer, so it
must be sequenced after it. See #7469 for a more detailed explanation of
why this is necessary.
If C++ overload resolution selects a builtin operator candidate for an
enum comparison or bitwise operator, provide support for that operator
by generating a corresponding Carbon builtin function. This is
structured to be easily extensible to other C++ builtin overload
candidates if we so choose, but for now the operators defined in the
prelude are doing what we want in most cases.
Bitwise operators on enums produce the same enum type as a result. This
intentionally deviates from C++, where they produce a promoted integral
type.
Assisted-by: Gemini via Antigravity
The bulk of this change is changing most pattern insts to be `Always`
rather than `AlwaysUnique` constants, so that they can be wrapped in
`SpecificConstant`s to perform substitution. That then lets thunking
rely much more on `SpecificConstant` wrappers instead of deep-copying
the inst tree with modified types.
This approach to thunking should scale better, particularly as things
like form generics make function signatures more complex, because we can
leverage the existing support for constant evaluation and substitution.
Unfortunately, applying this approach to binding patterns will require
more work; see the TODO near the top of `thunk.cpp` for details.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Fix import logic to make all imported packages be children of the
`NameScopeId::Package` scope. Previously, indirectly-imported packages
would end up as children of their importing package's scope, which
resulted in them not being treated as packages at all, and in particular
not being fingerprinted as packages.
Fixing that caused a failure in the fingerprinting logic as we started
to encounter packages with no correspoding import scopes. Instead of
looking for import scopes, use a simpler mechanism to map packages to
their package names, and clean up.
Unfortunately the latter change churns all the fingerprints again :(
Hopefully this is the last time for a while.
When we import from another library in the same package, its entities
end up with our library as their parent scope, resulting in cross-file
fingerprint mismatches. Instead, only include the library ID when
fingerprinting either a package-private entity or an `ImportIRId` that
refers to a particular `SemIR::File`.
Carbon-side thunks (for example the `Copy`/`Destroy` witness thunks
generated for imported C++ types) are mangled by Carbon, and their names
incorporate a fingerprint of the involved types. The instruction
fingerprinter identifies a class only by its name and parent scope,
which is sufficient for Carbon classes but not for imported C++ classes:
different specializations of one class template (and other cases such as
types in anonymous namespaces) share a Carbon name and parent scope. As
a result, the thunks for two distinct specializations could mangle to
the same name, producing a single LLVM function with two definitions and
failing `verifyModule` during lowering.
When fingerprinting a class imported from C++, also include the Clang
mangled name of its type.
Test: toolchain/lower/testdata/interop/cpp/thunks.carbon gains a split
with two specializations of one class template, each requiring a thunk;
their thunks now get distinct mangled names instead of colliding.
Assisted-by: Claude Code
---------
Co-authored-by: Christopher Di Bella <cjdb.ns@gmail.com>
Fixes link failures when referencing a symbol involving a fingerprint
from a different package.
Previously we included the `Namespace`'s `import_id` as part of its
fingerprint, which caused local and imported namespaces to get different
fingerprints. We now store the `import_id` on the `NameScope` instead of
on the `Namespace` inst to avoid this problem.
Also, when we reach a package-level `NameScopeId`, consistently
fingerprint it as a (package name, library name) pair. Previously the
fingerprinting depended on whether it was imported or not, as an
imported `NameScopeId` had a parent scope (the current package). We need
to include the library name here so that private entities with the same
name in different libraries have different fingerprints.
Previously, we picked a single Carbon parameter pattern for each C++
parameter pattern. This doesn't work well in cases where the Carbon
semantics and the C++ semantics are not perfectly aligned. In
particular, when a parameter is passed by value in C++, that might mean
either pass-by-move (which in Carbon would best be modeled by a `var`
pattern, as no other form of parameter would perform a move) or
pass-by-copy (which in Carbon would best be modeled by a value
parameter, as a `var` parameter would force an extra copy).
After this change, we compute a passing mode for each parameter based on
the implicit conversion sequence from the argument to the parameter as
determined by C++ overload resolution, and use that to determine the
Carbon pattern corresponding to each C++ parameter. This results in
potentially generating multiple different thunks for the same C++
function if it's called in different ways, but we already did that to
handle default arguments and list-initialization. The passing modes are
included in the thunk mangling.
Add a new value store for clang decl signatures, which capture the
information about parameter passing mode as well as the other existing
information about different ways that a C++ function might be imported
to Carbon.
Most of the rules for computing passing modes are the same as before:
const references use pass by value, non-const lvalue references use
pass-by-ref, non-const rvalue references use pass-by-var. But for C++
non-reference parameters, pick between pass-by-value and pass-by-var
based on whether the implicit conversion sequence was effectively
performing a copy. Prefer pass-by-value if either would work and they'd
do the same thing. We still use pass-by-value for const references, even
when the argument is an lvalue and we could pass a reference; we may
want to change this in future.
For virtual functions, we try to pick a worst-case passing mode, as we
can only pick a single signature for what goes in the vtable. Calls to
virtual functions will still use a thunk to C++, allowing variance in
the calling convention at call sites. We don't allow variance in the
overriders as we don't implement support for thunks for virtual
functions yet. We currently use pass-by-value for const reference
parameters here, but that should probably change at some point.
Assisted-by: Gemini via Antigravity
When importing a C++ function with an rvalue reference parameter, we
previously produced a Carbon value parameter. This would lead to the
toolchain believing it could pass the address of a non-expiring object
to the function, which would lead to a use-after-move.
Instead, we now map non-const rvalue reference parameters to Carbon
`var` parameters. This forces the object passed into C++ to be unique
and owned by the call. While that's not an exact match for C++ rvalue
reference parameters, given that it provides "always move" not
"conditionally move", it's the closest match we have at the moment.
Remove special-case handling in conversion logic for C++ enum types,
synthesize a custom witness of `Core.Copy` using the `primitive_copy`
builtin function.
This is a step toward removing the index from `InitForm`, so that equal
form values always have equal representations.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This allows us to capture the location at which a type literal was used,
even in the cases where we don't otherwise need to create a new
instruction to represent the type such as for `char` or `str`.
The logic used to build the underlying type is now marked as desugaring.
For cases such as `iN`, this causes the call to `Core.Int` to no longer
be added as a dedicated IR instruction, and instead its constant value
is used directly as the value of the `type_literal`. This results in
this being on balance a reduction in the size of the IR.
This also fixes a crash in C++ interop when using a `char` literal as a
template argument. The crash was caused by the template argument not
having an associated location when mapping to a C++ location. See
changes to check/testdata/interop/cpp/template/type_param.carbon for an
example that used to crash before this change.
Update alias handling to allow an alias to point at any type literal,
reinstating support for aliases for type literals such as `bool` and
`i32` that had previously worked but stopped working when we
transitioned those types to being defined in the prelude. See changes to
toolchain/check/testdata/alias/builtins.carbon.
All the test changes other than the two mentioned above are mechanical
autoupdate changes switching to the new instruction.
Introduces `Context` and `SoftContext` messages, which can be introduced
through a `ContextBuilder`:
- The `Context` messages come before the diagnostic in the output.
- The first `Context` message steals the diagnostic level from the main
diagnostic, and turns the main diagnostic into a Note attached to the
context.
- A `SoftContext` message works similarly, but if it's preceeded by a
`Context` or `SoftContext` message, then it is dropped. This can be used
as a default/backup scope when nothing more interesting is provided up
the stack, such as in `TryEvalBlockForSpecific`.
The `ContextBuilder` is provided to a callback through
`Diagnostics::ContextScope`, an RAII type `AnnotationScope` but for
context messages.
This allows a high level operation to provide a context message like
"failed to identify facet type {0}" which will then be used as the error
if a diagnostic is produced during identification, with the latter
diagnostic attached as a note to explain why the contextual operation
failed.
In particular, this allows monomorphization errors (such as an array
bound being negative) to be attached to a higher lever operation instead
of being top-level diagnostics themselves, with the monomorphization
site being a note. This inverts the source code locations that appear in
the diagnostic, so that the top-level diagnostic points to the "user
code" which causes the monomorphization.
This is presented as an alternative strategy to #6753, which plumbed
diagnoser callbacks around to achieve the same goals.
We replace the diagnoser callbacks in type completion and operators with
ContextScope callbacks instead, which now provide better diagnostics for
monomorphization errors. Other callers to MakeSpecific do not yet have
ContextScopes introduced in order to turn monomorphization errors into
more interesting diagnostics.
Implementation of unused pattern bindings #2022, continued.
Whereas previous PR #6460 took care of parsing, and PR #6479 prepared
the stage by using _ in some test cases, this PR has the the actual
implementation, using a simple dataflow analysis.
---------
Co-authored-by: Burak Emir <bqe@google.com>
Co-authored-by: jonmeow <jperkins@google.com>
Currently each interface has a `Self` facet internally that becomes a
binding to every entity inside the interface: associated constants,
functions, and require decls. Each of these has to be independently
generic as a result. This makes is challenging in extended name lookup
to move into an extended scope of an interface, as we have a specific
for the interface, but the names within require a different specific
that includes a `Self` facet value.
We generalize this relationship by adding a second generic to Interface,
called `generic_with_self`. When we want to work with entities inside
the interface, we move from the interface-without-specific to the
interface-with-self specific by adding a Self to the specific. This is
done independently of any particular entity inside the Interface, as
those entities are now all members of the interface-with-self generic.
Associated constants no longer need a generic of their own, as they do
not have separate generic bindings. Functions retain a generic, but if
the function has no generic arguments, it will have no bindings of its
own now.
Require decls retain a generic so that their specific can be
instantiated separately from the interface. Requiring the interface to
be complete does not require the types in a require decl to be complete
unless it is modified by `extend`. So we allow them to be completed
later by keeping them in a separate generic.
Named constraints look like interfaces and gain the additional inner
generic-with-self, with the same relationship to require decls.
This removes the need for name lookup to perform Substitution of a Self
facet into the extended scope instruction. Instead, the
`SpecificConstant` instruction inserted by a `require` decl is part of
the interface-with-self generic. When looking through a FacetType for
extended scopes, for each interface, we push the scope with the specific
for the interface-with-self. Then the constant value of the
`SpecificConstant` is correctly modified by the provided self
automatically through applying that specific.
This TODO had been written before C++ types were generating destroy
implementations, which is resolved now.
Assisted-by: Google Antigravity with Gemini 3 Flash
The primary change in this PR is to split the `Initializing` expression
category into separate `ReprInitializing` and `InPlaceInitializing`
categories, depending on whether initialization uses the types
initializing representation, or is guaranteed to be in place. It also
rationalizes and documents the SemIR-level semantics of those categories
(including where #5545's "ephemeral entire reference" category will
fit), and introduces two new inst kinds to close gaps exposed in the
process.
Some additional secondary changes:
- Consistently format the storage arguments of initializers with `to`,
regardless of whether initialization is in-place, and document the `to`
notation.
- Rename some inst kinds and functions, and restructure some of the
code, for clarity and consistency with the new documentation.
- Resolve a TODO to handle more category conversions in
`CategoryConverter`, in order to make it easier to reason about category
conversions.
See #6588 and the review history of this PR for background.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
The key changes are:
- Function output parameters are now prefixed with `out`, and more
consistently formatted as named parameters.
- Function and inst output arguments are now written as part of the inst
form, rather than as one of the inst arguments.
As a drive-by fix, this also changes `Temporary::storage_id` from
`DestInstId` to `InstId`, because it doesn't represent an output
parameter of the `Temporary` inst itself.
See the review of
[#6532](https://github.com/carbon-language/carbon-lang/pull/6532) and
[this Discord
discussion](https://discord.com/channels/655572317891461132/999638000126394370/1458268977020141589)
for additional background.
Pursuant to recent decisions on #6124, switch `Destroy` to use a
`CustomWitness` for its implementation. Right now this is manufacturing
no-op implementation functions on each lookup, which obviously isn't
ideal but is intended as a first pass. I'm mostly trying to find the
right balance between updating the approach to reflect new decisions,
while still breaking apart work in a way.
The `CoreInterface` logic is intended to build on `CoreIdentifier`
support. We have a number of additional interfaces that require
specialized logic, and that'll extend pretty far with C++ interop, so it
seemed easiest to have a generic function for it. That's what's
replacing the logic inside C++ interop that was doing string comparisons
(which could have already been moved to `CoreIdentifier`, I just missed
it in my first pass).
This adds `CustomWitness` support because the `Destroy` witnesses can be
imported cross-file. `CustomWitness` was previously only used for C++
types, which don't yet support import, which is why that wasn't
previously an issue. The addition of `query_specific_interface_id` is
similarly needed in order to get correct sorting of witness blocks when
imported.
This PR also removes builtin constraint logic (note this is in a
separate commit to help review; it's not a separate PR because it's
difficult to split apart without tests breaking). This had been made
generic with the expectation that destroy, copy, move, and conversions
would all need related support. Under the new decision, we are not going
to do blanket impls and will instead just manufacture a `CustomWitness`
for everything.
A lot of SemIR fingerprints change, but that's probably because the
addition of `Destroy` on core classes is yielding structural changes.
Instead of naming the root namespace `package` (because it's accessed by
the `package` keyword), change it to use the current package name. Note,
buried in the checksum changes,
`toolchain/check/testdata/package_expr/fail_not_found.carbon`:
```
- // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `package` [MemberNameNotFoundInInstScope]
+ // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `Main` [MemberNameNotFoundInInstScope]
```
for:
```
// CHECK:STDERR: var y: i32 = package.x;
// CHECK:STDERR: ^~~~~~~~~
```
I'll leave it to you if you prefer this; the alternative I see is to
just rename `IsCorePackage` to `IsImportedCorePackage`, and/or change it
to a helper that takes a `Context` and does the right thing with
`parse_tree` (which, I need for `Destroy`-related reasons and was my
default approach).
This is a prerequisite for support for interop with C++ template names.
No behavior change here, except that it sadly changes the fingerprinting
for a lot of tests.
This unit test uses "using UEnum = Enum;" and imports that into Carbon.
This is my very first try at contributing something to carbon, I'm
looking forward to your feedback.
The test is very basic.
What other cases should it test ?
What other comments do you have ?
For now, map C++ reference types to const-qualified Carbon pointer types
rather than picking between a (non-const) pointer or a value type. This
fixes misbehavior in lowering for reference members in classes and
reference return types.
Update the special-case handling for references as function parameters
so that it continues to map const reference parameters to Carbon
pass-by-value, and unify the code paths for `self` parameters and other
parameters, which were mostly doing the same thing but had some subtle
differences.
Add references to the list of types that we can pass to and from C++
directly, without needing an additional layer of thunks.
Remove duplication between determining whether a parameter needs custom
thunk mapping and whether a function needs a thunk. Now a function needs
a thunk if any parameter or the return type does.
This fixes some inconsistencies; previously:
- We would not require a thunk when passing an `unsigned int`, but if we
had a thunk we'd pass `unsigned int` indirectly.
- We would always require a thunk for an enum parameter, even though
we'd actually pass it directly if its underlying type is a 32- or
64-bit integer.
- We would require a thunk for a nullable pointer, even though
we arrange for all pointer types to have the same ABI in Carbon and
C++, including nullable pointers / Optional(T*).
This also causes us to use a thunk for rvalue reference return types,
which we used to miscompile.
Depends on #6276.
This resolves a TODO in `expr_info.cpp` by using the inst kind rather
than the bound value to track the binding's category.
Since we're churning all the `bind_name` insts in testdata anyway, I'm
also taking this opportunity to align the inst naming with the design's
terminology, by calling these insts "bindings" (this aspect of the PR is
dependent on #6231 resolving an ambiguity in that terminology). For
consistency we'll need to rename several other insts as well (see the
TODO on `RefBinding`); I'm deferring that to a separate PR to minimize
the review load, but I think those name changes are in-scope for this
review.
When deducing arguments for generic parameters of an `impl`, the
deduction calls `Convert` on the input arguments. Often, the input
argument is a facet, and needs to be converted to a type via
FacetAccessType in order to produce a different facet. These
instructions end up being added to the semir, but only their constant
values are needed for the resulting specific returned from Deduce.
In the best case, these extra instructions are just noise in the semir,
or they just cause instruction names to get differentiated with larger
suffixes.
In the worst case, these extra instructions contain references to
instructions from a generic context, and leak them out of that generic
context and into another. In particular, when importing a
LookupImplWitness instruction, the re-evaluation of it can do deduce
(when the lookup is against a generic `impl`). The instructions created
in Deduce are not part of the import, and end up referring to imported
instructions from the local context, which leads to confusion in the
toolchain, and can crash.
The `import_self_specific.carbon` test demonstrates this. It causes the
`I.F` function to be imported from the `I` interface when building the
witness table for the `impl`. Doing so imports the specific of `C` which
includes a LookupImplWitness for `Self.Accoc` in `I`. The `Self` is a
BindSymbolicName with generic binding index 0, in `I`. When Convert
creates instructions in the generic `impl forall D`, however, they end
up referencing and including this BindSymbolicName into its eval block.
But the generic binding 0 in the `impl` is a very different thing (a
value of type `E`). This confusion leads to crashes.
The SymbolicBindingType refers to the type value that will be
substituted in for the BindSymbolicName, but holds onto the EntityNameId
from the BindSymbolicName instead of (or in addition to, for now) the
instruction.
The EntityNameId will be used to look in the ScopeStack to find the
witnesses either from the BindSymbolicName instruction, or other
instructions that specify `impls` constraints against the EntityName.
This will allow us to have the `T` in `I(T)` resolve to a `.Self`
reference in the type so that we get type equality with the binding's
type: `T:! I(.Self)`.
After this change, we correctly increment the offset by the next switch
case type.
Before this change, we accidentally incremented the offset by
`functions()` size instead of `cpp_overload_sets()` size and vice versa.
Also sorted the switch cases according to the order of the enum, for
consistency. This might help prevent a future similar incident.
This fix prevents crashing in the newly introduced test
`multiple_too_few_args_calls`.
This also has the side effect of showing `null name` for
`cpp_overload_set_type` and `cpp_overload_set_value`, instead of having
an arbitrary name.
Examples that demonstrate the old name is arbitrary can easily be seen
in tests like `cpp_namespace.carbon` and `decayed_param.carbon`, but
careful review would show that all old names are arbitrary, though often
luckily almost make sense.
We might want to have a proper name for these, but it's beyond the scope
of this crash fixing change.
See #6156.
Part of #5915.
This also does a little restructuring in the same direction, following
#6124.
Leads want `Destroy` to work similarly now for all types. As a
consequence, there doesn't seem to be as much benefit to splitting off
aggregate destruction. In this PR, the `type.destroy` function can now
be expected to destroy anything that's destructible; that means it'll be
usable for the `final fn` once that support is available.
Similarly, this gets rid of the impls other than the single blanket
impl, now using `type.can_destroy`. Since they all need to use the same
function, there's no benefit to splitting approaches. Also, now it can
just be a `final impl` since there should be no need for people to
create specializations -- if this blanket impl applies, it means the
`final fn` is the same.
This also slips in `partial` support since there's no reason to have it
diverge anymore. Also `abstract`, which I'm not sure is broadly testable
since most cases it'd come up, the `abstract` keyword is explicitly
detected/rejected.
Note though that this doesn't make any really big changes. It's just
realigning on the leads decision. I'm going this way to try to reduce
name-related churn for other changes.
Locations are similarly fragile, because adding a comment changes them.
This has made me pause when making prelude changes in #6144, so dropping
them for those cases.
Instruction ids aren't actually that interesting outside debugging, and
can be churny when doing other structural changes. I've seen this in
particular when doing singleton changes, which bump every instruction
id.
Note there are still other ways fragility from locations can crop up.
This shouldn't be considered a complete fix, but hopefully a small
improvement.
The general strategy here is to force use of a thunk when we want to use
default arguments, and have Clang generate uses of the default arguments
on its side of the thunk.
To support this, change the key type used in `clang_decls` from being
just a `Decl*` to being a pair of `Decl*` and number of parameters in
the case of function decls. Import distinct `SemIR::Function`s for each
number of parameters that's used, and corresponding distinct thunks.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
The main direction of this change is the edits to `destroy.carbon`
(matching in both prelude and min_prelude).
Previously there was a no-op blanket impl for `Destroy`, which hid all
missing implementations of `Destroy`. This does a few things:
- Sets up builtin aggregate destruction for struct and tuple types as
before, but also adds C++ class types and array types to the same
handling. (all as a TODO for actual implementation)
- Also maybe-unformed destruction, for now at least. (there's a chance I
may try a different approach on this, but the impl lookup wasn't working
as I'd hope in order to write it in code)
- Adds handlers for simple things that are easy to do in code: `type`,
`bool`, pointers. (because these are no-op destruction)
- Redirect `const T` destruction to `T` destruction.
This leaves as future issues:
- `partial T` destruction. (this can't be done similar to `const`
because it only works for non-`final` class types; I think `class`
definitions should just generate what's needed)
- Destruction of other prelude-provided types. (will probably come up as
we implement class destruction, that the adapted builtin type doesn't
implement `Destroy` -- but may end up special-casing that in a way that
moots it)
This moves the `&` operator from `facet_types.carbon` to
`convert.carbon` because more things need to handle type and now that
we're getting separate copy and destroy interfaces. It should be
low-cost (an interface and builtin) so hopefully this is the right
balance for complexity and re-use.
A few tests are also edited in order to focus them more on what they
intend to test, and avoid a `Destroy` dependency.